No reply = accepted
Thanks for great mod specially in metadata...I'll mod your map ASAP!No_sync wrote:
hi!
From my NM/M4M queue.
Columns 4K 0|1|2|3GeneralMP3: PASS
BG: PASS?Video: PASS
- You can reduce the weight of the Background changing his format from .PNG to .JPG It's not the case if the bg is png or jpg.
BPM & Offset: MISS?
- Not needed.
Diff.Spread: PASS
- I'm not an expert on this... but 210 BPM (105x2) isn't a bit much? For me was 140 BPM... Screenshot: https://osu.ppy.sh/ss/7647602 (Now the map uses mostly 1/6 snaps. The highlighted roll is 1/12 snap, like the others.) I don't think that's too much for bpm and if you put it in 140 it's snapped.
Diff.Name: PASS
HP & OD: MISSHitsound: MISS
- Let's recheck some things...
- NM: OD=8 -> OD=7 | HP=8 -> HP=7.5
- HD: OD=8 -> OD=7.5 | HP=8 -> HP=7.5
Hitsound Volume: PASS
- I saw some hitsounds in the map folder... So... use them xD oh the soft-hitfinish...okie
Kiai Time: PASS
- 40% looks good.
Metadata: MISSWidescreen Support: PASS
- Let's recheck/complete some things... Links, btw: http://social.gust.co.jp/sophie/music/ and http://vgmdb.net/album/53594
- Title: Is "Let's Try It!" (the "t" and "i" are uppercase: "T" and "I")
- Artist: ...I think is incorrect. The composer/arranger is the artist of the song in this case. Replace the "Atelier(...)" for "Tatsuya Yano".
- Source: Correct.
- Tags: Now, you can place: "Atelier Sophie ~The Alchemist of the Mysterious Book~" for the game title (Source in english).
- Tags2: "sofii no atorie ~fushigina hon no renkinjutsushi~" -> "Sophie no Atelier ~Fushigi na Hon no Renkinjutsushi~" (I don't think that romaji tag is good enough. With the tag above added is enough for me tbh. If there are enough space add this then xD) Actually no need to change because that's the same tags even it there's capitalize or not.
- Tags3: "series jrpg rpg" (I don't know, if you search the game for yourself will be clear what type it is, plus this doesn't have any relation with the music.) Well it's related because the music is exist in the game XD
- Tags4: Finally, add: "やってみよう!" (also for the title of the song... and that's all!) No need to add it on tags because it's in the title.
Preview Point: PASS?AiMod Things: PASS
- You can try 00:56:362 too.
Mod![NM]00:13:647 (13647|1) - I rather move this note to |2| fits more that way.
00:38:076 (38076|3,38362|0) - Ctrl+H... there many Longnotes on |2| and |3|.
00:41:504 (41504|2) - Move to |0| fits more.
00:44:362 (44362|1) - Move to |3|, many notes in the same column.
00:48:219 (48219|1,48362|3,48362|2) - https://osu.ppy.sh/ss/7648938 I don't intention to use shield in this diff
00:51:362 (51362|2,51362|3,52219|3,52219|2,53076|3,53076|2) - Why these are chords? For me that whistle is only one note. Also there many Longnotes on |0| and |1|, rearrange better... Re-arranged some notes
00:55:076 (55076|3,55219|1,55219|2) - https://osu.ppy.sh/ss/7648945 Re-arranged a bit.
01:14:076 (74076|2) - Move to |0| fits more. remain this note to prevent 1/4 collision note here 01:14:362 -
01:19:647 (79647|0,79647|3,80076|3,80076|0,80504|3,80504|0,80933|1,81362|2) - https://osu.ppy.sh/ss/7648955 I'll remain this pattern.
[HD]00:07:219 to 00:17:504 - I can see that you are mapping whistles and kicks with chords... I rather use chords for the whistles only (rare, because usually the whistles are really quiet, in this case not). Up to you. Let me think about this...I'll remain the notes but i can consider this if some modders can also notice this one.
00:17:504 (17504|3,17504|0,17719|0,17719|3,17933|2,17933|1,18147|1,18147|2,18362|3,18362|0,18576|0,18576|3,18790|1,18790|2,19004|2,19004|1,19219|0,19219|2,19219|3) - https://osu.ppy.sh/ss/7649026 I'll remain the chordjacks pattern.
00:27:076 (27076|0,27219|2,27362|0,27362|1,27504|2,27647|0,27790|1,27790|2) - https://osu.ppy.sh/ss/7649042 I'll remain the kind of pattern.
00:29:504 - This clap? ("tack" sound) is intended to be empty? (without any notes?) oh that's not intentional...nice catch
00:31:076 - ^
00:34:219 (34219|0) - Move to |1| and 00:34:504 (34504|1) to |2|.
00:36:362 - "tack" sound again... Skipping from now on.
00:55:076 (55076|3) - to |2| and 00:55:219 (55219|2) - to |3|
01:04:647 (64647|1,65076|1,65504|1,65933|1,66362|1,66790|1) - Isn't very repetitive? Spread the notes better.
01:08:504 (68504|3,68933|3,69362|3,69790|3,70219|3) - ^Same.
01:27:790 (87790|0,87790|2,87933|1,88076|2,88219|1) - https://osu.ppy.sh/ss/7649084
01:37:647 (97647|1,97647|2) - Move to |0| and |3|
01:37:933 (97933|0,97933|3) - Move to |1| and |2|
[MX]00:17:933 - Add one note more on |3|
00:20:362 (20362|1,20504|2,20504|3) - Again that "tack" sound... I rather map those sounds like 1/2 jacks: https://osu.ppy.sh/ss/7649158
00:26:933 (26933|3,26933|1,27076|2,27219|0,27362|2,27362|3,27504|3,27647|3,27790|0,27790|3) - https://osu.ppy.sh/ss/7649167 Re-pattern a bit.
Those "tack" sounds still appearing here, skipping...
00:28:219 (28219|1,28219|0) - Isn't a triple note? You map with three notes here... double notes seems fine to me.
00:40:647 (40647|0,40647|1,40790|2,40790|0,40933|2,40933|1,41076|1,41076|2,41076|0) - https://osu.ppy.sh/ss/7649190 I'll remain this kind of pattern.
00:41:362 (41362|0,41362|3) - Move to |1| and |2| instead. It's much confortable to use jacks in columns |0| and |3|
01:18:219 (78219|0,78219|3) - ^
01:19:076 (79076|3,79076|0) - ^ It's much confortable to use jacks in columns |0| and |3|
01:27:790 - Add one note more on |1| One note seems fine for finish sound.
Third time, true xD!
Good Luck !