Heyo, NM here for you!
I hope i helped you a tiny bit.
GL with your map and happy mapping! (:
Easy
00:10:997 (1) - the sliderpath is out of play area, Im 98% sure that is unrankable
00:57:626 (1) - ^
02:08:939 (1) - ^
00:43:911 (1) - make the slidershape with a red anchor, so its more different from the previous one which is nice to introduce to a new part of the song, just a suggestion
02:22:654 (1) - i suggest you to make also a flow interruption like you did with 02:19:911 (1) - 02:17:168 (1) - 02:14:426 (1) -
02:28:140 (1) - same thing
02:32:940 - make that clickable with a 1/1 slider and start the spinner right after (02:33:626 - ), its a really strong sound which should be mapped too imo.
You can also extend the spinner to 02:36:368 - (so it ends on a downbeat which is always very good) and make the volume at the end of it at 5%. you could even consider to make the volume decreasing in the spinner itself because the sound gets quiter and quiter (make sure you end the spinner at 5% becuase there is no beat). Do that for all difficulties
00:57:626 (1) - ^
02:08:939 (1) - ^
00:43:911 (1) - make the slidershape with a red anchor, so its more different from the previous one which is nice to introduce to a new part of the song, just a suggestion
02:22:654 (1) - i suggest you to make also a flow interruption like you did with 02:19:911 (1) - 02:17:168 (1) - 02:14:426 (1) -
02:28:140 (1) - same thing
02:32:940 - make that clickable with a 1/1 slider and start the spinner right after (02:33:626 - ), its a really strong sound which should be mapped too imo.
You can also extend the spinner to 02:36:368 - (so it ends on a downbeat which is always very good) and make the volume at the end of it at 5%. you could even consider to make the volume decreasing in the spinner itself because the sound gets quiter and quiter (make sure you end the spinner at 5% becuase there is no beat). Do that for all difficulties
Normal
check AiMod and fix all the DS issues, Normal difficulties shopuld always have a consistent DS
00:47:340 (2) - nerf the shape, the flow isnt that great here. Or make a pattern like this http://puu.sh/rJOPN/fd92bc1ed4.jpg (that flows way better and is also aesthetically prettier c:)
make the spinner end at 01:27:111 - . 01:27:454 - has not enough recovery time for the player to hit the next object, espeically because the spinner overlaps the next objects drastically
01:32:940 (6,7,1) - that 1/4 snapping is questionable in Normal diffs, I'd remove it because in general you use 1/4 snaps rarely (because the less difficult difficulty hasnt got any 1/4's or in some cases even no 1/2's)
01:33:283 (1,2) - this is really bad flow, because slider (1) tends to click the slidertail of (2) which, we know, isnt right and would cause a miss. especially newer players are really confused to move the cursor all the way to the left to click the sliderhead
01:33:797 (2) - slightly hits the life bar with default skin which isnt recommended
In general: reduce your 1/4 usage. the difficulty might have a low star rate (which is appropriate for Normal) but it's a lot harder with all the 1/4's. Keep this diff more simple, nerf it a tiny bit because the gap between Easy and Normal is huge (regarding to the 1/4's)
00:47:340 (2) - nerf the shape, the flow isnt that great here. Or make a pattern like this http://puu.sh/rJOPN/fd92bc1ed4.jpg (that flows way better and is also aesthetically prettier c:)
make the spinner end at 01:27:111 - . 01:27:454 - has not enough recovery time for the player to hit the next object, espeically because the spinner overlaps the next objects drastically
01:32:940 (6,7,1) - that 1/4 snapping is questionable in Normal diffs, I'd remove it because in general you use 1/4 snaps rarely (because the less difficult difficulty hasnt got any 1/4's or in some cases even no 1/2's)
01:33:283 (1,2) - this is really bad flow, because slider (1) tends to click the slidertail of (2) which, we know, isnt right and would cause a miss. especially newer players are really confused to move the cursor all the way to the left to click the sliderhead
01:33:797 (2) - slightly hits the life bar with default skin which isnt recommended
In general: reduce your 1/4 usage. the difficulty might have a low star rate (which is appropriate for Normal) but it's a lot harder with all the 1/4's. Keep this diff more simple, nerf it a tiny bit because the gap between Easy and Normal is huge (regarding to the 1/4's)
I hope i helped you a tiny bit.
GL with your map and happy mapping! (: