Get better hitsounds. That's my advice. The more your hitsound functions as a metronome, the better.
This is mine. It is my sole hitsound (I use it as the three hitnormals + hitsound layering in skin.ini)
https://drive.google.com/file/d/0B1b_wE ... sp=sharing
My issue is that for some reason, my brain has adapted to read approach circles so that I end up hitting everything early. I have to use a 10-20ms offset on almost every map to have a balanced error rate.
This is mine. It is my sole hitsound (I use it as the three hitnormals + hitsound layering in skin.ini)
https://drive.google.com/file/d/0B1b_wE ... sp=sharing
My issue is that for some reason, my brain has adapted to read approach circles so that I end up hitting everything early. I have to use a 10-20ms offset on almost every map to have a balanced error rate.