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Koizumi Hanayo (CV.Kubo Yurika) - Nawatobi [Taiko]

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Topic Starter
KamizonoShinobu
No comment=changed

Raphalge wrote:

nm from queue, easy song so I probably won't be able to help that much :o

[General]
I definitely agree with donkat on the preview point being kinda boring. Maybe having it at around 01:33:745 - would be more appropriate? Made it at 01:33:351

On the topic of the BG. I also don't think it's fitting. For the mood, yes. But I think it should atleast be somewhat related to Love Live or Anime in general. Do you use DragonForce BG for DragonForce songs? In addition, There are some touhou song mapsets that does not use touhou BG.


[Kantan]
Re-suggesting a note at 00:37:693 - , usually you aren't allowed to have 1/2 patterns in Kantans, but this song is 76bpm, I personally think it's fine, and I don't think BN's would complain about it either. Plus, you do it at 01:20:719 (3,4) - anyway :v
^ It is about the climax of the song at that part, sudden 1/2 patterns really spike the map overall difficulty and cannot make the map diff varies directly to the song climax.

01:30:193 (9,1) - maybe have just the spinner? The drumroll feels pretty weird imo >Explained the use for 1slider and 1spinner.
01:49:930 (17,18) - and 01:56:245 (23,24) - ctrl g for variation? It has variation compared to the previous 4bars.

[Futsuu]
00:23:087 (17) - this sounds like a k to me
00:30:982 (23,24) - ctrl g sounds better imo Maintain ddkkddkk pattern (1/1)
00:49:930 (50) - k? not sure. ^
00:56:245 (7,8) - ctrl g again if you do the other one ^
01:04:930 (21) - k? Doesn't have to be a copy pasta from the last section since this one is slightly more intense. Rip consistency. I started every bar with a d and is not capable for one being a k
01:12:035 (32) - k? Not consistent with 01:05:719 (22) -
01:30:193 (19,1) - again think it should be just a spinner. You could also really use a break point somewhere around here ^ same as kantan
01:40:456 (12) - k? since you use one at 01:46:772 (21) - these 2 notes have no relationship.
01:53:087 (31) - ^ ^
Thanks for mod.
Skylish

Raphalge wrote:

nm from queue, easy song so I probably won't be able to help that much :o

[General]
I definitely agree with donkat on the preview point being kinda boring. Maybe having it at around 01:33:745 - would be more appropriate?

On the topic of the BG. I also don't think it's fitting. For the mood, yes. But I think it should atleast be somewhat related to Love Live or Anime in general.

> The current BG is fine since it's still a calm one.

[Skylish' Muzukashii]
Can't really find anything here. Pretty damn good diff so this is all subjective.

00:22:298 (8) - k? > sure, for every the 2nd beat I mapped as kat, this timing should also follow this rule.
01:15:587 (11) - K? > k K is not really an ideal mapping method here, no change.
01:43:614 (31) - k? > yes, it sounds nicer.
02:06:509 (4) - maybe delete this? Sounds like it's mapped to the bell but I think it sounds cool as a break point. > nope, there's a very clear triangle hitting sound at the background. It should not be neglected :^).
Thanks for modding! :D

@Chocola: Where's my name tag? Please put 'Skylish' back :P .


Updated Skylish's Muzukashii: https://puu.sh/uchWf/ec6bd5020d.rar
Vulkin
idk if it'll be good mod, since bpm too low lol

-Kantan-
00:55:456 - nerf this part a bit, looks like spike compared to before and after it, at least i would move the spike a bit closer to the kiai to soften the rise of difficulty a bit
also short spinners im not sure if that short are ok for kantan
01:33:351 - too many triplets imo, and thus making 01:57:035 - difficulty drop
also bpm76 & 76 objects lol

-Futsuu-
density before kiai and after kiai seems too equal, might nerf before kiai or buff kiai

-Skylish's Muzukashii-
Outro doesnt have spinner like Kantan & Futsuu

good luck in map :3/
Skylish
Personally I dislike having a spinner finish for a calm song. It does not really suit the case. In stead, I would prefer using just a single D/K to express the feeling there.
Topic Starter
KamizonoShinobu

Vulkin wrote:

idk if it'll be good mod, since bpm too low lol

-Kantan-
00:55:456 - nerf this part a bit, looks like spike compared to before and after it, at least i would move the spike a bit closer to the kiai to soften the rise of difficulty a bit The climax before this part allow very easy patterns. The climax can vary directly to the map difficulty.
also short spinners im not sure if that short are ok for kantan They are k because low OD
01:33:351 - too many triplets imo, and thus making 01:57:035 - difficulty drop Not really, 02:04:930 (29,30) - these are not following main snapping so it is challenging to newbies.
also bpm76 & 76 objects lol

-Futsuu-
density before kiai and after kiai seems too equal, might nerf before kiai or buff kiai This might be right, I'll nerf non-kiai when I have time.

good luck in map :3/
Thanks for mod, kds given.
xtrem3x
mod in process -w-
add my oni *runs*

(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K

- It seems a disrespect have a song from the best waifu of Love Live! without a proper BG, Take this

- SV in 1.60 is good


Kantan

  • OD = 3

    00:28:614 - Add d note here.

    00:34:930 - Add k note.

    00:41:245 - Add k note.

    00:47:561 - Add d note.

    01:01:772 (26,27,28) - change for kkk ... have more sound comparing with previous 3-notes in 00:55:456-

    01:08:087 - Change this note to k .. have high sound.
    01:38:087 - Same

    01:40:456 - Change this note to d .. have less sound comparing with previous and next note (and more than nothing for variety in kiai)

    01:47:561 - Change this to d ... consistence with start kiai.

    01:53:087 (20,21) - ctrl+g .. same as 01:38:087-

    02:02:561 - Add d note here ... have extend vocal sound here.

    Change final spinner for a k note ....


Futsuu

  • HP=8 / OD=4

    00:33:351 (27,28,29,30) - a little change here ... d k d k (?)

    01:16:772 - Delete this note ... needs more break.

    01:24:666 (11,12) - ctrl+g ... "bell" song is in note 12.

    02:10:456 - Change this note to d and ... Change final spinner for a k note.


MuzuSkylishii

  • HP/OD = 6
    - Uncheck Widescreen Support
    - You don't need change velocity in this track, all inherited points in 1.00x

    00:45:587 - Change this note to k .. have same piano sound as previous note.

    00:52:298 - Remove finish ... in this song just is possible finish notes in certain points in kiai time.
    01:09:272 - Same.
    01:15:587 - Same.
    01:25:061 - Same.
    02:08:087 - Remove finish and change to k.

    01:27:430 (2,3) - ctrl+g (?)

    02:00:982 - move this note to 02:01:180- ... a little variety in vocal sound.

    02:10:851 (18,19) - d k
Midnaait
Hey, mod req


[General]


Not much to say


[Kantan]


01:28:614 - Shouldn't this be kat? There's a thing idk the name sounding there (yeah idk lol)
02:11:245 - Decrease a bit the volume of the spinner


[Futsuu]


00:51:509 (2,3) - // Optional, you could delete these notes to emphasize the next section, which has more instruments
01:41:245 - k here, the thing again lol
01:53:877 - ^
02:11:245 - Same as kantan


[Muzukashii]


// Lol soft hitsounds, I'd change them to normal

01:28:416 - I think changing this to k and moving to 01:27:627 - is better, there is voice
02:06:509 - I'd delete this, since melody stops there for a moment

Good luck :D
Skylish

xtrem3x wrote:

mod in process -w-
add my oni *runs*

(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K

- It seems a disrespect have a song from the best waifu of Love Live! without a proper BG, Take this

- SV in 1.60 is good

> BG does not matter as we (me and chocola) stated earlier before, and SV remaining as 1.4 is just fine due to a very calm music.


MuzuSkylishii

  • HP/OD = 6
    - Uncheck Widescreen Support > unchecked now.
    - You don't need change velocity in this track, all inherited points in 1.00x

    > Kiai = 1.5x for the climax part, as if this slooooow bpm song with all 1.0x, how boring can it be?

    00:45:587 - Change this note to k .. have same piano sound as previous note. > 00:45:193 - this piano note has 'extra strong' dynamic and I want it be the only kat right there.

    00:52:298 - Remove finish ... in this song just is possible finish notes in certain points in kiai time. > Base drum kick joins in thereby having it mapped as a Finish note. It's just fine.
    01:09:272 - Same.
    01:15:587 - Same.
    01:25:061 - Same.

    > ^ same reply then, that's why I use HS:S.

    02:08:087 - Remove finish and change to k. > On-beat is mapped as d/D. It is as same as the instrumental part at 00:45:193 -.

    01:27:430 (2,3) - ctrl+g (?) > nope, d k d at 01:27:035 (1,2,3) - compromise the balance of vocal and drum hits.

    02:00:982 - move this note to 02:01:180- ... a little variety in vocal sound. > off-beat pattern is strongly discouraged here. It will just destroy the whole calm patterns built up so far in the Kiai session.

    02:10:851 (18,19) - d k > literally the same reply at 02:08:087 - .

Midnaait wrote:

Hey, mod req

[Muzukashii]


// Lol soft hitsounds, I'd change them to normal > HS:S for the soft Finishers effect and HS:N does not really fit this calm song anyway.

01:28:416 - I think changing this to k and moving to 01:27:627 - is better, there is voice > consistency is put into consideration, check this 01:17:561 (1,2,3,4,5,6) - as well, their pattern are the same.
02:06:509 - I'd delete this, since melody stops there for a moment > triangle at the background is just outstanding. No change here as well.[/notice]

Good luck :D
Thanks for your mods though. :D

@Chocola: help me uncheck Widescreen support, ty.
Topic Starter
KamizonoShinobu

xtrem3x wrote:

mod in process -w-
add my oni *runs*

(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K

- It seems a disrespect have a song from the best waifu of Love Live! without a proper BG, Take this
>nope, I don't consider Hanayo as my waifu hence rejected.
- SV in 1.60 is good
it's not <75BPM so nope

Kantan

  • OD = 3 low bpm, need higher allowance of hit error

    00:28:614 - Add d note here.

    00:34:930 - Add k note.

    00:41:245 - Add k note.

    00:47:561 - Add d note.
    ^ Rejected all, I want to make this part as easy as possible because of song climax.
    01:01:772 (26,27,28) - change for kkk ... have more sound comparing with previous 3-notes in 00:55:456-
    >I don't think so, both parts has similar climax.

    01:08:087 - Change this note to k .. have high sound.
    >Not following vocal here
    01:38:087 - Same
    >Not consistent with previous 3-plet
    01:40:456 - Change this note to d .. have less sound comparing with previous and next note (and more than nothing for variety in kiai)
    >I did made variety at later stage of the diff
    01:47:561 - Change this to d ... consistence with start kiai.
    >This is the part where I meant to make variety with 01:33:351 (1) -
    01:53:087 (20,21) - ctrl+g .. same as 01:38:087-
    >Rejected because I rejected the previous one as well
    02:02:561 - Add d note here ... have extend vocal sound here.
    >Not following vocal here, I am following piano
    Change final spinner for a k note ....
    >Mind elaborate more?


Futsuu

  • HP=8 / OD=4
    >I think it is fine as it is rn.

    00:33:351 (27,28,29,30) - a little change here ... d k d k (?)
    >Piano pitch called for it
    01:16:772 - Delete this note ... needs more break.
    >There is a sound here. Moreover, the song is slow enough and I don't think it demand any breaks
    01:24:666 (11,12) - ctrl+g ... "bell" song is in note 12.
    >Vocal here

    02:10:456 - Change this note to d and ... Change final spinner for a k note.
    >Not necessery imo.
Thanks for mod though.
Topic Starter
KamizonoShinobu

Midnaait wrote:

Hey, mod req dem


[General]


Not much to say


[Kantan]


01:28:614 - Shouldn't this be kat? There's a thing idk the name sounding there (yeah idk lol) Compared to the prev. note. The pitch is more or less the same hence I used d
02:11:245 - Decrease a bit the volume of the spinner OK


[Futsuu]


00:51:509 (2,3) - // Optional, you could delete these notes to emphasize the next section, which has more instruments
>hm I think thats ok, deleted 01:16:772 - as well for consistency
01:41:245 - k here, the thing again lol
01:53:877 - ^
02:11:245 - Same as kantan
^Fixed


Good luck :D
Thanks for mod.
Nardoxyribonucleic
Hi, here comes a taiko mod as requested.

[General]


Romanised Artist: Koizumi Hanayo (CV.Kubo Yurika)

  • [Kantan]
  1. 00:19:140 and 00:22:298 - consider adding k here for a more balanced spread with Futsuu ?
  2. 00:28:614 and 00:41:245 - same as ^
  3. 00:34:930 and 00:47:561 - similar to ^ , d would be better.
  4. 01:02:561 (29,30) - consider deleting these notes for a 4/1 break ? Currently the pattern chain is too long from 00:52:298 to 02:14:403 - , having no rest moment in between.
  5. 01:14:403 (1) - this spinner sounds a bit out of place. Maybe delete it and then add d at 01:14:403 ?
  6. 01:26:245 - you may add k here for the vocal.
  7. 01:28:614 (45) - k would accompany the background instrument well.
  8. 01:53:087 (20,21) - same as 01:02:561 (29,30) -
  9. 02:00:982 - same as 00:19:140 -
  10. 02:08:087 (29) - same as 01:28:614 (45) -
  • [Futsuu]

    Consider HP8 for a more linear difficulty setting progression across the set ?
  1. 00:08:877 (2,8) - you may delete these notes to reduce the gap with Kantan. The current note density here is rather similar to Muzukashii.
  2. 00:21:509 (13) - same as ^
  3. 00:29:403 (18,20,23,27,34,43) - maybe remove these notes ? Kantan is relatively sparse in this session.
  4. 01:05:719 (22,24) - consider deleting these notes for a 2/1 break ? The current 1/1 + 1/2 pattern chain is rather long.
  5. 01:27:824 (16) - 01:40:456 (12) and 01:53:087 (30) - same as ^
  • [Skylish's Muzukashii]

    Please use normal hitsound sampleset to keep it consistent with other difficulties. If you think hitsounds are too loud, just lower the volume.
    * - I think you should avoid 1/4 dkd kdk dkk kdd as this is a Muzukashii.
  1. 00:10:456 (4,6) - consider deleting these notes to make the note density comparable to 00:15:982 - ? I do not see any reason to have density difference as the pace is constant in the prelude.
  2. 00:23:087 - 50% volume would be enough for this spinner.
  3. 00:40:456 (2) - this note could be removed for a 2/1 break. Currently there is no rest moment from 00:22:298 till the end of the map.
  4. 00:51:509 (9) - same as ^
  5. 01:10:653 (12) - * k would work well here.
  6. 01:16:377 (12,13) - same as 00:40:456 (2) -
  7. 01:18:943 (5) - * delete and change 01:19:140 (6) - to d ?
  8. 01:19:535 (6) - you may delete this note to reduce the difficulty gap with Futsuu.
  9. 01:20:324 (7,8,9) - maybe try ddk for the increasing pitch of vocal as well as pattern variety ?
  10. 01:26:443 (6) - same as 01:10:653 (12) -
  11. 01:28:219 (4) - * d and delete 01:28:416 (5) - ?
  12. 01:35:719 (8,9,10) - same as 00:40:456 (2) -
  13. 01:37:693 (12) - same as 01:10:653 (12) -
  14. 01:41:640 (22) - this note could be deleted to accompany the vocal pause.
  15. 01:42:627 (25,26) - * swap
  16. 01:44:206 (30) - same as 01:10:653 (12) -
  17. 01:47:759 (6) - ^
  18. 01:48:351 (8,9,10,11) - same as 00:40:456 (2) -
  19. 01:50:325 (10,11) - same as 01:10:653 (12) - , also for pattern consistency as 01:37:693 -
  20. 01:54:272 (22) - same as 01:19:535 (6) -
  21. 01:54:667 (22,23,24,25,26,27,28,29,30) - * k ddd d k k d instead of k kdk kkd k k ?
  22. From 01:57:824 to 02:04:140 - you may simplify the pattern like this to suit both vocal and the level of difficulty: (cursor at 02:00:982 - )
  23. 02:03:153 (10) - * d would work well here.
  24. 02:07:495 (7) - same as 01:10:653 (12) -
  25. 02:08:482 (10,11) - same as 01:19:535 (6) -
  26. 02:10:259 (14) - same as 02:03:153 (10) -
You may call me back after that~ :D
Skylish

Nardoxyribonucleic wrote:

Hi, here comes a taiko mod as requested.

[General]


Romanised Artist: Koizumi Hanayo (CV.Kubo Yurika)

> LMAO that '.' and ':' I fixed it on my own.


  • [Skylish's Muzukashii]

    Please use normal hitsound sampleset to keep it consistent with other difficulties. If you think hitsounds are too loud, just lower the volume.

    > HS:N still has an extra emphasis on clap (kat) and Finish (BIG NOTE). This is a very relaxing song (without drum hits from traditional rock drum set), I would say, and HS:N is not suitable since it does not match the style of the music at all. For 99% we use HS:N, but the 1% left (HS:S) should be used properly, like in this scenario.

    * - I think you should avoid 1/4 dkd kdk dkk kdd as this is a Muzukashii.

    > The low BPM can support such variate triplets. It is not too hard frankly speaking. It can be done with single tapping, considering it as BPM=152 in 1/2. That's definitely okay.
  1. 00:10:456 (4,6) - consider deleting these notes to make the note density comparable to 00:15:982 - ? I do not see any reason to have density difference as the pace is constant in the prelude. > I am following the main melody here, which is a kind of percussion (piano). 00:17:561 - goes sudden deep with an accent on an on-beat, a certain space should be left to emphasize it. 00:10:456 - it is a different case, the BGM (without any space-worthy music) can support a relatively dense pattern development.
  2. 00:23:087 - 50% volume would be enough for this spinner. > yes, there's a very slight dynamic difference between it and the upcoming vocal. A new 60% is added at 00:27:035 - .
  3. 00:40:456 (2) - this note could be removed for a 2/1 break. Currently there is no rest moment from 00:22:298 till the end of the map.
  4. 00:51:509 (9) - same as ^

    > I would just take the latter in action since the vocal ends at 00:50:719 - actually, 00:51:509 - is just in the purpose of auxiliary so it can be deleted. For 00:40:456 (2) - , it is a very consistent note along this session, so it is not a wise choice to make a gap here. Under such a low BPM song, a space at 00:51:509 - would enough imo.
  5. 01:10:653 (12) - * k would work well here. > 01:10:456 (11,12,13) - k d k is for variation. In previous similar musical phrases at 01:04:140 (11,12) - / 00:57:824 (11,12) - , they are in k k and k d respectively. At the third order (that's 01:10:456 (11,12,13) - ), I follow a main body of k k. The mid-d is actually reflecting the vocal pitches, although it is shown in an opposite way. 01:10:851 - is fell on a relatively strong beat comparing with 01:10:653 - , that's why I mapped the latter with a d.
  6. 01:16:377 (12,13) - same as 00:40:456 (2) - > Space is given at 01:15:982 - already, no change. The instrumental part should stand out in the absence of vocal, 01:16:377 (12,13) - has a very clear and strong instrumental solo. It should be shown properly.
  7. 01:18:943 (5) - * delete and change 01:19:140 (6) - to d ? > 01:17:561 - is a new session with denser instrumental parts and vocal. That triplet fits.
  8. 01:19:535 (6) - you may delete this note to reduce the difficulty gap with Futsuu. > nope, the vocal stands out.
  9. 01:20:324 (7,8,9) - maybe try ddk for the increasing pitch of vocal as well as pattern variety ? > 01:20:719 - should be a concrete d as an on-beat with base drum hit. I don't think kdd can show a great emphasis on 01:20:719 - , that's why so many (not really many tho) kkd is used.
  10. 01:26:443 (6) - same as 01:10:653 (12) -
  11. 01:28:219 (4) - * d and delete 01:28:416 (5) - ? > I tend to use a high density in long vocal note, to express the intention of excitement (?).

    >!< For many suggestions of the cases of 00:40:456 (2) - and 01:10:653 (12) - , they are not changed at all in Kiai due to a more intense musical sense and structure. The certain removal of notes are not appropriate.
  12. 01:35:719 (8,9,10) - same as 00:40:456 (2) -
  13. 01:37:693 (12) - same as 01:10:653 (12) -
  14. 01:41:640 (22) - this note could be deleted to accompany the vocal pause. > Density flow should be retained in a high extent, with a space provided at 01:40:061 - already. The accompaniment effect is on 01:54:666 - actually.
  15. 01:42:627 (25,26) - * swap > For god sake it is very similar to 01:20:719 - . It is also consistent with 01:39:666 - .
  16. 01:44:206 (30) - same as 01:10:653 (12) -
  17. 01:47:759 (6) - ^
  18. 01:48:351 (8,9,10,11) - same as 00:40:456 (2) -
  19. 01:50:325 (10,11) - same as 01:10:653 (12) - , also for pattern consistency as 01:37:693 - > The consistency and variation strike a very good balance in the original version already.
  20. 01:54:272 (22) - same as 01:19:535 (6) -
  21. 01:54:667 (22,23,24,25,26,27,28,29,30) - * k ddd d k k d instead of k kdk kkd k k ? > 01:55:061 - is equal to 01:10:456 -, i.e. kdk. 01:56:246 (33,34,35) - a clear d k k is shown according to the pitch. 01:55:062 (28,29,30,31,32,33) - is a sign of 'upcoming increasing density warning'. *yeah I am not going to adopt here and the suggestion below as well.
  22. From 01:57:824 to 02:04:140 - you may simplify the pattern like this to suit both vocal and the level of difficulty: (cursor at 02:00:982 - )
    > Climax part right here, density is the highest. Your suggestion about the use of dd/kk neglects the usual drum kick on the 2nd or 4th beat. That goes against the common mapping style with reference to previous one. Speaking of level density, it is the only challenging part for Muzukashii level player tbh.
  23. 02:03:153 (10) - * d would work well here. > vocal pitch rises right here, a 'd k d' shape should be displayed.
  24. 02:07:495 (7) - same as 01:10:653 (12) -
  25. 02:08:482 (10,11) - same as 01:19:535 (6) - > another loooooong vocal note :^)
  26. 02:10:259 (14) - same as 02:03:153 (10) - > same, I mean the pitch difference is just the same, from high to low, from k to d.
You may call me back after that~ :D
Thanks for modding! :D

Skylish's Muzukashii: https://puu.sh/uSgWL/42acb815c4.rar
Topic Starter
KamizonoShinobu
no comment=fixed

Nardoxyribonucleic wrote:

Hi, here comes a taiko mod as requested.

[General]


Romanised Artist: Koizumi Hanayo (CV.Kubo Yurika)

  • [Kantan]
  1. 00:19:140 and 00:22:298 - consider adding k here for a more balanced spread with Futsuu ? Good idea, changed.
  2. 00:28:614 and 00:41:245 - same as ^
  3. 00:34:930 and 00:47:561 - similar to ^ , d would be better.
    ^tbh I want to make this part as easy as possible, so I think its ok imo
  4. 01:02:561 (29,30) - consider deleting these notes for a 4/1 break ? Currently the pattern chain is too long from 00:52:298 to 02:14:403 - , having no rest moment in between.
    ^I think the song itself is so slow that 2/1 break can be considered as 4/1 break. But I guess it'll be fine to reflect its SR.
  5. 01:14:403 (1) - this spinner sounds a bit out of place. Maybe delete it and then add d at 01:14:403 ? Would be nice, changed
  6. 01:26:245 - you may add k here for the vocal.
  7. 01:28:614 (45) - k would accompany the background instrument well. ^ all 2 applied
  8. 01:53:087 (20,21) - same as 01:02:561 (29,30) -
    ^This time, however I rejected. Since this would be inconsistent with 01:42:824 (10,11,12) - . Plus, there are piano fxs that can be mapped. Moreover, its kiai time here so that it can be fitted with harder patterns.
  9. 02:00:982 - same as 00:19:140 - Ok, since there are piano fxs
  10. 02:08:087 (29) - same as 01:28:614 (45) - Simply used the same pattern in 01:23:877 (5,6,7,8) -
  • [Futsuu]

    Consider HP8 for a more linear difficulty setting progression across the set ? I would do that if futsuu has less notes
  1. 00:08:877 (2,8) - you may delete these notes to reduce the gap with Kantan. The current note density here is rather similar to Muzukashii.
  2. 00:21:509 (13) - same as ^
  3. 00:29:403 (18,20,23,27,34,43) - maybe remove these notes ? Kantan is relatively sparse in this session. I nerfed this part heavily.
  4. 01:05:719 (22,24) - consider deleting these notes for a 2/1 break ? The current 1/1 + 1/2 pattern chain is rather long. For this I will consider about it, because the fxs there made me think that its not the best solution to create 1/2 break, but, I do made a break at 01:15:982 -
  5. 01:27:824 (16) - 01:40:456 (12) and 01:53:087 (30) - same as ^
    ^Fixed
Thanks for mod!
Nardoxyribonucleic
A quick recheck here. (no kd)

[General]

Romanised Artist should be "Koizumi Hanayo (CV.Kubo Yurika)". It would be better to have a space in between Hanayo and the left parenthesis.

  • [Kantan]
  1. 00:28:614 and 00:41:245 - I think you need to reconsider adding k here for a more balanced spread with Futsuu. Futsuu even has 1/1 notes in this session, so at least some 2/1 notes are required in order to reduce the difficulty gap with Futsuu. If you compare Futsuu's density with Muzukashii, you will know why an increase in note density in Kantan at these spots are essential.
  2. 00:34:930 and 00:47:561 - similar to ^ , d would be better.
  3. 01:53:087 (20,21) - There is no need to keep consistency with 01:43:614 (11,12) - since the vocal pattern is entirely different that vocal stops at 01:52:298 - . The overall density in the kiai is already much higher than the non-kiai parts due to the intensive use of 1/1 triplets, and harder patterns do not mean rest moment could be omitted, considering this is the lowest difficulty designed for beginners.
  • [Futsuu]
  1. 01:05:719 (22,24) - Please think again about the deletion for a 2/1 break. The current 23-second 1/1+1/2 pattern chain is just too long in a non-kiai part of this calm song for this level of difficulty. By removing these notes, you can have a rest moment accompanying the stretching vocal and also reduce the difficulty gap with Kantan considerably.
  • [Skylish's Muzukashii]
  1. The difference I could hear between Normal and Soft hit-sounds is mainly the volume difference. You could still manipulate their emphasis by implementing volume changes. That is why I would prefer consistency over Soft sampleset. This is up to you though as it does not contradict with the ranking criteria.
  2. * - I think you should avoid 1/4 dkd kdk dkk kdd as this is a Muzukashii. Level of difficulty is determined by the snapping and complexity of patterns independent of song BPM. This difficulty could already be regarded as an easy Oni owing to the extensive use of those 1/4 advanced triplets. Please reconsider the triplet suggestions stated in my previous post since this is only a 76BPM Muzukashii for the difficulty as well as the spread's sake.
  3. An effective rest moment for Muzukashii should have a 2/1 length at least. Please consider this as a difficulty for intermediate players and think again about the suggestions of rest moment in order to provide occasional breaks for them. Again, this is not only for difficulty requirement but also the balance of spread with Futsuu.
Topic Starter
KamizonoShinobu

Nardoxyribonucleic wrote:

A quick recheck here. (no kd)

[General]

Romanised Artist should be "Koizumi Hanayo (CV.Kubo Yurika)". It would be better to have a space in between Hanayo and the left parenthesis.

  • [Kantan]
  1. 00:28:614 and 00:41:245 - I think you need to reconsider adding k here for a more balanced spread with Futsuu. Futsuu even has 1/1 notes in this session, so at least some 2/1 notes are required in order to reduce the difficulty gap with Futsuu. If you compare Futsuu's density with Muzukashii, you will know why an increase in note density in Kantan at these spots are essential.
  2. 00:34:930 and 00:47:561 - similar to ^ , d would be better.
    ^Guess my reason won't stand in this situation. Fixed
  3. 01:53:087 (20,21) - There is no need to keep consistency with 01:43:614 (11,12) - since the vocal pattern is entirely different that vocal stops at 01:52:298 - . The overall density in the kiai is already much higher than the non-kiai parts due to the intensive use of 1/1 triplets, and harder patterns do not mean rest moment could be omitted, considering this is the lowest difficulty designed for beginners.
    >Even tho the points you made were legit. However, in terms of instumental music, 01:33:351 (1) - to 01:44:403 (12) - and 01:45:982 (13) - to 01:57:035 (24) - are identical, therefore consistency is a MUST here in order to emphasis the repetitive music parts. It is a fact the song has called for it, we cannot omit the music structure simply because the vocal are different at 2 parts.
  • [Futsuu]
  1. 01:05:719 (22,24) - Please think again about the deletion for a 2/1 break. The current 23-second 1/1+1/2 pattern chain is just too long in a non-kiai part of this calm song for this level of difficulty. By removing these notes, you can have a rest moment accompanying the stretching vocal and also reduce the difficulty gap with Kantan considerably.
    >Fixed
Thanks for mod again.
Skylish
I am insisted on using HS:S due to the Finish and kat HS. It is undoubted that HS:N Finishers are crashing this soft music.

* I will make a compromised option in the usage of triplet: remove all dkk / kdd because they are indeed too hard for alt. hand; keep dkd / kdk, they are fine for a contrasting colour appearance.

! Muzukashii is different from Futsuu obviously due to different mapping channels. I follow vocal and instruments simultaneously in Muzukashii, i.e. more elements are mapped with appropriate notes. The spread between Futsuu and Muzukashii should not be only considered by the mearsure of breaks and density (excluding common break like 01:23:877 - ).

> Speaking of break in Muzukashii, the measurement should be shortened to 1/1 break only, as the instrument part does not support a 2/1 break or mapping channels are not followed well. (1/1 gap is sufficient to be very honest) I try to leave more 2/1 gaps between sections and sections though.

[Fixes]

! Change all dkk / kdd to ddk / kkd.

> 01:16:377 - / 01:16:772 - removed for a 2/1 gap

> 01:58:219 - dkd dk kdk kd to emphasize the vocal pattern, and passively leave out more space. Originally, triplet x4 may be too harsh after my review on them. *SR is broken after that*


Skylish's Muzukashii: https://puu.sh/v5BiN/8ab1188e4e.rar
Topic Starter
KamizonoShinobu
Oh, WOW.

Might consider to change my 2 diff to HS:S to prevent HS inconsistency
Nardoxyribonucleic
Here comes another mod for the set since a new Muzukashii has been added.

  • [Kantan]
  1. 01:53:087 (20,21) - Please reconsider deleting these notes for a 4/1 break. As mentioned in the previous post, such a break is crucial especially when patterns are consecutively mapped from 01:17:561 to 02:10:456 - , lasting nearly one full minute. Certain emphasis is lacking as well since 1/1 triplets are plainly arranged throughout the kiai.
  • [Futsuu]
  1. From 00:52:298 to 01:33:351 - this part has very similar density with Muzukashii. Try to remove notes like 00:54:272 (4,5,14,15) - for a better spread.
  2. 01:12:035 (26,28) - same as ^
  3. 01:18:351 (2,6,8) - ^
  • [Muzukashii]
  1. 00:23:087 (17) - maybe k as you did in lower difficulties ?
  2. 00:18:351 (11,12) - you may swap these notes to k d if you apply ^ for variation.
  3. 01:18:745 (3) - consider changing this note to k to accompany the relatively high-pitched vocal ?
  • [Skylish's Oni]

    Consider using 1.25x SV instead of 1.5x in the kiai ? As a relaxing song I think 1.5x is too abrupt.
  1. 01:35:719 (8,9) - these notes could be swapped to follow the pitch decrease of piano.
  2. 01:48:351 (8,9) - same as ^
You may call me back after that.
Skylish

Nardoxyribonucleic wrote:

Here comes another mod for the set since a new Muzukashii has been added.

  • [Skylish's Oni]

    Consider using 1.25x SV instead of 1.5x in the kiai ? As a relaxing song I think 1.5x is too abrupt.
  1. 01:35:719 (8,9) - these notes could be swapped to follow the pitch decrease of piano.
  2. 01:48:351 (8,9) - same as ^
> All fixed

< Self-mod:

02:06:114 (3) - change to D due to the little halt right after 02:05:719 - , a certain emphasis for 02:06:114 - is needed imo. Same principle as of 01:09:272 -



You may call me back after that.
Thanks for modding again! :>

Updated Skylish's Oni: https://puu.sh/wSb2f/3bccb0f285.rar
Topic Starter
KamizonoShinobu
No comment = fixed

Nardoxyribonucleic wrote:

Here comes another mod for the set since a new Muzukashii has been added.

  • [Kantan]
  1. 01:53:087 (20,21) - Please reconsider deleting these notes for a 4/1 break. As mentioned in the previous post, such a break is crucial especially when patterns are consecutively mapped from 01:17:561 to 02:10:456 - , lasting nearly one full minute. Certain emphasis is lacking as well since 1/1 triplets are plainly arranged throughout the kiai. >I am still insisted on current pattern in order to emphasis the identical parts. Couldn't the break be somewhere else? e.g. 02:06:114 (31,32) - ? *P.S.: Following whether the vocal is singing or not isn't my 1st intention. nvm fixed
  • [Futsuu]
  1. From 00:52:298 to 01:33:351 - this part has very similar density with Muzukashii. Try to remove notes like 00:54:272 (4,5,14,15) - for a better spread.
  2. 01:12:035 (26,28) - same as ^
  3. 01:18:351 (2,6,8) - ^
  • [Muzukashii]
  1. 00:23:087 (17) - maybe k as you did in lower difficulties ?
  2. 00:18:351 (11,12) - you may swap these notes to k d if you apply ^ for variation. >Prefer to be consistent with futsuu
  3. 01:18:745 (3) - consider changing this note to k to accompany the relatively high-pitched vocal ? >This is however inconsistent with previous parts.
Once again thanks for mod.

Updated Skylish's Oni
_handholding
What do those numbers mean in the description?
Topic Starter
KamizonoShinobu

Kisses wrote:

What do those numbers mean in the description?
Those are in Taiko no Tatsujin difficulty scale, not those shown in osu.
Nardoxyribonucleic
The set looks fine at the moment upon addition of new Muzukashii. Pattern placement is generally coherent and rest moments are sufficient in lower difficulties.

Bubbled~
Surono
thingy about spread.. yeah 1 spot and discus about 1.4 sv to 1.6 sv
11:46 Chocola_2287: a
11:52 Chocola_2287: dem
11:52 Chocola_2287: spred LoafLifu
11:53 Surono: ngh
11:53 Chocola_2287: w33bs
11:54 Surono: /np/npnpn
11:54 *Surono is editing [https://osu.ppy.sh/b/1356256 Koizumi Hanayo (CV.Kubo Yurika) - Nawatobi [Muzukashii]]
11:54 Surono: nn/n.npn
11:54 Surono: soft HS B^) wqqwqwqwwqw
11:54 Surono: BG absolutely halal
11:55 Surono: rip waifuz q, .,
11:56 Surono: 01:45:193 - check here and compare with muzu, futsuu and kantan...... rip
11:56 Chocola_2287: demmm
11:56 Chocola_2287: ?
11:56 Surono: so yeh
11:57 Surono: muzu kkd 1/2, futsuu k d, and katana just d
11:57 Chocola_2287: dem...
11:57 Surono: or idk
11:57 Surono: or yea dem
11:58 Surono: yeh i mean katana jst do nothing, futsuu kd 1/1 and muzu kkd 1/2 ew
11:58 Chocola_2287: kanana WKOWKOWKOW
11:58 Surono: WKOQKOWQKQW
11:58 Surono: u want keep soft hs cuz da loaf laifuuuu is softttttttttt sengeng
11:58 Surono: yeh ikr ~_~
11:58 Chocola_2287: dem then me prob will buff futsuu
11:59 Surono: sv 1.4 noap fasto... 1.6 if ye.. okey.. post for ez kd
Topic Starter
KamizonoShinobu

Surono wrote:

thingy about spread.. yeah 1 spot and discus about 1.4 sv to 1.6 sv
11:46 Chocola_2287: a
11:52 Chocola_2287: dem
11:52 Chocola_2287: spred LoafLifu
11:53 Surono: ngh
11:53 Chocola_2287: w33bs
11:54 Surono: /np/npnpn
11:54 *Surono is editing [https://osu.ppy.sh/b/1356256 Koizumi Hanayo (CV.Kubo Yurika) - Nawatobi [Muzukashii]]
11:54 Surono: nn/n.npn
11:54 Surono: soft HS B^) wqqwqwqwwqw
11:54 Surono: BG absolutely halal
11:55 Surono: rip waifuz q, .,
11:56 Surono: 01:45:193 - check here and compare with muzu, futsuu and kantan...... rip
11:56 Chocola_2287: demmm
11:56 Chocola_2287: ?
11:56 Surono: so yeh
11:57 Surono: muzu kkd 1/2, futsuu k d, and katana just d
11:57 Chocola_2287: dem...
11:57 Surono: or idk
11:57 Surono: or yea dem
11:58 Surono: yeh i mean katana jst do nothing, futsuu kd 1/1 and muzu kkd 1/2 ew
11:58 Chocola_2287: kanana WKOWKOWKOW
11:58 Surono: WKOQKOWQKQW
11:58 Surono: u want keep soft hs cuz da loaf laifuuuu is softttttttttt sengeng
11:58 Surono: yeh ikr ~_~
11:58 Chocola_2287: dem then me prob will buff futsuu
11:59 Surono: sv 1.4 noap fasto... 1.6 if ye.. okey.. post for ez kd
Futsuu:
01:45:193 (17) - added k to maintain a spread between kantan and muzu
Surono


yea rip sarutobi

wait 1 month for rank B^|
soon(ti eim)
Surono
enjoy_the__beauty_of_the_beach.jpg
Nitrous
Grats on rank! Though I have concerns with your mp3. The audio quality is quite fuzzy compared to Xinely's ranked version. Its just bothering me.
Topic Starter
KamizonoShinobu

-Nitrous wrote:

Grats on rank! Though I have concerns with your mp3. The audio quality is quite fuzzy compared to Xinely's ranked version. Its just bothering me.
imo the 2 map's mp3 files does not have difference in quality
Nitrous
Its noticeable in vocals. It sounds less crisp in your mp3 hence why I said it was fuzzy. Here's an image comparison on the spectrogram:
Notice the cut-off at 10kHz? That's the main reason.
Skylish
Quality of 128 kbps mp3 will be compressed and be damaged a bit as we all know. The mp3 quality in this mapset may not be the best, but it's still acceptable.
Topic Starter
KamizonoShinobu
128kbps mp3 file is enough for gameplay experience. The flaws are not obvious at all during gameplay.
qoot8123
Hi o/

I feel the offset is a bit early , it is not match the beat sound perfectly (especially 01:36:114 -,01:36:509 - ), you may check it again.
Topic Starter
KamizonoShinobu

qoot8123 wrote:

Hi o/

I feel the offset is a bit early , it is not match the beat sound perfectly (especially 01:36:114 -,01:36:509 - ), you may check it again.
OD is not high so it is not obvious during gameplay.
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