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Yellow Zebra - Darling Star

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Topic Starter
Yes_old
thanks Azure_Kyte n-n fixed!
GabrielRKF
It's jus me or the storyboarded hit clap is really lowd? o.o
Metroid
5 things.
1 - my difficulty
2 - Hard with SB
3 - Normal with SB
4 - SB image
5 - SB image

http://up.ppy.sh/files/yellowzebra-darlingstar(yes)[normal].osu

http://up.ppy.sh/files/yellowzebra-darlingstar(yes)[hard].osu

Go look in upppy for them....





Download: Yellow Zebra - Darling Star (Yes) [Metroid Mix].osu
Behon
Puzzle Sliderz:
00:24:561: Add a hitcircle here on top of 2 or between 2 and 3.
There aren't any hitsounds from 00:45:330 to the spinner at 58 seconds. You should add some.

Normal:
01:28:022 (Spinner): It would be a lot simpler to just lengthen the spinner to end at the same place the hitcircle does and just get rid of that.
02:56:638 (Spinner): Same here.

Hard:
Slider speed seems really low for a Hard difficulty. Maybe you should speed that up, lower the distance spacing, and redo everything spacing-wise.
01:25:022 (1,2,3): The jumps here seem a bit extreme, even for Hard.
01:37:022 (1): Why is this a new combo?
01:44:868 (1): Same here.
02:31:484 (1,2,3): Another series of jumps that are a bit much.
02:56:638 (Spinner): Same as Normal.
Topic Starter
Yes_old
oh yay! thanks metroid! i will upload it when i get back home! and thanks behonkiss i'll update it soon, too!

edit - updated!! thanks thanks thanks!
Sleep Powder
[Metroid Mix]
00:58:94 (1) - I recommend not placing it too close to the edge of the field after the spinner
02:27:56 (1) - ^

Add "Metroid" to the tags.

[Puzzle Sliders]
The SB clapping and the low overall difficulty makes this hard to play.
Unless you were going for that...if not then change it.

[Normal]
Raise the overall difficulty or lower circle size.
It feels a bit cluttered.
Topic Starter
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
GabrielRKF
My logo is invisible for me D:
And I redownloaded everything >___<
Topic Starter
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
whymeman
This map has been deleted on the request of its creator. It is no longer available.
GabrielRKF

whymeman wrote:

Just a few thing that I wanna say to Yes about my diff

[Puzzle Sliderz]

00:43:25 (4,5,6,7) - This looks really odd with the slider touching the notes here compared to the others. Hum.. please, Yes, could you please make the diameter of this slider bigger and change the (5,6,7) place?
01:12:09 (2,3,4) - Was this jump intentional? ops~ Please, fix it, Yes
Sorry for saying you to do this. Cuz I gotta sleep now and I wanted to say this to not forget.
If I have time tomorow, I do it ^^
Topic Starter
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Normal~
103,587ms - Lower the hit sound volume here to the rest of the Normal timing sections.

Metroid~
01:26:17 (1) - Move slightly closer to 2.
02:03:33 (7) - Move slightly closer to 6.
Metroid
Gens
[Timing]
  1. Offset feels a bit early. What I got for the offset is 1,037.
[Normal]

01:28:02 (1,1) - IMO it'd be better if you just extended the spinner to where the beat is.
02:56:63 (1,1) - ^

[Metroid Mix]
  1. Low stack leniency? afaik this is unrankable.
[Taiko Oni]

02:28:83 - Why the new section...?

~ ~ ~

Everything else is good.
Topic Starter
Yes_old
thanks!! updated ~~
Metroid

Gens wrote:

[Metroid Mix]
  1. Low stack leniency? afaik this is unrankable.


~ ~ ~

Everything else is good.
Please just push the stack leniency to 0.2 via .osu edit or just moving the stack leniency to the right where ever and to the left as far as possible, this should put it to 0.2 which is rankable..
Alice
It would be preferable to add metroid and roxkyuubiforever to tags, don't you think so? D:
I don't mod I just tested, and this test just let me think this needs no mod really xP
Blackiris
~star
Topic Starter
Yes_old
thank you Alice and Blackiris.
Updated tags (:
whymeman
[Normal]

02:28:48 (4,5) - Too close together.
02:40:48 (3,4) - Double check the spacing here. It looks tight in the spacing.

[Metroid Mix]

00:43:02 (9,10) - Too close together (Maybe a slight push upwards with (10) can even out the spacing).
01:18:79 (8,9) - Too close together.
01:23:63 (3,4,5) - ^ (Could move down (4) a bit to even out the spacing.)
01:26:17 (1,2) - Too far apart.
02:24:79 (4,5) - Too close together (A small push to the right can fix this).

[Hard]

00:23:63 (1,2) - Push (2) up slightly (with grid snap on).
00:24:56 (2,3,4) - (3) and (4) has a larger spacing gap than (2) and (3).
01:08:63 (1,2,3,4,5) - Odd spacing fluctuation here. The spacing between (1) and (4) is smaller than (4) and (5).
01:36:33 (7,8,9,10,1) - Another odd spacing fluctuation here. Look at (10) and (1) then look at the stack at (7) and (10). (10) and (1) has a larger spacing gap.
01:45:79 (2,3,4) - Spacing fluctuation here too. (3) and (4) has a larger spacing gap than (2) and (3).
01:46:94 (5,6,7) - ^ ( (6) and (7) has a larger spacing gap than (5) and (6).)
02:07:94 (2,3,4) - (3) and (4) has a larger spacing gap than (2) and (3) here as well.
02:11:40 (5,6,7,1) - Spacing fluctuation here too. (5,6) and (7,1) has a larger spacing gap than (6) and (7).
02:13:48 (8,9,1) - Spacing fluctuation here too. (9) and (1) has a larger spacing gap than (8) and (9).


One more note, that black combocolor might be too dark... And for the spacing, there are still some left over issues from before. Did you try out holding alt and shift to adjust the distane snap at smaller levels? It could help with preventing the "hiccups" in the spacing which should also be double checked in the difficulties again (besides the taiko difficulty). Once that is fixed and that you've added in anything that is needed, let me know and i'll check into bubbling.

Edit: Issues addressed and fixed. Bubbled.
Metroid

whymeman wrote:

[Metroid Mix]

00:43:02 (9,10) - Too close together (Maybe a slight push upwards with (10) can even out the spacing).
What? I see no issue, unless you're talking about 3 pixels of space difference which is not noticable.
01:18:79 (8,9) - Too close together. Fixed
01:23:63 (3,4,5) - ^ (Could move down (4) a bit to even out the spacing.) huh? I don't see anything wrong
01:26:17 (1,2) - Too far apart. no it's fine.
02:24:79 (4,5) - Too close together (A small push to the right can fix this). that's barely noticable at all, and it would kill how nice the pattern is :c
Download: Yellow Zebra - Darling Star (Yes) [Metroid Mix].osu
Topic Starter
Yes_old
thank youuuu whymeman!
Jarby
Use kiai on all difficulties, not just those silly bursts.

Puzzle Sliderz:

Normal:

00:21:009 (6) - Misleading and badly constructed.
00:43:025 (7) - ^

Metroid:

00:28:048 (7) - KILL IT

Hard:

00:43:025 (7) - Misleading and badly constructed.
Topic Starter
Yes_old
Okay. I fixed the kiai time on Normal, Hard and Taiko. I left the star sliders alone though because I think they're fine as is. I'll also speak for Metroid for now and say that his slider is fine, as well.
Jarby
The stars sliders aren't that bad, Metroid's slider is just hideous. Get him to look at it himself.
Metroid
This map has been deleted on the request of its creator. It is no longer available.

Download: Yellow Zebra - Darling Star (Yes) [Metroid Mix].osu
Topic Starter
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Yes_old
All done!
Jarby
Why are the storyboarded hitsounds on all difficulties now?
Topic Starter
Yes_old
They are? >< I don't know what happened. For some reason it's not on other difficulties on my computer but I reuploaded so hopefully that'll fix itt.
Jarby
Oops, +20 on that offset.
Topic Starter
Yes_old
Okie dokie. Fixed!
Jarby
Done.
Topic Starter
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
mm201
Metroid Mix:
  1. Please raise the stacking leniency.
Normal:
  1. Please lower the stacking leniency one tick so that 02:47:658 (2,5) - doesn't stack.
Puzzle Sliderz:
  1. Storyboarded hitsounds were waaaahhhhh :?
Also, if you have to storyboard in arrows telling the player what to do, something is wrong with the mapping.
Topic Starter
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
Metroid

MetalMario201 wrote:

Metroid Mix:
  1. Please raise the stacking leniency.
No, it can be at 0.2 as that's rankable if not abused


Also, if you have to storyboard in arrows telling the player what to do, something is wrong with the mapping.

err no... I don't think so MM
mm201
No, it can be at 0.2 as that's rankable and it's on purpose.
There's no reason for those notes not to be stacked.

Some maps, eg. UN Owen, have an excuse since there's a ridiculous number of notes in their stacks. You have no such excuse.

No, you can do this to get pass some unrankable things that normally would keep a map rankable if it's not being abused and it's warned, example: Completely overlapping sliders that go back and forth like in Big Bang - Haru Haru and in my Mix for this map.
Note: NEVER DO THIS UNLESS YOU KNOW WHAT THE FUCKING HELL YOU'RE DOING!
These things are unrankable because they suck, not because the player doesn't know what to do. And how is an arrow on the screen for a quarter of a second going to relieve the confusion?

Bad mapping practice doesn't magically become okay because you warn them the next part is going to suck.

Leniency at one tick from the left makes the stacks look as they should without changing any of the overlapping 1/2 runs. I fail to see how there's any question in the matter.

Also, the little flower things on the other difficulties don't actually need warning arrows since you can complete them by holding in one spot. =3
ztrot
Bat team mod

Overall: you need to fade out the mp3 it ends nasty.

I checked your timing
Was great <3.

Larto:checked your spacing and skin/sb stuff.
See larto's post

Whymeman checked your combos.
See whymeman's post

Taiko oni: <3

Make sure stack leniency is atleast at lvl2 for all diffs
Larto
General: Remove the .osb.

Normal:
01:49:965 (1,2,3) - Change the spacing for this. Not because it's a jump, just because it's pure ugly.

Metroid:
01:13:042 (1,2,3,4) - Incredibly uneven spacing. Ugly.
01:53:427 (4,5,6) - quite gay. The storyboarding doesn't make it better.
whymeman
Combo mod post.

[Puzzle Sliderz]

01:23:019 (3) - A New combo could start here just like the previous notes.


[Metroid Mix]

02:43:050 (5) - A new combo could start here.


Extra note: Please check into the combo colors. They seem to be a bit too dark on the beatmap.
Metroid
Durr I did ztrot's fixes and 1 of Larto's fixes.
Also added trigger loop SB which is Fucking awesome.

remember to FULL SUBMIT

Download: Yellow Zebra - Darling Star (Yes) [Metroid Mix].osu

Topic Starter
Yes_old
okie. updated! thanks so much for the mods n_n
ztrot
Sorry for the late bubble but enjoy
Larto
durp
Topic Starter
Yes_old
thank you!!!
Victor_xD_old
"This song is a vocalized remix of Love-Coloured Master Spark, Marisa Kirisame's Theme from Imperishable Night"
Wrong. It's from touhou 4: lotus land story and the name is: Vessel of Stars ~ Casket of Star
Topic Starter
Yes_old
Oh xD Okay I'll change it.
SamiPale
Posted: Wed Sep 22, 2010 8:51 am (over 3 months ago)

>:(
Topic Starter
Yes_old
:cry: :cry:
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