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ReX - Heart of Witch

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LKs
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最高难度

绿线那个部分 完全可以用soft-hitclap来做 既简单又解决了延迟导致音效出现不正常的现象

最后的那个圆圈JUMP你能连过去么?缩小点吧

P.S kudosu对我没用 无视吧

star给孜孜不倦奋斗在map界的yangzd88
Curisu
Thanks LKs……(感动中 :) )
wmfchris
[insane] I don't know...maybe spinner-notes too hard ~"~
0:24:903 (6) left 2 grid
0:28:280 (11,12) ^

[hard] nice :D

star~
OSU_Niceboat_CN
star
Kotone
star first :)
Kotone
General
每次upload時記得delete osb O_Q
以下都只是建議

Easy
難了点!?

yangzdnoob's Hard
01:00:727-add a circle?

Insane
00:21:727-為什么要Break time?QAQ
00:23:139-可以試着加finish
00:52:256-add a circle?
00:53:668-^
00:55:080-^
00:57:903-^
00:59:315-^
01:00:727
Curisu
vivicat
=w= gj~
alvisto
不好意思,我个人觉得你的insane75%会给人讨厌,straight stream is very hard to play and people will complain.

Example : 经典失败的straight stream图 viewtopic.php?t=19297
你的比这个mapper好很多,别担心

你是新mapper,也不能怪你,毕竟经验不够,所以我的个人意见是,我不大喜欢你map的排发和hitsound,请不要介意。。。 (我以前的新图其实还烂过你的。。。)

这张图可以找BAT了(虽然我没有什么仔细mod),加油吧 ! 下一张图做的好一点。 xD

P.S. : 别kudosu我,我在这边post是因为我也是参与过heart of witch这个map的guest difficulty, crazyjay 的。他们做的collab不错,有空可以看看。
Topic Starter
wcx19911123

alvisto wrote:

不好意思,我个人觉得你的insane75%会给人讨厌,straight stream is very hard to play and people will complain.

Example : 经典失败的straight stream图 viewtopic.php?t=19297
你的比这个mapper好很多,别担心

你是新mapper,也不能怪你,毕竟经验不够,所以我的个人意见是,我不大喜欢你map的排发和hitsound,请不要介意。。。 (我以前的新图其实还烂过你的。。。)

这张图可以找BAT了(虽然我没有什么仔细mod),加油吧 ! 下一张图做的好一点。 xD

P.S. : 别kudosu我,我在这边post是因为我也是参与过heart of witch这个map的guest difficulty, crazyjay 的。他们做的collab不错,有空可以看看。
十分感谢您的建议和鼓励,本人对您发自内心地表示崇高的敬意(炸

事实上我个人觉得作图和写文有异曲同工之处,你读的好书非常多,那么写的文章必然不会差到哪里去。因此,我会尽我最大努力多多接触一些经典的好图,然后多多学习其中的排列和音效,给大家带来不至于有负osu圣名的map来(炸

所以还请大家多多指教(炸

另,感谢crazy jay(没改名吧),他其实帮了我挺多 > <
alvisto

wcx19911123 wrote:

alvisto wrote:

不好意思,我个人觉得你的insane75%会给人讨厌,straight stream is very hard to play and people will complain.

Example : 经典失败的straight stream图 viewtopic.php?t=19297
你的比这个mapper好很多,别担心

你是新mapper,也不能怪你,毕竟经验不够,所以我的个人意见是,我不大喜欢你map的排发和hitsound,请不要介意。。。 (我以前的新图其实还烂过你的。。。)

这张图可以找BAT了(虽然我没有什么仔细mod),加油吧 ! 下一张图做的好一点。 xD

P.S. : 别kudosu我,我在这边post是因为我也是参与过heart of witch这个map的guest difficulty, crazyjay 的。他们做的collab不错,有空可以看看。
十分感谢您的建议和鼓励,本人对您发自内心地表示崇高的敬意(炸

事实上我个人觉得作图和写文有异曲同工之处,你读的好书非常多,那么写的文章必然不会差到哪里去。因此,我会尽我最大努力多多接触一些经典的好图,然后多多学习其中的排列和音效,给大家带来不至于有负osu圣名的map来(炸

所以还请大家多多指教(炸

另,感谢crazy jay(没改名吧),他其实帮了我挺多 > <
加油哦!! ^.^
Topic Starter
wcx19911123

alvisto wrote:

加油哦!! ^.^
恩,我会努力的 > <
Furudo_Erika_old
STAR~
Beuchi
Hi!~

Remember these are just suggestions that you can totally ignore :P

~All Diffs~
- Delete the .osb file and make a Full Submit next time you update.

~Easy~
01:11:139 (1) - This spinner is too short for an Easy.

~Normal~
- No problems here, but there are too many spinners imo x_x

~yangzdnoob's Hard~
- Increase Overall Difficulty by 1 tick? Some overlaps are really hard to read :/

01:06:903 (6) - New Combo. Mantain the same spacing in the same combo (or at least something intuitive enough).
01:21:550 (6) - ^

~Insane~
00:21:727 (x) - Add a break here, the drain is too high and it goes almost to the middle of the bar :/
00:35:492 (8,10,12) - New Combo.
00:36:462 (1,1,1,1,1) - Whyyyyyy... Too many spinners x.x
00:41:845 (12) - New Combo.
01:12:550 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - This is totally unreadable and ugly x_x

Hmmm... Not bad, but it still needs some mods imo. You seem to use so many spinners, try to use them less. About yangzd's diff, those spacing changes at the end are pretty sudden imo o.O

Anyways, good luck!!
ryanenter2
star~
Curisu
Firo Prochainezo
Nice :) here a star!
Topic Starter
wcx19911123
All fixed

Thanks you all
mrtn
video offset in [normal] is different from the rest.

[normal]
this isn't a normal. this is a hard.

[yanzdnoob's hard]
why are there multiple sections here? The section at 01:22:08 should be inherited with 0,5x bpm
00:26:315 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this spacing is too confusing after the previous combo.
00:35:492 (8,9,10,11,12,13) - unintuitive spacing
00:41:139 (8,9,10,11,12,13) - ^
00:44:668 (1,2,3,4,1,2,3,4,1,2,3,4) - ^
01:19:609 (1,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - ^
Topic Starter
wcx19911123

mrtn wrote:

video offset in [normal] is different from the rest.

[normal]
this isn't a normal. this is a hard.

[yanzdnoob's hard]
why are there multiple sections here? The section at 01:22:08 should be inherited with 0,5x bpm
00:26:315 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this spacing is too confusing after the previous combo.
00:35:492 (8,9,10,11,12,13) - unintuitive spacing
00:41:139 (8,9,10,11,12,13) - ^
00:44:668 (1,2,3,4,1,2,3,4,1,2,3,4) - ^
01:19:609 (1,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - ^
Seems I need to wait yangzd88's updating... :P
James
map is OK.. just want to point out something at hardest diff..

http://osu.ppy.sh/ss/21958

this sucks
Alace
Damn you lol
that is my SS XD
Topic Starter
wcx19911123

James wrote:

map is OK.. just want to point out something at hardest diff..

http://osu.ppy.sh/ss/21958

this sucks
Thx :)

Fixed

Alace wrote:

Damn you lol
that is my SS XD
不给力啊,老湿
Sry...
Furawa
1
James

Alace wrote:

Damn you lol
that is my SS XD
LOL thanks!

edit:

insane:
00:31:256 (1,2,3,4,5) - what about this one? :(
00:43:433 (1,2,3,4,5) - and this one?
01:11:139 (1,2,3,4) - 1/2 sliders are better i think.
01:15:021 (1) - change combo color
01:15:727 (1) - change combo color
01:17:139 (1,2,3) - what about pattern like this? :(

hard:
01:22:432 (1) - i dont see the point on this slider.. haha.

normal:
i think normal is harder than normal..

easy is fine
Topic Starter
wcx19911123

James wrote:

edit:

insane:
00:31:256 (1,2,3,4,5) - what about this one? :( I think they have no problem
00:43:433 (1,2,3,4,5) - and this one? Eh...It's really too hard...But it's Insane :P
01:11:139 (1,2,3,4) - 1/2 sliders are better i think. Fixed
01:15:021 (1) - change combo color Fixed
01:15:727 (1) - change combo color Fixed
01:17:139 (1,2,3) - what about pattern like this? :( Fixed

hard:
01:22:432 (1) - i dont see the point on this slider.. haha. Waiting for yangzd88

normal:
i think normal is harder than normal.. OK.I'd change the diff name to Normal+

easy is fine Thx :)
Thank you very much :)
Kotone
Insane
00:15:815(1)-Shorten to 00:16:433
no kd
哎 沒什么KD了 射一顆 :)
Topic Starter
wcx19911123

karenying wrote:

Insane
00:15:815(1)-Shorten to 00:16:433 If do this,the Mr.AUTO can only get 1000 scores...
no kd
哎 沒什么KD了 射一顆 :) Thaaaaanks for your pink star :)
Thx
Kotone

wcx19911123 wrote:

karenying wrote:

Insane
00:15:815(1)-Shorten to 00:16:433 If do this,the Mr.AUTO can only get 1000 scores...
no kd
哎 沒什么KD了 射一顆 :) Thaaaaanks for your pink star :)
Thx
可是節奏不对了._. 改用circle?
Topic Starter
wcx19911123

karenying wrote:

可是節奏不对了._. 改用circle?
OK. I will fix it. ;)
Thx u all
James
00:31:256 (1,2,3,4,5) - what about this one? :( I think they have no problem
00:43:433 (1,2,3,4,5) - and this one? Eh...It's really too hard...But it's Insane :P
well why did you changed the other things i told you then? all of them are related you know.. you silly you~
Topic Starter
wcx19911123

James wrote:

00:31:256 (1,2,3,4,5) - what about this one? :( I think they have no problem
00:43:433 (1,2,3,4,5) - and this one? Eh...It's really too hard...But it's Insane :P
well why did you changed the other things i told you then? all of them are related you know.. you silly you~
Sry...
Fixed
Thx u again :)
Curisu
Gens
[General]
  1. This needs lead-in badly. Well, at least in Insane it does. Why not make it the same on all difficulties while you're at it? =P
  2. Is classic supposed to be misspelled in tags?
  3. Offset needs to be around 560. The current one is a bit early to me, not to mention that it's not in the first beat.
lol@VEDIO

[Easy]

01:11:139 (1) - This spinner is a bit too fast for my liking.

Yeah. Not very different as a beatmap, though Insane is well done.
Fix that.
Topic Starter
wcx19911123

Gens wrote:

[General]
  1. This needs lead-in badly. Well, at least in Insane it does. Why not make it the same on all difficulties while you're at it? =P
  2. Is classic supposed to be misspelled in tags?
  3. Offset needs to be around 560. The current one is a bit early to me, not to mention that it's not in the first beat.
lol@VEDIO

[Easy]

01:11:139 (1) - This spinner is a bit too fast for my liking.

Yeah. Not very different as a beatmap, though Insane is well done.
Fix that.
Thank you for your modding!
And sorry,my Eglish is poor,maybe I couldn'd understand all your meaning :(
But I'll try my best to look up what you say and fix them.
Edit:fixed
Thank you again!
moomons
star~
yaya
轻点跳。别闪了腰。
Topic Starter
wcx19911123

yaya wrote:

轻点跳。别闪了腰。
What's your meaning?
Do you mean the distance of jumping is too far to play?
If it's sure,I would fix it.
Thx :P
James
add 2-3 second audio lead-in to all diffs


you can also edit the tags and source to something like this


insane:
0.5 tick to completely remove the slider tick at the long sliders

hard:
00:21:374 (5) - 1 grid to the left lololololol
01:06:903 (1,2) - remove slider whistle?


almost there~
Topic Starter
wcx19911123

James wrote:

add 2-3 second audio lead-in to all diffs

you can also edit the tags and source to something like this

insane:
0.5 tick to completely remove the slider tick at the long sliders

hard:
00:21:374 (5) - 1 grid to the left lololololol
01:06:903 (1,2) - remove slider whistle?


almost there~
Edit:fixed
OH!Thanks very much :)
Waiting for yangzd88...
HentaiTei
:lol:
Curisu
swish
good :D
Topic Starter
wcx19911123

swish wrote:

good :D
Thanks for star~~ :D
Curisu
卖糕 有多少人和我们抢吃的啊……

click there please lol
Orkel
Kickass map! Have a star and continue making maps like this in the future.

(played insane diff)
Shinxyn
Hm~
I don't think every diff needs lead-in if the map doesn't start right at the beginner, oh well, thats what the skip button is for

Easy-
01:02:677 (1) to spinner- could use some hitsounds, change to soft whistle if you think clap doesn't fit here?
01:11:148 (1) - ... and... I think you should just remove/replace this spinner, its kinda short for an easy, and... there are notes right after it

Normal+-
The end was quite... spammy...
Aside from that, good~

yangzd88's-
Resnap all notes
the tags are different here
AR felt could be higher, but leaving this hardrock-able is fine too
00:18:903 (2) - new combo? (compared to 00:11:845 (1,1)... could just remove new combo from there too)
00:46:786 (4,5) - hmm, why the whistle? not that it sounds bad or anything..?
01:23:845 (1) - finish hitsound would fit nice here~?
01:24:021 (1) - not that it matters much in a guest diff, but the slider length is different compared to the other diffs?
The map sounds and plays fairly nice, most parts could look a bit better~

Insane-
00:05:148 (5,6) - imo, new combo this, I didn't expect an incombo jump here
00:12:912 (7) - does this reallly have to end on a 1/4?
00:28:001 - why not just add a note here? or you wanted this to be a 3 stack after those 5 stacks?
01:10:795 (7) - ...decreased spacing in the combo followed up by a 2x slider, ow
ending was kinda confusing xD
the custom whistle doesn't stand out a lot, so it was kinda hard to hear if there were hitsounds while playing... in other words, the hitsounds on those parts could stand out better >_<;

@_@~
Curisu
All fixed~Thanks Shinxyn~ :D

Change diff name...

Download: ReX - Heart of Witch (wcx19911123) [yznoob's Hard].osu
Topic Starter
wcx19911123

Shinxyn wrote:

Hm~
I don't think every diff needs lead-in if the map doesn't start right at the beginner, oh well, thats what the skip button is for

Easy-
01:02:677 (1) to spinner- could use some hitsounds, change to soft whistle if you think clap doesn't fit here? Sry,but I can't understand your meaning
01:11:148 (1) - ... and... I think you should just remove/replace this spinner, its kinda short for an easy, and... there are notes right after it Fixed

Normal+-
The end was quite... spammy... The end is the "+" on Normal 0.0
Aside from that, good~ Thx~

Insane-
00:05:148 (5,6) - imo, new combo this, I didn't expect an incombo jump here Fixed
00:12:912 (7) - does this reallly have to end on a 1/4? Fixed
00:28:001 - why not just add a note here? or you wanted this to be a 3 stack after those 5 stacks? Fixed
01:10:795 (7) - ...decreased spacing in the combo followed up by a 2x slider, ow
ending was kinda confusing xD Uh...What's it meaning?
the custom whistle doesn't stand out a lot, so it was kinda hard to hear if there were hitsounds while playing... in other words, the hitsounds on those parts could stand out better >_<; Oh,I couldn't find better hitsound...

@_@~
Thanks for moding and sry for my eglish...
Curisu
扫墓

有时间再来弄这个吧>_<
Orkel
noooo why graveyard, please resurrect :o
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