cant do much for now
but ill point one or two things
00:14:332 (3) - you can use straight slider here instead to make more variant slider and make it feel less repetating
00:15:269 (3) - instead make it a bit absurd, try to make it as 7 with horizontal line blanketing 00:15:082 (2) -
00:16:394 - it make sense to give gap because it come to new section from into, but if you repeat it too often the emptiness beat will slightly felt by player just like 00:19:019 - for example. it really easy to fill it just by mane a slider and fill the point with the slider tail
00:22:019 - 00:25:019 - 00:28:019 - 00:31:019 - etc. i wont point it all and let you to figure out by urself. heres the tips, if it strong use circle, if not emphasis it with slider tail
00:32:707 (1,2,3) - linear flow not really fit with the song itself imo, the catchy beat could actually improvize the cusor dance if executed well.
00:36:832 (4,5) - carefull with the vocal emphasising, try the something like https://gyazo.com/2524235ba3c714539f37fff0a25b9b62 and i think you culd understand what i mean
00:37:582 (2,3,4,5) - take attention too to ds change
00:40:207 - 00:42:644 - i mean ye my cusor back to dance here, but somehow you decrease it again at 00:42:832 - dont afraid to map without consistent ds dude
00:58:582 (2) - theres no writen rules to not spam reverse slider usage tho, but if you not place it properly instead make impact it will make the part become weird. you can just simply use 1/1 blanket for the one like this. hints, listen the lenght of vocal
01:06:175 - add 1 more reverse on that slider
01:16:769 (3) - just like earlier, 1/1 instead. also here 01:19:207 - 01:21:457 -. 01:23:519 - if you decided to not emphaising the vibrated vocal the map will unconsiously become monoton
01:24:457 - for this place try something more simple like use reverse slider to cover it instead https://gyazo.com/a8f711ae3e623524353f96a4c6e5f933 because spreading the movement not really neccesary at after reff section
01:25:582 (2,3,4) - carefull with this kind of pattern too. to avoid miss read simply move nc to 01:26:144 -
01:26:707 - overmapped, just delete
01:28:207 - the bass actually start from 01:28:019 - which try to ctrl +g 01:28:019 (7,1) - and move the timing point to the start of 01:28:019 -
01:28:863 - another overmapped, wht not just use 1/2 at 01:28:769 -
01:41:707 (1,2) - if you decide to use stack like this at the current section, this 01:41:332 (5,6) - kind of stack will prolly get missed read
01:53:519 - 01:56:519 - miss beat again
02:15:644 (3) - spread it like around x80 y260
02:25:675 - same as before, add 1 more reverse
02:35:613 - no beat to cover, delete
02:45:644 - move nc here
02:50:707 - if it was me ill end the spinner here and give a little break time instead. rlly its 5 min leght song dude, even if it calm player deserve a break and maybe start again at 02:58:207 -
03:03:269 - 03:11:894 - 03:14:894 - another one
03:31:207 - try this https://gyazo.com/323088afbee1fb59a194ebee8dff688b
03:58:207 - because you start dollowing guitar there suggest to 03:59:332 - use 1/2 slider there instead
04:04:488 - 04:04:863 - still same, add more reverse. dont need to worry, with patter nthat already outcome until this section there will be no difficult to read this kind of rhytm
04:16:675 - another one
04:26:425 (5) - why overmap?
04:40:019 - https://gyazo.com/c71ae75e619db1e71e3cfaf609bc3bf0
04:41:425 - 04:43:207 (1) - delete this note
04:51:738 (9,13) - ^ well you could also delete this if you want
04:55:113 (10) - ^
04:57:644 (1,1,1) - you definetly miss the timing here. it supposed to be 04:57:691 - | 04:57:925 - | 04:58:160 -
05:05:707 - end the spinner here
another tips, its actually prety simple to avoid monoton mapping feeling, you could be more creative with instrument sound. for example 00:44:894 - where theres a violin sound. if me i will emphasis that for sure. once you could recognize this kind of instrument section it will be hard to avoid to not use it lol.
well that's for now
but ill point one or two things
00:14:332 (3) - you can use straight slider here instead to make more variant slider and make it feel less repetating
00:15:269 (3) - instead make it a bit absurd, try to make it as 7 with horizontal line blanketing 00:15:082 (2) -
00:16:394 - it make sense to give gap because it come to new section from into, but if you repeat it too often the emptiness beat will slightly felt by player just like 00:19:019 - for example. it really easy to fill it just by mane a slider and fill the point with the slider tail
00:22:019 - 00:25:019 - 00:28:019 - 00:31:019 - etc. i wont point it all and let you to figure out by urself. heres the tips, if it strong use circle, if not emphasis it with slider tail
00:32:707 (1,2,3) - linear flow not really fit with the song itself imo, the catchy beat could actually improvize the cusor dance if executed well.
00:36:832 (4,5) - carefull with the vocal emphasising, try the something like https://gyazo.com/2524235ba3c714539f37fff0a25b9b62 and i think you culd understand what i mean
00:37:582 (2,3,4,5) - take attention too to ds change
00:40:207 - 00:42:644 - i mean ye my cusor back to dance here, but somehow you decrease it again at 00:42:832 - dont afraid to map without consistent ds dude
00:58:582 (2) - theres no writen rules to not spam reverse slider usage tho, but if you not place it properly instead make impact it will make the part become weird. you can just simply use 1/1 blanket for the one like this. hints, listen the lenght of vocal
01:06:175 - add 1 more reverse on that slider
01:16:769 (3) - just like earlier, 1/1 instead. also here 01:19:207 - 01:21:457 -. 01:23:519 - if you decided to not emphaising the vibrated vocal the map will unconsiously become monoton
01:24:457 - for this place try something more simple like use reverse slider to cover it instead https://gyazo.com/a8f711ae3e623524353f96a4c6e5f933 because spreading the movement not really neccesary at after reff section
01:25:582 (2,3,4) - carefull with this kind of pattern too. to avoid miss read simply move nc to 01:26:144 -
01:26:707 - overmapped, just delete
01:28:207 - the bass actually start from 01:28:019 - which try to ctrl +g 01:28:019 (7,1) - and move the timing point to the start of 01:28:019 -
01:28:863 - another overmapped, wht not just use 1/2 at 01:28:769 -
01:41:707 (1,2) - if you decide to use stack like this at the current section, this 01:41:332 (5,6) - kind of stack will prolly get missed read
01:53:519 - 01:56:519 - miss beat again
02:15:644 (3) - spread it like around x80 y260
02:25:675 - same as before, add 1 more reverse
02:35:613 - no beat to cover, delete
02:45:644 - move nc here
02:50:707 - if it was me ill end the spinner here and give a little break time instead. rlly its 5 min leght song dude, even if it calm player deserve a break and maybe start again at 02:58:207 -
03:03:269 - 03:11:894 - 03:14:894 - another one
03:31:207 - try this https://gyazo.com/323088afbee1fb59a194ebee8dff688b
03:58:207 - because you start dollowing guitar there suggest to 03:59:332 - use 1/2 slider there instead
04:04:488 - 04:04:863 - still same, add more reverse. dont need to worry, with patter nthat already outcome until this section there will be no difficult to read this kind of rhytm
04:16:675 - another one
04:26:425 (5) - why overmap?
04:40:019 - https://gyazo.com/c71ae75e619db1e71e3cfaf609bc3bf0
04:41:425 - 04:43:207 (1) - delete this note
04:51:738 (9,13) - ^ well you could also delete this if you want
04:55:113 (10) - ^
04:57:644 (1,1,1) - you definetly miss the timing here. it supposed to be 04:57:691 - | 04:57:925 - | 04:58:160 -
05:05:707 - end the spinner here
another tips, its actually prety simple to avoid monoton mapping feeling, you could be more creative with instrument sound. for example 00:44:894 - where theres a violin sound. if me i will emphasis that for sure. once you could recognize this kind of instrument section it will be hard to avoid to not use it lol.
well that's for now