PREVIEW POINTS
Hard;
00:03:374 (4) - New combo.
00:14:668 (2) - ^
00:20:315 (3) - ^
Insane;
This is stupid.
Hard;
00:03:374 (4) - New combo.
00:14:668 (2) - ^
00:20:315 (3) - ^
Insane;
This is stupid.
Find a BAT is too hard for me lolyangzd88 wrote:
改了offset之后要让所有note对齐新的线
所以~
打开Edit界面 上方的菜单栏Timing--resnap all notes
(PS:已经22SP了……差不多可以去找BAT了)
Could you tell me why my insane is stupid?I will try my best to modify it,thanksDiamondCrash wrote:
PREVIEW POINTS
Hard;
00:03:374 (4) - New combo.
00:14:668 (2) - ^
00:20:315 (3) - ^
Insane;
This is stupid.
其实我一直不知道collab是啥yangzd88 wrote:
DC可能觉得有些地方的节奏下的不好吧……insane可能要remap![]()
preview point 我们两个都忘记设了……要不设在00.51.374……
昨天测试了一下Hard……发现有些地方有一点小问题……
[attachment=0:305fa]ReX - Heart of Witch (wcx19911123) [yangzdnoob's Hard].osu[/attachment:305fa]
顺便给颗粉星要不我也来做insane……这样岂不是变成了collab
真相是一个ranked,一个我们的pending,4个坟= =yangzd88 wrote:
PS:今天去搜beatmap时发现了……OMGSPOILERMS只有我们这一个Pending……[attachment=0:b5736]2.png[/attachment:b5736]
十分感谢您的建议和鼓励,本人对您发自内心地表示崇高的敬意(炸alvisto wrote:
不好意思,我个人觉得你的insane75%会给人讨厌,straight stream is very hard to play and people will complain.
Example : 经典失败的straight stream图 viewtopic.php?t=19297
你的比这个mapper好很多,别担心
你是新mapper,也不能怪你,毕竟经验不够,所以我的个人意见是,我不大喜欢你map的排发和hitsound,请不要介意。。。 (我以前的新图其实还烂过你的。。。)
这张图可以找BAT了(虽然我没有什么仔细mod),加油吧 ! 下一张图做的好一点。 xD
P.S. : 别kudosu我,我在这边post是因为我也是参与过heart of witch这个map的guest difficulty, crazyjay 的。他们做的collab不错,有空可以看看。
加油哦!! ^.^wcx19911123 wrote:
十分感谢您的建议和鼓励,本人对您发自内心地表示崇高的敬意(炸alvisto wrote:
不好意思,我个人觉得你的insane75%会给人讨厌,straight stream is very hard to play and people will complain.
Example : 经典失败的straight stream图 viewtopic.php?t=19297
你的比这个mapper好很多,别担心
你是新mapper,也不能怪你,毕竟经验不够,所以我的个人意见是,我不大喜欢你map的排发和hitsound,请不要介意。。。 (我以前的新图其实还烂过你的。。。)
这张图可以找BAT了(虽然我没有什么仔细mod),加油吧 ! 下一张图做的好一点。 xD
P.S. : 别kudosu我,我在这边post是因为我也是参与过heart of witch这个map的guest difficulty, crazyjay 的。他们做的collab不错,有空可以看看。
事实上我个人觉得作图和写文有异曲同工之处,你读的好书非常多,那么写的文章必然不会差到哪里去。因此,我会尽我最大努力多多接触一些经典的好图,然后多多学习其中的排列和音效,给大家带来不至于有负osu圣名的map来(炸
所以还请大家多多指教(炸
另,感谢crazy jay(没改名吧),他其实帮了我挺多 > <
恩,我会努力的 > <alvisto wrote:
加油哦!! ^.^
Seems I need to wait yangzd88's updating...mrtn wrote:
video offset in [normal] is different from the rest.
[normal]
this isn't a normal. this is a hard.
[yanzdnoob's hard]
why are there multiple sections here? The section at 01:22:08 should be inherited with 0,5x bpm
00:26:315 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this spacing is too confusing after the previous combo.
00:35:492 (8,9,10,11,12,13) - unintuitive spacing
00:41:139 (8,9,10,11,12,13) - ^
00:44:668 (1,2,3,4,1,2,3,4,1,2,3,4) - ^
01:19:609 (1,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - ^
ThxJames wrote:
map is OK.. just want to point out something at hardest diff..
http://osu.ppy.sh/ss/21958
this sucks
Alace wrote:
Damn you lol
that is my SS XD
LOL thanks!Alace wrote:
Damn you lol
that is my SS XD
Thank you very muchJames wrote:
edit:
insane:
00:31:256 (1,2,3,4,5) - what about this one?I think they have no problem
00:43:433 (1,2,3,4,5) - and this one? Eh...It's really too hard...But it's Insane![]()
01:11:139 (1,2,3,4) - 1/2 sliders are better i think. Fixed
01:15:021 (1) - change combo color Fixed
01:15:727 (1) - change combo color Fixed
01:17:139 (1,2,3) - what about pattern like this?Fixed
hard:
01:22:432 (1) - i dont see the point on this slider.. haha. Waiting for yangzd88
normal:
i think normal is harder than normal.. OK.I'd change the diff name to Normal+
easy is fine Thx![]()
Thxkarenying wrote:
Insane
00:15:815(1)-Shorten to 00:16:433 If do this,the Mr.AUTO can only get 1000 scores...
no kd
哎 沒什么KD了 射一顆Thaaaaanks for your pink star
![]()
可是節奏不对了._. 改用circle?wcx19911123 wrote:
Thxkarenying wrote:
Insane
00:15:815(1)-Shorten to 00:16:433 If do this,the Mr.AUTO can only get 1000 scores...
no kd
哎 沒什么KD了 射一顆Thaaaaanks for your pink star
![]()
OK. I will fix it.karenying wrote:
可是節奏不对了._. 改用circle?
00:31:256 (1,2,3,4,5) - what about this one?well why did you changed the other things i told you then? all of them are related you know.. you silly you~I think they have no problem
00:43:433 (1,2,3,4,5) - and this one? Eh...It's really too hard...But it's Insane
Sry...James wrote:
00:31:256 (1,2,3,4,5) - what about this one?well why did you changed the other things i told you then? all of them are related you know.. you silly you~I think they have no problem
00:43:433 (1,2,3,4,5) - and this one? Eh...It's really too hard...But it's Insane
Thank you for your modding!Gens wrote:
[General]lol@VEDIO
- This needs lead-in badly. Well, at least in Insane it does. Why not make it the same on all difficulties while you're at it? =P
- Is classic supposed to be misspelled in tags?
- Offset needs to be around 560. The current one is a bit early to me, not to mention that it's not in the first beat.
[Easy]
01:11:139 (1) - This spinner is a bit too fast for my liking.
Yeah. Not very different as a beatmap, though Insane is well done.
Fix that.
What's your meaning?yaya wrote:
轻点跳。别闪了腰。
Edit:fixedJames wrote:
add 2-3 second audio lead-in to all diffs
you can also edit the tags and source to something like this
insane:
0.5 tick to completely remove the slider tick at the long sliders
hard:
00:21:374 (5) - 1 grid to the left lololololol
01:06:903 (1,2) - remove slider whistle?
almost there~
Thanks for star~~swish wrote:
good
Thanks for moding and sry for my eglish...Shinxyn wrote:
Hm~
I don't think every diff needs lead-in if the map doesn't start right at the beginner, oh well, thats what the skip button is for
Easy-
01:02:677 (1) to spinner- could use some hitsounds, change to soft whistle if you think clap doesn't fit here? Sry,but I can't understand your meaning
01:11:148 (1) - ... and... I think you should just remove/replace this spinner, its kinda short for an easy, and... there are notes right after it Fixed
Normal+-
The end was quite... spammy... The end is the "+" on Normal 0.0
Aside from that, good~ Thx~
Insane-
00:05:148 (5,6) - imo, new combo this, I didn't expect an incombo jump here Fixed
00:12:912 (7) - does this reallly have to end on a 1/4? Fixed
00:28:001 - why not just add a note here? or you wanted this to be a 3 stack after those 5 stacks? Fixed
01:10:795 (7) - ...decreased spacing in the combo followed up by a 2x slider, ow
ending was kinda confusing xD Uh...What's it meaning?
the custom whistle doesn't stand out a lot, so it was kinda hard to hear if there were hitsounds while playing... in other words, the hitsounds on those parts could stand out better >_<; Oh,I couldn't find better hitsound...
@_@~