forum

Kobaryo - Galaxy Friends [OsuMania]

posted
Total Posts
75
show more
Topic Starter
Sandalphon

Frim4503 wrote:


Col : 1|2|3|4|5|6|7
M4M
My Map : https://osu.ppy.sh/s/461450

General

  1. BG : ok
  2. Mp3 : ok
  3. Hitsound : ok
  4. Difficulty : ok
  5. Timing: ok
  6. AI Mod : ok

Hard

  1. 00:11:584 (11584|2,11984|0) -swap col. ? I’m not very like these kind of pattern 00:11:984 (11984|0,12184|0) -//done
  2. 00:12:784 (12784|1) -move to 4. Then move 00:13:184 (13184|3) -to 2 //what for
  3. 00:13:984 (13984|0) -suggest to remove. Cuz no need to add note in here. Leave the note for cymbal sound
  4. 00:15:584 (15584|3) -^same //for kick sound
  5. 00:51:184 -00:54:384 -suggest to add ½ note in white line to balance the spread. If you see insane, it using ¼ note //no, double represent the main sound good enough, 1/2 just pointless
  6. 01:54:584 (114584|3) -better to move this to 2 //no, same pitch with the drum in the next so..
  7. 02:32:860 (152860|1) -^same like the first
  8. 02:34:460 -^
  9. 02:58:060 (178060|1) -make double. The other note is double //done

Insane

  1. 00:19:184 -to be honest, for kiai part I want you to focus on guitar sound, not the drum sound. //tell me which guitar that i miss, then i will follow 100%. Ofc only if u can
  2. 00:31:584 (31584|0) -make double
  3. 01:22:584 (82584|0) -move to 2
  4. 02:33:260 (153260|1) -better to make this double
Tbh this map can be improve again in insane and galaxy, tou can still adding more notes. //No, current amount notes are already enough, more not =/= better quality. And I dont want to overmap in my map
But it will increase SR on insane and you must add new diff to fill the gap. //like my explanation to other modder, 1.5 SR is not a unrankable issue, we should focus on the pattern spread instead of the SR gap. And since this is a 300BPM song, its hard to control the SR gap under 1.5 between each diff
Sorry if this mod is useless, but I can’t mod galaxy diff in 300 bpm xD

Good luck
Mod Done
Thanks
snoverpk_old
galaxy
2016-10-04 14:39 SanadaYukimura: yo
2016-10-04 14:42 snoverpk: hi
2016-10-04 14:42 SanadaYukimura: are you free for a testplay atm?
2016-10-04 14:42 snoverpk: yes
2016-10-04 14:43 SanadaYukimura: ACTION is listening to [http://osu.ppy.sh/b/1058142 Kobaryo - Galaxy Friends]
2016-10-04 14:43 SanadaYukimura: the last diff
2016-10-04 14:43 snoverpk: 6.6*
2016-10-04 14:43 snoverpk: ok
2016-10-04 14:43 SanadaYukimura: the map is beyond my play skill, so i want to get some feedback from top player
2016-10-04 14:44 SanadaYukimura: yea watch out some 300 1/8
2016-10-04 14:44 snoverpk: that's the first time i ever heard a chinese mapper say that
2016-10-04 14:44 snoverpk: i'm proud of you
2016-10-04 14:46 SanadaYukimura: well i think i the only chinese mapper who wants to map hard stuff so...
2016-10-04 14:49 SanadaYukimura: do u think it's fc-able
2016-10-04 14:49 snoverpk: yes
2016-10-04 14:49 snoverpk: some bad patterns though
2016-10-04 14:49 snoverpk: and it's too easy
2016-10-04 14:49 SanadaYukimura: u mean the middle part?
2016-10-04 14:49 snoverpk: yes
2016-10-04 14:49 snoverpk: most of the map is 4*
2016-10-04 14:50 snoverpk: this is really overrated
2016-10-04 14:50 snoverpk: i don't like it
2016-10-04 14:50 SanadaYukimura: yea its a little bit "under-map" because its 200 BPM in the middle
2016-10-04 14:50 snoverpk: if you want i can make a guest difficulty to replace it
2016-10-04 14:50 snoverpk: or i could edit your difficulty myself
2016-10-04 14:51 SanadaYukimura: ......
2016-10-04 14:51 snoverpk: and send you a better one
2016-10-04 14:51 snoverpk: i know how to make it a lot harder and less overrated
2016-10-04 14:51 SanadaYukimura: yea appreciate for this but i think i will just keep mine
2016-10-04 14:52 snoverpk: then please don't try to rank this
2016-10-04 14:52 snoverpk: i hate pp maps
2016-10-04 14:52 snoverpk: this is boring
2016-10-04 14:52 SanadaYukimura: since the whole map set is by myself
2016-10-04 14:53 snoverpk: well i'm not modding it if you're going to keep it the same difficulty
2016-10-04 14:54 snoverpk: if it was more consistent it would be fine
2016-10-04 14:55 SanadaYukimura: i will increase the difficulty for the 200BPM part for sure
2016-10-04 14:55 SanadaYukimura: so dw
2016-10-04 14:56 snoverpk: 00:51:184 - you could make these notes into doubles
2016-10-04 14:56 snoverpk: 00:54:384 - also i don't like this pattern
2016-10-04 14:57 SanadaYukimura: you mean those 1/4?
2016-10-04 14:57 snoverpk: yes
2016-10-04 14:57 SanadaYukimura: too easy or?
2016-10-04 14:57 snoverpk: yes
2016-10-04 14:58 snoverpk: also a bit awkward
2016-10-04 14:58 SanadaYukimura: pattern awkward?
2016-10-04 14:58 snoverpk: it feels a bit weird to hit properly
2016-10-04 14:58 snoverpk: i can't SS it
2016-10-04 14:58 snoverpk: 01:03:384 (63384|1,63384|0,63584|0,63584|3) - these can be triples
2016-10-04 14:59 snoverpk: how hard do you want this map to be
2016-10-04 14:59 snoverpk: do you want it to feel like 6.6*
2016-10-04 15:00 SanadaYukimura: actually i'm not planning to make the map this hard
2016-10-04 15:00 SanadaYukimura: but smh
2016-10-04 15:00 SanadaYukimura: after i add the 1/8
2016-10-04 15:00 SanadaYukimura: SR boom
2016-10-04 15:00 snoverpk: then why did you make this difficulty lol
2016-10-04 15:01 SanadaYukimura: but anyway i will make the whole map balance
2016-10-04 15:01 snoverpk: ok i can help you with patterns
2016-10-04 15:02 snoverpk: 01:13:584 - this part can be triples and doubles
2016-10-04 15:02 SanadaYukimura: its not "lets make some PP map", its "oh shit, why the 1/8 part much harder than the other part"
2016-10-04 15:03 snoverpk: 01:13:384 - http://puu.sh/rxma9/a235460d69.png
2016-10-04 15:03 snoverpk: try something like this
2016-10-04 15:04 snoverpk: 01:29:584 - you should map the 1/4 in this slow part
2016-10-04 15:04 snoverpk: 01:32:784 - i think these patterns could be harder
2016-10-04 15:04 snoverpk: but i don't know if you can map hard patterns
2016-10-04 15:05 SanadaYukimura: what do u mean by this
2016-10-04 15:05 snoverpk: i don't know if you know how to map good hard patterns
2016-10-04 15:06 snoverpk: 01:45:584 - you could add notes for the kick sounds here lol
2016-10-04 15:07 snoverpk: 02:38:060 - no notes for synth
2016-10-04 15:07 snoverpk: 02:45:060 (165060|2,165160|1,165260|0,165260|3,165360|2,165460|1) - these notes are less audible than the synth so it feels weird to play
2016-10-04 15:08 SanadaYukimura: oh this, its for the snare drum
2016-10-04 15:08 snoverpk: 02:46:260 (166260|2,166360|1,166460|0,166460|3) - actually i mean these notes
2016-10-04 15:08 snoverpk: they're less audible than the synth so it feels weird to play
2016-10-04 15:08 snoverpk: i think i got a 200 on this
2016-10-04 15:09 snoverpk: 03:03:660 - triples and doubles here too
2016-10-04 15:09 snoverpk: not dense enough
2016-10-04 15:09 snoverpk: 03:09:660 (189660|3,189660|0,189710|1,189760|3,189760|2,189860|0,189860|3,189910|2,189960|0,189960|1,190060|3,190060|0,190060|2) - this pattern is very uncomfortable
2016-10-04 15:09 snoverpk: these are the only patterns i missed on when i played this
2016-10-04 15:10 snoverpk: 03:29:260 - synth is more relevant here again
2016-10-04 15:10 SanadaYukimura: lol i thought i separate the jacks and 1/4 into both hand so it plays better
2016-10-04 15:11 snoverpk: the problem is these 03:09:660 (189660|3,189760|3,189860|0,189860|3,189960|0,190060|0) -
2016-10-04 15:12 SanadaYukimura: triple jacks.. ah
2016-10-04 15:12 SanadaYukimura: 03:20:860 - and this right>
2016-10-04 15:12 SanadaYukimura: ?
2016-10-04 15:12 SanadaYukimura: i saw you miss at this point
2016-10-04 15:12 snoverpk: yes
2016-10-04 15:12 snoverpk: this is the hardest prat of the map
2016-10-04 15:12 snoverpk: part*
2016-10-04 15:12 SanadaYukimura: not the 1/8 but this? lol
2016-10-04 15:12 SanadaYukimura: ok
2016-10-04 15:12 snoverpk: the 1/8 is easy
2016-10-04 15:12 SanadaYukimura: have to come out with a better patter i guess
2016-10-04 15:13 snoverpk: it's just fast mashing
2016-10-04 15:13 SanadaYukimura: glad to hear
2016-10-04 15:13 SanadaYukimura: cause QAT complain about this
2016-10-04 15:13 snoverpk: about what?
2016-10-04 15:13 SanadaYukimura: saying something like "overdone" section
2016-10-04 15:13 snoverpk: the 1/8?
2016-10-04 15:14 SanadaYukimura: yup
2016-10-04 15:14 snoverpk: well
2016-10-04 15:14 snoverpk: feerum doesn't know what he's doing
2016-10-04 15:14 snoverpk: i don't know why he's QAT
2016-10-04 15:14 snoverpk: should i post on thread? so you can fix this later
2016-10-04 15:15 snoverpk: i can help you with patterns later when you're done
2016-10-04 15:15 SanadaYukimura: anyway, if the 1/8 are fine. then its ok. Other stuff are just small thigns to me
2016-10-04 15:15 SanadaYukimura: if u like, i can shoot u some kudosu as well
2016-10-04 15:15 snoverpk: ok
2016-10-04 15:15 snoverpk: the other stuff is the most important part of the map
2016-10-04 15:15 snoverpk: if the map isn't consistent it's boring and bad
Hotaru-


Hotaru's Mania Modding KueKue


NM special NM req on my queue xD
Thanks For song recommendation i love it >w<)b

Kolom
1|2|3|4|5|6|7


[General things]
It's Okay

[GENERAL MOD]
Noting i guess

[Easy]
01:09:984 (69984|0) - move it to 2?? for pitch imo..

[Normal]
02:34:060 (154060|0,154460|1) - change this 2 notes into LN?? to cover synth sound... it has same sound just like this 02:34:860 (154860|3) - imo

03:08:260 (188260|2,188360|1,188460|0,188660|1,188760|2,188860|3,189060|2,189160|1,189260|0) - hmmm... i think this kind of notes will be hard for newbie since this is 300bpm yeah :>... i think it's better to swap it for comfortable purpose..

[Insane]
00:31:584 (31584|0) - hmmm i think this LN should be end here 00:31:984 - based on galaxy diff

from 01:18:384 - till 01:19:984 - what a crazy roll ;w; i can't play well there ;w;


That's all my mod owo..
sorry for short mod ;w;
Good Luck >w<)/
Topic Starter
Sandalphon

-[Hotaru]- wrote:



Hotaru's Mania Modding KueKue


NM special NM req on my queue xD
Thanks For song recommendation i love it >w<)b

Kolom
1|2|3|4|5|6|7


[General things]
It's Okay

[GENERAL MOD]
Noting i guess

[Easy]
01:09:984 (69984|0) - move it to 2?? for pitch imo..

[Normal]
02:34:060 (154060|0,154460|1) - change this 2 notes into LN?? to cover synth sound... it has same sound just like this 02:34:860 (154860|3) - imo //they are same with 02:32:460 (152460|2,152860|1) - so i think i will just the current

03:08:260 (188260|2,188360|1,188460|0,188660|1,188760|2,188860|3,189060|2,189160|1,189260|0) - hmmm... i think this kind of notes will be hard for newbie since this is 300bpm yeah :>... i think it's better to swap it for comfortable purpose..

[Insane]
00:31:584 (31584|0) - hmmm i think this LN should be end here 00:31:984 - based on galaxy diff //to leave the space for the next triple so i end it earlier

from 01:18:384 - till 01:19:984 - what a crazy roll ;w; i can't play well there ;w;


That's all my mod owo..
sorry for short mod ;w;
Good Luck >w<)/
Thanks
Topic Starter
Sandalphon
rip old BG
Deep Sea

SanadaYukimura wrote:

rip old BG
wwwut? why ? old bg has been more epic :/
Topic Starter
Sandalphon

[Shana Lesus] wrote:

SanadaYukimura wrote:

rip old BG
wwwut? why ? old bg has been more epic :/
OK
Unlucky_w
Hi
From modding queue request

Easy
01:25:584 (85584|1) - Move this LN to the left. The sound is similar with the other LN from 01:23:984 (83984|0).

02:03:284 (123284|0) - Move this to third column. Sound is different from 02:02:684 (122684|0,122984|0), so it is not repetitive.

03:00:860 (180860|0,181260|0,181660|0,182060|0) - Don't like how it's in the same column.. how about moving 03:00:860 (180860|0) and 03:01:660 (181660|0) to the left.

Normal
03:00:060 (180060|2) - Just a recommendation.. move this to the right?

03:00:860 (180460|3,180860|0,181260|1,181610|2,182060|0,182060|1) - https://osu.ppy.sh/ss/6309010 maybe more like this.

Hard
02:16:034 (136034|1) - move to the right

02:16:334 (136334|2) - move to the left
to make better flow from here 02:15:434 (135434|1) to there.

Pretty much it for this.

I can't mod something higher than 4.5 stars, even by slowing down the speed. Although, I did found something else.

Insane
None.. haha

Galaxy
Just some slightly good recommendation.

00:18:384 - add an inherited point with a x0.5 speed
00:18:584 - add another inherited point with x1 speed
To make these notes 00:18:784 (18784|0,18784|3,18784|2,18784|1) like a sort of dash...
02:37:660 (157660|2,157660|1,157660|3,157660|0) - Same with this ^
03:03:260 (183260|1,183260|0,183260|2,183260|3) - ^

Another part

01:42:284 - add inherited point with x1.30
01:42:884 - add i.p with x1.1
01:43:484 - add i.p with x0.9
01:44:084 - add i.p with x0.7
01:44:684 - add i.p with x0.5
Song's getting quiet, so notes are slower.. then when song's getting higher
01:45:059 - add i.p with x1.0
01:47:909 - add i.p with x1.25
01:50:309 - add i.p with x1.5 (Original)

Pretty much it. Doesn't change too much: but most player can recognize and follow the rythm just but modifying the speed of it.

Alright, that's all. Good luck.
Great map btw... great spam, i mean.
Ayachi-
Lu
Adiopulse
Adiopulse's Didn't Pull Out Fast Enough Mod


ECT
I really think u need a diff between Hard and Insane, the SR jump is just way to big to leave it like that, Also this is a prob on insane http://puu.sh/rKvUm/3803ceaf87.png two timing points


Easy
00:43:784 not any col

02:38:460 map the claps

Normal
00:44:684 note col 3

00:57:484 note col 2

01:35:884 note col 3

Hard
00:34:384 (34384|3,34584|0,34784|3,34984|2) make these lns 4 ticks
00:37:584 (37584|0,37784|3,37984|0,38184|1) ^
00:40:784 (40784|3,40984|0,41184|3,41384|2) ^

01:35:984 map the main rythmn that is going on instead of the cymbals or whatever u map after that

02:07:784 (127784|0,127934|3,128084|0,128234|3,128384|0) these should be in a single col
Topic Starter
Sandalphon

FastYoshi wrote:

Hi
From modding queue request

Easy
01:25:584 (85584|1) - Move this LN to the left. The sound is similar with the other LN from 01:23:984 (83984|0).

02:03:284 (123284|0) - Move this to third column. Sound is different from 02:02:684 (122684|0,122984|0), so it is not repetitive.

03:00:860 (180860|0,181260|0,181660|0,182060|0) - Don't like how it's in the same column.. how about moving 03:00:860 (180860|0) and 03:01:660 (181660|0) to the left.

Normal
03:00:060 (180060|2) - Just a recommendation.. move this to the right?

03:00:860 (180460|3,180860|0,181260|1,181610|2,182060|0,182060|1) - https://osu.ppy.sh/ss/6309010 maybe more like this.

Hard
02:16:034 (136034|1) - move to the right

02:16:334 (136334|2) - move to the left
to make better flow from here 02:15:434 (135434|1) to there.

Pretty much it for this.

I can't mod something higher than 4.5 stars, even by slowing down the speed. Although, I did found something else.

Insane
None.. haha

Galaxy
Just some slightly good recommendation.

00:18:384 - add an inherited point with a x0.5 speed
00:18:584 - add another inherited point with x1 speed
To make these notes 00:18:784 (18784|0,18784|3,18784|2,18784|1) like a sort of dash...
02:37:660 (157660|2,157660|1,157660|3,157660|0) - Same with this ^
03:03:260 (183260|1,183260|0,183260|2,183260|3) - ^

Another part

01:42:284 - add inherited point with x1.30
01:42:884 - add i.p with x1.1
01:43:484 - add i.p with x0.9
01:44:084 - add i.p with x0.7
01:44:684 - add i.p with x0.5
Song's getting quiet, so notes are slower.. then when song's getting higher
01:45:059 - add i.p with x1.0
01:47:909 - add i.p with x1.25
01:50:309 - add i.p with x1.5 (Original)

Pretty much it. Doesn't change too much: but most player can recognize and follow the rythm just but modifying the speed of it.

Alright, that's all. Good luck.
Great map btw... great spam, i mean.
No reply = ok
About the SV recommendation, no, the current amount of SV are already enough

Adiopulse wrote:

Adiopulse's Didn't Pull Out Fast Enough Mod


ECT
I really think u need a diff between Hard and Insane, the SR jump is just way to big to leave it like that, Also this is a prob on insane http://puu.sh/rKvUm/3803ceaf87.png two timing points
//About the SR gap, from Hard to Insane (4.83-3.42=1.41), i believe many ranked maps have this kind of SR gap.


Easy
00:43:784 not any col

02:38:460 map the claps

Normal
00:44:684 note col 3

00:57:484 note col 2

01:35:884 note col 3

Hard
00:34:384 (34384|3,34584|0,34784|3,34984|2) make these lns 4 ticks
00:37:584 (37584|0,37784|3,37984|0,38184|1) ^
00:40:784 (40784|3,40984|0,41184|3,41384|2) ^

01:35:984 map the main rythmn that is going on instead of the cymbals or whatever u map after that

02:07:784 (127784|0,127934|3,128084|0,128234|3,128384|0) these should be in a single col
Thanks, fix some
Koibenii
Hi! Requested from queue
I dunno if I could do much with over 5 pages of mods already lmao

1|2|3|4
Easy
03:26:460 (206460|3,206660|3) - i think this should be a double to emphasize drum sound
03:27:460 (207460|1) - maybe put this in [1] because you did 03:26:460 (206460|3,206660|3)
Hard
03:16:460 - 03:22:660 - maybe use the same rigidity of notes like in 00:31:984 onwards to emphasize the climax of the song
03:27:860 (207860|2,207860|3) - should be a single. idk
Insane
01:23:484 - missing note here?
01:24:884 - ^
02:20:534 (140534|3) - should be double because of heavy bass
02:21:134 (141134|0) - ^
Galaxy
I've got nothing to say here, uhhh cool SVs I guess 8-) 8-)
There. Sorry if I only have minor mods. Hope it helped :D Goodluck on ranking this!! Pretty cool song and mapset
Tamoiru
:)图做得很棒啊 希望能rank
Topic Starter
Sandalphon

JztCallMeRon wrote:

Hi! Requested from queue
I dunno if I could do much with over 5 pages of mods already lmao

1|2|3|4
Easy
03:26:460 (206460|3,206660|3) - i think this should be a double to emphasize drum sound //this one is a 150 BPM 1/2 which is already hard for E icon diff
03:27:460 (207460|1) - maybe put this in [1] because you did 03:26:460 (206460|3,206660|3) //k
Hard
03:16:460 - 03:22:660 - maybe use the same rigidity of notes like in 00:31:984 onwards to emphasize the climax of the song //current pattern is fine
03:27:860 (207860|2,207860|3) - should be a single. idk //for clap
Insane
01:23:484 - missing note here?
01:24:884 - ^ //prefer to follow the higher pitch sound thats after
02:20:534 (140534|3) - should be double because of heavy bass
02:21:134 (141134|0) - ^ //k
Galaxy
I've got nothing to say here, uhhh cool SVs I guess 8-) 8-)
There. Sorry if I only have minor mods. Hope it helped :D Goodluck on ranking this!! Pretty cool song and mapset
Thanks!
Syadow-
hi NM req from Ly0 and Syadow's MANiA QUEUE
Feel Free To Reject
bayangan
[Hard]
00:25:784 (25784|0) - move to col 3
01:03:384 - double since same sound like 01:03:584 -
01:10:384 - cymbal add note
01:16:784 - ^
01:28:384 (88384|1,88584|2) - change to LN
01:32:784 - double
01:35:184 - double too
01:45:584 - idk wut triple for ? tbh that sound like 01:45:884 -
02:53:460 - add note
[Insane]
00:16:384 - add note
01:41:384 - why not same pattern with same sound ?
01:50:534 - same like 02:09:734 - this part, maybe make double
Nice Map
Good Luck >w<)b
Topic Starter
Sandalphon

Syadow- wrote:

hi NM req from Ly0 and Syadow's MANiA QUEUE
Feel Free To Reject
bayangan
[Hard]
00:25:784 (25784|0) - move to col 3
01:03:384 - double since same sound like 01:03:584 -
01:10:384 - cymbal add note //2 is enough
01:16:784 - ^
01:28:384 (88384|1,88584|2) - change to LN //different length
01:32:784 - double
01:35:184 - double too //keep the current pattern
01:45:584 - idk wut triple for ? tbh that sound like 01:45:884 - //finish sound
02:53:460 - add note //that not whta i'm following in here
[Insane]
00:16:384 - add note //no reason
01:41:384 - why not same pattern with same sound ? //to show the sounds are faded out
01:50:534 - same like 02:09:734 - this part, maybe make double
Nice Map
Good Luck >w<)b
Other all ok
^^
AchsanLovers

maybe no one can fc this map
CommandoBlack
Mode from: CommandoBlack's [4k Mania] queue - t/511195

Galaxy
00:19:684 (19684|3) - Remove, 00:19:684 (19684|2) - Make a LN - Do this for similar sections
00:43:784 add a note to the drum
01:18:684 (78684|0) - remove
01:19:084 (79084|0) - remove
01:19:484 (79484|0) - remove
01:19:884 (79884|1) - remove
~ 01:18:00 area will need to be rearranged after above changes
01:20:884 notes are missing above... where are those rolls?
01:21:084 ^
01:21:384 (81384|2,81384|3,81484|1,81484|0) - rolls instead?
01:45:134 & 01:45:284 are missing a note each
02:17:984 (137984|1) - remove
02:17:984 add a slow down SV
02:18:584 add a speed up SV
02:19:184 add a rate 1x SV to re normalize
Valentrixe
insane 4.83 > galaxy 6.61

you really need a diff between them
Topic Starter
Sandalphon
I don't even want to continue this dumb map
abraker

YaHao wrote:

I don't even want to continue this dumb map
Insane difficulty is nice to play, just a few empty part to fill in. Don't get discouraged. You might need to drop the hardest diff if it won't work out.


Insane
The patterns between 00:45:184 and 00:49:584 feel a bit empty. I suggest:
Between 00:45:184 to 00:46:784 use this kind of pattern (extra note on the white line)
Between 00:46:784 to 00:48:784 use this kind of pattern (extra 2 notes with a column blank in between)
Between 00:48:784 to 00:51:184 use this kind of pattern (extra 3 notes forming a triangle)

00:57:784 (57784|0) - This can be a 1/2 hold note
00:59:384 (59384|1) - 1/2 hold note
00:59:784 (59784|2) - 1/2 hold note
01:00:184 (60184|1) - 1/2 hold note
01:00:984 (60984|2) - 1/2 hold note

Jacks fit jumpstyle so much better, but we need to be careful not to put notes too close together. These notes will be 3/4 meter apart.
01:03:834 (63834|3) - note here
01:04:184 (64184|2) - remove
01:04:234 (64234|0) - note here
01:04:634 (64634|1) - note here
01:05:034 (65034|0) - note here
01:05:434 (65434|1) - note here
01:05:984 (65984|1) - move to 01:05:834 (65834|2) -
01:06:384 (66384|2) - move to 01:06:234 (66234|3) -
01:06:584 (66584|0) - move to 01:06:634 (66634|2) -
01:06:784 (66784|2) - move to 01:06:784 (66784|1) -
01:06:984 (66984|1) - move to 01:06:984 (66984|2) -
01:07:184 (67184|2) - move to 01:07:184 (67184|1) -
Add note at 01:07:084 (67084|2) -
Add note at 01:06:884 (66884|1) -

So you have this at the end: http://i.imgur.com/dQ217E3.png

01:07:384 (67384|1) - move to 01:07:434 (67434|3) -
Add note at 01:07:834 (67834|2) -
Add note at 01:08:234 (68234|3) -


01:41:384 (101384|0,101984|0,102584|0,103184|0,103784|0,104384|0,104984|0) - These feel empty. I suggest to those in with any 3 note combinations


Another area that feels empty: From 02:38:460 to 02:47:660

02:38:660 (158660|2) - Add note on white line
02:39:060 (159060|2) - Add note on white line
02:40:260 (160260|0) - Add note on white line
02:40:660 (160660|3) - Add note on white line
02:41:060 (161060|2) - Add note on white line
02:41:860 (161860|2) - Add note on white line
02:42:260 (162260|2) - Add note on white line
02:42:460 (162460|2) - move to 02:42:460 (162460|1) -
02:42:660 (162660|2) - Add note on white line
02:43:460 (163460|1) - Add note on white line
02:43:860 (163860|1) - Add note on white line
02:44:060 (164060|1) - move to 02:44:060 (164060|2) -
02:44:260 (164260|1) - Add note on white line
02:44:460 (164460|1) - move to 02:44:460 (164460|2) -
02:44:360 (164360|1) - Add note on red line
02:44:260 (164260|0) - Add note on white line
02:45:860 (165860|1) - Add note on white line
02:47:460 (167460|2) - Add note on white line
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply