maksud gw, bisa lebih ditekankan lagi dengan tambahin finisher.SE_LovelySoul wrote:
TY.... semoga di ricek lagi sama om nishiNishizumi wrote:
03:55:899 (16,17,18) - bisa diemphasis di sini Maksud?
lu kira gw bn minta diricek lagi -_-
maksud gw, bisa lebih ditekankan lagi dengan tambahin finisher.SE_LovelySoul wrote:
TY.... semoga di ricek lagi sama om nishiNishizumi wrote:
03:55:899 (16,17,18) - bisa diemphasis di sini Maksud?
Gpp atuh kalo cek ulang ... btw gw coba ganti all finisher dahNishizumi wrote:
maksud gw, bisa lebih ditekankan lagi dengan tambahin finisher.
lu kira gw bn minta diricek lagi -_-
makasih modnyaSaturnalize wrote:
SPOILERmales mod per orang, assign masing" aja, mod diliat dari current player punya pola
- 00:09:374 - d
- 00:47:933 (15,16,17,18,19) - dkdkd -> 00:58:781 (81,82,83,84,85) - 04:20:814 (22,23,24,25,26) -
- 00:54:374 (58) - d
- 02:06:916 (55) - k
- 02:07:255 (57) - k
- 03:04:035 (186,187,188,189) - 1/4 ddk
- 03:04:543 (191,192,193,194) - 1/4 kkd
- 03:53:865 (14) - finish -> 00:20:814 (82) - 01:34:035 (100) - biar konsisten
- 04:34:374 (98) - K changed! sekalian di bagian 04:23:526 juga
- 04:35:730 (103) - K changed! sekalian di bagian 04:24:882 juga
- 05:51:577 (157) - buang
- 05:59:459 (5) - buang
06:01:153 (11,12,13,14,15,16,17) - k d k k d k k
TY FOR THE MOD LOLI CJJ ♥Saturnalize wrote:
SPOILERmales mod per orang, assign masing" aja, mod diliat dari current player punya pola
- 00:09:374 - d
- 00:47:933 (15,16,17,18,19) - dkdkd -> 00:58:781 (81,82,83,84,85) - 04:20:814 (22,23,24,25,26) -
- 00:54:374 (58) - d
- 02:06:916 (55) - k
- 02:07:255 (57) - k
- 03:04:035 (186,187,188,189) - 1/4 ddk
- 03:04:543 (191,192,193,194) - 1/4 kkd
- 03:53:865 (14) - finish -> 00:20:814 (82) - 01:34:035 (100) - biar konsisten
- 04:34:374 (98) - K
- 04:35:730 (103) - K
- 05:51:577 (157) - buang
- 05:59:459 (5) - buang
06:01:153 (11,12,13,14,15,16,17) - k d k k d k k
thank you... let me know if you want kudos btw... also, since people are trying to tell to remove my 1/6 part, then ill remove it Q_QAloda wrote:
Mod. Sorry I took so longSatanic OniThe only specific thing I want to mention is that there are no 1/6 sounds to justify your use of 1/6 at 03:04:035 and 03:04:543 - these should definitely be 1/4 instead.
Other than that, I think that you need a little more consistency between sections. I know that can be hard to do in a collab diff like this, but it seems to me that SE_LovelySoul's mapping tends to be more dense than steven's or Shriai's. Because of this, the flow of the map is a little strange. Just consider what the other mappers have done a little more when mapping your sections.
I can tell that a lot of effort went into this map, and I think it's paid off - for the most part, this map is really good.
Good luck
Surono wrote:
oke
Bagian Umum:
metadata oke2 wae.. coba tambahin lagi creator gamenya di tags: ZUN kan mungkin bnyk yg nyari map2 toho dgn keywords creator gamenya added
Bagian si HS Clap:
* keknya "berlebihan" kalau 01:41:323 - ini jadi kat, di ubah jadi don aja deh karna ga support apa2 disini buat jadi kat. changed
* 01:42:170 - finish kalau mau rada ga jelas
* 01:43:526 - same above ^
* 01:44:882 - kat finish, nada tinggi rada aneh jg malah
* 03:55:899 (16,17,18) - wow, kat finish.. beda sama part2 yg laen ada yang nyuruh lol...
dan bener2 cuma ini aja.. sebnernya mau point out banyak tentang suara2 cymbal, setelah menit ke 2 ya skip bagian2 cymbalnya. pertimbangkan aja kalau mau nambah finish2nya lagi.. keknya udah aman2 aja bagi gw setelah lewat 2 menitan. karna emang kalau udah kolaborasi itu variety udah ga ketulungan buat di point atau di mod. cuma kudu perhatiin aja emphasis pola2 yg berlebihan kek point ke 1 di modnya si HS clap.
udah gini aja, byeopen itsebagai balasan, mod map chata gw kalian ber3.
https://osu.ppy.sh/s/551892
makasih mas bodo amet mas... tapi nanti gw mod walau bakal lama
Surono wrote:
oke
Bagian Umum:
metadata oke2 wae.. coba tambahin lagi creator gamenya di tags: ZUN kan mungkin bnyk yg nyari map2 toho dgn keywords creator gamenya
Bagian si HS Normal:
* 00:09:967 - ini cymbal kan kuat, mending tambahin kat biar kerasa penekanan buat si musik trus 00:12:679 - suara cymbal yg ini bisa dikasih finisher
* 00:15:391 - cymbal = finisher
* 00:18:103 - same above
* 00:19:289 - dari sini keknya tempo high drum udah beda, solusi cukup 00:19:289 (71,72) - ctrl g pola ini biar konsisten dengan suara drum tinggi di selanjutnya *u did kats there*
* 00:22:170 - dari suara ga begitu kuat, tapi bisa juga pake kat finish kalau emang tujuan ngempasis suara tinggi. kalau mau ubah jadi don finish trus 00:23:018 (85,86,87) - ini bisa diisi finisher, imo enak2 aja buat dikasih finisher suara drum tinggi2 gitu, malah lebih tinggi dari base drum sebelumnya
Bagian si HS Whistle:
* 00:28:103 (38,39,40) - monotone kali. aku ada dua saran, jadi dkd atau kkd? changed, jadi kkd karena kayaknya lebih butuh banyak kat
* 00:28:950 - kenapa bagian suara kek gini kebanyakan ga di isi finisher? kek si bagian HS normal aja xd changed!
* 00:30:306 (55) - don finish changed!
* 00:39:798 - cymbal, shuld don finish! changed+reworked! sekalian disini biar sama 00:41:153
* 01:35:391 (101,102,103,104) - kalau emang mirip kek bagian HS normal. liat point ke trakhir di bagian mod si HS Normal *itu sugestinya* skip dulu yang ini
Bagian si HS Clap:
* keknya "berlebihan" kalau 01:41:323 - ini jadi kat, di ubah jadi don aja deh karna ga support apa2 disini buat jadi kat.
* 01:42:170 - finish kalau mau
* 01:43:526 - same above
* 01:44:882 - kat finish, nada tinggi
* 03:55:899 (16,17,18) - wow, kat finish.. beda sama part2 yg laen
dan bener2 cuma ini aja.. sebnernya mau point out banyak tentang suara2 cymbal, setelah menit ke 2 ya skip bagian2 cymbalnya. pertimbangkan aja kalau mau nambah finish2nya lagi.. keknya udah aman2 aja bagi gw setelah lewat 2 menitan. karna emang kalau udah kolaborasi itu variety udah ga ketulungan buat di point atau di mod. cuma kudu perhatiin aja emphasis pola2 yg berlebihan kek point ke 1 di modnya si HS clap.
udah gini aja, bye
makasih//lupa gw edit yg manaSaturnalize wrote:
SPOILERmales mod per orang, assign masing" aja, mod diliat dari current player punya pola
- 00:09:374 - d
- 00:47:933 (15,16,17,18,19) - dkdkd -> 00:58:781 (81,82,83,84,85) - 04:20:814 (22,23,24,25,26) -
- 00:54:374 (58) - d
- 02:06:916 (55) - k
- 02:07:255 (57) - k
- 03:04:035 (186,187,188,189) - 1/4 ddk
- 03:04:543 (191,192,193,194) - 1/4 kkd
- 03:53:865 (14) - finish -> 00:20:814 (82) - 01:34:035 (100) - biar konsisten
- 04:34:374 (98) - K
- 04:35:730 (103) - K
- 05:51:577 (157) - buang
- 05:59:459 (5) - buang
06:01:153 (11,12,13,14,15,16,17) - k d k k d k k
oqeSurono wrote:
oke
Bagian Umum:
metadata oke2 wae.. coba tambahin lagi creator gamenya di tags: ZUN kan mungkin bnyk yg nyari map2 toho dgn keywords creator gamenya
Bagian si HS Normal:
* 00:09:967 - ini cymbal kan kuat, mending tambahin kat biar kerasa penekanan buat si musik trus 00:12:679 - suara cymbal yg ini bisa dikasih finisher
* 00:15:391 - cymbal = finisher
* 00:18:103 - same above
* 00:19:289 - dari sini keknya tempo high drum udah beda, solusi cukup 00:19:289 (71,72) - ctrl g pola ini biar konsisten dengan suara drum tinggi di selanjutnya *u did kats there*
* 00:22:170 - dari suara ga begitu kuat, tapi bisa juga pake kat finish kalau emang tujuan ngempasis suara tinggi. kalau mau ubah jadi don finish trus 00:23:018 (85,86,87) - ini bisa diisi finisher, imo enak2 aja buat dikasih finisher suara drum tinggi2 gitu, malah lebih tinggi dari base drum sebelumnya
Bagian si HS Whistle:
* 00:28:103 (38,39,40) - monotone kali. aku ada dua saran, jadi dkd atau kkd?
* 00:28:950 - kenapa bagian suara kek gini kebanyakan ga di isi finisher? kek si bagian HS normal aja xd
* 00:30:306 (55) - don finish
* 00:39:798 - cymbal, shuld don finish!
* 01:35:391 (101,102,103,104) - kalau emang mirip kek bagian HS normal. liat point ke trakhir di bagian mod si HS Normal *itu sugestinya*
Bagian si HS Clap:
* keknya "berlebihan" kalau 01:41:323 - ini jadi kat, di ubah jadi don aja deh karna ga support apa2 disini buat jadi kat.
* 01:42:170 - finish kalau mau
* 01:43:526 - same above
* 01:44:882 - kat finish, nada tinggi
* 03:55:899 (16,17,18) - wow, kat finish.. beda sama part2 yg laen
dan bener2 cuma ini aja.. sebnernya mau point out banyak tentang suara2 cymbal, setelah menit ke 2 ya skip bagian2 cymbalnya. pertimbangkan aja kalau mau nambah finish2nya lagi.. keknya udah aman2 aja bagi gw setelah lewat 2 menitan. karna emang kalau udah kolaborasi itu variety udah ga ketulungan buat di point atau di mod. cuma kudu perhatiin aja emphasis pola2 yg berlebihan kek point ke 1 di modnya si HS clap.
udah gini aja, bye
Thank you for pointing that out. I'll note this for future uses.Nardoxyribonucleic wrote:
21:44 Nardoxyribonucleic: 02:07:933 (62,63,64) - there are no 3/4 rhythm...
21:45 Nardoxyribonucleic: Notes like 02:12:594 (93) - should be used cautiously. Not a good choice if not supported by any sound
thanks for the modMy Angel Yura wrote:
hi ~
d=don
k=kat
D=big don
K=big katmodgood luck[Satanic Collab]
00:09:882 - add d
01:12:255 - add k
01:12:340 - change d
01:18:187 - delete
01:32:594 - change d changed!
01:33:272 - change k i think d suits better
01:33:442 - change d changed!
01:33:948 - add d i'll consider this later
01:34:035 - delete slider and add k i'll stay with slider for now
01:34:120 - add slider (but Spinner is better than Slider I think :d) i'll stay with slider for now, gonna consider this later
01:44:882 - change K
02:01:408 (22,23) - ctrl+g
02:06:916 - change k
02:08:187 (63,64) - delete
02:17:764 - change k
02:19:034 (130,1) - delete
03:31:492 - change d changed!
03:31:577 - delete deleted!
03:31:747 - change d changed!
03:31:916 - add d i want to put big don after this, so i cant make 1/4 of d
03:32:001 - change k gonna stay with D
03:39:289 - change k changed!
05:10:814 (81,82) - change k
05:10:984 - change d
05:50:899 - delete
03:25:474 (194) - object is not snapped
ty yura ♥My Angel Yura wrote:
hi ~
d=don
k=kat
D=big don
K=big kat
[box=mod][Satanic Collab]
01:44:882 - change K Changed
05:50:899 - delete Deleted
good luck
i try my best to make my pattern more identical.... ty btw...Nardoxyribonucleic wrote:
Here are some suggestions upon testplaying the map, mainly some consistency issues and pattern choices of 1/4 notes.IRC mod with SE_LovelySoul, Jan 15, 201720:29 SE_LovelySoul: hi
20:29 Nardoxyribonucleic: hi
20:29 SE_LovelySoul: can i ask something?
21:23 SE_LovelySoul: up
21:24 Nardoxyribonucleic: ?
21:25 SE_LovelySoul: erm open for mod / M4M? or maybe if you cant... open for testplay?
21:25 Nardoxyribonucleic: testplay is okay
21:26 SE_LovelySoul: ah ok
21:26 SE_LovelySoul: so...
21:26 *SE_LovelySoul is listening to [https://osu.ppy.sh/b/1129831 dBu - Kyoumu Shuusou Kyoku ~ Pandemonic Planet]
21:26 SE_LovelySoul: if you want to testplay
21:26 SE_LovelySoul:
21:26 SE_LovelySoul: thx btw if you do
21:28 *Nardoxyribonucleic is playing [http://osu.ppy.sh/b/1129831 dBu - Kyoumu Shuusou Kyoku ~ Pandemonic Planet [Satanic Collab]] <Taiko>
21:34 Nardoxyribonucleic: Hmm...
21:34 SE_LovelySoul: so...
21:34 SE_LovelySoul: what do you think?
21:36 Nardoxyribonucleic: Some parts are not consistent enough, and some of them do not flow smoothly.
21:36 SE_LovelySoul: ah... any suggestions?
21:37 SE_LovelySoul: ty btw
21:40 Nardoxyribonucleic: e.g. 02:20:137 (1) - could be mapped as k like the following ones 02:21:492 (11,21,31,41,52) -
21:42 Nardoxyribonucleic: 01:40:814 (33,34,35,36,37,38,39,40,41) - you may try dkddkdkkd here
21:44 Nardoxyribonucleic: 02:07:933 (62,63,64) - there are no 3/4 rhythm...
21:45 Nardoxyribonucleic: Notes like 02:12:594 (93) - should be used cautiously. Not a good choice if not supported by any sound
21:48 Nardoxyribonucleic: I will just stop here since there are still plenty of room for improvement.
21:48 SE_LovelySoul: ah sure... thank you
Take the part from 03:42:848 to 03:55:052 - as an example. The rhythm is identical, but you used very different constellations among 03:42:848 (1,2,3,4) - 03:45:560 (25,26,27,28) - , which would be in fact a bit confusing. 04:45:221 - this part as well.
Good luck~
asuasu_yura wrote:
hi ~
d=don
k=kat
D=big don
K=big katmodgood luck[Satanic Collab]
00:09:882 - add d
01:12:255 - add k
01:12:340 - change d
01:18:187 - delete
01:32:594 - change d
01:33:272 - change k
01:33:442 - change d
01:33:948 - add d
01:34:035 - delete slider and add k
01:34:120 - add slider (but Spinner is better than Slider I think :d)
01:44:882 - change K
02:01:408 (22,23) - ctrl+g
02:06:916 - change k
02:08:187 (63,64) - delete
02:17:764 - change k
02:19:034 (130,1) - delete
03:31:492 - change d
03:31:577 - delete
03:31:747 - change d
03:31:916 - add d
03:32:001 - change k
03:39:289 - change k
05:10:814 (81,82) - change k
05:10:984 - change d
05:50:899 - delete
03:25:474 (194) - object is not snapped
thank you so much ♥..... i do some minor changes on kiai since im the only part that have lots of space on the kiai partHanjamon wrote:
Hello Guardistack, m4m as requested.[General]
- d=Don
D=Big Don
k=Katsu
K=Big KatsuFixed .... i never think about this lol... smooth SV up
- 05:35:306 - this sv should be progressive as 05:35:391 - feels separated from the 1/4 pattern, i suggest adding these sv inherits for a better transition.
- 05:35:306 - x1.09
- 05:35:221 - x1.08
- 05:35:137 - x1.07
- 05:35:052 - x1.06
- 05:33:865 - x1.03
[666 Collab lul]
Guardistack-'s parts:changed
- 00:46:916 (8,9) - control+g in these notes? (k d) fits good with the instrumental and the melody. atm i reject this because the first note had lower pitch than the 2nd one
- 00:50:221 - there is a sound here and adding a k here would make a nice dkk that fits good imo, also, you have a note in 01:01:069 - , so this will make a good consistency. fixed
- 00:50:645 - change to D? fits good with the melody as it has a lower pitch. atm im gonna change this since i hear much better with lower
- 00:57:764 - if you applied 00:46:916 (8,9) -, swap 00:57:764 - with 00:57:933 - to make a k d d. since i didnt change, so no
- 01:01:492 - if you applied 00:50:645 - same here, D. changed
- 01:37:425 - change to k for the melody? also, at least for me the next dkkdk it plays better with that k there. changed
- 01:38:781 - if you applied ^ same here, change this to k. ^
- 01:44:628 - change this note to k and 01:44:713 - to d making a dkd? i think fits good due to the instrumental. changed
- 01:45:984 - change to k? i think kdddkkddk fits better with the melody than having kdddkdddk. changed
- 02:51:238 - i suggest moving this note to 02:51:069 - as it feels weird and inconsistent starting the stream in that 1/2 beat 02:51:153 - as you started the stream previously in the 1/1 beat 02:48:611 - . replaced
- 02:53:357 - this 5plet sounds lot better as a ddddk, so i suggest changing 02:53:357 - and 02:53:526 - to d? changed
- 05:38:103 - from here to 05:38:442 - make kkddk? the streams fits better with kkddkdkkkdkkddk imo. changed and
- 05:42:679 - change to k? fits good with the instrumental and the next stream flows better.
Good luck~
i accidentally posted ;-;Hanjamon wrote:
Hello Guardistack, m4m as requested.Steven1's parts:
- d=Don
D=Big Don
k=Katsu
K=Big Katsu
- 00:25:137 - probably you are trying to make a little of variation here, but i think the dkd fits better in 00:25:814 - changing 00:25:137 - to d, 00:25:221 - to k and 00:25:814 - to k , 00:25:899 - to d. changed! I noticed that my consistency sux ;-;
- 00:27:933 - change 00:27:933 - and 00:28:018 - to d? kkddddkdk fits better with the melody imo. i think kdddkdkdk better
- 00:38:357 - add a k here? kdkkd fits good with the melody, as you have a long pattern in 00:27:933 - it's a bit weird and inconsistent having this easier. changed!
- 00:42:255 - add a k here? a long pattern ddkdkkd fits good here imo and also makes this more consistent as you usually put a note here like in 00:36:916 - . thanks for the reminder, i changed it a little bit for more consistency.... but i think 00:42:255 is the same as 00:31:408 not 00:36:916
- 05:22:848 - change to k? i think kdk fits good with the melody like you did in 05:33:696 -. changed!
Good luck~
thanks for pointing that out man! i think of it an embarrassing mistakeChromoxx wrote:
01:07:594 - you're missing very strong kicks here which is easily noticable because there aren't really any other prominent sounds (goes for the whole part)
01:10:306 - density picks up here even though there isn't any noticable change in the music
i revamp some repetitive song part..... (AGAIN T_T)Chromoxx wrote:
few things i noticed when asked to testplay
05:35:391 - density going down here so strongly is kinda weird cos the music gets more intense, i'd suggest just keeping up the same density as before with the higher SV
also a more general thing, the stream patterning is kinda inconsistent using many different types of streams (simple ones, complex ones, kkkdk type stuff etc.) for similar sounds which is kinda weird when playing. i'd suggest trying to go for streams that are at least a bit more similar on the surface for better allround consistency
Surono wrote:
Guardistack-
00:59:374 - ini kenapa disini? seharusnya 00:59:713 - biar sama kek part pertamanya. ga perlu variasi kalau cuman ngulang 2 kali loopnya apa lagi sampe ngubah struktur demi variasi ga kepikiran pindah... padahal udah jeli bgt...
01:05:899 - teken kat biar ga monotone notesnya done
01:36:747 - ~ 01:58:103 - part lu yg bagian sini kliatannya ga nerapin konsistensi struktur tapi okelah, rapi menurut gw. perlukah saya revamp lagi untuk part ini?
kiai pertama lu rapiin, soalnya da beberapa yg rada ngawur densitynya. bagian kddkddk gitulah warnanya. tapi benah2in semua aja biar ga kliatan randomness. done.... for now... di press agak repetitive jadinya cuma di kasih variasi
up to you, tapi lebih baik dirapiin strukturnya tapi mnurutku dah kliatan rapi walau strukturnya beda-beda.Guardistack- wrote:
01:36:747 - ~ 01:58:103 - part lu yg bagian sini kliatannya ga nerapin konsistensi struktur tapi okelah, rapi menurut gw. perlukah saya revamp lagi untuk part ini?
Surono wrote:
steven
00:27:933 (35,36,37,38,39) - kdkkd lebih alus, ga ada sounds yg noticeable buat jadi kdkdk dan itu cuma sekedar flow accepted
00:28:526 (41,43) - drum yg noticeable, kat ini doang biar keteken. 00:28:442 - jadi ini di don biar ga berlbihan accepted
00:35:899 - dari sini struktur kok xxx x x x xxx? kiri2nya aja xxx x x xxx. 00:36:831 - pindah ke 00:36:662 - sudah sy pindah, sekalian triplet depannya saya bikin mirip kyk sebelumnya biar konsisten
01:31:916 - tuker ke 01:32:425 - , 01:33:357 - ke 01:33:526 - biar konsisten di stream ini awalnya mau dibikin agak variasi sih, tapi kayak gini pun kayaknya ga apa2
04:18:103 - sampe 04:20:137 - strukturnya aneh, padhal similar soundsnya jelas2 begitu tapi kok dibuat gini? mending samain kek dari 04:28:950 - accepted
04:33:865 - geser ke tick biru kanan 04:33:950 - , teken drumnya biar ga kebuang. nada nada masih bisa jadi pengecualian, tapi drum kalau di ignore itu sayang banget dan berasa kek undermapped suaranya lebih kenceng drpd drum nya sih menurut saya, kalo dibikin triplet ddd gimana?
05:15:984 - kat biar ga monotone, sekalian ngikut flow nada utama kdkdkdkdk lebih kedengeran natural, mending dibiarin supaya suara musiknya lebih ke emphasis soalnya di bagian depan2nya gak monoton kok patternnya
05:26:831 - ya sama kek sebelumnya ^
Re: Lebay telah diperbaiki!Surono wrote:
shirai-
02:00:984 - sampe 02:01:492 - hadeh.. nada penting malah dibuat gini. strukturnya jadiin x xxxxx, contoh k dkddk/dkdkd/kdkdk
02:04:374 - masih ada beat, taruh don
02:12:086 - di isi biar sama kek poin pertama
02:15:560 - hapus biar konsisten, sebelumnya aja 2plet
cieg setengahnya kiai, terinspiritid nax tatzucieg ya xixixiixixixixi xd
03:58:442 - kat, ccd dkd bkin canggung penekanan suara penting.
04:01:323 - pindah 04:01:408 -
04:03:865 - kek sebelumnya, di kat
04:09:289 - kat, 04:09:882 - don
04:12:170 - ke 04:12:255 -
05:08:865 - pasang don biar sama kek ddkkd sebelumnya 05:07:509 -
05:59:459 - ga ada suara....
06:00:814 - yg ini boleh keknya, masih ada flow lewat
even einstein couldnt read it rightSurono wrote:
di gw ga kepotong masnya, karna emang pengen pake yg lebar segini juga wsnya dah aktif dan itu dah di tes pake perbandingan ss di game sama si mapper tapi tergantung dianya aja mau gimana dan kalau ada green line yang ga kepake sbnernya ga ngefek buat gameplay kecuali kalau berantakan ada banyak ya kudu di point out, ty dah deep check. mending jadi bn situ xd oh ya yang sv gitu ga usah main sindir-sindir nyebut nama gituan lah, gw juga sebagai modder ga mungkin bagus tapi gw masih bisa judge sama punya sikit cukup knowledge entah dari arahan grup ini atau pengalaman selama ini. tapi gw jujur cuman noob doang, gw kan bukan super atau expert modder atau apalah.. cuma ada titel nominatornya, bisanya ngenominasi map. kalau pengen orang kek gw kudu improve ya balik aja ke jaman nama ungu sama merah, ungu yang kerja terus merah yang nentuin. tapi buat sekarang ampun mastah otw sungkem mode, gw bakal ngati-ngati kedepannya.
poke ingame if you done with nishi things
sv part nya nanti dipertimbangkan lagi//inb4 pake 1.00 tetap cocokNishizumi wrote:
yo, just came here to improve this a bit (no kds)
- wtf da bg lonjong amat, mending ori size imo. jadi aneh diliatnya. kepala yg cewe blonde juga kepotong pula.
- 01:06:916 - unused greenline.
- 01:23:187 - ^
- 01:34:035 - inconsistent sv changes. yg pertama 1.4x yg ini 1.5x. tapi menurut gw lebih bagus 1.4x cepetnya masih bisa dinikmatin. i mean cepetnya ga ngagetin, relaxed and fun
- 01:58:442 - mending ini jadiin slow part aja, tambahin slow sv 0.85x
- 02:20:137 - kalo apply atas, ini balik jadi normal sv lagi
- 03:31:662 - sv changesnya ancur amat tbh, how come bn leaves this issue x_x mending coba sv ini, much smoother :
- 03:31:492 - 0.88x
- 03:31:662 - 0.90x
- 03:31:747 - 0.92x
- 03:31:831 - 0.94x
- 03:32:001 - 1.00x- 03:53:865 - sama kaya 01:34:035
- 05:33:865 - menurut gw ini jgn dikasih sv up, ga terlalu menekan ke lagunya. lebih baik mulai dari stream kkddkkD tambahin per 0.01x jadi 1.01x sampe 1.07x trus tambahin greenline 1.10x di 05:35:476
- 06:03:865 - unused greenline.
because its native language duud xd unless beliau itu orang indonesia.. albert entong keksShirai- wrote:
even einstein couldnt read it right