nirtous' easy
consider adding a slidertick sound at 00:02:161 - and othe places? your clap sound is abit loud from my side, 24clap should both be pointed out
00:22:634 (3) - imo following beats are better than vocal, end at 00:23:242 - and 00:23:850 (4) - start at 00:23:647 - ?
00:56:079 (1) - remove nc
00:57:701 (4,1) - swap nc
chalwa's normal
combo color?
00:03:174 (4) - whistle on head, the sound is too little
00:03:985 (5) - imo you should map a 1/2 slider start at 00:03:783 - , this beat should not be ignored
00:07:026 - ^
00:04:188 (6,1) - why 2.0x ds?
00:07:431 (6) - the end is a bit outside of the screen
00:19:593 (5) - that normal whistle sound is quite inappropriate
00:26:485 - 70% volume should begin at here i think
01:20:403 - green line should snap on 403 but not 405
emmmmm i checked bara's diff at first part and i found your rhythm too crowded, give more space to new players not all 1/2 mapped.
bara's advanced
00:12:904 - add a note or let 00:13:107 (3) - begin here?
00:19:593 (1,2,3) - do we really need so many finishes??? duang daung duang???
01:25:877 (1) - unnecessay nc imo
just feel that too many finishes are used at the first part, it's a quite quite part, vocals should be emphasized not the finishes.
hard
00:07:431 (3) - i found it not blanket even 00:06:620 (1) - or 00:08:242 (1) - well
00:09:864 (1) - finish? as 00:08:242 (1) -
00:10:674 (3) - out screen
00:11:485 (1) - finish
00:26:891 (2,3,4,5,6,7) - i just recommend not to map continous tripets in just a hard diff, also advanced diff doesnt include any tripets
00:29:931 (4,1) - rip stack?
01:05:606 (6) - why stack, it's a strong beat finishhhh
01:06:214 (2) - the rhythm should be http://puu.sh/wLWkm/8c2ccb614e.jpg
01:12:093 (6,1) - since you map vocals more, why not make a long slider start at 01:12:093 - as new combo?
hazu's light insane
fine
curi's insane
00:13:816 (3) - it doesnt include 1/8 sound imo, the beat is near to 1/12 or other, so why not extend this to a 1/4 tick?
left's insane
00:57:701 (1,2,3,4,5) - this plays a bit bad imo, i'd like to move it as http://puu.sh/wNH42/37c43477f0.jpg or http://puu.sh/wNH5y/95bee9ed34.jpg
01:16:755 (7,8) - this 1/4 is quite confusing because most of your 1/2 ds notes are also like this way, make 01:17:059 (8,1) - with 0.5x ds as other tripets? http://puu.sh/wNH9j/624968b627.jpg
alphabet's stella insane
honestly saying, cs5 doesnt fit your mapping style at all, i totally agree with what my angel azusa said on 15th floor, i testplayed and found the connections of objects in your map are irregular and random, and it looks worse because the use of NC is too often . the notes in cs5 map should be compacter and structured, sry i cant find it.
00:09:053 (1,2,3,4) - 00:10:674 (1,2,3,4) - rhythm are same, but you didnt show them,
01:20:403 - green line should snap on 403 but not 405
if it's a cs3.5 to 4 map, i may give more sufferance
flat
00:10:472 (4,5,6) - rip stack?
00:12:296 (3,4) - i think you can map more this part (00:12:397 - )
00:26:080 (1,2) - swap nc looks better here
00:42:904 (1) - no need to nc, as 00:41:283 (2) - , but you can nc here 00:43:918 (3) -
good luck~
consider adding a slidertick sound at 00:02:161 - and othe places? your clap sound is abit loud from my side, 24clap should both be pointed out
00:22:634 (3) - imo following beats are better than vocal, end at 00:23:242 - and 00:23:850 (4) - start at 00:23:647 - ?
00:56:079 (1) - remove nc
00:57:701 (4,1) - swap nc
chalwa's normal
combo color?
00:03:174 (4) - whistle on head, the sound is too little
00:03:985 (5) - imo you should map a 1/2 slider start at 00:03:783 - , this beat should not be ignored
00:07:026 - ^
00:04:188 (6,1) - why 2.0x ds?
00:07:431 (6) - the end is a bit outside of the screen
00:19:593 (5) - that normal whistle sound is quite inappropriate
00:26:485 - 70% volume should begin at here i think
01:20:403 - green line should snap on 403 but not 405
emmmmm i checked bara's diff at first part and i found your rhythm too crowded, give more space to new players not all 1/2 mapped.
bara's advanced
00:12:904 - add a note or let 00:13:107 (3) - begin here?
00:19:593 (1,2,3) - do we really need so many finishes??? duang daung duang???
01:25:877 (1) - unnecessay nc imo
just feel that too many finishes are used at the first part, it's a quite quite part, vocals should be emphasized not the finishes.
hard
00:07:431 (3) - i found it not blanket even 00:06:620 (1) - or 00:08:242 (1) - well
00:09:864 (1) - finish? as 00:08:242 (1) -
00:10:674 (3) - out screen
00:11:485 (1) - finish
00:26:891 (2,3,4,5,6,7) - i just recommend not to map continous tripets in just a hard diff, also advanced diff doesnt include any tripets
00:29:931 (4,1) - rip stack?
01:05:606 (6) - why stack, it's a strong beat finishhhh
01:06:214 (2) - the rhythm should be http://puu.sh/wLWkm/8c2ccb614e.jpg
01:12:093 (6,1) - since you map vocals more, why not make a long slider start at 01:12:093 - as new combo?
hazu's light insane
fine
curi's insane
00:13:816 (3) - it doesnt include 1/8 sound imo, the beat is near to 1/12 or other, so why not extend this to a 1/4 tick?
left's insane
00:57:701 (1,2,3,4,5) - this plays a bit bad imo, i'd like to move it as http://puu.sh/wNH42/37c43477f0.jpg or http://puu.sh/wNH5y/95bee9ed34.jpg
01:16:755 (7,8) - this 1/4 is quite confusing because most of your 1/2 ds notes are also like this way, make 01:17:059 (8,1) - with 0.5x ds as other tripets? http://puu.sh/wNH9j/624968b627.jpg
alphabet's stella insane
honestly saying, cs5 doesnt fit your mapping style at all, i totally agree with what my angel azusa said on 15th floor, i testplayed and found the connections of objects in your map are irregular and random, and it looks worse because the use of NC is too often . the notes in cs5 map should be compacter and structured, sry i cant find it.
00:09:053 (1,2,3,4) - 00:10:674 (1,2,3,4) - rhythm are same, but you didnt show them,
01:20:403 - green line should snap on 403 but not 405
if it's a cs3.5 to 4 map, i may give more sufferance
flat
00:10:472 (4,5,6) - rip stack?
00:12:296 (3,4) - i think you can map more this part (00:12:397 - )
00:26:080 (1,2) - swap nc looks better here
00:42:904 (1) - no need to nc, as 00:41:283 (2) - , but you can nc here 00:43:918 (3) -
good luck~