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ginkiha - Snowscapes [OsuMania]

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[General]
  1. 스토리보드 안쓰니까 Widescreen Support 끄셈
[Fontes' Easy]
  1. 00:14:790 - 이부분 http://puu.sh/su766/5aff048ae6.jpg이렇게 하는게 치기 좋을듯하네요
  2. 00:21:158 (21158|0) - 는 3번,00:23:505 (23505|2) - 는 1번에 가면 좋겠군요
  3. 00:26:522 - 여기도 http://puu.sh/su7c4/a4260ad739.jpg이렇게 하면 좋겠고요 (만약 이 모딩을 받아들일거라면 01:09:427 - 에서 01:11:773 - 까지도 동일하게 해주세요 01:12:108 (72108|1) - 는 3번으로 옮겨주시고..)
  4. 00:46:298 - 여기는 이지하실 분들이 치기에 좀 힘들수 있으니 http://puu.sh/su7tR/161c5a1ff3.jpg이렇게,00:48:980 - 여기는 http://puu.sh/su7yg/af803618f7.jpg이렇게 하시면 좋을듯하네요
  5. 00:57:192 (57192|1,57360|0,57695|2,57862|3,58198|1,58365|2) - 이거를 바로 뒤에 패턴처럼 롱놋으로 하던지, 이 바로 뒤에 롱놋부분을 단놋으로 하던지
    둘중 택일해서 통일하시면 좋을듯 싶습니다
  6. 01:29:203 - 01:29:874 - 01:31:214 - 01:31:885 - 01:32:555 - 01:33:896 - 노트 하나씩 빼주세요
  7. 01:35:907 - http://puu.sh/su8cO/075ce6aaeb.jpg와 같이 해주시고 01:37:583 (97583|3,98589|0,98924|1) - 이것들 롱놋순서 4-1-2로 놓아주세요
[Chicken's Normal]
  1. 00:34:566 - 하고 00:41:270 - 에 노트 하나씩 더 추가해야하지 않나요 이 구간을 신스음만 살린걸로 보이는데 첫번째는 심벌이 있고 두번째는 킥인지 스네어인지 모를음이 있어서요..
[Lass' Hyper]
  • 제가볼땐 고칠것 없는듯한..
[Shana's Another]
  • I do not think there is anything I need to fix.
[누ㅐ죠 ㄴㅊ둗]
  1. 00:02:723 - 4번에 노트추가 00:03:561 - 1번에 노트추가 00:08:086 - 1번에 노트추가 00:08:924 - 1번에 노트추가 00:10:684 - 1번에 노트추가
  2. 00:04:063 - 2번노트 삭제 00:04:566 - 2번노트 삭제 00:11:605 - 3번노트 삭제
  3. 개인적인 생각인데 01:28:239 - 여기에 음이있는데 여기 2번에 노트를 놓고 01:28:365 (88365|1) - 를 3번으로 옮기면 더 재밌지 않을까요
퍄퍄 다했다

ㅔㅐㅜㅛ
Fontes

[ Dark_Choco ] wrote:

[Fontes' Easy]
  1. 00:14:790 - 이부분 http://puu.sh/su766/5aff048ae6.jpg이렇게 하는게 치기 좋을듯하네요 비슷하게수정했습니다.
  2. 00:21:158 (21158|0) - 는 3번,00:23:505 (23505|2) - 는 1번에 가면 좋겠군요음.. 아예 배치를 바꿔보았습니다.
  3. 00:26:522 - 여기도 http://puu.sh/su7c4/a4260ad739.jpg이렇게 하면 좋겠고요 (만약 이 모딩을 받아들일거라면 01:09:427 - 에서 01:11:773 - 까지도 동일하게 해주세요 01:12:108 (72108|1) - 는 3번으로 옮겨주시고..) ok!
  4. 00:46:298 - 여기는 이지하실 분들이 치기에 좀 힘들수 있으니 http://puu.sh/su7tR/161c5a1ff3.jpg이렇게,00:48:980 - 여기는 http://puu.sh/su7yg/af803618f7.jpg이렇게 하시면 좋을듯하네요 ok! 첫 롱놋옆 숏놋 2번으로 했습니다
  5. 00:57:192 (57192|1,57360|0,57695|2,57862|3,58198|1,58365|2) - 이거를 바로 뒤에 패턴처럼 롱놋으로 하던지, 이 바로 뒤에 롱놋부분을 단놋으로 하던지
    둘중 택일해서 통일하시면 좋을듯 싶습니다 ok! 바로뒤 롱놋두개 제거, 숏놋배치했습니다.
  6. 01:29:203 - 01:29:874 - 01:31:214 - 01:31:885 - 01:32:555 - 01:33:896 - 노트 하나씩 빼주세요 수정완
  7. 01:35:907 - http://puu.sh/su8cO/075ce6aaeb.jpg와 같이 해주시고 01:37:583 (97583|3,98589|0,98924|1) - 이것들 롱놋순서 4-1-2로 놓아주세요
    이 섹션 외에도 비슷한 부분들을 패턴을 새로짰습니다.
모딩 감사합니다 <3
Garalulu
[Fontes' Easy]
01:06:745 - 드럼 소리 나니까 노트 하나 추가여

[Chicken's Normal]
00:35:907 - 여기 노트 하나 없으니 칠때 약간 어색한 느낌이 있우
00:41:270 - ^

[LAST DIFF]
01:33:337 (93337|1,93337|0) - 여기는 더블로 표현하기보단 01:33:449 (93449|1,93505|2) - 와 같은 소리니 01:33:337 - 01:33:505 - 를 1노트 롤로 표현하면 될듯

딱히 잡을것도 더 이상 없수 졸립따 꺅
Fontes
안녕하세요 루루님! :3

Garalulu wrote:

[Fontes' Easy]
01:06:745 - 드럼 소리 나니까 노트 하나 추가여
사실 드럼이 딱 끝나는부분이라 노트를 하나 놓는게 일반적인데
살짝 의도한부분이라 지금이대로가 좋은것같습니다 :)
좋은하루되십쇼!
Aruel
라무치, 버블러님의 스냅 모딩만 적용.
To 루루 and 다크초코 거기들은 메인음만 따라가서 노트 안뒀쯤

code
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 66745
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Snowscapes
TitleUnicode:Snowscapes
Artist:ginkiha
ArtistUnicode:ginkiha
Creator:Wonki
Version:Chicken's Normal
Source:MÚSECA
Tags:Lass [Shana_Lesus] Fontes Fresh_Chicken
BeatmapID:1124014
BeatmapSetID:530201

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2388,335.195530726257,4,2,0,30,1,0
77471,-100,4,2,0,30,0,1
88198,-100,4,2,0,30,0,0


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320,192,46298,1,0,0:0:0:0:
448,192,46298,1,0,0:0:0:0:
64,192,46633,1,0,0:0:0:0:
192,192,46969,1,0,0:0:0:0:
448,192,46969,1,0,0:0:0:0:
320,192,47304,1,0,0:0:0:0:
192,192,47639,1,0,0:0:0:0:
64,192,47639,1,0,0:0:0:0:
448,192,47806,1,0,0:0:0:0:
320,192,47974,1,0,0:0:0:0:
448,192,48309,1,0,0:0:0:0:
64,192,48309,1,0,0:0:0:0:
192,192,48644,1,0,0:0:0:0:
320,192,48980,1,0,0:0:0:0:
448,192,48980,1,0,0:0:0:0:
64,192,49315,1,0,0:0:0:0:
448,192,49650,1,0,0:0:0:0:
192,192,49650,1,0,0:0:0:0:
320,192,49985,128,0,50320:0:0:0:0:
64,192,49985,1,0,0:0:0:0:
192,192,50320,128,0,50656:0:0:0:0:
448,192,50320,1,0,0:0:0:0:
64,192,50656,1,0,0:0:0:0:
320,192,50991,1,0,0:0:0:0:
448,192,50991,1,0,0:0:0:0:
192,192,51326,1,0,0:0:0:0:
448,192,51326,1,0,0:0:0:0:
320,192,51661,1,0,0:0:0:0:
64,192,51661,1,0,0:0:0:0:
192,192,51996,1,0,0:0:0:0:
64,192,51996,1,0,0:0:0:0:
192,192,52332,1,0,0:0:0:0:
448,192,52332,1,0,0:0:0:0:
320,192,52667,1,0,0:0:0:0:
448,192,52667,1,0,0:0:0:0:
320,192,53002,1,0,0:0:0:0:
64,192,53002,1,0,0:0:0:0:
448,192,53170,1,0,0:0:0:0:
320,192,53253,1,0,0:0:0:0:
192,192,53337,1,0,0:0:0:0:
64,192,53505,1,0,0:0:0:0:
320,192,53672,1,0,0:0:0:0:
448,192,53840,1,0,0:0:0:0:
64,192,54008,1,0,0:0:0:0:
192,192,54175,1,0,0:0:0:0:
448,192,54343,1,0,0:0:0:0:
320,192,54510,1,0,0:0:0:0:
192,192,54594,1,0,0:0:0:0:
64,192,54846,1,0,0:0:0:0:
192,192,55013,1,0,0:0:0:0:
320,192,55181,1,0,0:0:0:0:
448,192,55348,1,0,0:0:0:0:
320,192,55516,1,0,0:0:0:0:
192,192,55684,1,0,0:0:0:0:
64,192,55851,1,0,0:0:0:0:
448,192,56019,1,0,0:0:0:0:
192,192,56186,1,0,0:0:0:0:
320,192,56354,1,0,0:0:0:0:
448,192,56522,1,0,0:0:0:0:
64,192,56857,1,0,0:0:0:0:
192,192,57024,1,0,0:0:0:0:
320,192,57192,1,0,0:0:0:0:
448,192,57695,1,0,0:0:0:0:
448,192,57862,1,0,0:0:0:0:
320,192,58198,1,0,0:0:0:0:
192,192,58365,1,0,0:0:0:0:
64,192,58533,1,0,0:0:0:0:
448,192,58700,1,0,0:0:0:0:
192,192,58868,1,0,0:0:0:0:
448,192,59036,1,0,0:0:0:0:
64,192,59203,1,0,0:0:0:0:
320,192,59538,1,0,0:0:0:0:
192,192,59706,1,0,0:0:0:0:
320,192,59874,1,0,0:0:0:0:
64,192,60209,1,0,0:0:0:0:
192,192,60376,1,0,0:0:0:0:
320,192,60544,1,0,0:0:0:0:
64,192,60712,1,0,0:0:0:0:
448,192,60879,1,0,0:0:0:0:
320,192,61047,1,0,0:0:0:0:
192,192,61214,1,0,0:0:0:0:
448,192,61382,1,0,0:0:0:0:
64,192,61550,1,0,0:0:0:0:
192,192,61717,1,0,0:0:0:0:
320,192,61885,1,0,0:0:0:0:
448,192,62220,1,0,0:0:0:0:
320,192,62388,1,0,0:0:0:0:
192,192,62555,1,0,0:0:0:0:
64,192,63058,1,0,0:0:0:0:
64,192,63225,1,0,0:0:0:0:
448,192,63561,1,0,0:0:0:0:
320,192,63728,1,0,0:0:0:0:
192,192,63896,1,0,0:0:0:0:
64,192,64063,1,0,0:0:0:0:
448,192,64231,1,0,0:0:0:0:
192,192,64399,1,0,0:0:0:0:
448,192,64566,1,0,0:0:0:0:
320,192,64734,1,0,0:0:0:0:
64,192,64901,1,0,0:0:0:0:
192,192,65069,1,0,0:0:0:0:
320,192,65237,1,0,0:0:0:0:
448,192,65404,1,0,0:0:0:0:
64,192,65404,1,0,0:0:0:0:
192,192,65739,1,0,0:0:0:0:
320,192,65739,1,0,0:0:0:0:
448,192,66075,1,0,0:0:0:0:
64,192,66075,1,0,0:0:0:0:
320,192,66242,1,0,0:0:0:0:
320,192,66410,1,0,0:0:0:0:
192,192,66577,128,0,66745:0:0:0:0:
448,192,66745,1,0,0:0:0:0:
320,192,67080,1,0,0:0:0:0:
64,192,67080,1,0,0:0:0:0:
192,192,67415,1,0,0:0:0:0:
64,192,67751,1,0,0:0:0:0:
448,192,67751,1,0,0:0:0:0:
320,192,68086,1,0,0:0:0:0:
448,192,68421,1,0,0:0:0:0:
192,192,68421,1,0,0:0:0:0:
64,192,68756,1,0,0:0:0:0:
320,192,69091,1,0,0:0:0:0:
448,192,69091,1,0,0:0:0:0:
192,192,69259,1,0,0:0:0:0:
64,192,69427,1,0,0:0:0:0:
320,192,69762,1,0,0:0:0:0:
448,192,69762,1,0,0:0:0:0:
192,192,70097,1,0,0:0:0:0:
448,192,70432,1,0,0:0:0:0:
64,192,70432,1,0,0:0:0:0:
320,192,70767,1,0,0:0:0:0:
192,192,71103,1,0,0:0:0:0:
64,192,71103,1,0,0:0:0:0:
320,192,71438,1,0,0:0:0:0:
448,192,71773,1,0,0:0:0:0:
192,192,71773,1,0,0:0:0:0:
64,192,72108,1,0,0:0:0:0:
320,192,72443,1,0,0:0:0:0:
192,192,72443,1,0,0:0:0:0:
448,192,72779,1,0,0:0:0:0:
320,192,72779,1,0,0:0:0:0:
192,192,73114,1,0,0:0:0:0:
64,192,73114,1,0,0:0:0:0:
192,192,73449,1,0,0:0:0:0:
320,192,73449,1,0,0:0:0:0:
448,192,73784,1,0,0:0:0:0:
64,192,73784,1,0,0:0:0:0:
320,192,74119,1,0,0:0:0:0:
448,192,74119,1,0,0:0:0:0:
320,192,74455,1,0,0:0:0:0:
192,192,74455,1,0,0:0:0:0:
64,192,74622,1,0,0:0:0:0:
192,192,74706,1,0,0:0:0:0:
320,192,74790,1,0,0:0:0:0:
448,192,74957,1,0,0:0:0:0:
192,192,75125,1,0,0:0:0:0:
64,192,75293,1,0,0:0:0:0:
448,192,75460,1,0,0:0:0:0:
320,192,75628,1,0,0:0:0:0:
192,192,75795,1,0,0:0:0:0:
64,192,75963,1,0,0:0:0:0:
448,192,76131,1,0,0:0:0:0:
448,192,76298,1,0,0:0:0:0:
192,192,76466,1,0,0:0:0:0:
192,192,76633,1,0,0:0:0:0:
320,192,76801,1,0,0:0:0:0:
320,192,76969,1,0,0:0:0:0:
64,192,77136,1,0,0:0:0:0:
64,192,77304,1,0,0:0:0:0:
320,192,77471,1,0,0:0:0:0:
448,192,77471,1,0,0:0:0:0:
192,192,77639,1,0,0:0:0:0:
64,192,77806,1,0,0:0:0:0:
448,192,77806,1,0,0:0:0:0:
320,192,77974,1,0,0:0:0:0:
192,192,78142,1,0,0:0:0:0:
64,192,78393,1,0,0:0:0:0:
320,192,78477,1,0,0:0:0:0:
448,192,78477,1,0,0:0:0:0:
192,192,78644,1,0,0:0:0:0:
448,192,78812,1,0,0:0:0:0:
320,192,78980,1,0,0:0:0:0:
192,192,79147,1,0,0:0:0:0:
64,192,79147,1,0,0:0:0:0:
448,192,79315,1,0,0:0:0:0:
64,192,79482,1,0,0:0:0:0:
192,192,79650,1,0,0:0:0:0:
64,192,79818,1,0,0:0:0:0:
448,192,79818,1,0,0:0:0:0:
320,192,79985,1,0,0:0:0:0:
64,192,80153,1,0,0:0:0:0:
192,192,80265,1,0,0:0:0:0:
320,192,80376,1,0,0:0:0:0:
448,192,80488,1,0,0:0:0:0:
64,192,80488,1,0,0:0:0:0:
448,192,80823,1,0,0:0:0:0:
320,192,80935,1,0,0:0:0:0:
192,192,81047,1,0,0:0:0:0:
64,192,81158,1,0,0:0:0:0:
448,192,81158,1,0,0:0:0:0:
320,192,81494,1,0,0:0:0:0:
192,192,81661,1,0,0:0:0:0:
64,192,81829,1,0,0:0:0:0:
448,192,81829,1,0,0:0:0:0:
320,192,81996,1,0,0:0:0:0:
64,192,82164,1,0,0:0:0:0:
448,192,82276,1,0,0:0:0:0:
192,192,82388,1,0,0:0:0:0:
320,192,82499,1,0,0:0:0:0:
64,192,82611,1,0,0:0:0:0:
448,192,82723,1,0,0:0:0:0:
192,192,82834,1,0,0:0:0:0:
64,192,82834,1,0,0:0:0:0:
320,192,83002,1,0,0:0:0:0:
448,192,83170,1,0,0:0:0:0:
192,192,83170,1,0,0:0:0:0:
64,192,83337,1,0,0:0:0:0:
320,192,83505,1,0,0:0:0:0:
448,192,83505,1,0,0:0:0:0:
192,192,83672,1,0,0:0:0:0:
448,192,83840,1,0,0:0:0:0:
64,192,83840,1,0,0:0:0:0:
192,192,84008,1,0,0:0:0:0:
64,192,84091,1,0,0:0:0:0:
320,192,84175,1,0,0:0:0:0:
448,192,84175,1,0,0:0:0:0:
320,192,84343,1,0,0:0:0:0:
192,192,84510,1,0,0:0:0:0:
64,192,84510,1,0,0:0:0:0:
64,192,84678,1,0,0:0:0:0:
320,192,84846,1,0,0:0:0:0:
448,192,84846,1,0,0:0:0:0:
448,192,85013,1,0,0:0:0:0:
192,192,85181,1,0,0:0:0:0:
64,192,85181,1,0,0:0:0:0:
192,192,85348,1,0,0:0:0:0:
64,192,85516,1,0,0:0:0:0:
448,192,85516,1,0,0:0:0:0:
320,192,85628,1,0,0:0:0:0:
192,192,85739,1,0,0:0:0:0:
64,192,85851,1,0,0:0:0:0:
448,192,86019,1,0,0:0:0:0:
320,192,86103,1,0,0:0:0:0:
64,192,86186,1,0,0:0:0:0:
192,192,86298,1,0,0:0:0:0:
448,192,86522,1,0,0:0:0:0:
448,192,86689,1,0,0:0:0:0:
64,192,86857,1,0,0:0:0:0:
448,192,87024,1,0,0:0:0:0:
320,192,87192,1,0,0:0:0:0:
192,192,87360,1,0,0:0:0:0:
64,192,87527,1,0,0:0:0:0:
192,192,87695,1,0,0:0:0:0:
320,192,87862,1,0,0:0:0:0:
448,192,88030,1,0,0:0:0:0:
64,192,88198,1,0,0:0:0:0:
192,192,88533,1,0,0:0:0:0:
448,192,88533,1,0,0:0:0:0:
320,192,88868,1,0,0:0:0:0:
192,192,89036,1,0,0:0:0:0:
448,192,89203,1,0,0:0:0:0:
64,192,89203,1,0,0:0:0:0:
192,192,89538,1,0,0:0:0:0:
448,192,89874,1,0,0:0:0:0:
64,192,89874,1,0,0:0:0:0:
320,192,90209,1,0,0:0:0:0:
192,192,90376,1,0,0:0:0:0:
64,192,90544,1,0,0:0:0:0:
448,192,90544,1,0,0:0:0:0:
320,192,90712,1,0,0:0:0:0:
192,192,90879,1,0,0:0:0:0:
64,192,91214,1,0,0:0:0:0:
448,192,91214,1,0,0:0:0:0:
320,192,91550,1,0,0:0:0:0:
64,192,91717,1,0,0:0:0:0:
192,192,91717,1,0,0:0:0:0:
448,192,91885,1,0,0:0:0:0:
320,192,92052,1,0,0:0:0:0:
192,192,92052,1,0,0:0:0:0:
64,192,92220,1,0,0:0:0:0:
192,192,92555,1,0,0:0:0:0:
448,192,92555,1,0,0:0:0:0:
64,192,92890,1,0,0:0:0:0:
192,192,93002,1,0,0:0:0:0:
448,192,93114,1,0,0:0:0:0:
320,192,93225,1,0,0:0:0:0:
64,192,93337,1,0,0:0:0:0:
192,192,93449,1,0,0:0:0:0:
448,192,93561,1,0,0:0:0:0:
320,192,93896,1,0,0:0:0:0:
64,192,93896,1,0,0:0:0:0:
192,192,94231,1,0,0:0:0:0:
448,192,94231,1,0,0:0:0:0:
320,192,94566,1,0,0:0:0:0:
64,192,94566,1,0,0:0:0:0:
192,192,94901,1,0,0:0:0:0:
448,192,94901,1,0,0:0:0:0:
320,192,95069,1,0,0:0:0:0:
192,192,95237,1,0,0:0:0:0:
64,192,95237,1,0,0:0:0:0:
64,192,95572,1,0,0:0:0:0:
448,192,95572,1,0,0:0:0:0:
320,192,95907,1,0,0:0:0:0:
192,192,95907,1,0,0:0:0:0:
64,192,96075,1,0,0:0:0:0:
192,192,96158,1,0,0:0:0:0:
320,192,96242,1,0,0:0:0:0:
448,192,96242,1,0,0:0:0:0:
448,192,96410,1,0,0:0:0:0:
64,192,96577,1,0,0:0:0:0:
192,192,96577,1,0,0:0:0:0:
192,192,96745,1,0,0:0:0:0:
320,192,96913,1,0,0:0:0:0:
448,192,96913,1,0,0:0:0:0:
320,192,97080,1,0,0:0:0:0:
192,192,97248,1,0,0:0:0:0:
64,192,97248,1,0,0:0:0:0:
64,192,97415,1,0,0:0:0:0:
448,192,97583,1,0,0:0:0:0:
448,192,97751,1,0,0:0:0:0:
192,192,97918,1,0,0:0:0:0:
192,192,98086,1,0,0:0:0:0:
320,192,98253,1,0,0:0:0:0:
320,192,98421,1,0,0:0:0:0:
64,192,98589,1,0,0:0:0:0:
64,192,98756,1,0,0:0:0:0:
448,192,98924,128,0,101941:0:0:0:0:
Dellvangel
Ok, finally i'm here.
[General]
  1. Inconsistent tags http://puu.sh/vuAjT/ba4f8c9432.png fix it.
  2. Uncheck the widescreen support in Fontes' Easy.
  3. Metadata looks fine http://p.eagate.573.jp/game/museca/msc/ ... 1&filter=0 :arrow: http://puu.sh/vuGDV/e0ce5495de.jpg .
1|2|3|4
[Snowy Scene]
  1. 00:41:522 - you missed a note here, similar instrument with 00:40:181 (40181|3) - . Also 00:41:605 - delete one note here i you apply this.
  2. 00:43:449 - add a note on column 1 here? Since you mapped 00:42:946 - which has the same hitsound with 3 notes.
  3. 01:07:080 - , 01:07:751 - , etc until 01:11:773 - 3 notes each line is enough imo, better to emphasize 01:12:443 - , 01:12:779 - , etc since those parts are different each other.
  4. 01:14:706 - add a clap hitsound here.
  5. 01:35:572 - add one more note here for consistency.
  6. 01:34:063 - , 01:34:399 - , 01:34:734 - , etc until 01:35:739 - 1 note each red line is enough, to emphasize the drum sound on 01:36:410 - 01:36:745 - , etc since it looks kinda weird to have the ' calm part' harder than the part that should be harder.
  7. All the long jumpthrills are the [12][34] one, try to variate some of them with [14][23] or [13][24] (but [13][24] is harder to hit indeed) might look better for the variation.
[Shana's Another]
  1. 00:29:036 (29036|3,29077|2,29119|1,29161|0) - the 1/6 sounds seem more prominent for me, and looks better since the previous notes are snapped at 1/3 and the other diffs use 1/6 too.
  2. 01:14:706 - add a clap hitsound here.
  3. 01:33:728 (93728|2) - move this to column 4 looks more balance imo.
[Reba's Hyper]
  1. 01:08:253 (68253|0) - move this to column 3 looks better for hand balance imo.
  2. 01:14:706 - add a clap hitsound here.
  3. 01:33:896 - add one more note here for consistency with 01:34:231 - , 01:34:566 - etc.
[Chicken's Normal]
  1. 01:14:706 - add a clap hitsound here.
  2. 01:19:650 (79650|1,79985|2,80153|0,80265|1,80376|2,80823|3,80935|2,81047|1) - ctrl+h this? Looks better for hand balance with 01:19:482 (79482|0,79818|0) - and since the pitch at 01:21:158 - is higher than 01:20:488 - .
[Fontes' Easy]
  1. 00:20:991 (20991|1) - move to column 1 for hand balance? The flow looks better there too imo.
  2. 00:22:499 (22499|1) - move this to column 1 might be better to emphasize the crash sound imo. If you apply this, move 00:23:002 (23002|3) - to column 3 as well to make everything balance again.
  3. 00:51:326 - maybe change it to something that similar with this http://puu.sh/vuFrQ/fc50396b5b.png , plays better especially at 00:53:170 - easier to hit and better for hand balance.
  4. 00:54:678 - add one more note for the bell sound like you did at 01:01:382 - .
  5. 01:04:063 (64063|3,64063|0,64399|3,64399|0) - why 2 notes each line? I don't get the idea.
  6. 01:38:924 - same here, add one more note for the bell sound?
Topic Starter
Wonki

Dellvangel wrote:

Ok, finally i'm here. Finally!
[General]
  1. Inconsistent tags http://puu.sh/vuAjT/ba4f8c9432.png fix it. oops
  2. Uncheck the widescreen support in Fontes' Easy.
  3. Metadata looks fine http://p.eagate.573.jp/game/museca/msc/ ... 1&filter=0 :arrow: http://puu.sh/vuGDV/e0ce5495de.jpg .
No reply = Fixed
1|2|3|4
[Snowy Scene]
  1. 00:41:522 - you missed a note here, similar instrument with 00:40:181 (40181|3) - . Also 00:41:605 - delete one note here i you apply this.
  2. 00:43:449 - add a note on column 1 here? Since you mapped 00:42:946 - which has the same hitsound with 3 notes.
  3. 01:07:080 - , 01:07:751 - , etc until 01:11:773 - 3 notes each line is enough imo, better to emphasize 01:12:443 - , 01:12:779 - , etc since those parts are different each other. I want to keep this. quads are main point on this diff
  4. 01:14:706 - add a clap hitsound here.
  5. 01:35:572 - add one more note here for consistency.
  6. 01:34:063 - , 01:34:399 - , 01:34:734 - , etc until 01:35:739 - 1 note each red line is enough, to emphasize the drum sound on 01:36:410 - 01:36:745 - , etc since it looks kinda weird to have the ' calm part' harder than the part that should be harder. As said before, the point of this map are quads so i want to keep them
  7. All the long jumpthrills are the [12][34] one, try to variate some of them with [14][23] or [13][24] (but [13][24] is harder to hit indeed) might look better for the variation. changed some parts to [14][23]
Reba

Dellvangel wrote:

[Reba's Hyper]
  1. 01:08:253 (68253|0) - move this to column 3 looks better for hand balance imo. i think the current one works bettter imo
  2. 01:14:706 - add a clap hitsound here. Fixed
  3. 01:33:896 - add one more note here for consistency with 01:34:231 - , 01:34:566 - etc. Added and did Ctrl+H to notes before that timing
Thanks :)
Topic Starter
Wonki
UPDATE


Remain 2 diff

will be finish at night
Fontes

Dellvangel wrote:

Ok, finally i'm here.
1|2|3|4
[Fontes' Easy]
  1. 00:20:991 (20991|1) - move to column 1 for hand balance? The flow looks better there too imo. fixed.
  2. 00:22:499 (22499|1) - move this to column 1 might be better to emphasize the crash sound imo.
    i don get what u said. if u mean that move this note to column 4, this sound point is not end of part like crash, i think onehand chord would be better.
    If you apply this, move 00:23:002 (23002|3) - to column 3 as well to make everything balance again. fixed.
  3. 00:51:326 - maybe change it to something that similar with this http://puu.sh/vuFrQ/fc50396b5b.png , plays better especially at 00:53:170 - easier to hit and better for hand balance. fixed.
  4. 00:54:678 - add one more note for the bell sound like you did at 01:01:382 - . fixed.
  5. 01:04:063 (64063|3,64063|0,64399|3,64399|0) - why 2 notes each line? I don't get the idea.
    that notes point out cymbol and snare sound, but this part i fixed my self somehow.
  6. 01:38:924 - same here, add one more note for the bell sound? fixed.

Thank you :3
Topic Starter
Wonki
UPDATE
Topic Starter
Wonki
Also normal and another fixed

ALL UPDATE
Dellvangel
Bubbled!
Good luck~
Maxus
Hi Wonki, Just saw your map in Sergio's thread, and decided to push it :)

[General]
  1. none
[Snowy Scene]
  1. 00:06:745 (6745|2,6745|0,6913|1,6913|3,6913|0) - you can Follow PR of piano more accurately by Ctrl+H this one.
  2. 00:20:404 (20404|0,20488|3) - Since the snare sound already experiencing sharp turnaround here, you can switch column between these two notes, it will emphasis the snare changes more prominently.
  3. 00:28:868 - you really sure didn't want to change this? the way this get patterned felt like a really sudden spike, you can basically change into something like http://osu.ppy.sh/ss/8017223 ? I only tweak very little of the pattern, but this plays much better, because this follows the flow instead of anti-flow.
  4. 00:30:544 (30544|1) - move to col 1? so it would be consistent stack with 00:29:538 -
  5. 00:38:030 - This double felt out of place because you consistently use [12] [34] [13] [24] double in this 1/3 jack, try move 00:38:030 (38030|1) - to col 1? this will provide much more comfortable patterning as well.
  6. 00:39:427 (39427|1,39510|0) - I suggest move this to col 1 and col 3 here, this already a trill drum sound , will much more suitable for instrument as well.
  7. 00:44:119 - I think this pattern is too simple for highest diff, you can make this more fun by making wall LN? i will suggest something like http://osu.ppy.sh/ss/8017539 to make it more interesting, if you agree, you might change the similar part with the wall LN as well. like 00:54:846 - and 01:27:024 -
  8. 00:47:639 (47639|2,47639|3,47639|0,47806|0,47806|3,47806|1) - A bit awkward they are in the same column even though hold quite different instrument, try http://osu.ppy.sh/ss/8017580 makes it more sync with the music here.
  9. 01:00:209 - not make this double? i think quite inconsistent with the layering you did at 00:06:577 -
  10. 01:21:829 (81829|3,81996|3) - I think this give an additional burden for the jack at 01:22:164 - , perhaps try something like http://osu.ppy.sh/ss/8017665 ? i think it will give a bit more room to prepare for jack.
    Clean pattern here, well done.
[Shana's Another]
  1. 00:04:566 - I think needs another note because piano quite prominent here.
  2. 00:19:650 (19650|2,19734|3) - Try Ctrl+G this? the sharp turns of the snare sound here suitable to give change of pattern direction as well.
  3. 00:21:745 (21745|3,21829|2) - also Ctrl+G this? to give a bit change of pattern because you already have 00:22:164 (22164|3,22248|2) - and 00:20:991 (20991|3,21075|2) -
  4. 00:38:589 - Try follow pure all 1/4 LN here? thought will be a bit more intuitively more natural here, something like http://osu.ppy.sh/ss/8017783 will really flow with the synth instrument here.
  5. 01:16:969 - Rearrange this into http://osu.ppy.sh/ss/8017823 here? because the note at 01:17:471 (77471|2) - a bit hard to read through the transition from jumpstream to LN pattern.
  6. 01:18:644 (78644|3,78812|0) - Try move to col 1 and col 2? to balancing the LN stack at 01:18:896 (78896|3,78980|2,79147|3,79231|2) -
[Reba's Hyper]
  1. 00:07:583 (7583|3) - Try move to col 3 here? the Pitch have quite distinguishable differences with previous trill.
  2. 00:20:572 - Missing note here? quite awkward if you ignore this snare when you still consistently follow it before.
  3. 01:17:723 (77723|0) - Move this to col 4 here? I find the pattern at left hand a bit too heavy and surprising considering the previous pattern usually are quite balanced.
  4. 01:28:198 - need another note i think, there's some sort of emphasis here for kiai end.
  5. 01:31:382 (91382|1,91466|2) - move to the left 1x here? mirroring 01:30:125 - felt much better and intuitively more flowy.
[Chicken's Normal]
  1. 00:12:779 (12779|2) - Move this to col 2 will be more balance to hit here.
  2. 00:36:745 (36745|0,36913|3) - Try switch column of pattern here? so that the pattern will have pattern differentiation with the one at 00:36:075 - because of different pitch.
  3. 01:23:672 (83672|1) - I think this should be at 01:23:756 - because for consistency with 01:18:393 -
[Fontes' Easy]
  1. 00:11:270 - maybe you can make this more symmetrical and balance with http://osu.ppy.sh/ss/8018105 ?
  2. 00:23:840 (23840|2,24175|3,24510|2) - Try make these at col 4-3-4? it should be reduced the amount of note at col.3
  3. 00:40:265 - Try balancing this as well with http://osu.ppy.sh/ss/8018158
  4. 00:49:818 (49818|2) - I know you want to follow melody here, but i do think you better delete this and still focus on drum, i think the 1/2 between LN can be too difficult here.
  5. 01:11:438 (71438|1,71773|0) - make these col 1-2 here, because this is the start of the transitional to the next pattern, differentiate with 01:09:427 - will follow instrument better.
  6. 01:17:806 (77806|0,78142|2) - make these col 3 and col 2 here, the jack at 01:17:471 (77471|0,77806|0) - is awkward imo since you don't use the jack at sound like this.
  7. 01:22:164 - This is the only pattern in this diff with 2 LN here, so i think make it consistent by only making 1 LN is better.
Call me back if you're done :3 . overall a really solid map.
Fontes

Maxus wrote:

Hi Wonki, Just saw your map in Sergio's thread, and decided to push it :)

[Fontes' Easy]
  1. 00:11:270 - maybe you can make this more symmetrical and balance with http://osu.ppy.sh/ss/8018105 ?
  2. 00:23:840 (23840|2,24175|3,24510|2) - Try make these at col 4-3-4? it should be reduced the amount of note at col.3
  3. 00:40:265 - Try balancing this as well with http://osu.ppy.sh/ss/8018158
  4. 00:49:818 (49818|2) - I know you want to follow melody here, but i do think you better delete this and still focus on drum, i think the 1/2 between LN can be too difficult here.
  5. 01:11:438 (71438|1,71773|0) - make these col 1-2 here, because this is the start of the transitional to the next pattern, differentiate with 01:09:427 - will follow instrument better.
  6. 01:17:806 (77806|0,78142|2) - make these col 3 and col 2 here, the jack at 01:17:471 (77471|0,77806|0) - is awkward imo since you don't use the jack at sound like this.
  7. 01:22:164 - This is the only pattern in this diff with 2 LN here, so i think make it consistent by only making 1 LN is better.
Call me back if you're done :3 . overall a really solid map.
all fixed. Thx and gd luck wonki :)
Topic Starter
Wonki

Maxus wrote:

Hi Wonki, Just saw your map in Sergio's thread, and decided to push it :) Thank you!

[General]
  1. none

No reply = Fixed
[Snowy Scene]
  1. 00:06:745 (6745|2,6745|0,6913|1,6913|3,6913|0) - you can Follow PR of piano more accurately by Ctrl+H this one.
  2. 00:20:404 (20404|0,20488|3) - Since the snare sound already experiencing sharp turnaround here, you can switch column between these two notes, it will emphasis the snare changes more prominently.
  3. 00:28:868 - you really sure didn't want to change this? the way this get patterned felt like a really sudden spike, you can basically change into something like http://osu.ppy.sh/ss/8017223 ? I only tweak very little of the pattern, but this plays much better, because this follows the flow instead of anti-flow. This pattern could look a bit difficult but it's easier to tap them naturally so i'll keep
  4. 00:30:544 (30544|1) - move to col 1? so it would be consistent stack with 00:29:538 -
  5. 00:38:030 - This double felt out of place because you consistently use [12] [34] [13] [24] double in this 1/3 jack, try move 00:38:030 (38030|1) - to col 1? this will provide much more comfortable patterning as well.
  6. 00:39:427 (39427|1,39510|0) - I suggest move this to col 1 and col 3 here, this already a trill drum sound , will much more suitable for instrument as well.
  7. 00:44:119 - I think this pattern is too simple for highest diff, you can make this more fun by making wall LN? i will suggest something like http://osu.ppy.sh/ss/8017539 to make it more interesting, if you agree, you might change the similar part with the wall LN as well. like 00:54:846 - and 01:27:024 - The concept of the map is meant to be simple so i want to keep this
  8. 00:47:639 (47639|2,47639|3,47639|0,47806|0,47806|3,47806|1) - A bit awkward they are in the same column even though hold quite different instrument, try http://osu.ppy.sh/ss/8017580 makes it more sync with the music here.
  9. 01:00:209 - not make this double? i think quite inconsistent with the layering you did at 00:06:577 -
  10. 01:21:829 (81829|3,81996|3) - I think this give an additional burden for the jack at 01:22:164 - , perhaps try something like http://osu.ppy.sh/ss/8017665 ? i think it will give a bit more room to prepare for jack.
    Clean pattern here, well done.

Call me back if you're done :3 . overall a really solid map.


OK done :)
Topic Starter
Wonki
Shana's diff also fixed

UPDATE
Reba

Maxus wrote:

[Reba's Hyper]
  1. 00:07:583 (7583|3) - Try move to col 3 here? the Pitch have quite distinguishable differences with previous trill. Fixed and moved the previous note to col 1 in order to keep a clean pattern
  2. 00:20:572 - Missing note here? quite awkward if you ignore this snare when you still consistently follow it before.Added note in the mentioned timing and changed pattern for that area
  3. 01:17:723 (77723|0) - Move this to col 4 here? I find the pattern at left hand a bit too heavy and surprising considering the previous pattern usually are quite balanced. I tried to intend this, 01:17:723 (77723|0,77806|2,77890|0,77974|3,78058|1,78142|3) - and i am aware of it being a bit to the left hand but i see no problem in terms of playability
  4. 01:28:198 - need another note i think, there's some sort of emphasis here for kiai end. Fixed
  5. 01:31:382 (91382|1,91466|2) - move to the left 1x here? mirroring 01:30:125 - felt much better and intuitively more flowy. I feel like modifying it to that suggestion is a bit uncomfortable to play so i'll keep it
Thanks! :D
Topic Starter
Wonki
'Snowy Scene's HP was changed

8 → 9
Aruel

Maxus wrote:

[Chicken's Normal]
  1. 00:12:779 (12779|2) - Move this to col 2 will be more balance to hit here.
  2. 00:36:745 (36745|0,36913|3) - Try switch column of pattern here? so that the pattern will have pattern differentiation with the one at 00:36:075 - because of different pitch.
  3. 01:23:672 (83672|1) - I think this should be at 01:23:756 - because for consistency with 01:18:393 -

Call me back if you're done :3 . overall a really solid map.
Thanks Maxus boi ~
Maxus
here we go boi
ginkiha is love and life <3
Topic Starter
Wonki
Thank you Dell and Maxus :)

agree ginkiha is love <3
Alsty-

Maxus wrote:

here we go boi
ginkiha is love and life <3
owo

btw grats wonki owo)b
Kawawa
Gratz!!
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