I delay mods
This is damn clean
[General]
[Normal]
[Hard]
[Euphoria]
That's it lol
Nice set, GL!!
This is damn clean
[General]
- Tbh, the soft-hitfinish +drum-hitnormal makes it that the hitsounding on the sliders in this part 00:25:658 - sounds a bit awkward with the default and possible other skins' soft-hitnormal imo. I can tell that it might have been used for the guitar strums, but the alternating between the really soft sound (soft-hitfinish + drum-hitnormal) and the soft-hitnormals sounds kinda weird imo, idk. Sth that felt weird to me when I played it (with my skin at least)
- 00:49:658 - Just an idea, but what about increasing volume gradually here since the "Take me" gets louder with every half-beat?
[Normal]
- 00:22:458 (1) - I get that you wanted a wave slider that's edgy but this is the only edgy slider in this whole part which makes the note unnecessarily stand out imo. Could stick to the curvy wave slider imo
- 00:35:258 (1) - Could extend this to two more white ticks as this is allowed, sounds cooler imo but up to you
- 01:26:458 (1) - Obvious ending because the last sound is on there, but could profit from ending 01:29:658 - since that's when the fade out stops and it feels more natural
[Hard]
- 00:12:858 (1,2,3,4) - Well, it is with x1 DS but there are so many 1/2 hitcircles later that look similar (if not bigger) that players could be confused, even with the NCs since this is the first pattern they encounter
- 00:14:058 (4,5) - Idk, but spacing emphasis because it's on a downbeat? Even if it's 1/1 it looks kinda inconsistent
- 00:49:658 (1,2,3,4,1,2,3,4) - Hmm, this contrast in spacing is so extreme that players are bound to break in some way imo, if you want contrast, you could replace these 00:49:658 (1,2,3,4) - with 1/2 sliders
- 01:20:858 (3,4) - Might be for variety or contrast, but there is nothing really different here 01:17:658 (3) - 01:24:058 (3) - so I don't see why this is the only time in both kiais that you use 1/2 hitcircles
[Euphoria]
- 00:40:858 (1,2,3) - 00:44:058 (1,2,3) - What bothers me is while there is a different pitch at (2), it gets mapped in a linear pattern, which imo doesn't emphasize the (2) while playing appropriately. 00:47:258 (1,2,3) - This pattern was honestly good for me, but since it is supposed to be different, it's up to you
- 01:02:458 (1,2,1) - Stupid stacking mechanics lol
- 01:06:058 (3,4,5,6) - Up to you but could be separated from 01:06:458 (7,8,9,10) - imo since the rhythm of the drums is different for both timestamps
That's it lol
Nice set, GL!!