Kujinn wrote:
m4m ~
just letting you know that I suck at modding low diffs, especially when low bpm so don't give kudosu if you find mods useless. You found some very important points, and oversights that I have made.
[Hard]
- 00:02:018 (1) - remove nc or 00:05:655 (4) - nc just to remove inconsistency. 2nd part was an oversight, so fixed that one.
- 00:03:155 (3,4) - can be stacked Current one seems fine imo.
- 00:09:291 (4) - you're mapping to vocals, so why not a 1/1 slider? Got it
- 00:21:337 (4) - pitch is higher here, you can do something to emphasize that The hitsounds take care of that
- 00:26:337 (3,4,5) - weird flow I introduce different angles between the notes; this forces the player to change directions a bit to make the map more interesting, and it looks cool too.
- 00:37:473 - strong sound mapped on slider end, I think the correct rhythm is obvious, slider - circle - slider would fix this. Fixed by making it into notes
- 00:44:064 (1,2) - you could make this a triple, music supports it. Just single notes feel nice for this part. A lot of other places which support triples only have single notes in them because this diff is supposed to be nice and light.
- 00:44:746 (3,4) - ctrl g for correct rhythm Sorted
- 00:48:382 - strong sound here also, but I guess this is acceptable The thing with the song is that the strong sounds are not consistent, so I have to use different rhythms at times.
- 00:52:928 (7,1) - 1/1 slider since strong sound on red tick Doesn't sound nice.
- 01:03:837 (8) - same here 01:04:064 Unfortunately is also a strong beat. So making 1:03:837 into a slider will negate 01:04:064
- 01:12:018 - remove kiai 01:13:155 - kiai Nice Idea. Will apply to all diffs, and I sorted the last kiai too.
- 01:35:882 (1) - try having just one repeat following up with a triple Current one fits the best
- 02:59:064 (2,3,4,5) - really weird flow, try stacking the circles Weird flow is nice at times.
- 03:02:246 (1,2) - replace with slider, too make circles before hand, and 03:02:246 - needs more emphasis I did the two circles to keep the square pattern before hand. What I did do is converted 03:02:700 (3) into 2 notes, and did a triangle pattern for the nice movement.
- 03:08:609 (4,5,6,7,8,9,10) - try lowering down, hard should really have 5 circle stream max Not necessarily. 7 notes streams have been done on hard difficulties before.
- 03:11:109 (6,7,1) - this did a good job emphasizing the vocal but I think you should either remove 03:12:928 (6) - or replace with triple like you did before to emphasize the rest Made the latter into a triple to fix this part, and also to make sure that I maintain 888 combo
- 03:23:609 (8) - strong sound, place repeat slider here Applied
[Normal]
- The biggest problem with this diff is that you have continuous notes that hardly have a 1/1 break between them, this really isn't good for those who play normal diffs and can be really tiring. I'd suggest looking through the map where you can create some 1/1 caps to make it easier on the player.
The difficulty will be changed to an advanced/hard? I will be buffing up some patterns and smoothing out any errors.
[Easy]The last 3 points will be ignored as they will be reworked into my new normal difficulty
- This diff plays a lot like a normal diff at some sections of the map I tried combining both parts. Unfortunately the song does not work if I only did 1/1 sliders and notes.
- 00:20:882 (4) - you could flip this horizontally, would look better
- 00:29:518 (1,2,3) - an easy map should have notes placed on white ticks, having rhythms like this causes confusion for the beginner player. I'd suggest make it an extended repeat slider
- 00:34:746 - :thinking: I think I'll finish off here
I would strongly suggest remapping both Normal & Easy. It would be best for the set to be Normal, Advanced & Hard instead. The way you've mapped normal is too difficult for the average player playing maps at this sr, and the song uses too many strong sounds on red ticks to have an easy map. This is completely up to you of course.
My original idea was to have an insane, 2 hards and a normal. The insane map worked for a bit (but due to 0 stack) was very very hard to play (the 2nd half of the song was mapped poorly), so I partly made an easy and removed the insane. The 2nd hard I wanted to make did not work as well as I hoped, and I thought that only having 2 diffs would not be enough, so I resurrected the easy.
Considering what you have said, I will:
- Change easy to normal
- Change normal to advanced
Good Luck! Thanks
I will edit the mod as I go along.
Edit: Updated