18:49 Fuccho: Is it still possible to get that mod? xd
18:49 Fuccho: it really doesn't have to be something special
18:50 ProfessionalBox: is it a single diff
18:50 Fuccho: a low star marathon
18:50 Fuccho: 5:30 drain~
18:50 ProfessionalBox: alright link
18:50 *Fuccho is listening to [https://osu.ppy.sh/b/1065635 Various Artists - singason]
18:53 ProfessionalBox: 00:48:666 (2) - The curve on this kills the symmetry imo
18:54 Fuccho: I think I like the movement though
18:55 ProfessionalBox: 02:02:550 (2,1) - Not a big fan of this spacing
18:55 ProfessionalBox: since this is such a chill song it's easily misread imo xd
18:55 ProfessionalBox: 02:09:493 (2,3) - blanket
18:56 ProfessionalBox: 02:10:485 (2) - same
18:56 Fuccho: you think so? do you have a suggestion?
18:56 ProfessionalBox: 02:26:683 (1,2,3) - uh this is weird
18:56 ProfessionalBox: a suggestion hmm
18:58 Fuccho: then I again, I think it reads just fine that part xd
18:58 ProfessionalBox:
http://puu.sh/rSSR5/9419d75ce8.jpg first one that comes to mind
18:58 Fuccho: because of NCs and such
18:59 ProfessionalBox: I pointed it out because it's inconsistent with the spacing in the rest of the map
18:59 ProfessionalBox: and as such might be a silly miss for people who are enjoying the song more than focusing on reading
18:59 Fuccho: ahok
19:00 ProfessionalBox: 02:26:683 (1,2,3) - But this one you should definetly stack normally imo since right now it looks like you only have to click twice
19:00 ProfessionalBox: xd
19:00 Fuccho: sure, your suggestion works fine
19:00 ProfessionalBox: well
19:00 ProfessionalBox: idk
19:01 Fuccho: okay, everyone's been mentioning that part...
19:01 ProfessionalBox: I just try to think of that pattern from a players perspective
19:01 ProfessionalBox: like
19:01 ProfessionalBox: Imagine being a player who plays this because it suits their skill level
19:01 ProfessionalBox: and then they see that
19:01 ProfessionalBox: it's just confusing for them imo
19:01 Fuccho: okok
19:01 Fuccho: 02:26:683 (1,2,3) - but yea, these...
19:01 Fuccho: I might just change them xd
19:02 Fuccho: since no one seems to really like them but me xddd
19:02 ProfessionalBox: It's a nice unique touch and I wouldn't even point them out if this wasn't a 4,5 star map
19:02 ProfessionalBox: but the context they're being used in isn't the best imo
19:03 Fuccho: do you think moving the first circle a bit to make a manual overlap would work?
19:03 Fuccho: instead of autostack
19:03 Fuccho: or do you suggest just not trying anything weird xd
19:03 ProfessionalBox: manual overlap was what I had in mind
19:04 ProfessionalBox: just make it clear that there are 3 objecccts
19:04 Fuccho: okokok
19:04 ProfessionalBox:
19:04 ProfessionalBox: rip my c button
19:04 ProfessionalBox: it broke from playing osu and now it is annoying
19:05 ProfessionalBox: press it once for 1-3 c letters xd
19:06 Fuccho: 3 objects = objecccts
19:07 ProfessionalBox: 03:38:749 (3,4) -
http://puu.sh/rSTeY/f6993c81e9.jpg consider this rhythm to map the fun piano accent
19:07 ProfessionalBox: if you map it then make sure to add it here too 03:47:344 (2,3,1) -
19:08 Fuccho: ah.. idunno
19:08 ProfessionalBox: 04:35:774 (1) - this curve on the tail is a tiny bit too strong xd
19:09 Fuccho: that be a lot of change to a pattern I already really like
19:10 ProfessionalBox: I think it would add more fun to the song since it's something unique and not too hard
19:10 Fuccho: It also ends up feeling more like a triplet or something
19:10 ProfessionalBox: but it's your call obviously
19:10 ProfessionalBox: 04:53:625 - oh boi the fake ending
19:11 Fuccho: should I add break time?
19:11 ProfessionalBox: 05:00:071 (3) - consider NC to be more consistent with your usage of them in this part
19:11 Fuccho: so the warning pops up
19:12 ProfessionalBox: not needed imo since players will know it isn't over because the background will stay dimmed
19:12 ProfessionalBox: and they see hp drain continue
19:12 Fuccho: ok
19:13 ProfessionalBox: 05:39:245 (2,4) - stack fix
19:13 ProfessionalBox: 05:45:195 (3) - NC here imo
19:14 Fuccho: hmmmm ok!