m4m, we're buddies? Aren't we?
[Lunatic lite]
General conceptual issues: I shall address them all in the map, and how to improve them.
- You can make the map more fun, by emphasizing certain sounds in a different way, this is, as I see it, the hardest beatmap of the set, and some interesting patterns could use work.
- There are some structural issues, as in you don't represent same sounds in the music the same way.
- Aesthetical issues, which are simple to explain and I think won't need much work.
Emphasis:00:02:018 (1) - this sound is very interesting, and loud compared to everything else, it needs to have some special emphasis be it spacing or placement. Best option that I would advise to use this sound is by placing a circle on its tail, and then jump on the head:
http://i.imgur.com/hxI8Bx9.jpg alternatively you can do flow such as this, rather than linear boring flow
http://i.imgur.com/zwuR31o.jpg00:09:291 (4) - Now here it is a plain circle, it is stronger than any other beat in the section and should take priority.
00:12:928 (6) - you could use more spacing for this one.
00:18:041 (6) - you can make this more fun by making it 1/2 and place a circle after it, reason to do this is because compared to 00:16:223 (4) - it has a stronger sounding beat on the blue tick.
00:20:882 (3) - you give the least emphasis on the only beat that might resemble a sound that needs emphasis.
00:29:518 (1) - This starts a completely new section, the problem is that it gets 0 emphasis since it looks identical to a ending slider of a previous section. You should always try to change up the shape for this stuff.
00:30:200 (3) - Personally i'd always make this beat stand out to make the map more spicy, it could be done with some change of flow or spacing. Your choice.
00:34:291 (4) - this shouldn't be slider as its end is stronger than its head, either make 2 circles or reverse previous slider
00:45:655 (6,7,1) - as the pitch is noticeably more intense then its other counterparts, feels like the map should follow it with more spacing.
00:58:496 - make use of this note please.
02:10:768 (8) - really weird stuff, don't do this, not even extras utilize this kind of patterns on the most wubby and technical maps/songs.
Aesthetics:00:07:700 (1,3) - please fix the blanket
00:20:428 (1,2,3,4,5) - I say make a square and do such flow, right it doesn't look good, as the map is mostly distance snapped, meaning everything has same spacing between each other, therefore this kind of things really break the map
00:24:064 (1,2,3) - This kind of aesthetics, are kinda outdated, today they don't really look good. You should make them blanket and fill the empty spaces.
00:22:246 (1,3) - please this blanket
00:22:700 (2,4) - visual spacing error i mentioned why is this an issue a bit upper ^
00:25:314 (5) - you can make this slider look good by adding an anchor :
http://i.imgur.com/cuRJBbM.jpg00:57:473 (3,5) - visual spacing error
00:59:518 (5,1) - should be copy pasted and rotated
01:09:291 (7,2,4) - I strongly suggest putting (4) and (7) right in the middle of pattern, not so close to 2
01:16:337 (8,2) - ^
02:10:882 (9) - this slider doesn't look good, improve the shape by adding an anchor, makin it symmetrical:
http://i.imgur.com/52PC16I.jpg02:14:291 (7,8,1) - visual spacing and also straighten them up
02:16:564 (1,2) - make same shape and rotate stuff
02:34:064 (4,1) - overlap
Structure:00:14:974 (1,2,3) - You included this kind of patterning only on the start of section. When you start the section you want to introduce usual patterning in the section to the player, this does nothing.
00:18:609 (1,2,3,4,5) - Started doing a lot of circles without much change in music
00:44:064 (1) - starting from this slider it is expected for other sliders in the section to be similar. 00:44:973 (4) - as this follow similar sounds it should have same shape, it gives some more of a harmony to the player.
00:49:518 (1) - with no particular reason you start using 1/2 circles without planning to stop, i suggest making use of some sliders to ease up the pattern.
00:58:609 (1,2) - So basically you starting the chorus, and the problem is, I wouldn't have known that if I was a player, because it was given no differentiation from the previous section. You end last section with circles 00:57:928 (5,6,7,1) - and start the chorus the same way as the last section ended.
01:35:655 (3,4,5) - in the same section you decided to start it with spaced 3 stacks, but soon went back to stsacked 01:37:473 (4,5,6) - choose one. Actually this appears more often, settle for one type of stacking or make some sick structuring where you emphasize different sounds, one with spaced, the other one with stacked.
Overall, I think the map lacks something special. The song is using this really strong kick quiet often, which i think is what makes the song really special. 01:56:791 (1,4) - Yet you do not ever emphasize it. Therefore everything kinda feels the same. I hope you understand my points, and if you disagree that you can provide good answers, good luck.