Another:
Change HP 7 to 6 or 6.5 because 7 is kind of high for this low SR Insane.
fix00:19:970 (4,5,6,1,2,3,1) - Not a fan of overly linear streams like this so my idea would be to do something like this: [
example ]
fix00:20:970 (5,6,7) - DS between these three are a little awkward. From 5->6 is kind of high but the way 6->7 plays is very close together, as in, very little movement from the player. It's also quite sharp, I'd move (6) elsewhere.
fix00:22:170 (1,2,3,4,1,2,3,4) - Here I don't agree with the spacing changes simply because the music doesn't deviate in pitch to accompany this idea. The only DS change I hear is 00:22:770 (4,1) - So what you could do is create two sets of squares on different quadrants of the editor and that'll work with the music.
fix00:23:570 (4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - As a stream mapper, I'll just say that this stream is pretty boring lol. On the second half of the measure ( 00:24:470 (8,1) - ) you could try a different angle so for instance a stream that looks like this: [
example ]
damn im not really good at mapping streams. also i checked this mod months late so the puush link already expired im cri but yea i got your point. going to experiment with it when i got enough confidence00:30:770 (4,5) - Overlap is nono. Move (5) just a tad bit away so it doesn't get overlappd like that
fix00:37:170 (3,4) - This one is slightly eh, but I'd still move (3) away from (4) . The way (3) is played is like a hold so you can get away with spacing this out more. also consider slider leniency to help the player if you think that spacing this would be too high, it really isn't : p I'd probably use a linear slider on (3) just to help compliment the shape of (4)
moved (3) a bit away from (4), but i still keep the shape for better flow00:41:770 (2) - I don't like how you decided to come back to the top part of the screen again during this combo. It feels very tight and there's more playfield that could be utilized.
damnn but i like the flow here ;;;;;00:44:570 (1) - Same goes here: lots of attention on the top portion of the playfield, you could create more patterns or complimentary sliders to utilize the full range of the playfield.
whooops fixed00:54:770 (2,3,4,1) - This is really confusing as to what's getting 1/4'd and what's getting 1/2'd. Don't make them the same spacing if they're not timed equally.
fix01:31:770 (4,5,6,7) - Instead of stacking over completely, move this part out by a few pixels as a visual guide to the player. To me, it also looks more pleasing this way.
changed this pattern with something else01:32:770 (1,2,3,4,5) - I would've continued with single tapping notes to match the other combo of yours. It was a good idea. Just be more creative with this one I guess.
01:58:170 (5) - NC first. Also, maybe have this as two stacked circles as well? Like you did for the similar sounding section here 01:56:570 (1,2) -
02:05:570 (4) - red tick slider is v_v You could have a design like this for the three sliders [
example ] and then place the circle elsewhere before continuing with the map.
eee same rhythm pattern with 02:03:970 (4) - 02:05:970 (4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - This is a better stream idea than your previous that I mentioned but when highlighting this, I can see that it's not smooth or well rounded lol. Slider to convert or use an approach circle for reference when creating these roundish streams to make it look cleaner.
dang im not really good with streams, but i actually also dislike roundish streams02:18:770 (9) - gotta hit that downbeat, can't have slider over it :/
following the melody here02:25:170 (8) - Same goes here. I see youre trying to follow that synth-y sound in the back but trust its better to make this as a circle and have that downbeat clickable. I won't repeat this anymore just cuz you do it throughout the rest of this kiai but yeah
i think im going to keep the consistency here02:37:370 (1,2,3,4) - Maybe space out more and repeat across x axis similar to your previous doubles [
example ]
fix02:49:370 (5) - NC
keeping that combo pattern02:47:770 (1) - 1/1 slider for all these new measures works much better imo than making beats on the red ticks with 1/2 sliders. Maybe try a timeline like this to see how it works out? [
exmaple ]