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Haru - Natsukage (Instrumental)

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Xgor
Natteke

dNextGen wrote:

i fc'd the soulfear's diff in my 1st try lol


where is the unrankable part ?_?

LOL U PLAY WITH GURRENTTEKE!

the map is cool why not to rank
Yes_old

strager wrote:

Yes's Sakura
Rename to Yes' Sakura if you want.

When I started playing this map, I thought, "yes, a really nice Normal difficulty!" Then came the 1/4's. The spacing is certainly of a Normal, but the beat patterns are Hard, borderline Insane. Whatever; it works I guess.

00:34:832 (2,1) - This is bad.
01:34:232 - Please provider a hitsound override for the soft Finish, as this part sounds bad with my skin's Finish hit sound. It's creative, but really annoys me with my skin. ;P

Other than that, I really have no complaints.
I didn't really map this with a certain difficulty level in mind; I kinda just mapped it with the music / whatever I felt fit. I don't mind removing some of the harder stuff in the map if people think it's.. uneven? But I don't think it's necessary.

00:34:832 (2,1) - Eh. I'm going to leave it.
01:34:232 - I don't know if you did this already or not, Jeffro, put please do!

:)
Garven
Sorry for the wait.

[General]
Yes' Sakura has a different offset. Please line them up.

[Xgor's Flower]
These difficulty settings feel kind of high. Mayyybe reduce HP drain by 1?
00:53:428 (1) - If you could make this symmetrical and center it, I wouldn't hate you for it. :3
01:13:228 - Delete this break.
01:29:128 (1,2,3,4) - I really don't like seeing stacks in easy diffs - especially when they're 1/4s.
01:33:028 - Didn't like this break either.
02:07:828 (1,2) - Can you space these further? It's a slower part, but with what was being played right before [01:57:328 (2,3) - ], the spacing itself is rather devious.
02:14:428 (4) - Move left one grid
02:19:228 (4) - Move right one grid
02:46:228 (1,1) - Remove the whistle from the sliderslide. D:
02:52:828 (1,2,1,2,1,2) - Stack again, and now with a slider underneath. Really confusing for noobs. ><
03:12:328 (1,2) - :<
03:29:128 (1) - End this at 03:31:528 - and maybe map until 03:34:228 - like everyone else?

[Yes's Cherry Petal]
In general, it feels really hard for a normal. Somewhat because of the small streams, some for the jump usage.
00:50:282 (1) - This felt rather huge of a jump. Think you can tone it down?
02:12:332 (1) - I couldn't feel what this note was following.
03:28:232 (5,1) - Hrm, maybe tone it down to a 2x jump or so? Feels a bit far.

[Wyndii's Wings]
No breaks for a 3-minute play?
00:34:528 (1,1,1,1) - :/ Especially 00:36:028 (1) - Tone this down a little bit. Especially compared to the rest of the map.
01:43:828 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - zzz
02:26:728 (1,1,1) - The start times for these spinners felt awkward (also just spinners like that at that part of the song feels off, but oh well) Having two spinners from 02:27:028 - to 02:28:228 - and from 02:29:428 - to 02:31:228 - feels much better. Just map something between them if you choose to do this.
02:37:828 (1,2) - Make these into one long slider. Hitting the extra beat for 2 just feels off.
03:01:828 (4,5,6,7,8,9) - Not very visually appealing.
03:34:228 (1) - At least add a finish. :P

[Jeffro's Sky]
01:41:728 (4,1) - The direction change here didn't flow very well. Might be better if it was flipped hori and vert.
02:13:228 - This feels so short of a time to play between breaks.
Mostly fine, though it felt really heavy on the horizontal symmetry for my taste.
Topic Starter
Jeffro

Garven wrote:

Sorry for the wait.

[General]
Yes' Sakura has a different offset. Please line them up. - Done that

[Xgor's Flower]
These difficulty settings feel kind of high. Mayyybe reduce HP drain by 1?
00:53:428 (1) - If you could make this symmetrical and center it, I wouldn't hate you for it. :3
01:13:228 - Delete this break.
01:29:128 (1,2,3,4) - I really don't like seeing stacks in easy diffs - especially when they're 1/4s.
01:33:028 - Didn't like this break either.
02:07:828 (1,2) - Can you space these further? It's a slower part, but with what was being played right before [01:57:328 (2,3) - ], the spacing itself is rather devious.
02:14:428 (4) - Move left one grid
02:19:228 (4) - Move right one grid
02:46:228 (1,1) - Remove the whistle from the sliderslide. D:
02:52:828 (1,2,1,2,1,2) - Stack again, and now with a slider underneath. Really confusing for noobs. ><
03:12:328 (1,2) - :<
03:29:128 (1) - End this at 03:31:528 - and maybe map until 03:34:228 - like everyone else?

[Yes's Cherry Petal]
In general, it feels really hard for a normal. Somewhat because of the small streams, some for the jump usage.
00:50:282 (1) - This felt rather huge of a jump. Think you can tone it down?
02:12:332 (1) - I couldn't feel what this note was following.
03:28:232 (5,1) - Hrm, maybe tone it down to a 2x jump or so? Feels a bit far.

[Wyndii's Wings]
No breaks for a 3-minute play?
00:34:528 (1,1,1,1) - :/ Especially 00:36:028 (1) - Tone this down a little bit. Especially compared to the rest of the map.
01:43:828 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - zzz
02:26:728 (1,1,1) - The start times for these spinners felt awkward (also just spinners like that at that part of the song feels off, but oh well) Having two spinners from 02:27:028 - to 02:28:228 - and from 02:29:428 - to 02:31:228 - feels much better. Just map something between them if you choose to do this.
02:37:828 (1,2) - Make these into one long slider. Hitting the extra beat for 2 just feels off.
03:01:828 (4,5,6,7,8,9) - Not very visually appealing.
03:34:228 (1) - At least add a finish. :P

[Jeffro's Sky]
01:41:728 (4,1) - The direction change here didn't flow very well. Might be better if it was flipped hori and vert. - Made some changes here.
02:13:228 - This feels so short of a time to play between breaks. - Can't really change much here in my opinion, I don't like to map the break before :(
Mostly fine, though it felt really heavy on the horizontal symmetry for my taste.
Faust
.....Damn, why isn't this wonderful map ranked yet ;__;
Topic Starter
Jeffro

Faust wrote:

.....Damn, why isn't this wonderful map ranked yet ;__;
Because of the problems with soulfear before and now I just have to get mods bit by bit again.
Faust

Jeffro wrote:

Faust wrote:

.....Damn, why isn't this wonderful map ranked yet ;__;
Because of the problems with soulfear before and now I just have to get mods bit by bit again.
щ(゚Д゚щ)カモォォォン......
Xgor

Garven wrote:

[Xgor's Flower]
These difficulty settings feel kind of high. Mayyybe reduce HP drain by 1?I don't find this any proble
00:53:428 (1) - If you could make this symmetrical and center it, I wouldn't hate you for it. :3 Fixed
01:13:228 - Delete this break.ok
01:29:128 (1,2,3,4) - I really don't like seeing stacks in easy diffs - especially when they're 1/4s.(it's 1/2 and this is supposed to be Normal) and i think they are fine here so the player only need to focus on those notes not spacing.
01:33:028 - Didn't like this break either.Nah this break is kawaii
02:07:828 (1,2) - Can you space these further? It's a slower part, but with what was being played right before [01:57:328 (2,3) - ], the spacing itself is rather devious.Done a biiit more.
02:14:428 (4) - Move left one gridWoops
02:19:228 (4) - Move right one gridWoops.
02:46:228 (1,1) - Remove the whistle from the sliderslide. D: Nah I like it here,
02:52:828 (1,2,1,2,1,2) - Stack again, and now with a slider underneath. Really confusing for noobs. ><I like them :<
03:12:328 (1,2) - :<Desuuu.
03:29:128 (1) - End this at 03:31:528 - and maybe map until 03:34:228 - like everyone else?I rather have them remove their last part :/ Mapping that as the end feels just plain weird.
Download: Haru - Natsukage (Instrumental) (Jeffro) [Xgor's Hana].osu
Yes_old
:!:

edit: can you add a whistle at the beginning of 00:46:232 (1)

Download: Haru - Natsukage (Instrumental) (Jeffro) [Yes's Sakura].osu
theMikeAG
Fantastic beatmap! I really love the spacing and general design in the two easier difficulties. The biggest issue I see are that a few of the sliders in "Hana" feel a bit odd. The sliders at 00:48:628 and 00:53:428 follow the beat of the song, but the tick sound is too quiet to maintain the rhythm and they just seem to fall flat. If you could make the ticks louder... Also, the slider at 00:58:228 in "Hana" doesn't contribute anything to the rhythm of the song and it just feels off. It seems like it would be better off if it was a shorter repeater, maybe make it 1 beat long rather than 1 and a half. ;)
My only other issue is that the finish hitsounds in "Sakura" just seem really strange. I'm not really sure how you would fix this...
Aside from those issues, this beatmap is absoulutly incredible. I apologize if I'm picking on issues you can't fix (This seems to be a group project), all this beatmap really needs to be ranked is attention.
Xgor
Ibuki Suika
Great! :)
Yes_old

theMikeAG wrote:

My only other issue is that the finish hitsounds in "Sakura" just seem really strange.
I'm gonna keep them ;_; Unless someone else can find a better custom finish. I like the loud finishes!

Edit: Also, why are WyndII's combo colors different?
theMikeAG
I find it really crazy how you switched between soft and normal sounds. Was there a specific reason you did it that way?
Yes_old
You must be mistaken. My difficulty is only soft hitsounds.
Yunacat
First I want to say I love this map.

Second I want to admit I'm not the best at OSU.

Anyway, I think one of my biggest complaints is in the Hana difficulty for the odd tiny break early on, but It looks like that was addressed earlier. Other than that, I think Sakura should be marked as a "Normal" difficulty, not "Hard."

So anyway, have a star! <3
Lanttu
The soft finish hitsound sounds very delayed. Also kiai time is different in all diffs? :3

[Sora]
03:29:428 (1,2,3,4) - Maybe lower the volume for these notes tick or two or three? The wistles sound a bit bad to my ears when they're at that volume. ;u;'

Also for some reason I'm having really bad time when trying to see the third colored approach circle, lol I guess I'm starting to get color blind.

But anyways, lovely map<3
Topic Starter
Jeffro

Lanttu wrote:

The soft finish hitsound sounds very delayed. Also kiai time is different in all diffs? :3

[Sora]
03:29:428 (1,2,3,4) - Maybe lower the volume for these notes tick or two or three? The wistles sound a bit bad to my ears when they're at that volume. ;u;'

Also for some reason I'm having really bad time when trying to see the third colored approach circle, lol I guess I'm starting to get color blind.

But anyways, lovely map<3
Did the volume changes sometime ago :P
Claudia_old
ohmygoddd i can't wait until this gets ranked

goodluck ~.~
Jinxy
[Xgor]
Nazi: 02:19:228 (4) - One grid right, so its aligned to (3).


Other that that slight problem, this map is great. Starred.
Xgor

JInxyjem wrote:

[Xgor]
Nazi: 02:19:228 (4) - One grid right, so its aligned to (3).
Feel free to fix that yourself Jeffro, It's so small anyway and isn't hard to do.
Krisom
Ohaiiii >w< Will be ragemodding this now that I'm ragemodding.

So, the mood I choose for this map is.... : Cool bro

General-
· MAN! Your osz. is SOOOOO OLD! Even a 256kbps mp3 could be ranked like this!!!
· Oh man this is so lame :/! Yes's diff has a different offset! Btw, I get like 15 ms early on the other offsets! Ask a pro timer to check it, because it's early, I'm sure.
· Everything else is AWESOME! But I'd recomend you to use the same Kiai on all the diffs for the main menu new super cool feature that displays the Kiai Time in the main screen

Xgor's-
This is like, awesome, bro! I disliked the hitsounds though it's still cool.

Yes's-
01:57:032 (2,3,1) - Man, these stack SOOOO weird in-game!
AWESOME ending! I loved it! Fix the Offset though!

WynddII's-
Why does this has a different combo color man than the other diffs man? That's not cool.
00:31:678 - Move this timing section even earlier! if not, the spinner sounds like, totally weird bro
00:34:528 (1,1,1,1) - How I'm I supposed to kno that the last srepeating slider comes later than the other ones if it's spaced the same?! Change it man!
02:09:928 (5,6) - This spacing is like, totally unexpected. At least add a NC!

Jeffro's-
00:55:828 (1) - Add a finish bro :P
01:12:628 (4) - Man this is super cool!
01:29:578 (3,4) - I don't like this spacing :/
02:30:628 (8) - This finish sounds like, not cool


Nice man! I really liked it! Star for you!
Yes_old
I put stack leniency all the way down. Is that allowed o_o;

Jeffro: remove soulfear from tags.

Download: Haru - Natsukage (Instrumental) (Jeffro) [Yes's Sakura].osu
RandomJibberish
Mm, this song's pretty nice

General
Darken the dark blue combo colour just a little? I found it slightly tricky to see on parts of the bg
You don't need hitcircleselect.png in the folder
soft-hitfinish.wav has a slight delay at the start that sounds weird when playing. This should be an improvement

Jeffro
01:09:328 (5,6) - unstack from slider? It just looks neater that way and it's easier to read.
01:24:028 (2) - ^
02:00:328 (4) - I'd unstack this, as the hitbursts make it a bit tricky to see coming
02:16:078 (6,7,8,9,10) - oop, the hitbursts cover the slider completely making it impossible to see coming ;)
02:21:328 (1,2,3) - ^ same problem
03:33:028 - Put the kiai streams here, on the beat

WyndII
I hate the silenced beats, they don't really add anything but disorientation. Make those parts just quieter or something
00:35:428 (1,1) - Ouch, that's pretty troll. Space it differently to the others for less confusion.
02:06:478 (8) - unstack this to make it a bit easier to read
02:12:178 (1) - ^
02:31:828 (1) - Remove new combo?
02:37:828 (1,2,3) - Delete (1), move 2 and 3 back 1/4 and extend 3 to the red tick. Then fix spacing.

Yes
Please don't do that with the stack leniency :V

Xgor
put something at the end like the other diffs?

Great map, it's a crime that it's been pending so long :/

PM me for a recheck and bubble when all this is done
Xgor

RandomJibberish wrote:

Xgor
put something at the end like the other diffs?
I don't like to do it but... done..
Download: Haru - Natsukage (Instrumental) (Jeffro) [Xgor's Hana].osu
Yes_old
Garven
Well, guess I'm a bit late on my recheck, but it looks good to me minus the things that were disagreed to earlier. :P

I'll let RJ take it from here~

G'luck!
RandomJibberish
Ping
Andrea
[WyndII's Tsubasa]

00:34:528 (1,1,1,1) - Spacing, I totally disagree with that... You must change it since it's really hard to read even with the new combo spam.
01:22:228 (7) - New combo.
02:10:678 (6) - New combo due to jump.
02:12:178 (1) - Add a finish at the end of this slider.
02:31:828 (x) - Silent sections like that are unrankable, you must turn the volume up!
03:34:228 (1) - Add a finish here, absolutely.


[Jeffro's Sora]

01:43:828 (1) - Remove new combo.
01:44:428 (4) - New combo.


I wanted to rank this but sadly I have to pop :( Contact me when you've fixed everything and I'll restore your bubble.

EDIT: Gao, I'm satisfied now.

Re-Bubbled~
Claudia_old
almost there Jeffro! *.*
Topic Starter
Jeffro

E-Hooker wrote:

almost there Jeffro! *.*
Yeah, just need to find an active BAT now lol
Ibuki Suika
Come on, just a step away from a successful :)
IceBeam
OMG Jeffro

Can't believe it's still not ranked :o

Best of luck
Claudia_old
is there seriously a way we can force somebody to rank this?
Topic Starter
Jeffro

E-Hooker wrote:

is there seriously a way we can force somebody to rank this?
Probably not :(
dNextGen

Jeffro wrote:

Probably not :(
:(
Topic Starter
Jeffro

dNextGen wrote:

Jeffro wrote:

Probably not :(
:(
:(
Andrea
Can I rank it too? :o
Topic Starter
Jeffro

osuplayer111 wrote:

Can I rank it too? :o
Last bubbler can't rank I thought.
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