m4m
(most of them are aesthetic mod)
nice map
i will try to contact members in pigeon queue to see if they are willing to push this map forward together
(most of them are aesthetic mod)
[Dispersion of Lights]
- 00:06:837 to 00:39:751 - to be honest it doesn't look good when all slider heads/ends are stacked, Moreover you did the same thing when there are only 1/4 between sliders like 00:47:980 (1,2) in the next section, so space them out to prevent inconsistent (also adding NCss in every 4 sliders will be enough, 2 is too much)
- 00:26:037 (1) - looks overcurved, you can try something like this:
- 00:45:151 (1) - Slider path is not clear enough, mostly because you curved slider up between first and second red anchor, try to curve it down instead to provide a clear slider path
- 00:56:208 (1) - nice, but it will look better if you enlarge the first loop xD
- 01:09:751 (1,3) - looks untidy when their heads/ends are overlapping together
- 01:15:233 (1,3) - same as above, you can adjust 01:16:604 (3) so that only the slider body is overlapping with 01:15:233 (1)
- 01:53:637 - I don't think finish is needed in this downbeat
- 01:57:751 (5) - Missing NC for downbeat?
- 02:18:151 - Would be nice if you add a whistle here to emphasize the high pitch
- 02:40:265 (1,1) - missing drum sampleset?
- 02:42:151 (2,3,4,5,6) - They are lacking hitsounds to emphasize the background drums, to using drum-hitclap for 02:42:151 (2,3) and drum-hitfinish for 02:42:494 (4,5,6)?
- 02:54:322 (1,3) - Same as 00:26:037 (1), also 02:54:837 (3,4,5) do not flow when because 02:54:837 (3) is overcurved
- 03:15:408 (4) - Could add drum-hitclap
- 03:15:408 (4) - drum-hitfinish
- 03:43:008 (5,1,1) - fix stacks
- 04:24:151 (8,9,10,1) - Spacing is too large compare to other patterns, try to place 04:24:322 (9,10,1) around x:340|y:49
- 04:55:694 (5,6) - ctrl+g in timeline? 04:55:865 is too soft which should not be clickable but 04:56:037 need to instead
- 05:12:494 (1,2,3,4,5,6,7,8,1) - This jump looks overdone when the spacing of it is larger then those in the kiai section, so please reduce the ds
- 05:13:865 (1,2,3,4,1) - Same as above, especially in 05:14:894 (4,1), it is difficult to aim properly
- 05:48:322 (1) - ok notlikethis this is so misleading when you are making loops in sliders like 00:56:208 (1) etc and not in this one LOL, make a loop instead
nice map
i will try to contact members in pigeon queue to see if they are willing to push this map forward together