Please respond to mods.
[General]
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Best of luck!
[General]
- Metadata: YT
Basically, it seems that Bo jestes ty should be the title.
- I have to agree with Sieg on things they've mentioned. The slider ticks do feel pretty weird when they use claps. As a matter of fact, I don't really see where all the 3/1 sliders are coming from at all. The guitar goes for a pretty choppy build around red ticks, so the 3/2 sliders with reverses don't really work too well with it.
I would try to stick to regular 1/1 and 2/1 rhythm build around claps and vocals with occasional guitar shifts when necessary.
As for 00:52:594 (1,2,3,4) - sliders like these, they feel over the top to me. The music changes at least once or twice and the vocals don't support it. If anything, they feel like overgeneralization of the song. The overlaps like 00:52:594 (1,2) - also make the difficulty rather unappealing.
It could be just me, but I feel like this difficulty is trying too hard to be easy. It is oversimplified, in my opinion.
- 00:53:685 (3,3,3) - reading the number of reverses on these sliders is pretty tricky and the more reverses you add, the more boring it gets. When everything around these sliders uses intense 1/2 snapping it just feels too long. Why not split them into something like 1/2s and 1/1s, this way it will be more consistent with the rest of the kiai and match the idea of a Normal difficulty better.
- 01:25:867 (5,6,7) - would be better if these were forming a complete circular pattern. example
- 01:55:867 (4,5) - minor - I personally don't think these sliders look neat. I'd rather try to avoid excessive usage of curves. Try this?
- 02:14:958 (1,1) - this pattern here does stand out a little. I think you should take out one of these new combos. If I were you, I would remove the first one as the circle here goes for the vocals and they don't really require it.
I am very disappointed to see a large part of the map being copypasted. It just makes the whole map feel too monotonous and I don't personally think this would work here. After all, it is quite noticeable and the patterns are not outstanding enough to make playing them for the second time fun.
Krfawy
- 00:07:594 - the guitar starts here and ignoring it breaks the previous rhythm you've used. How about something like this?
- 00:16:867 (2,3,4,1,2,3) - I'm not exactly sure of these patterns as they require precision in accuracy and stress players quite a lot. Perhaps, you should try to use fewer circles, therefore, allowing players to feel more relaxed during the gameplay.
- 00:34:594 (3,1) - do you mind commenting on why the jump is placed here? It feels like it is here just for the sake of a pattern, as the beat it is placed on does not require any specific emphasis means as far as I can tell.
- 02:28:321 (4,1) - that is quite an overkill for a Hard difficulty of such a relaxing song. Try to keep the spacing value slower?
Note: 02:36:231 (3,4) - same. // In case you keep it, you'll have to add some kind of a jump to 02:36:231 (3,4,1) - as well, as to maintain the jumpy structure and music emphasis. 02:38:958 (4,1) - 02:47:140 (3,4,1) - same here.The downbeat is supposed to have a stronger jump, not the other way round.
- 01:00:776 (5,1) - perhaps there should be a jump between these two, just to balance things and make 00:59:958 (2,3,4) - feel more appropriate.
- 02:04:594 (1,2) - minor - if you happen to be obsessed with blanketing, you might want to fix this pattern here.
- 02:18:231 (2,3) - given that this is the only jump during this part it feels pretty random and unwanted here. I'd try to stick to regular spacing.
Raikozen
- 00:01:049 (4,5) - 00:03:231 (4,5) - any reasons to stress (5) with jumps? They are very weak and don't feel like they require any additional emphasis.
- 00:16:049 (2,1) - in the context of the difficulty (this is an intro part of a relaxing song) the jump feels overdone.
As a matter of fact, I generally felt uncomfortable with the way you used spacing. Perhaps it could use more work so that the jumps would correlate with the music better?
- 00:25:322 (5,6,1) - (1) is a downbeat supported with vocals, it should also be stressed with a strong jump. Besides, 00:25:322 (5,6) - seem to be too big for this part. Try to lower spacing here and then have an additional 6-1 jump?
- 00:25:322 (5,6,4,5) - any reason for this pattern to be a jump? It doesn't feel like (5) is strong enough to support a spacing change.
- 00:43:049 (4,1) - feels like this one is over the to. Try lowering the spacing values here.
- 01:02:412 (1,2,1,2) - consider unstacking them by a couple of pixels to increase readability.
- 01:14:958 (2,3) - this needs a jump as to stress the background bass, just like 1-2 did.
- 02:05:412 (2,3) - does not seem to be quite comfortable to read. Try stacking these two closer?
- 03:08:685 -03:09:776 - most of the other mappers decided to have this kind of beats stressed with clickable objects. Perhaps you could try to do the same.
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Best of luck!