All fixed as wish. Thanks.Feerum wrote:
Hello everyone.
This Map got reported for a Disqualify. After looking into the beatmap i must agree with some mentioned points.
Let's get right into it!
[General]
The biggest issue is. The offset is indeed wrong. Me and Blocko did both looked at it closely and we came to the conclusion that 1328 would be the best offset for this beatmap.
It's not so good audible with the custom hitsound used in the Map, but when i changed it to normal-hitnormal default i can hear it very clear that the notes come a bit too early.
Note: I modded the beatmap with the new offset. So please change the offset before you start looking into my mod to have the timestamps correct!
As next. The difficulty names can not stay like this. Custom diff names are allowed but only if the full set uses custom diff names. Here only the Hyper and Another have a custom diff name.
While i can understand that Kuo's difficult name is related to games overall, Tofu's isn't.
I see here two ways: Either you use simple difficult naming like "Normal, Hyper, Another, Leggendaria"
Or you make the complete difficult naming into custom. Keep in mind that the represented difficulty must still be recognizable.
[Leggendaria]
Okay let's talk about pattern.
While i'm overall fine with the pattern, i think you could definitely improve them with some of the suggestion either from DD or juan.
My issues are that some notes are no sound or are wrongly snapped.
My first suggestion is that you should add a note here 00:05:748 - . While the drum is a bit hard to recognize, it does exist when you listen really closely. Therefore this is just a random break in stream pattern. 00:06:038 - This one is okay. Here are definitely no drum sound.
00:07:777 - and 00:08:067 - are once again pretty random breaks.
00:21:183 (21183|1,21472|2) - Here i would suggest you to jack these pattern with the previous hand pattern. Means 00:21:038 - and 00:21:327 - . To keep the style you followed in this part. Could look like this:
00:23:212 (23212|1) - Same goes for this one. The best solution i see here is to move 00:23:212 (23212|1,23356|2) - both one column to the right and then you can CTRL+H these here 00:23:501 (23501|2,23646|1) -
00:24:154 (24154|2,24299|2,24443|1) - These 3 notes are Ghost Notes. They doesn't follow any sound. The 1/4 sound begins later.
Please delete 00:24:299 (24299|2,24443|1) - . Then you can move 00:24:154 (24154|2) - down to 00:24:009 - because here is a 1/4 sound. The vocal.
00:30:458 (30458|1) - According to how you mapped here this one should be jack with the previous jump. But that's rather optional. I think it is fine, keep.
00:33:646 (33646|1,33791|2) - Here i suggest you to move both one column to the right to keep up with the jack pattern.
Well, i won't mention all now but as you see there is some improvement possible!
00:46:642 (46642|1,47221|3) - These two notes are 100% Ghost Notes. I asked Blocko if he can hear something because sometimes i tend to overhear it but he also could confirm me that there is no sound. So please delete these.
00:49:226 (49226|2) - Would suggest to delete this one. There is a "s" vocal to hear, but it's so hard to recognize because it seems that you followed here the snare pattern.
00:50:168 - Did you forgot a Note here or is this 00:49:878 (49878|0,49878|1) - chord here random?
//00:53:719 - Too bad you didn't use SV's here. Would be soooo great. But everyone how he likes. It's your map I don't really think it needs.
02:06:690 (126690|2,126907|0,126980|3) - These 3 Notes are wrongly snapped. It's pretty clear that you want to catch vocal. What else? Nothing to hear. To have the most accurate snap for these notes. Please move 02:06:690 (126690|2) - 1/8 line up to 02:06:726 - .
02:06:907 (126907|0,126980|3) - And these two please move 1/12 line down, to 02:06:883 - and 02:06:956 - .
That's all for this diff. As you see some things need to get fixed here.
[Tofu(Love Dubstep)'s Hyper]
Really nice diff. The only problem i have are 02:06:690 (126690|2,126907|1,126980|3) - . Like in leggendaria. If you follow the vocal these are wrong snapped.
Move 02:06:690 (126690|2) - 1/8 up and 02:06:907 (126907|1,126980|3) - 1/12 down.
--
So. As you can see there is stuff that needs to get fixed in several diffs. Also the difficult naming and offset. Maybe take another look in the mods of juan and DD. DD came indeed with a bit harsh wording but some suggestion could be helpful to improve this map.
With this being said. I disqualify this beatmap for now.
Yea, I did it, thanks.DoNotMess wrote:
ok im trying to make this map better (honestly speaking, it could be a lil more better and fun "in my opinion" but i will just point out only 1 more thing that bugged me after trying 1 more time)
leggendaria
01:11:175 (71175|1,71319|2,71464|0,71464|3,71609|1,71754|3) - why no ln for the dubstep like in 00:47:986 - and 01:06:247 - and so on, u get my point..
Also, that is wobble bass, not something calls dubstep.