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Morimori Atsushi - MilK [Taiko]

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Raiden
Spread is now more reasonable and difficulty gaps have been mostly linearized. Fixing the bubble.
Stefan
(˶´・ω・`˶)
World Fraction
EHHHHHHHHHHHHHH woohoo ye
Surono
Miruku dezu xd

gratz
Kyouren
Can you ask QAT to add "Lanota" to tags without DQ thing? Because this song is already has in Lanota too xD

Topic Starter
Lumenite-

KittyAdventure wrote:

Can you ask QAT to add "Lanota" to tags without DQ thing? Because this song is already has in Lanota too xD

I'm not sure. Metadata checks on this map were fine, the tags I have included are correct. I'm not sure if I need to add Lanota to them.
Kyouren
I already give the picture source as proof
Topic Starter
Lumenite-

KittyAdventure wrote:

I already give the picture source as proof
Nowhere did I say your claim is incorrect. The metadata I have provided is correct, and I'm not fond if the idea of DQ'ing simply to add one tag. Once again, the tags I have provided currently are correct and reliable. Plus, if you know the name of the song (which the game provides you with), you'll be able to find this map without the tag.
Nardoxyribonucleic
Hello, I would like to point out some issues regarding the spread among lower difficulties.

  • [General]

    Kantan 154 -> Futsuu 226(+72) -> Muzukashii 403(+177) -> Oni 534 (+131)
  1. Density-wise the spread is rather imbalanced especially when note count of Muzukashii is nearly doubled compared to Futsuu. Therefore Futsuu could be harder to make difficulty progression more linear by means of note addition.
  2. Kantan has similar note density with Futsuu at times, but you may keep the difficulty unchanged as it is already easy enough.
  • [Futsuu]
  1. From 00:20:897 to 00:27:297 - the difficulty gap with Muzukashii is too big as Muzukashii has various 1/4 notes connected with 1/2 while Futsuu is mainly 1/1 and 3/2 notes. Try to balance the spread with the use of some 1/2 notes.
  2. From 00:59:297 to 01:05:697 - same as ^
  3. From 01:29:697 to 01:31:297 - ^
  • [Muzukashii]
  1. From 00:40:897 to 01:40:897 - patterns are consecutively arranged without any 2/1 rests for one full minute, which could be quite demanding for intermediate players. More importantly, this creates a noticeable difficulty jump from Futsuu as evidenced by the intensity of 1/2 + 1/4 patterns in this session.
  2. 00:54:297 (175) - this note could simply be removed for a 2/1 break right after the end of kiai. In this way players could have more time to prepare the next chain of patterns.
Raiden

Nardoxyribonucleic wrote:

Hello, I would like to point out some issues regarding the spread among lower difficulties.

  • [General]

    Kantan 154 -> Futsuu 226(+72) -> Muzukashii 403(+177) -> Oni 534 (+131)
  1. Density-wise the spread is rather imbalanced especially when note count of Muzukashii is nearly doubled compared to Futsuu. Therefore Futsuu could be harder to make difficulty progression more linear by means of note addition. I don't think this is a good enough indicator of spread balancing. Snap density is less important than rhythm in my honest opinion.
  2. Kantan has similar note density with Futsuu at times, but you may keep the difficulty unchanged as it is already easy enough.
  • [Futsuu]
  1. From 00:20:897 to 00:27:297 - the difficulty gap with Muzukashii is too big as Muzukashii has various 1/4 notes connected with 1/2 while Futsuu is mainly 1/1 and 3/2 notes. Try to balance the spread with the use of some 1/2 notes. Check the density in Oni and in Kantan. Futsuu is already challenging enough with the occasional use of 3/2 rhythm and 1/2 notes.
  2. From 00:59:297 to 01:05:697 - same as ^
  3. From 01:29:697 to 01:31:297 - ^
  • [Muzukashii]
  1. From 00:40:897 to 01:40:897 - patterns are consecutively arranged without any 2/1 rests for one full minute, which could be quite demanding for intermediate players. More importantly, this creates a noticeable difficulty jump from Futsuu as evidenced by the intensity of 1/2 + 1/4 patterns in this session. 2/1 breaks are simply not needed, as song mostly supports 3/2 rhythms and it is in my opinion more than enough for intermediate players to rest.
  2. 00:54:297 (175) - this note could simply be removed for a 2/1 break right after the end of kiai. In this way players could have more time to prepare the next chain of patterns. I honestly don't think this fixes anything.
I felt I needed to share my opinion here as one of the nominating BNs.

Good luck with further processing
OnosakiHito
I will wait with the disqualification first, but want to give out some opinion too:

The spread is indeed a bit unbalanced and could be possibly improved. Futsuu's density is the whole time the same while in Muzukashii and Oni it changes pretty often with the addition of 1/4 patterns. Futsuu could use the same contrast by having at times some more 1/2. Additionally, Kantan could gain some deletions as it is very close to Futsuu anyway while in comparision the spread / difficulty to Muzukashii and Oni changes drastically.



Overall I don't find it that much of a problem, but in my opinion it does indeed have room for little improvement.


Edit: Just to clarify: Nardo's stance on this topic is that Futsuu's jump to Muzu is high. My stance however is rather that the jump from Kantan to Futsuu is not significant enough which makes Futsuu to Muzu jump look so drastical while it's not, considering Muzu to Oni spread is very high, too. So, as said, deleting some notes in Kantan and adding possible 1/2 Futsuu would work quite fine.

Edit2: Oh, actually the set is already on its 6th day, so I will rather disqualify it now till this matter is solved. Depending on the result we may as well just go for re-qualification but don't take it as given of course.
Topic Starter
Lumenite-

OnosakiHito wrote:

I will wait with the disqualification first, but want to give out some opinion too:

The spread is indeed a bit unbalanced and could be possibly improved. Futsuu's density is the whole time the same while in Muzukashii and Oni it changes pretty often with the addition of 1/4 patterns. Futsuu could use the same contrast by having at times some more 1/2. Additionally, Kantan could gain some deletions as it is very close to Futsuu anyway while in comparision the spread / difficulty to Muzukashii and Oni changes drastically.



Overall I don't find it that much of a problem, but in my opinion it does indeed have room for little improvement.


Edit: Just to clarify: Nardo's stance on this topic is that Futsuu's jump to Muzu is high. My stance however is rather that the jump from Kantan to Futsuu is not significant enough which makes Futsuu to Muzu jump look so drastical while it's not, considering Muzu to Oni spread is very high, too. So, as said, deleting some notes in Kantan and adding possible 1/2 Futsuu would work quite fine.

Edit2: Oh, actually the set is already on its 6th day, so I will rather disqualify it now till this matter is solved. Depending on the result we may as well just go for re-qualification but don't take it as given of course.

Nardoxyribonucleic wrote:

Hello, I would like to point out some issues regarding the spread among lower difficulties.

  • [General]

    Kantan 154 -> Futsuu 226(+72) -> Muzukashii 403(+177) -> Oni 534 (+131)
  1. Density-wise the spread is rather imbalanced especially when note count of Muzukashii is nearly doubled compared to Futsuu. Therefore Futsuu could be harder to make difficulty progression more linear by means of note addition.
  2. Kantan has similar note density with Futsuu at times, but you may keep the difficulty unchanged as it is already easy enough.
  • [Futsuu]
  1. From 00:20:897 to 00:27:297 - the difficulty gap with Muzukashii is too big as Muzukashii has various 1/4 notes connected with 1/2 while Futsuu is mainly 1/1 and 3/2 notes. Try to balance the spread with the use of some 1/2 notes.
  2. From 00:59:297 to 01:05:697 - same as ^
  3. From 01:29:697 to 01:31:297 - ^
  • [Muzukashii]
  1. From 00:40:897 to 01:40:897 - patterns are consecutively arranged without any 2/1 rests for one full minute, which could be quite demanding for intermediate players. More importantly, this creates a noticeable difficulty jump from Futsuu as evidenced by the intensity of 1/2 + 1/4 patterns in this session.
  2. 00:54:297 (175) - this note could simply be removed for a 2/1 break right after the end of kiai. In this way players could have more time to prepare the next chain of patterns.
After reading both of these statements, I got to work as soon as I got home from vacation on representing all concepts presented for a hopefully better result.

4 notes were deleted from the kantan, and 18 notes were added to futsuu (mostly in the buildup parts, where density in each difficulty does increase) to acknowledge OnosakiHito's idea of widening the difficulty gap between kantan and futsuu to allow the gap between futsuu and muzukashii to be more justifiable.

On Nardo's muzukashii suggestions, I allowed another 2 extra 2/1 breaks within that one full minute he described, as there are many 3/2 breaks that serve almost the same role as a 2/1 break in a bpm like 150.

I understand that the gap between futsuu and muzukashii is still bigger than that of muzukashii to oni, but as Raiden said, "Snap density is less important than rhythm in my honest opinion."

Along with structural changes, I added more tags to the map as the song was added to a mobile game called Lanota.

I hope both QATs are satisfied with the modifications to the map, and in so this set can move back on to a rebubble, or a requalify if possible.
Surono
.... well unexpected, good luck.

Taikocracy wrote:

or a requalify if possible.
,. `
Stefan
Talked to Taikocracy in PM if there's anything left to change.

M e g A
Nardoxyribonucleic
Placeholder. I will check it as soon as possible.
Nardoxyribonucleic
Here is the follow through mod for all difficulties. You may kudosu this post instead of p/6130703 due to exemption.

  • [Kantan]
  1. 01:48:097 (57,58) - consider swapping these notes to k d to follow the background pitch decrease as you did previously for consistency ?
  2. 01:50:497 (60) - I think you may have missed the finish here ?
  3. 01:56:097 (68,69) - maybe swap these notes to d k as you did in higher difficulties ?
  • [Futsuu]
  1. 00:39:297 (77) - changing this note to k would fit the snare sound pretty well.
  2. 01:19:897 (168) - maybe move this note to 01:19:697 - and change to k ? This would match the music in a way better.
  3. 01:43:297 (25) - same as 00:39:297 (77) -
  • [Muzukashii]
  1. 00:39:297 (128) - same as Futsuu
  2. 01:12:097 (246) - I think you may have missed the finish here ?
  3. 01:18:897 (272) and 01:24:897 (293) - same as ^
  4. 01:43:297 (40) - same as 00:39:297 (128) -
  • [Oni]
  1. 00:35:897 (151,152) - consider swapping these notes to d k as you did in lower difficulties ?
  2. 00:47:897 - you may add d here to cohere with 00:35:097 (149) -
  3. 01:18:897 (361) - same as Muzukashii
  4. 01:39:897 (465,466) - same as 00:35:897 (151,152) -
  5. 01:51:897 - same as 00:47:897 -
You may call me back after that.
Topic Starter
Lumenite-

Nardoxyribonucleic wrote:

Here is the follow through mod for all difficulties. You may kudosu this post instead of p/6130703 due to exemption.

  • [Kantan]
  1. 01:48:097 (57,58) - consider swapping these notes to k d to follow the background pitch decrease as you did previously for consistency ?
  2. 01:50:497 (60) - I think you may have missed the finish here ?
  3. 01:56:097 (68,69) - maybe swap these notes to d k as you did in higher difficulties ?
  • [Futsuu]
  1. 00:39:297 (77) - changing this note to k would fit the snare sound pretty well.
  2. 01:19:897 (168) - maybe move this note to 01:19:697 - and change to k ? This would match the music in a way better.
  3. 01:43:297 (25) - same as 00:39:297 (77) -
  • [Muzukashii]
  1. 00:39:297 (128) - same as Futsuu
  2. 01:12:097 (246) - I think you may have missed the finish here ?
  3. 01:18:897 (272) and 01:24:897 (293) - same as ^
  4. 01:43:297 (40) - same as 00:39:297 (128) -
  • [Oni]
  1. 00:35:897 (151,152) - consider swapping these notes to d k as you did in lower difficulties ?
  2. 00:47:897 - you may add d here to cohere with 00:35:097 (149) -
  3. 01:18:897 (361) - same as Muzukashii
  4. 01:39:897 (465,466) - same as 00:35:897 (151,152) -
  5. 01:51:897 - same as 00:47:897 -
You may call me back after that.
All points were fixed, as they were minor consistency fixes that did not heavily effect the map from its prior state.
Nardoxyribonucleic
A quick recheck here. (no kd)

  • [Muzukashii]
  1. 01:24:897 (293) - missing finish to be added as mentioned.
Topic Starter
Lumenite-

Nardoxyribonucleic wrote:

A quick recheck here. (no kd)

  • [Muzukashii]
  1. 01:24:897 (293) - missing finish to be added as mentioned.
Fixed.
Nardoxyribonucleic
Rechecked the set again. The overall spread has been improved among lower difficulties and rest moments are sufficient. Upon fixing some pattern inconsistencies, it seems ready to go.

Requalified~
Jonarwhal
congratz!!
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