No kudosu for Metadata check lol
@KittyAdventure: tags fixedArusamour wrote:
Kairos (6.7 stars, 1159 notes)
- 02:42:191 (2) - nc? fixed
- 03:05:673 (5,6) - looks fuKd on stack leniency:2 fixed
thx for the mods :d byfar probox toybot pls respond asap thxrevurii wrote:
pls don't murder me i don't know what i'm doing since theres so much NC suggestionss, the ones I take out of this reply will be the ones i applynah combo wud b too short
- 01:02:767 (5) - ^ i dont rlly like how it looks when the end of a connected stream is NC'ed tbh, plus theres no sv change
- 01:08:264 (2,3) - ^ yeah asame as above no sv change so i tihkn its fine
- 01:11:406 (3,4) - ^
- 01:18:631 (3,4) - spacing is just a small amount too large imo, nah its not rlly that large, i htink its fine same for 01:28:683 (3,4) fixed
- 01:21:929 (1,2) - NC this or remove NC on 01:31:982 (1,2) - wot? the firsto nes alrdy nced and the 2nd nc is fine cuz pairs
- 01:27:112 (1) - move a bit to the right maybe fixed
- 01:41:720 (4) - NC nah, same reason for stream aesthetic
- 01:43:919 (1,2,3,4) - remove NC and NC on 01:44:233 (5) - first nc is fine cuz it starts on white tick
- 01:48:003 (1,2,3) - add NC on 3 and same for everything similar, but i think the time between 2 and 3 might be enough to disregard an NC ya its fine
- 02:06:222 (4,5) - add NC or remove NC on 02:16:275 (1,2,3) - first one doesnt need to be nced cuz theres a better NC right after, and the 2nd ones nc is fine
02:19:416 (1,1,2) - kinda confusing even with the NC because of polarity, something like this should work fixed- 02:55:699 (4,5) - NC nah symmetry makes it fine, plus slow part i like to havel ong combos
- 03:00:254 (1,2) - moving the NC to where 2 is works better imo its an intense part, but not too intenst, so i still want to have a followpoint for that slow slider
- 03:14:547 (1,2,3,4,5) - this might be good nah, iwant 1/1s on the kicks
- 03:37:165 (3) - - NC i think its fine
- 03:51:615 (3,4,5) - ^ its fine
- 04:00:254 (1,2) - move the NC to 2 nah, the basss rev soudn starts there
- 04:01:982 (5,1) - move NC back to 5 cuz of vocals butt he kick starts there tho so xd
- 04:29:469 (3,4,5) - NC nah the nc after is fine where it is
- 04:31:982 (4,5) - ^ ???
- 04:35:437 (3,4) - ^ for this certain pattern i htink its better ot have it be one combo
- 04:37:008 (3,4) - ^ its fine cuz the 3 combos r consistent in this section
- 04:37:950 (3,4) - ^
tyArusamour wrote:
Kairos (6.7 stars, 1159 notes)
- 00:15:377 (1,2,3,4) - are these consistent increases? if not, i'd like them to be. intended to be otherwise
- 00:19:923 (1,2,1,2,1,2,1,2,1) - poorly represents the dynamics of the piano, this all has to do with spacing. adjusted patterns slightly
1. 00:20:298 (1,2,1,2,1) - does seem like it should be larger. w/e
2. 00:21:460 (1) - piano has slight delay, so the circle should be distinctly placed
example (don't have to take it literal, but take the concept)- 00:21:882 (1) - missing beat on 00:22:316 (2), which is awkward but it's compromised by the hitsound. maybe you could place a red tick here to kinda help the hitsound stand out better?? ok
- 00:30:689 (2,3,1,2,3) - very nice, i'd give that pattern a good old rub
- 04:43:290 (1) - coolest slider of the map ty
Arusamour wrote:
Kairos (6.7 stars, 1159 notes)
- 01:54:285 (1,2,3,4) - don't you think these should be the same nc as supossed to being split? // not.. really..
- 02:39:050 (1,2) - these circles are ugly as fffffffffffffffffffffffffffffffffff // changed
- 04:23:500 (1) - liking this meme slider, if i could call it that. doesn't really compliment the music, but doesn't fuck with your gameplay... it's just there to be spicy // xd
your kiai's were a killer and executed very well, have a kd.
revurii wrote:
pls don't murder me i don't know what i'm doing
- 01:41:720 (4) - NC // no, part of the same beat as the slider
- 01:43:919 (1,2,3,4) - remove NC and NC on 01:44:233 (5) - // i do it at 01:41:484 (1,2,3,4) -
- 01:48:003 (1,2,3) - add NC on 3 and same for everything similar, but i think the time between 2 and 3 might be enough to disregard an NC // why
- 02:30:411 (3,4,5,6,1) - why stream
revurii wrote:
02:11:877 (1,2) - i think a stack isn't appropriate because of the sound This is just fine imo
02:16:589 (2,3) - doesn't call for a stack too imo I spaced this one out for better playability
Arusamour wrote:
04:33:552 (1,2,3,4,1) - great pattern but looking a little difficult to follow with its distance between 04:33:238 (1,2,3). maybe have the end circle of 04:33:395 (3) - stack 04:34:495 (1)? example I don't think this is a problem tbh :p
04:43:290 (1) - coolest slider of the map Thanks
kys-kevincela- wrote:
4th dimension is actually the time tho xd
did u just assume its gender??VINXIS wrote:
we need less of histoire and more of herstoire
did you just assume my gender?byfar wrote:
did u just assume its gender??VINXIS wrote:
we need less of histoire and more of herstoire
the bumps r p aesthetic and add a flare to that section of the slider; without it that curve would look pretty bland and actually makes the slider feel pretty incomplete imoAdore wrote:
05:04:023 (1) - this part looks out of place imo
ty for modAdore wrote:
02:58:369 (1,1) - ctrl-G imo, although the music gets a bit sudden here the spacing is really big nah, not rlly that huge of a spacing difference; i think it emphasizes the music pretty well, and having both those circles on opposite ends makes it look better symmetrically and makes the two patterns more cohesive imo
03:47:688 (1,2,3,4) - sliders aren't equal distance to the circle in the middle would look much better if they were imo fixed
03:48:945 (1,2,3,4) - ^ kinda harder to do since the svs are increasing with each slider so i just tried to use reference angles / eyeballing, should look better now
you know it giving players cancer since 2013VINXIS wrote:
[*]04:41:406 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - lol i wondr hwo mappd this part
updatedVINXIS wrote:
also use modding assistant just in case if ther r more than just those files tht rnt used in the sb done
02:59:940 (1) - can u fuckign animals ever learn to fucking buffer your fucking sliders i swear to fucking god all you guys do is dance around with your fucking rrtyuiass wub niggerstar sliders and make a Big Jump and then call it done but cant even fucking take off a reverse ona slider for a nice good old buffer what the fuck guys i thought this was a collab between elite mappers i cant Blievb Dis Lol Jsutin Blievr lol its fine as it is tf spaced perfect
03:10:934 - but y wud u spam jumps Lol its a fukn jazz solo dude lol it is a justified part, no where else in this solo seciton r notes played this frequently
02:49:573 (1,2) - i'd consider moving the (2) to the left by a bit so that the structure is more aestheticfixed both of these thanks for mod!
collapsed text
03:05:751 (6) - can you try and make this kick slider more noticeable? a majority of it is covered up so i'm worried it might affect readability, especially since it's the same combo colour
Doormat wrote:
as requested
[Kairos]neat map. good luck!!
- 00:49:730 (5) - shouldn't this a circle + slider like 00:39:835 (1,1) - 00:44:704 (5,1) - 00:54:756 (5,1) - etc. for consistency? // eh i like how the slider movement stacks you ontop of the next slider and holds you there for a moment, its kinda nice
- 01:41:170 (2,3,4,5,1,2,3,4) - the curve of (2,3,4,5) implies an upward cursor movement, so placing the (1,2,3,4) at a lower position results in this awkward downward jerking motion, but maybe that's just me // that's intended
- 01:44:233 (5) - i'd put a hitsound on the repeat here, it's begging for emphasis
- 02:35:751 (1,2,3,1,2,3,1,2,3,4,5,6) - can you explain the new comboing structure here? it doesn't really fit with the music so i'm having trouble figuring out why you decided to NC the notes you did here. music places emphasis on the kicks, so if anything, the NC structure here should be something like (1,2,3,4) // the little jingles in the background imply a dotted note rhythm, this just follows that
Kaifin wrote:
hey my mod is 3 months late lolCrossroads of peace and SAVAGE!!
- you already know about the missing sb shit
- 00:57:270 (4,1,1,1) - this shaping is uneven (specifically the distance between 00:57:270 (4,1) - and 00:57:270 (4) - + 00:57:741 (1) - isn't even) which i figured matters to you based on your perfect shapes/patterning thus far // this pattern was made by some1 else tbh lo. but i think its not that big of a deal
- 00:57:112 (3,4,1) - WTF this line also is not even // ^
- 01:47:374 (2,1) - blanket
- 02:22:872 (4,5,1) - it's a little odd to me that this stream isn't the same angle as the slider, looks a little off, also the spacing is so tight that one might thing its 1/6 or shitmiss here very easily but maybe thats just me // i think 1/6 is just you
- 02:23:657 (2,3) - fix stack
- 02:31:510 (3,1) - blanket
- 02:35:437 (4,5,1,2,3,1,2,3,1,2) - cool flow
zoom
good luck! 1 ! ! ! ! ! 1 1 1 !
VINXIS wrote:
general
- ctrl shift a
- also use modding assistant just in case if ther r more than just those files tht rnt used in the sb
Great Map Guys! As You Can See, I Put My Heart And Soul Into This Mod! Didn't Expect Any More Or Less From A Collab From 9 Elite Mappers!diff
[list][*]02:20:359 (4,2) - y dont u just stack these
[*]03:10:934 - but y wud u spam jumps Lol
[*]04:21:301 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - but y tbh like i remember playing this map and fcing all the way upto here and breaking and it happened like at least 3 times Lol the jumps play intuitively worse than they look // a bunch of ppl said it was fine and felt satisfying to hit so w//e fuck u
Girl wrote:
hello there bad mod coming thru
this map and storyboard is amazing
00:54:914 (1,1) - need to make that blanket better, unless if you intend to not make it blanket
00:57:427 (1,1) - remove NC?
01:47:374 (2,1) - blanket nazi
02:32:453 (2) - move down a little so it isn't on 02:31:510 (3) - , or you could move it down even further to blanket with 02:31:982 (1) - but it isn't needed // doesn't rly matter
04:18:788 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - increase the spacing a little, feels under-emphasized at the moment
solid map good luck in getting it ranked!
I feel like having this as a single fast slider captures the sound better than trying to map it out with slider + circleDoormat wrote:
01:04:809 (1) - i'd split this up into a circle + slider like before as well; 3/2 slider is inconsistent with the rest of the rhythm structure, and i don't think you should ignore the sound on 01:04:966 - either
fixedKaifin wrote:
00:58:840 (1,2,1) - this line is uneven (spacing wise)
fixdKaifin wrote:
02:03:081 (1,3) - blanket
fixedGirl wrote:
03:44:232 (1,2,3,4) - awkward stream shape and the spacing in 03:44:547 (1,2,3,4) - isn't consistent (03:44:625 (2,3) - are closer than the others)
???? what ghost note there's literally another note that plays at 05:03:709 (1) - before end at 05:04:023 (1) -byfar wrote:
honetsly i'd really prefer if you just extended this 05:03:552 (1) - instead of mapping a ghost note a beat later
Also changed main NC colors to be a bit more tonal, contrasts more with the NC for piano and KiaiKibbleru wrote:
who the fuk maps with that timeline zoom jeesus get gud
00:42:662 (1) - all the other times there is an extended slider here. same with toybots part as well fixed
01:18:160 (2,4) - 01:18:160 (2,1) - spaced a little too close imo. ruins the aesthetics well when u select them in the editor yeah, but when u look at it when playing its perfectly fine imo
03:05:437 (4,5,6,1) - ^ ^^^^^^^
05:04:023 - tbh it would be pretty cool if you got a clock ticking slider tick sound for this last part :d gud idea, added that
Kibbleru wrote:
01:02:453 (1,2,3,4,5) - spacing too big for such a calm section imo =w= especially when u compare it to the other streams in the same section here descaled abit
02:09:050 (1) - idk if its just me but this slider looks so fukn ugly to me LOL fixed kinda
03:44:783 (4,1) - u might as well just stack them imo. nazi but the slider looks slightly off from the curve of the stream. overlap a slider through it and check for urself :O nah, me and probox both agree with the reasoning to keep this; the slider isn part of the stream due to that overlap so it doesnt break the aesthetic. this overlap is so that the player can sense that the slider will b huge velocity change, going from high spacing stream to extremely slow (0.2x sv) slider. same spacing as 03:44:704 (3,4) - wud increase the likeliehood of the player shtmissing, and stacking wud make it p unreadable
04:29:154 (1,1) - is it possible to not overlap these lol stacked 04:29:154 (1) - with 04:30:097 (1) - , then stacked 04:29:626 (4,5,1) - with 04:28:133 (4,5) -
04:29:154 (1,1) - why not stack? ^^^^^^^^^^
Kibbleru wrote:
03:44:861 (1) - wait can u at least put it more in line with the curve of the stream xD