[Illusion]
RLC:
00:43:562 (5) - Feels kind of awkward to skip the vocal beat here in play, it's pretty audibble so it would be nicer if this wasn't an extended slider
00:44:972 (3,4) - I'm surprised you don't really put movement, here, it's similar to how there was a strong sound on 00:42:921 (3,4) - and you had movement so yeah
01:09:203 (3,4,1) - Bit of a stretch for an insane imo, maybe lower this down a bit so it's a bit more lenient
01:18:177 (7,8) - Jump is kinda really big, maybe do something more in line with 01:20:228 (7,8) - since they are fairly similar, considering this is an insane that has the SR of a hard, you're more likely to attract lower ranked players to this map so you kinda have to keep in mind to them lol
03:32:792 (3,4,1) - would be nice if 4 was on the left for flow, either way I don't think you should put a slight curve since lower ranked players don't exactly know that you can just put the cursor in the middle to hit the notes lol, it would also be easier to just stay in the middle of 4 was on the left since the slider path of 3 already set up the flow n stuff lol
Vinxis:
01:27:408 (2,3) - Stack lol, you might also want to consider doing a slightly offset overlap for these so lower ranked players could read this a bit easier
02:07:664 (4,5,1) - This is really easy to mistake as two single taps with how far the slider is, try to make it clearer please
02:10:228 - Why not just steal the bell hitsound that's like in every world's end girl's rondo map lmao
02:44:587 (5) - I don't really think an extended slider works in this case since the vocal on the red tick is pretty audible
03:12:279 (3,4,1) - Maybe do something like below cuz flow and you also do it on the other triplet that's spaced like this (flow-y) so yeah
Why is there kiai at the end on the spinner btw lol
Cute storyboard, I was pretty lenient since the SR is the one at fault here lol
RLC:
00:43:562 (5) - Feels kind of awkward to skip the vocal beat here in play, it's pretty audibble so it would be nicer if this wasn't an extended slider
00:44:972 (3,4) - I'm surprised you don't really put movement, here, it's similar to how there was a strong sound on 00:42:921 (3,4) - and you had movement so yeah
01:09:203 (3,4,1) - Bit of a stretch for an insane imo, maybe lower this down a bit so it's a bit more lenient
01:18:177 (7,8) - Jump is kinda really big, maybe do something more in line with 01:20:228 (7,8) - since they are fairly similar, considering this is an insane that has the SR of a hard, you're more likely to attract lower ranked players to this map so you kinda have to keep in mind to them lol
03:32:792 (3,4,1) - would be nice if 4 was on the left for flow, either way I don't think you should put a slight curve since lower ranked players don't exactly know that you can just put the cursor in the middle to hit the notes lol, it would also be easier to just stay in the middle of 4 was on the left since the slider path of 3 already set up the flow n stuff lol
Vinxis:
01:27:408 (2,3) - Stack lol, you might also want to consider doing a slightly offset overlap for these so lower ranked players could read this a bit easier
02:07:664 (4,5,1) - This is really easy to mistake as two single taps with how far the slider is, try to make it clearer please
02:10:228 - Why not just steal the bell hitsound that's like in every world's end girl's rondo map lmao
02:44:587 (5) - I don't really think an extended slider works in this case since the vocal on the red tick is pretty audible
03:12:279 (3,4,1) - Maybe do something like below cuz flow and you also do it on the other triplet that's spaced like this (flow-y) so yeah
Why is there kiai at the end on the spinner btw lol
Cute storyboard, I was pretty lenient since the SR is the one at fault here lol