cup
00:17:807 (4) - this slider is really steep which doesn't lend itself very well to the rest of the map, it would be better if you curved it or made it more shallow.
01:00:767 (4,1,2,3,4) - the flow for this pattern is very rigid for a cup, try smoothing it out.
simple but nice cup, not much to point out.
salad
00:42:441 (3,4) - distance between these notes would be better if it was greater.
00:49:956 (3,4,5) - very rigid flow here, smooth it out.
00:54:765 (2,3) - would be very nice if there was a dash here.
01:10:358 (4,1) - based on your previous dash usage, there should be one here.
platter
00:28:639 (4) - this slider is too vertical and doesn't have enough movement
00:38:238 (1) - here again ^
01:22:696 (1,2) - awkward flow between these two sliders, especially considering the way they move into (3)
gj, i liked the hdash usage a lot!
rain
no pretty custom difficulty name for the rain?
00:06:947 (3,4) - i think that (4) is too close to (3) and it creates a bit of an awkward stop when there should be a bit more movement (not a lot).
00:09:389 (3,4,5) - i know it's minimal, but why is the distance between (3) and (4) greater than the distance between (4) and (5) when (5) is stronger?
01:20:280 (1,2) - the distance here is way too big without a hyperdash.
this was my favourite difficulty in the set! excellent use of hyperdashes and regular dashes. i wish there were more curved sliders but the way you implemented straight sliders works really well anyways.
this set would far better than it already is with hitsounds! let me know when you add them so i can expand this post and check/mod them for you.
hitsounds
00:09:389 (2) - remove the whistle from the slider tail (it doesn't follow your hitsounding pattern).
00:11:818 (2) - same as above ^
00:13:609 (2) - remove the whistle from the slider head and place one in the center instead.
00:21:413 (2) - remove the whistle from the slider tail (same reason as first point).
00:25:045 (1) - is there a reason there isn't a whistle on the head of this slider? for this section you seem to be following a 1/1 whistle pattern.
00:34:045 (1) - maybe put a whistle on the slider tail for a pretty accent (you did this at 01:12:462 (2) - and it worked very well).
00:40:036 (2) - missing whistle?
00:58:072 (4) - missing whistle?
01:16:374 (3) - remove whistle from this note
01:19:674 (4) - it might work decently if you put a whistle on the slider tail. the way it is now works too, so up to you.
01:23:914 (2) - missing whistle on slider head?
00:17:807 (4) - this slider is really steep which doesn't lend itself very well to the rest of the map, it would be better if you curved it or made it more shallow.
01:00:767 (4,1,2,3,4) - the flow for this pattern is very rigid for a cup, try smoothing it out.
simple but nice cup, not much to point out.
salad
00:42:441 (3,4) - distance between these notes would be better if it was greater.
00:49:956 (3,4,5) - very rigid flow here, smooth it out.
00:54:765 (2,3) - would be very nice if there was a dash here.
01:10:358 (4,1) - based on your previous dash usage, there should be one here.
platter
00:28:639 (4) - this slider is too vertical and doesn't have enough movement
00:38:238 (1) - here again ^
01:22:696 (1,2) - awkward flow between these two sliders, especially considering the way they move into (3)
gj, i liked the hdash usage a lot!
rain
no pretty custom difficulty name for the rain?
00:06:947 (3,4) - i think that (4) is too close to (3) and it creates a bit of an awkward stop when there should be a bit more movement (not a lot).
00:09:389 (3,4,5) - i know it's minimal, but why is the distance between (3) and (4) greater than the distance between (4) and (5) when (5) is stronger?
01:20:280 (1,2) - the distance here is way too big without a hyperdash.
this was my favourite difficulty in the set! excellent use of hyperdashes and regular dashes. i wish there were more curved sliders but the way you implemented straight sliders works really well anyways.
hitsounds
00:09:389 (2) - remove the whistle from the slider tail (it doesn't follow your hitsounding pattern).
00:11:818 (2) - same as above ^
00:13:609 (2) - remove the whistle from the slider head and place one in the center instead.
00:21:413 (2) - remove the whistle from the slider tail (same reason as first point).
00:25:045 (1) - is there a reason there isn't a whistle on the head of this slider? for this section you seem to be following a 1/1 whistle pattern.
00:34:045 (1) - maybe put a whistle on the slider tail for a pretty accent (you did this at 01:12:462 (2) - and it worked very well).
00:40:036 (2) - missing whistle?
00:58:072 (4) - missing whistle?
01:16:374 (3) - remove whistle from this note
01:19:674 (4) - it might work decently if you put a whistle on the slider tail. the way it is now works too, so up to you.
01:23:914 (2) - missing whistle on slider head?