ren
Renumi wrote:
2
just things i disagree with
[easy]why you switch between mapping the strings and the bass strum cello thing in the kiai like 00:22:505 - this sound and 00:27:582 - this i'd wanna make it so you consistently click on one sound in when it comes to a song/difficulty like this Lol bros asking me to map an easy and thinking i can LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL[normal]
- 00:09:582 (3) - wouldn't it be better to nc here instead of 00:07:736 (1) - the pattern starts where the nc is tho
- 00:24:352 (1) - i'd map the sound that falls inbetween here instead of covering over with a slider with a repeat or smtgh to keep consistensy (i'd apply that to 00:31:736 (3) - 00:39:121 (3) - and stuff) it's fine when you do it on instances 00:37:275 (1) - here since that one sound isn't that strong as the following one which is 00:39:121 (3) - this eh i dont really see the need to especially for an easy diff tbh
[see ya]
- 00:10:044 (2) - you're clicking to practically nothing her e 00:09:582 (1,2) - but u are here and its the same thing so wot th fuck
- 00:13:967 (2,3) - that flow is kinda messed up lol i cant fucking map normals i want to kill mseyfl
- 00:16:505 (3) - make it so you click on the big white tiick cause consistency afds How DO i fuckin change something and keep everything distnace snapped holy Shit
they're all opinions thanks brtually denied everything thanks
- 00:28:967 (3,4) - mayb increase distance for emphsis it emphasized already here tho
- 00:31:736 (1) - either missing a hitsound on the last repeat or a very poor life desicion theres no sound on the repeat tho hello
- 00:40:044 (3) - use notes here wtf e
fookie
Fookiezi wrote:
i think not following the melody properly when there is melody should be fixed, since thats the main sound on the diff that you are focusing.
00:14:659 (3,4) - why not jump here? two different pitches dont rly see why stack here when you use stacks in other parts of this diff as a none-melody beat.
00:15:582 (2,3) - ^same thing changed both of these slightly
00:16:736 (6,1,2,3,4) - kinda following two things at a time, again try focusing on the melody and making it impactful to play. this is fine tbh,
i don't see an issue considering the entire pattern is sliders
00:38:890 (4,1) - should probably be switched to just two 1/2 sliders. 00:38:890 (4) - feels a lot more emphasized than the latter notes hence the repeat on the last
00:40:044 (3) - i feel like all these beats should be clickable they are very important sounds. need more of an impact imo, make these as ds as the star before or a little higher. also makes no sense for star to have that many circles and then putting these 3 notes on a repeat slider. done
if you do not apply these ^^^^^^^^^ the 2 repeat slider represent different intensities in the song, so either way should be difference in the map aswell, dont make them the same repeat slider.