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Ceui - Seisen Spectale

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Total Posts
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Topic Starter
Arusha Shuna
This beatmap was submitted using in-game submission on Saturday, June 25, 2011 at 9:36:19 PM

Artist: Ceui
Title: Seisen Spectale
Source: Valkyrie Complex
Tags: sallad4ever nivalis vanmonky collab
BPM: 153
Filesize: 9552kb
Play Time: 04:40
Difficulties Available:
  1. Collab (4.96 stars, 690 notes)
  2. MoNky's Beat (4.95 stars, 741 notes)
Download: Ceui - Seisen Spectale
Information: Scores/Beatmap Listing
---------------
Indonesian mappers collaboration
for approval due to length and maximum score amount, redownload for updated skin and SB
Vanmonky
Sorry for the delay. Here's my diff, completed in a very long time lol.

*edited*

Download: VanMoNky's diff.rar
Topic Starter
Arusha Shuna
uh i don't think 3 months can be called "rush" but thanks anyway
Sallad4ever
jgn ke grave dung :cry:
Larto
Revived
Niva
My part is done :D
I made this in a rush, because of harsh school activities

Download: Ceui - Seisen Spectale (Arusha Shuna) [Collab].osu

Star for now :)
Sallad4ever
maaf lama
Download: Ceui - Seisen Spectale (Arusha Shuna) [Sallad's].osu
kalo ada yg aga aneh bilang aja lgs wa betulin

and apa cursornya ga terlalu terang tuh? waktu kiai hampir g keliatan lho :o
Niva
Semua partnya kalau udah digabung hasilnya 18 juta max score... Wow :D

Download: Ceui - Seisen Spectale (Arusha Shuna) [Collab].osu
Topic Starter
Arusha Shuna

Sallad4ever wrote:

maaf lama
[attachment=0:68995]Ceui - Seisen Spectale (Arusha Shuna) [Sallad's].osu[/attachment:68995]
kalo ada yg aga aneh bilang aja lgs wa betulin

and apa cursornya ga terlalu terang tuh? waktu kiai hampir g keliatan lho :o
waktu itu masih mikir2 warna kursornya mo apa

Nivalis wrote:

Semua partnya kalau udah digabung hasilnya 18 juta max score... Wow :D
salah 23,6 juta
wmfchris
yo moe BG >w<

[Collab]
0:37:007 (2) left 1 grid
0:39:948 (3) down 1 grid
0:44:850 (6,7) left 1 grid
0:46:223 (6) down 1 grid
0:56:027 (5) left 1 grid?
1:52:497 (x) suggestion: use 1/2 slider?
2:01:909 (7) left+down 1 grid?
2:54:850 (8) down 1 grid
3:01:321 (1~8) make (1,2,4,6) and (1,3,5,8) into stright lines?
4:07:399 (5,7) up 1 grid?
4:26:419 (2) left 1 grid

:3~

[MoNKy's beat]
0:27:790 (1) spacing?
0:53:280 (2) down 1 grid
0:55:633 (3) down 1 grid
2:01:123 (8) left 2 grids

nice map, star~
kino77
Really enjoyed the song and map~GJ~

[MoNky's Beat]
Ignored some tiny spacing difference it's a nice diff~
04:29:650 (1,1,1) - Remove them,make it clean?

[Collab]
04:00:144 - Add note round here,sounds weird with empty...
04:19:164 (1,2) - Follow the spacing a little?

Ah BTW,seems you havn't done the SB to point out the mapper in Collab,right?

That's all~
Have a star~
Topic Starter
Arusha Shuna

kino77 wrote:

Really enjoyed the song and map~GJ~

[MoNky's Beat]
Ignored some tiny spacing difference it's a nice diff~
04:29:650 (1,1,1) - Remove them,make it clean?

[Collab]
04:00:144 - Add note round here,sounds weird with empty...
04:19:164 (1,2) - Follow the spacing a little?

Ah BTW,seems you havn't done the SB to point out the mapper in Collab,right?

That's all~
Have a star~
yes, i haven't finished with the SB yet (I'm lazy) i'll finish it soon... Maybe
Vanmonky
Niva
Collab part fix, as you asked in #malay:

Download: Ceui - Seisen Spectale (Arusha Shuna) [Collab].osu
Astom
Hi~

[SB Folder]
-Delete:
  1. Thumbs
  2. TEMPLATE copy
  3. UNKNOWN
-Resize:
  1. Black to 640x480
  2. White to 640x480
[SB]
-Suggestions:
  1. You don't need Black.jpg because you can use White.jpg and change the color of it with:
    _C,0,time1,,0,0,0
[Skin]
-Resize
  1. scorebar-ki to 1x1
  2. scorebar-kidanger to 1x1
  3. scorebar-kidanger2 to 1x1
  4. star2 to 50 x 50
[.osb file]
Fix (you only need replace your code with this):
  1. Sprite,Foreground,Centre,"SBQ2.png",320,240
    F,0,159360,159752,0,1
    M,0,159360,164458,245,68,245,103
    F,0,159752,164066,1
    F,0,164066,164458,1,0
  2. Sprite,Foreground,Centre,"SBQ4.png",320,240
    F,0,172105,172497,0,1
    M,0,172105,174850,245,68,245,103
    F,0,172497,174458,1
    F,0,174458,174850,1,0
  3. Sprite,Foreground,Centre,"SBQ6.png",320,240
    F,0,178380,178772,0,1
    M,0,178380,180929,245,68,245,103
    F,0,178772,180536,1
    F,0,180536,180929,1,0
Mapping feels good so no suggestions for that :3
Star~
thekillerhjkhjk
offset 540 sounds a tad better

[collab]

04:39:752 (1,2,3) - :3 make the 3 a bit more even

[MoNky's beat]

00:51:712 (6,7,8,9,10,11,12,13,14,15,16,17,18,19,1) - make the stream shape neater


good mapping all round

get back to me on the offset via repost on my queue. make sure you say repost so i dont ignore you. then ill star
Leorda
Halo

General
1) Remove the unnesescary files (TEMPLATE copy.png, UNKNOWN.png)
2) Please cut the transparent in your SB, except the lyric
3) Please add hit0.png, since you have a hit.300g and etc.

MoNky's Beat
00:07:595 (1) - Hold slider, nononononono. It's way too unrankable
00:08:771 (1,1,1,1,1,1,1) - Combo spam! Remove it please

00:52:692 (15) - This combo are too long, new combo please
01:07:202 (6) - Hold slider, nononononono. It's way too unrankable
01:16:417 (5) - Move up a bit, I don't like if this overlapped with previous slider
01:54:064 (9,10) - Your timing pattern are silly, try like this http://osu.ppy.sh/ss/41681 (don't look the beat placement, look the timeline)
01:59:946 (5) - New combo, to make all player know there is a jumps pattern?
02:31:907 (1) - Hold slider, nononononono. It's way too unrankable
03:04:455 (3) - ^


Collab
02:03:478 (4) - This is ugly
02:26:027 (7,8,9) - This pattern are ugly, maybe?
02:46:027 (5) - New combo?
02:56:615 (1) - Remove new combo?
02:57:007 (2) - New combo?

Nice
Niva
Done, also added some hitsounds (bingung mau ngebetulin :3-nya gimana xD)

Download: Ceui - Seisen Spectale (Arusha Shuna) [Collab].osu
Topic Starter
Arusha Shuna

Leorda wrote:

Halo

General
1) Remove the unnesescary files (TEMPLATE copy.png, UNKNOWN.png)
2) Please cut the transparent in your SB, except the lyric
3) Please add hit0.png, since you have a hit.300g and etc.
all done
MoNky's Beat
00:07:595 (1) - Hold slider, nononononono. It's way too unrankable
00:08:771 (1,1,1,1,1,1,1) - Combo spam! Remove it please[/color] [/color]no
00:52:692 (15) - This combo are too long, new combo please added
01:07:202 (6) - Hold slider, nononononono. It's way too unrankable done
01:16:417 (5) - Move up a bit, I don't like if this overlapped with previous slider no
01:54:064 (9,10) - Your timing pattern are silly, try like this http://osu.ppy.sh/ss/41681 (don't look the beat placement, look the timeline) no
01:59:946 (5) - New combo, to make all player know there is a jumps pattern? no
02:31:907 (1) - Hold slider, nononononono. It's way too unrankable
03:04:455 (3) - ^
done

Collab
02:03:478 (4) - This is ugly no it's not
02:26:027 (7,8,9) - This pattern are ugly, maybe? wot? this pattern is genious!
02:46:027 (5) - New combo? done
02:56:615 (1) - Remove new combo? no
02:57:007 (2) - New combo? no

Nice
thank you!

as for monky, you haven't updated your diff since weeks ago, so i have to accept some mods for your diff, especially unrankable ones, like it or not, accept it. Although you can edit it later
maal
I see nothing wrong with this map! This is sexy<3
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Collab

00:49:951 (1) - I'd prefer if you keep distance snap instead of making a small jump and add new combo on it to mark it.
00:50:245 (1) - remove new combo(if you do as the first advice you can keep it)
01:14:657 (1) - remove new combo
01:19:363 (7,8,9) - this stacking really confused me. 8 and 9 should be somewhere else
01:20:343 (1,2,3,4) - change the arrangement of them, it has no help to the player to read your rhythm here. (and consider using a combo for 2,3,4)
02:26:030 (7,8,9) - stack or seperate them
04:00:147 - I think here should be filled with some notes
04:09:951 (4) - new combo
04:12:696 (1) - new combo looks random here, remove this and add it on 04:12:304 (5)
04:13:089 (3) - add new combo
04:13:481 (1) - remove new combo
04:18:971 (1,2,3,4) - the arrangement has nothing to do with your rhythm
04:23:089 (2,3) - make them farther apart?


MoNky's Beat

01:54:363 - remove whistle
03:01:710 (4) - new combo?
03:14:650 (5) - change it into 2 circles, it looks weird in this part


star
Hyguys
omg
Monkey's Beat
00:02:892 (1,1,1,1,1,1,1,1,1,1,1,1,1) Holy Shit. Remove new combo O.o'

Collab
AR +2
I CAN'T MOD THIS AGASJADSKGDASJGASJKG
star. *~*
Topic Starter
Arusha Shuna

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Collab

00:49:951 (1) - I'd prefer if you keep distance snap instead of making a small jump and add new combo on it to mark it. done
00:50:245 (1) - remove new combo(if you do as the first advice you can keep it)
01:14:657 (1) - remove new combo
01:19:363 (7,8,9) - this stacking really confused me. 8 and 9 should be somewhere else i don't think so
01:20:343 (1,2,3,4) - change the arrangement of them, it has no help to the player to read your rhythm here. (and consider using a combo for 2,3,4) i'll reconsider later done
02:26:030 (7,8,9) - stack or seperate them done
04:00:147 - I think here should be filled with some notes added a note
04:09:951 (4) - new combo done
04:12:696 (1) - new combo looks random here, remove this and add it on 04:12:304 (5) fix'd another way
04:13:089 (3) - add new combo
04:13:481 (1) - remove new combo
04:18:971 (1,2,3,4) - the arrangement has nothing to do with your rhythm done, i think, let me discuss to Nivalis about it
04:23:089 (2,3) - make them farther apart? no


MoNky's Beat

01:54:363 - remove whistle no
03:01:710 (4) - new combo? no
03:14:650 (5) - change it into 2 circles, it looks weird in this part done


star

Hyguys wrote:

omg
Monkey's Beat
00:02:892 (1,1,1,1,1,1,1,1,1,1,1,1,1) Holy Shit. Remove new combo O.o' done

Collab
AR +2 U MAD?
I CAN'T MOD THIS AGASJADSKGDASJGASJKG AHIIAHIHAIHIHAIHA
star. *~*
thank you!
mayosiiiiii
one of my favorite song :)
star~!
Beuchi
Storyboard mod!! :)

Thoughts and Suggestions
~ Pretty nice storyboard, I love the mapper names transitions on the collab! So original <3
~ About the rotating circle, what do you think about moving it a bit so it can be in the center when the section pass icon is on the screen? This is the current position (http://osu.ppy.sh/ss/45134) and this is the moved one (http://osu.ppy.sh/ss/45137). It might not be perfectly alligned, but I think it looks better. The coordinates are (320,238) if you want to do it :3
~ About the lyrics, I think they might be hard to read sometimes because of the background being so blue/white. What do you think about changing the color to maybe some kind of gold? This would be the result (http://osu.ppy.sh/ss/45149), so if you like it and want to change it just reply back and I'll send you the lyrics so you don't have to change them again xD

Issues and Adjustments
~ Delete the following unused/unnecessary files (remember to Full Submit after making these changes):
  1. TEMPLATE copy.png
  2. UNKNOWN.png
~ AShuna.png, Ceui.png, Nivalis.png, Sallad.png, titl.png and van.png have some unnecessary transparency around them, crop it?

~ 03:07:990 - Make "Q7" stay on the screen until the singer stops?

That's all!! The map is cool btw, pretty fun to play :3
Good Luck~

EDIT: New lyrics~
Download: extract in sb folder.zip
Topic Starter
Arusha Shuna

Beuchi-chan wrote:

Storyboard mod!! :)

Thoughts and Suggestions
~ Pretty nice storyboard, I love the mapper names transitions on the collab! So original <3 yaay <3
~ About the rotating circle, what do you think about moving it a bit so it can be in the center when the section pass icon is on the screen? This is the current position (http://osu.ppy.sh/ss/45134) and this is the moved one (http://osu.ppy.sh/ss/45137). It might not be perfectly alligned, but I think it looks better. The coordinates are (320,238) if you want to do it :3 lol it's just 2 pixels away but ok
~ About the lyrics, I think they might be hard to read sometimes because of the background being so blue/white. What do you think about changing the color to maybe some kind of gold? This would be the result (http://osu.ppy.sh/ss/45149), so if you like it and want to change it just reply back and I'll send you the lyrics so you don't have to change them again xD file received and done

Issues and Adjustments
~ Delete the following unused/unnecessary files (remember to Full Submit after making these changes):
  1. TEMPLATE copy.png
  2. UNKNOWN.png
i thought i already done full submitting this map before >_>
~ AShuna.png, Ceui.png, Nivalis.png, Sallad.png, titl.png and van.png have some unnecessary transparency around them, crop it? done

~ 03:07:990 - Make "Q7" stay on the screen until the singer stops? done

That's all!! The map is cool btw, pretty fun to play :3
Good Luck~
thank you Beuchi!
Derekku
Small SB mod and general mod:

*You actually cropped a bit too much on all of the collab names, so now the shadows are cut off: http://puu.sh/E6k
*The transition from the background to black before the two breaks in [Collab] is a bit strange. You have a spinner, it ends, the regular background comes up, and then suddenly it's black with the new collab name. I expected the screen to already be black once the spinner ends, but just suddenly changing it would look strange when playing the diff in ctb. I suggest fading the background to black during the spinner so that it's completely black once the spinner ends.
*Looks like you're missing an approachcircle in the map's folder.
*If you're including a sectionpass.wav, then add a sectionfail.wav (even if it's just the default one) to make sure a player's skin doesn't get used.
*Your offset isn't on the downbeat of the measure, so use something like 1,324 instead.

Overall, the mapset is fun and shouldn't be far from approval, but there's a few weird spacings (that I especially noticed in the Collab diff) that could be changed. For example, 00:49:951 (5,1): This threw me off since these are spaced nearly 1/2 a beat apart, even though (1) is on the next blue tick (even distance snap says that it should be farther away.

Anyway, good luck!
Topic Starter
Arusha Shuna

Derekku wrote:

Small SB mod and general mod:

*You actually cropped a bit too much on all of the collab names, so now the shadows are cut off: http://puu.sh/E6k shit i missed that
*The transition from the background to black before the two breaks in [Collab] is a bit strange. You have a spinner, it ends, the regular background comes up, and then suddenly it's black with the new collab name. I expected the screen to already be black once the spinner ends, but just suddenly changing it would look strange when playing the diff in ctb. I suggest fading the background to black during the spinner so that it's completely black once the spinner ends.i'll look at it later, though it's fine for me, never thought about CtB though
*Looks like you're missing an approachcircle in the map's folder. oops
*If you're including a sectionpass.wav, then add a sectionfail.wav (even if it's just the default one) to make sure a player's skin doesn't get used.ok
*Your offset isn't on the downbeat of the measure, so use something like 1,324 instead.ok

Overall, the mapset is fun and shouldn't be far from approval, but there's a few weird spacings (that I especially noticed in the Collab diff) that could be changed. For example, 00:49:951 (5,1): This threw me off since these are spaced nearly 1/2 a beat apart, even though (1) is on the next blue tick (even distance snap says that it should be farther away.

Anyway, good luck!
thank you Derekku!
mekadon_old
Note all grid movements are of Grid Size 4. Please don't rage.

[MoNky's Beat]
00:20:731 (4) - 1 grid up
00:51:712 (1~12) - Wrong cubical eq.a.k.a I hope you can fix the stream curves. It doesn't look really proper (by means, you should make the same sharpness for 00:52:300 (7) onwards like you did for (1~6))
00:53:084 (1) - double spacing here feels awkward.
01:05:241 (5) - I really wished hold sliders are rankable lolz
01:10:932 - And a note here so people won't feel shitty after the 2 1/4s
01:16:814 - Add note/ignore it
02:38:873 - Really wished you can add a note here
03:14:062 (1,2,3) - Ctrl+R > Refix hitsounds
03:17:003 (6) - Making this 1/6 strams sounds better, but doing that messes up the pattern D:
03:51:513 (7) - Hitclap
04:08:964 (8) - Sounds unnecessary

[Collab]
01:24:461 (4) - Fix this arc
02:01:912 (7) - 2 grids up

I really fucking love the skin!! Earn a star.
TTTTTTTTTTTT
tags :use lowercase letter is better

MoNky's Beat

nice~

i find the notes (03:45:638~04:42:108) are unsnapped
then i find almost all notes are unsnapped

Collab

GJ

00:29:657(2) - remove whistle
00:40:540(3) - add a finish hitsound in the end
01:31:912(2) - move 1 grid right(lv3)
01:32:108(3) - move 1 grid up(lv3)

3star
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