hi from q
[Normal]
00:12:765 (4.5) - this pattern too edge imo,maybe make the slider curve?
00:19:081 (1) - 1/2 reverse slider for emphatize to guitar sound?
00:30:765 (4,5) - this too dense for normal diff imo,just delete the circle 5 for solve the issue
00:45:607 (4) - ^ just del this circle (theres no sound on this tick even though this is a big white tick)
00:47:502 (3,4) - swap it? because its more sense if you put the circle on the big white tick
00:51:291 (5,6,7) - wth is this? just put 1/2 reverse slider here,dont put 3 circles here its too dense
00:56:660 (5) - ds
00:57:607 (2) - i think long slider make the rhythm little bit odd,maybe del this slider and add a 1/1 slider then a circle?
01:02:344 (2,3,4) - ok i understand you follow vocal here but its too odd cause these pattern make the player confuse,here my suggestion http://prntscr.com/e1pbzi
01:03:923 (6) - i dont think if this slider put on 2k17 map,maybe just del the reverse (2 1/2 sliders i mean)
01:04:554 (1,2,3,4,5,6,7,8) - considering to put some slider here cause its too boring if you just put circles here
01:08:660 (6) - this is not hard diff so i think 1/4 reverse slider its not a good idea.my suggestion http://prntscr.com/e1pczy (make object (4) a circle so its make the pattern looks neat)
ok enough for normal xd
[Hard]
00:08:975 (1) - 1/3 reverse slider for guitar?
00:16:239 (4) - ctrl g and move to 250,320? because i think the slider 4 need more emphatize
01:10:712 (1) - this slider doesnt fit to vocal (quite odd),if you try to emphatize to vocal.maybe try this http://prnt.sc/e1pezv
01:20:818 (1) - ^ (if you think my suggestion is not good for you,you just convert the slider into 2 circles and then make the circle (3) stack to slider (4) for make it sense)
01:29:186 (4) - convert this slider into a 1/2 slider and a circle for drum
i like the flow and the pattern on this diff ~
[Insane]
00:05:028 (1) - this slider break the flow (idk what do you want from this slider because the slider tail of this slider doesnt connect to the next object)
here my suggestion http://prnt.sc/e1pgif i choose straight slider because its more sense than curve slider
00:08:975 (1) - triplet here for guitar? since this is insane diff so why not?
00:17:502 (5) - ctrl g? because if you ctrl g this thats make the flow look better
00:18:291 (2) - move to 337,98? because i think if you put the circle under slider (1) its quite odd (idk im just feel it weird)
00:18:923 (5) - move little bit down? its too close imo if you compare with 00:16:081 (5,6) - that have same guitar sound
00:35:186 (5) - move to 217,360 for make the flow better lol
00:35:818 (2) - triplet here? cause for cymbal?
ok thats enough im so tired ;w;
GL with your map~
[Normal]
00:12:765 (4.5) - this pattern too edge imo,maybe make the slider curve?
00:19:081 (1) - 1/2 reverse slider for emphatize to guitar sound?
00:30:765 (4,5) - this too dense for normal diff imo,just delete the circle 5 for solve the issue
00:45:607 (4) - ^ just del this circle (theres no sound on this tick even though this is a big white tick)
00:47:502 (3,4) - swap it? because its more sense if you put the circle on the big white tick
00:51:291 (5,6,7) - wth is this? just put 1/2 reverse slider here,dont put 3 circles here its too dense
00:56:660 (5) - ds
00:57:607 (2) - i think long slider make the rhythm little bit odd,maybe del this slider and add a 1/1 slider then a circle?
01:02:344 (2,3,4) - ok i understand you follow vocal here but its too odd cause these pattern make the player confuse,here my suggestion http://prntscr.com/e1pbzi
01:03:923 (6) - i dont think if this slider put on 2k17 map,maybe just del the reverse (2 1/2 sliders i mean)
01:04:554 (1,2,3,4,5,6,7,8) - considering to put some slider here cause its too boring if you just put circles here
01:08:660 (6) - this is not hard diff so i think 1/4 reverse slider its not a good idea.my suggestion http://prntscr.com/e1pczy (make object (4) a circle so its make the pattern looks neat)
ok enough for normal xd
[Hard]
00:08:975 (1) - 1/3 reverse slider for guitar?
00:16:239 (4) - ctrl g and move to 250,320? because i think the slider 4 need more emphatize
01:10:712 (1) - this slider doesnt fit to vocal (quite odd),if you try to emphatize to vocal.maybe try this http://prnt.sc/e1pezv
01:20:818 (1) - ^ (if you think my suggestion is not good for you,you just convert the slider into 2 circles and then make the circle (3) stack to slider (4) for make it sense)
01:29:186 (4) - convert this slider into a 1/2 slider and a circle for drum
i like the flow and the pattern on this diff ~
[Insane]
00:05:028 (1) - this slider break the flow (idk what do you want from this slider because the slider tail of this slider doesnt connect to the next object)
here my suggestion http://prnt.sc/e1pgif i choose straight slider because its more sense than curve slider
00:08:975 (1) - triplet here for guitar? since this is insane diff so why not?
00:17:502 (5) - ctrl g? because if you ctrl g this thats make the flow look better
00:18:291 (2) - move to 337,98? because i think if you put the circle under slider (1) its quite odd (idk im just feel it weird)
00:18:923 (5) - move little bit down? its too close imo if you compare with 00:16:081 (5,6) - that have same guitar sound
00:35:186 (5) - move to 217,360 for make the flow better lol
00:35:818 (2) - triplet here? cause for cymbal?
ok thats enough im so tired ;w;
GL with your map~