I'd have to disagree, the difficulty name not only clearly indicates its level of difficulty, but also has clear relation to the map. There's no need to change this difficulty name.Skylish wrote:
Fyi in case you are not very clear with naming system:
Either one case below should exist:
+ Collab Normal
+ Mapper1+2's Normal
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> Any thing after 's is considered as 'difficulty name'. In the current case, 'Fated Normal' is treated as an isolated difficulty.
> Fated =/= Collab, it is not a usual naming habit and imo 'fated' means 'destinate'. If you use a combined mapper's name already in front of difficulty name, there is no need to put 'collab' keywords any more.
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I don't mind 'Fated Ayyffy's Normal' , but not 'Ayyffy's Fated Normal' . They have 2 different meanings.