First off, I tried searching for a similar thread and I did not find one, so if there is already a thread, I apologise.
As you may or may not know, you can switch to previous osu! clients, this will cause your game to automatically set the release stream to "Stable Fallback", but you will still be able to upload scores and achieve higher ranks (i.e. get pp), so it appears to be a matter of preference more than anything... or is it?
As a whole I don't really like the direction osu! is headed, (this is my personal opinion, I don't want to argue, because whether osu! is headed in the right direction is not the focus of this), so I switched to the 2015 client. this was the year I had started playing osu! and there is so much about this client I prefer such as the menu sounds (I couldn't find them anywhere to add to my skin), but also the gameplay like star2 "exploding" out of clicked circles during kiai, that was so cool, but it was removed in more recent osu! versions, because it was distracting for some players (just use an invisible .png people :/ also why keep it on the sliders?). Some well-known players also use (or used to use) older versions of osu! clients such as HappyStick, WWW, Cookiezi. Anyway, when I switched, I noticed some things that were very different, that have an effect on gameplay:
1) I used to love jumps, but I found myself getting worse at them over time. I use a mouse with adjustable DPI (which I set to 1000), and I use 1.4x sensitivity, when I switched to 2015 client, the cursor movement was too fast, I had to turn the sensitivity down to 1.1x, which does not sound like a big difference, however my mouse movement felt a lot more smooth in 2015 client, despite this "speed boost", and I found myself doing jumps with surprising ease as if my cursor was "snapping on" to the circles. Is this because I am more used to 2015 client or because older clients are more favorable for mouse players? Sidenote: I only use raw input, and it was turned on when I was using 2015 client, so it cannot be because of that, sensitivity and mouse movement must be calculated differently by the clients' algorithms.
2) Hit circles appear to be slightly smaller, compared to the current client's, which actually made reading somewhat easier, because there was less clutter.
3) AR appears to work differently, because I usually struggle with AR 10 in the current client, as I am trying to learn HR, but I found AR 10 much slower and easier to read on 2015 client, so maybe it is calculated differently, same as mouse movement?
Has anyone else experienced this or tried this to see if there are differences? If you'd like to try this out for yourself, please use the links provided below. You will need an extractor that can open .rar files or if you prefer .7z files, then there's the option of that too!
Please let me know what you all think about this, and your attempts at testing the clients. Thanks for taking the time to read this!
As you may or may not know, you can switch to previous osu! clients, this will cause your game to automatically set the release stream to "Stable Fallback", but you will still be able to upload scores and achieve higher ranks (i.e. get pp), so it appears to be a matter of preference more than anything... or is it?
As a whole I don't really like the direction osu! is headed, (this is my personal opinion, I don't want to argue, because whether osu! is headed in the right direction is not the focus of this), so I switched to the 2015 client. this was the year I had started playing osu! and there is so much about this client I prefer such as the menu sounds (I couldn't find them anywhere to add to my skin), but also the gameplay like star2 "exploding" out of clicked circles during kiai, that was so cool, but it was removed in more recent osu! versions, because it was distracting for some players (just use an invisible .png people :/ also why keep it on the sliders?). Some well-known players also use (or used to use) older versions of osu! clients such as HappyStick, WWW, Cookiezi. Anyway, when I switched, I noticed some things that were very different, that have an effect on gameplay:
1) I used to love jumps, but I found myself getting worse at them over time. I use a mouse with adjustable DPI (which I set to 1000), and I use 1.4x sensitivity, when I switched to 2015 client, the cursor movement was too fast, I had to turn the sensitivity down to 1.1x, which does not sound like a big difference, however my mouse movement felt a lot more smooth in 2015 client, despite this "speed boost", and I found myself doing jumps with surprising ease as if my cursor was "snapping on" to the circles. Is this because I am more used to 2015 client or because older clients are more favorable for mouse players? Sidenote: I only use raw input, and it was turned on when I was using 2015 client, so it cannot be because of that, sensitivity and mouse movement must be calculated differently by the clients' algorithms.
2) Hit circles appear to be slightly smaller, compared to the current client's, which actually made reading somewhat easier, because there was less clutter.
3) AR appears to work differently, because I usually struggle with AR 10 in the current client, as I am trying to learn HR, but I found AR 10 much slower and easier to read on 2015 client, so maybe it is calculated differently, same as mouse movement?
Has anyone else experienced this or tried this to see if there are differences? If you'd like to try this out for yourself, please use the links provided below. You will need an extractor that can open .rar files or if you prefer .7z files, then there's the option of that too!
Please let me know what you all think about this, and your attempts at testing the clients. Thanks for taking the time to read this!