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DragonForce - The Game

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Total Posts
26
Topic Starter
Nattu
This beatmap was submitted using in-game submission on 16 февраля 2019 г. at 20:44:21

Artist: DragonForce
Title: The Game
Tags: rock powermetal metal death stream deathstream rsi niat
BPM: 240,63
Filesize: 8101kb
Play Time: 05:00
Difficulties Available:
  1. Legend (7,36 stars, 2075 notes)
Download: DragonForce - The Game
Information: Scores/Beatmap Listing
---------------
DragonForce - The Game


Timing by follon
Shiguri
omg im late and now im not sure what timing is correct

check in a second diff tho
580,250,4,2,0,100,1,0
2580,253.164556962025,4,2,0,100,1,0
39035,250,4,2,0,100,1,0
48035,269.058295964126,4,2,0,100,1,0
49111,254.237288135593,4,2,0,100,1,0
67543,252.100840336134,4,2,0,100,1,0
75610,253.164556962025,4,2,0,100,1,0
91812,250,4,2,0,100,1,0
97874,252.100840336134,4,2,0,100,1,0
99890,255.31914893617,4,2,0,100,1,0
116294,252.100840336134,4,2,0,100,1,0
126441,252.100840336134,4,2,0,100,1,0
132554,254.237288135593,4,2,0,100,1,0
148825,253.164556962025,4,2,0,100,1,0
177179,257.510729613734,4,2,0,100,1,0
185354,253.164556962025,4,2,0,100,1,0
213771,510.63829787234,4,2,0,100,1,0
231132,257.510729613734,4,2,0,100,1,0
243460,256.410256410256,4,2,0,100,1,0
247562,254.237288135593,4,2,0,100,1,0
ToastyKitten
Really Cool Beatmap! :D
I Liked it!
But..i think you Should Put some notes or large Sliders instead of a Break...That would fit better
Good Luck!
Topic Starter
Nattu

ToastyKitten wrote:

Really Cool Beatmap! :D
I Liked it!
But..i think you Should Put some notes or large Sliders instead of a Break...That would fit better
Good Luck!
Thank you :3
And I agree, fixed break moment - now without it :)
Duck with Hat
If you could add Hitsounds and lower the Hitcircles volume to 40-50% it would sound better.

Btw u did a better job on this map than me :D
Namki
всё ок, первый редлайн +5 мс
headphonewearer
i extended the mp3 to 5 minutes by adding some fade thing at the end. just make a long spinner at the end if you want to. or a slider, depends on you
download here
Topic Starter
Nattu

Mapper wrote:

i extended the mp3 to 5 minutes by adding some fade thing at the end. just make a long spinner at the end if you want to. or a slider, depends on you
download here
Thank you <3333
Painketsu
Hi! from m4m :)

[Legend]
  1. 00:04:599 (3) - rotate this up a bit for aesthetics?
  2. 00:06:347 (2) - move this up to blanket 00:06:095 (1) or make it into a triple, I think it would play
    better than the 1/2 wait without cursor movement
  3. 00:09:634 (1) - new combo
  4. 00:27:333 (1,2,3) - this doesn't flow all that well
  5. 01:04:627 (5,6) - I think this would look much cooler by manually stacking them below -> https://osu.ppy.sh/ss/6966200
  6. 01:05:651 (5,6) - same here
  7. 01:12:288 (2,3,4) - increase spacing a bit for better flow
  8. 01:13:299 (2,3,4) - move up a bit for better flow too
  9. 01:20:884 (5,6,7) - not sure if intended but this is not a perfect blanket ingame https://osu.ppy.sh/ss/6966225
  10. 01:59:793 (1) - I think aesthetics can be improved here
  11. 02:12:764 (6,7,8) - same as before, manual stacking here looks much better imo https://osu.ppy.sh/ss/6966252
  12. 02:17:851 (4) - move up a bit for better flow
  13. 03:03:505 (6,7,8) - move a bit to the right
  14. 03:32:829 (6) - this feels really weird to play after all the triples a 1/2 slider would fit much better imo
  15. 03:39:320 (2,3) - these 2 slider arts could get some love for better aesthetics
  16. 04:20:983 (4,5,6) - 04:22:002 (4,5,6) - 04:23:021 (4,5,6) - 04:24:040 (4) - 04:24:550 (2) - I would change rhythm and placing so the triple ends on the white tick, plays better and gives better emphasis to the sliders and place the clap on the first note of the triple http://puu.sh/t9XoV/d0c945e6bb.jpg
    ^ although you have been starting triples on a white tick the whole map so feel free to ignore this if you disagree.
  17. 04:28:113 (3,4) - increase spacing so it's not a flow slowdown after 04:27:732 (2)
  18. 04:39:280 (4,5,6) - move a bit to the left for better flow
And that's all I found, it was hard since it's a pretty solid map and really cool, good luck with it! \:D/
GenDoNL
Really nice map!
Decided to drop a star as well, since I really feel this deserves ranking.

[Legend]
  1. I feel like the combo colors are way too similar to the background. I'm not sure if this is gonna be an issue, but I've seen maps get DQ'd because of it!
  2. OD Should be raised to somewhere around 9, 8 is way too low for such a map!
  3. 00:06:979 (5,1) - You had counter clockwise flow before, and suddenly you reverse this flow in quite an awkward way. I get that there is a sudden change in music, but I would like you to look at this again to make sure that this is as intended.
  4. 00:10:646 (3,4) - Have to make some really awkward turning motion to hit the slider (4), could do something like this instead http://gendo.s-ul.eu/QRWz0Yca.png ?
  5. 00:12:416 (2,3,4,5) - Put 00:12:416 (2,3,4) - somewhere around x:406 and y:66 (or even further to the right) and stack 00:11:784 (6,5), would look better!
  6. 00:14:565 (2,3,4,5,6) - Really awkward flow, the movement you have to make from 2-3 to 3-4 feels really unnatural. Consider switching 00:14:944 (4,5,6) and 00:14:818 (3) around.
  7. 00:22:656 (3,4,5,6,7,1) - Weird flow, could fix a lot by just switching 00:22:909 (4) - 00:23:035 (5,6,7).
  8. 00:26:069 (7,8) - Any reason to suddenly decrease the spacing right here?
  9. 00:38:711 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - I like this, nice! (Reallyy hard to aim though, but it's fine)
  10. 00:42:504 (1,2) - Should increase DS, almost feels like a 1/4 gap right now! (for example, 00:44:527 (1,2) - This was way further and IS a 1/4 gap!)
  11. 01:04:115 (2,3,5,6) - Increase spacing between (2,3) - (5,6)! It's different compared to all other sections. (01:05:139 (2,3,4,5,6) , for example!)
  12. 01:19:747 (3,4,5,6,1) - Not a fan of this inconsistent spacing, feels awkward!
  13. 01:31:630 (2,3) - Feel like this spacing is a bit too small.
  14. 01:38:331 (1,6) - Would look better if you could overlap these parts of the stream!
  15. 01:46:714 (2) - Put at x:226 y:77 to align it better!
  16. 01:59:793 (1) - Not really a fan of this slider, it feel so random, nothing like you've done before!
  17. 02:01:573 (5,6,7,1) - Don't like this sudden increase in DS. Could place 02:01:573 (5,6,7) at x:343 and y:168 for a better angle and more consistent spacing here.
  18. 02:17:851 (4) - If you put this at x:96, y:310 you would get rid of the overlap with 02:17:088 (1) and it would flow better!
  19. 02:57:672 (1,2,3,4,5,6,1,2,3,4,5,6) - Reaaallyyy difficult to aim at this bpm, might want to have them flow more towards each other.
  20. 03:20:765 (5,6,7,1) - Really big spacing out of nowhere.
  21. 03:32:702 (5,6) - I was really caught by surprise while playing that these were suddenly stacked, I'd suggest to unstack them!
  22. 04:11:429 (2) - Really not a fan of this slider.
  23. 04:12:066 (1) - Overlap with 04:11:429 (2) feels a bit messy.
  24. 04:37:123 (3,4,5,6) - Switch these around for better flow.
  25. 04:51:336 (7,8) - Awkward to aim, since you need to take a really sharp angle to hit the stream correctly!
  26. 04:56:032 (1) - Should lower the volume of this spinner even further in my opinion. There is no sound at the end of this spinner, and the hitsound is still pretty loud!
GL with rank!
Topic Starter
Nattu

Painketsu wrote:

Hi! from m4m :) hi~

[Legend]
  1. 00:04:599 (3) - rotate this up a bit for aesthetics? i think now its good
  2. 00:06:347 (2) - move this up to blanket 00:06:095 (1) or make it into a triple, I think it would play
    better than the 1/2 wait without cursor movement hmm, i change place for a prev bit, and now there is no stopping movement
  3. 00:09:634 (1) - new combo fix
  4. 00:27:333 (1,2,3) - this doesn't flow all that well good i think
  5. 01:04:627 (5,6) - I think this would look much cooler by manually stacking them below -> https://osu.ppy.sh/ss/6966200 fix
  6. 01:05:651 (5,6) - same here ^
  7. 01:12:288 (2,3,4) - increase spacing a bit for better flow fix
  8. 01:13:299 (2,3,4) - move up a bit for better flow too fix
  9. 01:20:884 (5,6,7) - not sure if intended but this is not a perfect blanket ingame https://osu.ppy.sh/ss/6966225 yea, fix
  10. 01:59:793 (1) - I think aesthetics can be improved here improved
  11. 02:12:764 (6,7,8) - same as before, manual stacking here looks much better imo https://osu.ppy.sh/ss/6966252 hmm, okay, fix
  12. 02:17:851 (4) - move up a bit for better flow a little fix for flow
  13. 03:03:505 (6,7,8) - move a bit to the right its good i think
  14. 03:32:829 (6) - this feels really weird to play after all the triples a 1/2 slider would fit much better imo its good for rhytm and stop cursor movement here
  15. 03:39:320 (2,3) - these 2 slider arts could get some love for better aesthetics a little fixed. i like this style (:
  16. 04:20:983 (4,5,6) - 04:22:002 (4,5,6) - 04:23:021 (4,5,6) - 04:24:040 (4) - 04:24:550 (2) - I would change rhythm and placing so the triple ends on the white tick, plays better and gives better emphasis to the sliders and place the clap on the first note of the triple http://puu.sh/t9XoV/d0c945e6bb.jpg
    ^ although you have been starting triples on a white tick the whole map so feel free to ignore this if you disagree. yea, no fixed (: its fine
  17. 04:28:113 (3,4) - increase spacing so it's not a flow slowdown after 04:27:732 (2) fix
  18. 04:39:280 (4,5,6) - move a bit to the left for better flow fix


And that's all I found, it was hard since it's a pretty solid map and really cool, good luck with it! \:D/ \:D/ thank youuu
Topic Starter
Nattu

GenDoNL wrote:

Really nice map! \o\
Decided to drop a star as well, since I really feel this deserves ranking. thank you!

[Legend]
  1. I feel like the combo colors are way too similar to the background. I'm not sure if this is gonna be an issue, but I've seen maps get DQ'd because of it! hum... another dragonforce maps have almost identical colors and ranked. okay, i'll remove 2 and add 1 gray color.
  2. OD Should be raised to somewhere around 9, 8 is way too low for such a map! its map with a bad timing and frequent changed of bpm, i think its so stronk + ~240bpm. 8.5 for now
  3. 00:06:979 (5,1) - You had counter clockwise flow before, and suddenly you reverse this flow in quite an awkward way. I get that there is a sudden change in music, but I would like you to look at this again to make sure that this is as intended. yea, i wanted it (:
  4. 00:10:646 (3,4) - Have to make some really awkward turning motion to hit the slider (4), could do something like this instead http://gendo.s-ul.eu/QRWz0Yca.png ? fix
  5. 00:12:416 (2,3,4,5) - Put 00:12:416 (2,3,4) - somewhere around x:406 and y:66 (or even further to the right) and stack 00:11:784 (6,5), would look better! fix
  6. 00:14:565 (2,3,4,5,6) - Really awkward flow, the movement you have to make from 2-3 to 3-4 feels really unnatural. Consider switching 00:14:944 (4,5,6) and 00:14:818 (3) around. ya! its better (: fix
  7. 00:22:656 (3,4,5,6,7,1) - Weird flow, could fix a lot by just switching 00:22:909 (4) - 00:23:035 (5,6,7). fix
  8. 00:26:069 (7,8) - Any reason to suddenly decrease the spacing right here? none (: fix
  9. 00:38:711 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - I like this, nice! (Reallyy hard to aim though, but it's fine) :3
  10. 00:42:504 (1,2) - Should increase DS, almost feels like a 1/4 gap right now! (for example, 00:44:527 (1,2) - This was way further and IS a 1/4 gap!) i agree, fix
  11. 01:04:115 (2,3,5,6) - Increase spacing between (2,3) - (5,6)! It's different compared to all other sections. (01:05:139 (2,3,4,5,6) , for example!) fix that moment again, orzz
  12. 01:19:747 (3,4,5,6,1) - Not a fan of this inconsistent spacing, feels awkward! good i think
  13. 01:31:630 (2,3) - Feel like this spacing is a bit too small. okay, fix
  14. 01:38:331 (1,6) - Would look better if you could overlap these parts of the stream! hum, i'll think about it..
  15. 01:46:714 (2) - Put at x:226 y:77 to align it better! true (:
  16. 01:59:793 (1) - Not really a fan of this slider, it feel so random, nothing like you've done before! already fix
  17. 02:01:573 (5,6,7,1) - Don't like this sudden increase in DS. Could place 02:01:573 (5,6,7) at x:343 and y:168 for a better angle and more consistent spacing here. fix, but a little differently
  18. 02:17:851 (4) - If you put this at x:96, y:310 you would get rid of the overlap with 02:17:088 (1) and it would flow better! already fixed (:
  19. 02:57:672 (1,2,3,4,5,6,1,2,3,4,5,6) - Reaaallyyy difficult to aim at this bpm, might want to have them flow more towards each other. idk, i think its good triples with good flow ;;
  20. 03:20:765 (5,6,7,1) - Really big spacing out of nowhere. fixed spacing a little
  21. 03:32:702 (5,6) - I was really caught by surprise while playing that these were suddenly stacked, I'd suggest to unstack them! already fixed
  22. 04:11:429 (2) - Really not a fan of this slider. no more ideas D:
  23. 04:12:066 (1) - Overlap with 04:11:429 (2) feels a bit messy. ^
  24. 04:37:123 (3,4,5,6) - Switch these around for better flow. fix
  25. 04:51:336 (7,8) - Awkward to aim, since you need to take a really sharp angle to hit the stream correctly! fix
  26. 04:56:032 (1) - Should lower the volume of this spinner even further in my opinion. There is no sound at the end of this spinner, and the hitsound is still pretty loud! i'm deleted first volume switching section
GL with rank! thank you for mod!
tatemae

  • [Legend]
  1. 00:45:538 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - прислушайся,тут звук делится по 4 ноты, этот стрим может вглядить как 4+4+4+4, а не 8+8, можешь сделать такой нарастающий спейсинг через каждый 4 ноты, в принципе, оба варианты правильны, можно и оставить 8+8, но 4 лучше будут отражать музыку
  2. 01:10:000 (9) - нк на вокал, но спамить нк ты не хочешь, походу
  3. 01:10:512 (1,2,3,4,5,6,7,8) - такой гитрный звук можно было большим спейсом выделить
  4. 01:17:092 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - вот тут ты начал выделять стримы по 4, но тут чет бросил 01:17:345 (1,2,3,4,5,6,7,8) так что въеби нк сюда 01:17:597 (5) -
  5. 02:17:597 (3,4,1) - флоу не очень, да и паттерн рандомный какой-то, предлагаю вот что http://puu.sh/thtMd/0cea2acd26.png может хуево видно, но как-то так, с таким аром оверлапы будут незаметны, да и наскрине настакано так просто
  6. 02:24:210 (1,2) - чуток импрувнуть флоу можно http://puu.sh/thtS2/e97f942241.png, до этого у тебя был острый угол, игралось нормально но в совакупности с другим углом 02:24:591 (2,3,4) - это не очень приятно, так что на скрине я предлагаю сделать прямой флоу 02:24:210 (1,2) - тут, чтобы следующий тап проще игрался
  7. 02:32:349 (1) - сильный звук, ебани на него нк и как-то выдели http://puu.sh/thtW9/dac175c611.png типо такого, можешь и ровно поставить по стриму, тут уже как хочешь
  8. 02:48:049 (1,2) - как насчет 2 кривых слайдер екстенд
  9. 02:52:481 (7,8,1) - сделай его округлым для флоу http://puu.sh/thu3z/fe7732ef9b.png, так держится круговой флоу и он, соответсвенно, удобнее, а на скрине бланкет тут 02:51:721 (3,1) -
    02:53:620 (1,1,1) - так и хочется на все нк въебать или поиграться с св( типо первый +0.10 второй -0.10 и последний +0.10)
  10. 02:59:698 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4) - музыка начинается затихать с этой ноты 03:00:205 (9) - а спейсинг ты начал уменьшать только с этой 03:00:459 (1) - , так что лучше будет, если начнешь уменьшать его и тут немного 03:00:205 (9) -
  11. 03:51:090 (4,5,6,7) - нарастающий спейсинг, потому что удары увеличиваются в силе, еще нк на все ебнуть
  12. 03:51:090 (4,5,6,7) - контрл+ г по флоу иммо
  13. 04:51:209 (5,6,7,8,9) - дабы импрувнуть флоу http://puu.sh/thutX/5fbfe81170.png я стакнул это 04:51:209 (5,6,7) - с этим 04:50:448 (7) - при помощи нехитрых манипуляций, с которомы ты сам разберешься, объясню почему: в этом моменте 04:51:336 (7,9) - слайдер идет по флоу на 9 и конец его направлен на нее, чтобы зааимить этот момент игроку придется проделать лишнее движение вверх чтобы зааимить 8, поэтому я предложил тебе подвинуть паттерн
    старсов въебал, прекрасная работа
Duck with Hat
Hi first.

That is something that I saw when I looked at yer map:

01:17:977: THAT CIRCLE is not on the red tick, it's a bit to the right!
TequilaWolf
good intense dragonforce map I enjoy playing it a lot c:
PoNo
Finally a good map for this song ! gogogo rank !
Topic Starter
Nattu

Ponoyoshi wrote:

Finally a good map for this song ! gogogo rank !
im noob, no way xd
need mods and timing recheck
PoNo
Well, just want to NM this

00:16:208 (1,2,3,4,5,6) - This is off-rhythm, could be better if you made 2 1/2 and a triple
00:19:242 (1,2,3,4,5,6,7) - same here
00:20:254 (1,2,3,4,5,6,7) - And here

And 00:21:012 (1,2,3,4) - it's a triple before a 1/2 jump !

00:29:862 (6,7,8,9,10,11) - Could be better if you emphase the fade of the drum roll, sounds pretty low at the start, emphase this with spacing change I think

00:33:655 (2,3) - Why no triple D:

01:02:069 (2) - Sack this on 01:01:685 (6) - looks a nicer aesthetic

01:07:186 (3,6) - Pretty messy overlap, looks better if you move 6 closer to the 3, or just stack it on

01:10:000 (9) - You can emphasis more the vocal with kicksliders/DS changes etc :P

01:17:092 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - Kick slider pattern right there can be soooo cool please, try it at least !

01:34:664 (7) - you can put a reverse pattern here instead of a slider imo, thats following more the song

01:59:507 (13) - Maybe you can found a solution for emphasis the vocal, actualy this part is good but I think that can be much better !

02:13:273 (2,3,4) - Why you stopped the cool triple pattern like 02:12:255 (2,3,4,6,7,8) - :(

02:31:586 (2) - also this change apply on this position 02:31:713 (2) - instead of the white tick !

02:48:302 (2) - change the SV a bit ton emphasis the shred ;)

02:49:569 (1) - NC this

This pattern is really cool imo, just 02:50:202 (2) - looks not really controled, you should place it closer to the 4 to fix the aesthetics !02:50:455 (4) - also this place it somewhere like x 348 y 298, then rotate a little bit 02:50:328 (3) - on the left

03:11:880 (1,2,3,4,5,6,7,8,1) - please fix that shape, looks very weird with the reverse

03:24:575 (1,2,3,4,1,2,3,4,1) - that shape looks a bit weird too

03:41:367 (3) - what the heck the end of this slider lol

And I think thats all for me, if you get some mods and maybe fix some aesthetics issues, I can help for pushing this to rank, ask me when you feel ready (after ~10mods)
Milkimetria
One thing... It's DragonForce, not Dragonforce
Topic Starter
Nattu

PoNo wrote:

Well, just want to NM this

00:16:208 (1,2,3,4,5,6) - This is off-rhythm, could be better if you made 2 1/2 and a triple Agree, fix
00:19:242 (1,2,3,4,5,6,7) - same here fix too
00:20:254 (1,2,3,4,5,6,7) - And here too

And 00:21:012 (1,2,3,4) - it's a triple before a 1/2 jump ! fix

00:29:862 (6,7,8,9,10,11) - Could be better if you emphase the fade of the drum roll, sounds pretty low at the start, emphase this with spacing change I think idk, i think its no need here

00:33:655 (2,3) - Why no triple D: okay, triple now :)

01:02:069 (2) - Sack this on 01:01:685 (6) - looks a nicer aesthetic done

01:07:186 (3,6) - Pretty messy overlap, looks better if you move 6 closer to the 3, or just stack it on fix

01:10:000 (9) - You can emphasis more the vocal with kicksliders/DS changes etc :P change ds for end of stream

01:17:092 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - Kick slider pattern right there can be soooo cool please, try it at least ! done

01:34:664 (7) - you can put a reverse pattern here instead of a slider imo, thats following more the song no need i think, its good for stream

01:59:507 (13) - Maybe you can found a solution for emphasis the vocal, actualy this part is good but I think that can be much better ! without fix now, idk how i can make fix this moment better

02:13:273 (2,3,4) - Why you stopped the cool triple pattern like 02:12:255 (2,3,4,6,7,8) - :( its no need here (:

02:31:586 (2) - also this change apply on this position 02:31:713 (2) - instead of the white tick ! idk for what, its good now o.o

02:48:302 (2) - change the SV a bit ton emphasis the shred ;) done

02:49:569 (1) - NC this yes

This pattern is really cool imo, just 02:50:202 (2) - looks not really controled, you should place it closer to the 4 to fix the aesthetics !02:50:455 (4) - also this place it somewhere like x 348 y 298, then rotate a little bit 02:50:328 (3) - on the left fix, but without rotate kast slider, only change placement a bit to left

03:11:880 (1,2,3,4,5,6,7,8,1) - please fix that shape, looks very weird with the reverse fix

03:24:575 (1,2,3,4,1,2,3,4,1) - that shape looks a bit weird too without fix, for now

03:41:367 (3) - what the heck the end of this slider lol D: fix

And I think thats all for me, if you get some mods and maybe fix some aesthetics issues, I can help for pushing this to rank, ask me when you feel ready (after ~10mods) okay, ill try back to the game and find mods for my map.

Thank you for mod <3

kk2112 wrote:

One thing... It's DragonForce, not Dragonforce fix, thanks (:
Namki
あなたはpizda
Topic Starter
Nattu

Namki wrote:

あなたはpizda
niet vy
Kilabarus
Namki ne obzivaysya!
Fenza
this is actually pretty good
xd
https://osu.ppy.sh/ss/8926906
Topic Starter
Nattu

Fenza wrote:

this is actually pretty good
xd
https://osu.ppy.sh/ss/8926906
nice try dude xd
_Epreus
Legend
00:06:347 (2,3) - how about making this notes' distance a bit larger?

00:51:101 (9,10,11,12,13,14,15,16) - how about using lower distance on here? I thought because of 1/3 sliders after this stream and I felt it would be soft section.

01:57:460 (5,6) - I think putting slider instead of two circles can be better.

01:58:228 (1,2,3,4,5) - Is there a reason that you used higher stream distance than 01:57:716 (1,2,3,4,5) this? the song's tone gets down and I think lower distance would fit to the song well.

02:06:787 (8,1) - This two notes are hard to read because of 8th note's sliderend for me and this notes dont have same distance with 02:06:914 (1,2). how about using normal stream or turning right a bit the sliderend?

02:35:387 (1) - I dont know if it is just for me or not, but I think putting a circle in the head of this slider would be cool too.

02:48:556 (3,4,5,6,1,2) - Just talking and suggesting, but I think putting 4 kick sliders at first, and making stream with 02:49:062 (2) this note (1/4) can be cool I think. how do you think?

04:09:512 (6,7,8,9,10) - how about lower distance spaced stream? I think lower distance would fit to the song well because tone of the song gets a bit lower.

Im not that good at mapping so Im afraid but I really love this map and enjoyed so I wanted to help this get improved. I hope this helped to you and good luck to making this ranked!
BanchoBot
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