@Yuria : all fix except of normal rhythm issue with kiai.
thanks modding
"Tomadoi"
owo hi from ya m4m q
[Purupuru]
00:18:123 (6) - Maybe stack this note with the end of this slider 00:16:553 (5) -
not need, since this stacking don't any effort in playing.. tbh
00:19:169 (5) - ctrl+g maybe?
wanna keep my fluid flow ;w;
00:29:634 (1) - is this slider made like this on purpose? looks kinda weird^^
uh,, it my personal taste
00:48:472 (3,2) - Man please stack these, they trigger me xD
ok
01:33:646 (3,3) - This is just a suggestion: You could move the kickslider a bit forward to stack with the note^^
not intend stack, but small fix as suggestion.
[Insane]
00:40:623 (4,2) - little stacking error ye
01:05:216 (3) - Maybe you could make this less curved since 01:04:518 (1) - is not that much curved too i like now. it's fluid tho. x.x
Pretty well mapped diff, couldn't find anything else here
[Normal]
00:43:239 (6) - always these curves man, why did you curve this one but not this one 00:44:634 (4) - ;_;because i like partten which curve-linear shape.
01:18:820 (6) - NC? not prefer to use NC in low diff, personally.
Yeah pretty well mapped normal too
[Easy]
00:01:902 (1,3) - You could do these 2 sliders make the same by copy pasting^^ try
00:12:890 (1) - move this slider to x:108 y:184 (thats where 00:10:274 (1) -'s red point is) fixed other way
00:20:041 (3,2) - same thing with copy paste slider fixed other way
01:18:646 (2) - Why not put a 1/2 slider here since you did here too 01:22:134 (4) - remover 1/2, instead of
Yeah that's pretty much it ^^
good luck with ya map ~
[Purupuru]
00:18:123 (6) - Maybe stack this note with the end of this slider 00:16:553 (5) -
not need, since this stacking don't any effort in playing.. tbh
00:19:169 (5) - ctrl+g maybe?
wanna keep my fluid flow ;w;
00:29:634 (1) - is this slider made like this on purpose? looks kinda weird^^
uh,, it my personal taste
00:48:472 (3,2) - Man please stack these, they trigger me xD
ok
01:33:646 (3,3) - This is just a suggestion: You could move the kickslider a bit forward to stack with the note^^
not intend stack, but small fix as suggestion.
[Insane]
00:40:623 (4,2) - little stacking error ye
01:05:216 (3) - Maybe you could make this less curved since 01:04:518 (1) - is not that much curved too i like now. it's fluid tho. x.x
Pretty well mapped diff, couldn't find anything else here
[Normal]
00:43:239 (6) - always these curves man, why did you curve this one but not this one 00:44:634 (4) - ;_;because i like partten which curve-linear shape.
01:18:820 (6) - NC? not prefer to use NC in low diff, personally.
Yeah pretty well mapped normal too
[Easy]
00:01:902 (1,3) - You could do these 2 sliders make the same by copy pasting^^ try
00:12:890 (1) - move this slider to x:108 y:184 (thats where 00:10:274 (1) -'s red point is) fixed other way
00:20:041 (3,2) - same thing with copy paste slider fixed other way
01:18:646 (2) - Why not put a 1/2 slider here since you did here too 01:22:134 (4) - remover 1/2, instead of
Yeah that's pretty much it ^^
good luck with ya map ~
"Bergy"
hi from your m4m queue owo
general
if you want, since i modded ~7.5 min of drain time, you can choose to mod 3-4 diffs from my set.
gl !
general
- i swear this sounds like it could be an asterisk dnb remix if the drums were really wubby uhh
- stop kiai at 01:18:820 (2) - and start again at 01:20:041 (1) - ? i want to let keep it how it goes. cuz i don't think this sound isn't enough for new starting kiai.
- this map looks really clean, most problems are subjective.
- eventually i couldn't find anything so i looked for pixel stacks to feel like my mod was useful xd
- 00:02:425 (3) - why do you emphasize this more than 00:02:251 (2) - when they're very similar sounds? if anything, i would emphasize (2) because of the cymbal hit in the background. as vocal,,, but little nerf
- 00:03:123 (1) - here it makes sense because of the chord change
- 00:03:995 (3) - why is this a different slider than 00:03:646 (2,4) - ? cuz i want to zigzag flow
- i'm sure it's fine but 00:07:483 (1,2) - and 00:08:181 (2,3) - have the same spacing, but different rhythms. if i mapped this i would make 00:08:704 (3) - stand out slightly more because of the change in rhtyhm. well, i think player can play as well, since there is really big rhythm term, and it just one note.
- 00:31:030 (1) - you can make this follow the stream more, right now it's not on the same path fix some
- 01:01:727 (1) - i don't think a 1/1 reverse slider represents this rhythm the best way that it could. this is a very strong sound in the music; it's emphasized by the vocals, the drums, the guitar, everything. i would make all of these clickable. same with 01:12:890 (1) - . continued pitchy vocal, when player keep to hit this 1/1 repeating slider, tho. i think it's good way for express vocal.
- 01:07:309 (1) - these are ok because the sound isn't as strong as before.
- if you listen to the drums, the triple at 01:16:379 (7,8,1) - should be on the white tick after, like 01:15:158 (5,6,7) - . it does sound like there's a sound before it though, so making 01:14:983 (4) - and 01:16:379 (7) - kicksliders would fit this rhythm well. kinda like i fixed something from other opinion. hope it regular triplet for now. about kick slider, i don't want to use kick slider in this section, since i want to express drum, belong to circle.
- 01:27:541 (4,5,6,7,8) - this should start on the white tick after
- pixel stacks
- 00:15:332 (6) - 1 left
- 00:42:541 (2) - 1 right
- 00:44:634 (5) - 1 down
- 00:58:937 (1) - 2 down
- 01:04:518 (1) - 1 down
- 00:43:239 (6,7) - make these kicksliders? will consider, but keep for now simple rhythm.
- pixel stacks
- 00:26:146 (3,4) - each 1 up
- 00:41:320 (2) - 1 down, 2 right
- 00:44:809 (6) - 1 right
- 00:52:832 (3) - 1 right
- 01:10:100 (1) - 1 down, 2 right
- 00:09:227 (2,1) - this can be misleading for new players because you used the same stack for 00:08:704 (3,1) - , which is a different rhythm.
- 00:57:193 (1,2,3,1) - i would space this out slightly farther from 00:56:146 (1) -
- pixel stacks
- 00:30:158 (2) - 1 down
- 01:01:727 (1) - 1 down, 1 right
- 01:06:088 (1) - 1 left
- 01:12:890 (1) - 1 down, 1 right
- 01:18:297 (5) - make the end of this clickable, even if that means making (6) a sliderend. as it is now, the slider tail is much stronger than the slider head.
agree
- 00:13:762 (2) - i think these sliders should just be 1/1 sliders. a 1/2 slider is too fast for a new player (i think), and the rhythm is already weird/complex, so this 1/2 slider makes it even harder. plus, if you make it a 1/1 slider, it emphasizes 00:14:286 (3) - , which is a strong sound. remove all 1/2
- in general, i have concerns about how this map emphasizes the red ticks over the white ticks. i understand you're following the vocals, but it just makes the map choppy and hard to play for new players. for the kiai and beginning, i think this is fine because the sounds are really loud. but, for places like 00:32:774 (1,2) - or 00:39:751 (3,4) - , it's weird. since there's a crash on 00:38:007 (1) - , i think ones like this are fine. i prefer to simple familar rhythm than express emphasis clickable, which beginner can play as well.
- 01:18:646 (2) - if you're gonna have 1/2 sliders at 00:13:762 (2) - , why not here? these sounds are MUCH louder.
hope it okay since i removed 1/2
if you want, since i modded ~7.5 min of drain time, you can choose to mod 3-4 diffs from my set.
gl !
"Arutsuki"
hihi m4m :v
Purupuru
Insane
Normal
Skipped easy cuz I didnt find anything wrong with it :v good luck~
Purupuru
•00:01:204 - I think two repeat sliders would fit the music better here, like this
not sure about this, cuz 00:01:553 - have no cool beat
•00:10:448 (2,3) - and 00:10:972 (2,3) - are the same sounds, maybe you could try to stack or overlap them which would make a nicer effect imo :vvvvv just work repeating symmetrical partten, so express same sounds, too.
•00:14:983 (3,4,5) - If you listen closely the triplet starts here instead 00:15:158 - since 00:15:070 (4) - have beat,too. i choose to express to emphasis vocal way, tho.
•00:21:088 (1,1,3) - Something like this would look nicer imo ok
•00:24:925 (6,7,8) - Spacing should be reversed? bigger jump into the stronger sound fix
•00:30:507 (3,4,5,6,7,8,1) - Try making this stream raise spacing gradually, I think it would go nice with the violin. same can be said for 00:41:669 (3,4,5,6,7,8,1) -i know it's build up sound. but personally, i want to just simple partten for that song. like kiai stream is same too.
•01:05:390 (4,5,6,7,8,9,10,11) - , 01:08:181 (2,3,4,5,6,7,8,9) - ^Same as above except here it should lower gradually
•00:32:076 (2,3,4,1) - This would work better as two kicksliders, to emphasize the claps maybe idk how kick slider work here..
triplet is better imo.
•00:41:582 - Missed a sound here :v skip on purpose, since dat stream expressed on purpose
•01:14:198 - ^ ye
•01:17:251 (1,2,3,1,2,3) - (1) is more intense than the other two notes, shouldnt have the same spacing imo current have jump at 01:17:163 (5,1,3,1) - , so it's fine i think
•01:20:041 (1,2,3,4,1,2,3) - These on the other hand should be spaced the same cuz same sounds :v i think it's different.
not sure about this, cuz 00:01:553 - have no cool beat
•00:10:448 (2,3) - and 00:10:972 (2,3) - are the same sounds, maybe you could try to stack or overlap them which would make a nicer effect imo :vvvvv just work repeating symmetrical partten, so express same sounds, too.
•00:14:983 (3,4,5) - If you listen closely the triplet starts here instead 00:15:158 - since 00:15:070 (4) - have beat,too. i choose to express to emphasis vocal way, tho.
•00:21:088 (1,1,3) - Something like this would look nicer imo ok
•00:24:925 (6,7,8) - Spacing should be reversed? bigger jump into the stronger sound fix
•00:30:507 (3,4,5,6,7,8,1) - Try making this stream raise spacing gradually, I think it would go nice with the violin. same can be said for 00:41:669 (3,4,5,6,7,8,1) -i know it's build up sound. but personally, i want to just simple partten for that song. like kiai stream is same too.
•01:05:390 (4,5,6,7,8,9,10,11) - , 01:08:181 (2,3,4,5,6,7,8,9) - ^Same as above except here it should lower gradually
•00:32:076 (2,3,4,1) - This would work better as two kicksliders, to emphasize the claps maybe idk how kick slider work here..
triplet is better imo.
•00:41:582 - Missed a sound here :v skip on purpose, since dat stream expressed on purpose
•01:14:198 - ^ ye
•01:17:251 (1,2,3,1,2,3) - (1) is more intense than the other two notes, shouldnt have the same spacing imo current have jump at 01:17:163 (5,1,3,1) - , so it's fine i think
•01:20:041 (1,2,3,4,1,2,3) - These on the other hand should be spaced the same cuz same sounds :v i think it's different.
Insane
•00:01:204 (1) - Two reverse sliders instead again? :v no ;w;
•00:32:163 (2,3) - This would look nicer than the stack imo
it's my taste half-stack, but okay fix
•00:46:902 (2,3,4) - Reversed spacing emphasis again try something
•00:48:559 - Missed a sound skip it cuz it's low diff
•01:20:041 (1,2,3,4) - Spacing should be the same here, same sounds same with highest diff
•00:32:163 (2,3) - This would look nicer than the stack imo
it's my taste half-stack, but okay fix
•00:46:902 (2,3,4) - Reversed spacing emphasis again try something
•00:48:559 - Missed a sound skip it cuz it's low diff
•01:20:041 (1,2,3,4) - Spacing should be the same here, same sounds same with highest diff
Normal
•00:01:902 (1,2,3,4) - Making long sections of only sliders can be bad for normals :v try replacing 00:03:995 (4) - with circles it okay cuz it's clam part.
•00:29:460 - Why no note here if you put it on the same sounds elsewhere? add
•00:59:809 (7) - This would work better as circles, same thing for 01:07:309 (3) - 01:10:972 (7) - uh,, it's vocal
•00:29:460 - Why no note here if you put it on the same sounds elsewhere? add
•00:59:809 (7) - This would work better as circles, same thing for 01:07:309 (3) - 01:10:972 (7) - uh,, it's vocal
Skipped easy cuz I didnt find anything wrong with it :v good luck~
thanks modding