Alright, m4m! I'll see what I can offer. I haven't modded very many upper level mapsets, so I apologize if most of the suggestions just get thrown away.
My map for your convenience: https://osu.ppy.sh/s/527546
[Easy]
My map for your convenience: https://osu.ppy.sh/s/527546
[Easy]
- 00:35:404 (3) - The blanket would look better if distance was fully consistent. Tweaking around, I get nodes on (295, 79), (315,129), and (301, 173) to get this configuration:
- 00:38:975 (5) - This curves slider feels a bit out of place when it's surrounded by straight sliders. I replaced it with a copy of (2) flipped 180 degrees and got what I felt was a visually nicer option.
- 01:06:832 (1,2) - Just a suggestion, but I think this sort of pattern looks a bit nicer:
- 01:11:118 (4) - I feel these should have finishes because 01:05:404 (5) has them too (among others)
- 01:20:404 (5) - Like my earlier suggestion, the straight slider feels a bit out of place when it's surrounded by curved sliders. Any reason to have this a different shape?
- 00:05:404 (3,4) - Definitely think these would look better if they were perfectly parallel.
- 00:39:332 (4,1,2,3) - It's a bit of trouble to do this, but I think making these objects form a parallelogram would make things look more organized: I was able to reorganize the objects that followed by just moving the second slider back:
- 01:13:975 (4,5) - Blanket imperfection.
- 00:11:118 (1,2,3) - Not a big deal, but I think this pattern looks a bit nicer:
- 00:36:118 (3) - Kinda prefer ctrl+j here. Most of your extended-slider patterns have glide-reflective symmetry as opposed to translational, so changing this would be consistent with the rest of the map's style.
- 00:39:332 (4) - Same comment here. I think they show up in other parts of the map, but I'll assume you know where to find them if you want to make the changes.
- 00:58:261 (1) - Slider shape could be more symmetrical. I have nodes placed at (164, 186), (231, 172), (229, 210), and (302, 191) which makes it look a bit nicer.
- 00:01:118 (1,2) - Don't really see a reason for why these should be different shapes. I'd make both of them straight sliders.
- 00:08:261 (1) - For distance consistency, I think this ought to be a bit closer to the slider that preceded it. 00:07:189 (2,3,4,5) had more appropriate distances between objects.
- 00:08:618 (3,4,5) - How about making it rotationally symmetrical?
- 00:36:832 (1,4) - I'd make these sliders the same shape due to the repetition it represents in the song.
- 00:39:689 (1) - Making this slider body the same shape (plus appropriate rotation) as 00:38:975 (3,4) would add both symmetry and flow.
- 01:11:118 (1,2,3) - Why don't you have some pattern with 3-fold rotational symmetry here, like how you had it with the others? In the very least, I feel you should have the three finish sounds like you had with the others (which should continue throughout with the other difficulties you made--see the other comment on this on the easy difficulty that you probably already read).
- 00:13:201 (2,3,4,5,6) - I'm not really getting what 2, 4, and 6 are being mapped to. This is kind of a smoother section in the song; it doesn't need this jarring rhythm to make it harder.
- 00:21:832 - Why isn't there a circle here? There's a pretty dominant sound in the song.
- 00:45:404 (1,2,3) - The song doesn't transition into straight eighths here: the music just gets simplified. Keep the swing in these sliders. Alternatively, you can use circles on white ticks instead and remove any ambiguity.
- 00:54:511 (1) - The sound you're mapping to definitely starts on 00:54:570.
- 00:01:832 (2,3) - This pattern is kinda cramped. I think I prefer a pattern like this: You can reroute the sliders that follow by ctrl+j ing 00:02:547 (1,2,3) and moving them around a little bit (symmetrically of course).
- 01:03:975 - No kiai!!
- 01:11:118 (1,2,1,2,1,2) - I don't know if you're the one I should bring this up to, but the 1's in this pattern I think should have finishes on them, since they have finishes in other similar parts of the chorus as well.
- 01:16:832 (1,2) - Why not make these glide reflective over the horizontal axis? (Make one slider ctrl+j from the other)
- 00:07:547 (1,1) - You may as well make this pattern symmetrical to the last one over the center y-axis. It's so close already.
- 00:08:975 (1,2) - ^
- 00:16:118 (1,2,3,1,2,3) - I would have (1, 2, 3) and (4, 5, 6) flowing in the same direction, as that would emphasize the (3, 4) jump more.
- 00:41:475 (3,4) - This pattern ignores a clear sound on 00:41:832. I would suggest making 00:41:475 (3) a reverse slider and starting 00:41:713 (4) one tick later.
- 01:11:118 (1,2,3) - Finishes on the heads.
- 01:16:832 (1,2,3) - Not a huge deal, but I prefer a pattern like this because it's more symmetrical in terms of flow:
- 00:01:118 (1,2) - Same comment for Hard. Why two different slider shapes?
- 00:05:404 (1,2,1,2) - Why do these have a different tapping pattern than 00:06:118 (1,2)? I prefer the latter pattern because this is a swinging song, which emphasizes the first and third beats in the triplet subdivision, so I would suggest changing 00:05:404 (1,2,1,2) so that it goes slider-circle-slider-circle instead.
- 00:53:142 (1) - IDK I kind of have a thing for curvier sliders so I think a shape like this would look nicer Obviously, if you make this change, be sure to curve 00:53:618 (2) with it.