Just a thought: I think the implementation of this 'feature' in osz2 should also bring about stricter rules about SBing in terms of map playability. Like, strobing effects should be moderated more (but not fully purged) to at least make a epilepsy-prone person to survive for at most 10 minutes of good rest time after playing that map.
To compare, many video games warn the user about health problems, and epilepsy is one of the most common e.g. Time Crisis games have this both on the manual and as an in-game warning. And because they know of these risks, they can adjust accordingly to the effects they use in the game.
To compare, many video games warn the user about health problems, and epilepsy is one of the most common e.g. Time Crisis games have this both on the manual and as an in-game warning. And because they know of these risks, they can adjust accordingly to the effects they use in the game.