Yeah, if the wallpapers are still there
Namco doesn't keep them around for long, particularly the ones from the PS2 games.
While I'm standing by on that mp3, mod away~

While I'm standing by on that mp3, mod away~
That was because I know a lot of modders who made queues dislike modding for TaikoGarven wrote:
As per your request:
...though it'd be nice if you linked to the thread instead of a download link.
[SB]
It'd be cool if you can fade the lyrics in and out instead of the just popping on.
[Easy]
Nice, though some of your combos run a little long.
[Normal]
01:55:143 (4) - Point the end of this more towards the 5.
The combos run a little long in this one too.
[Hard]
Only things that irked me were some slider formations, but eh. It's still nice 'n playable.
[Oni]
01:20:725 (3) - This would look better if it was pointing away from the 4... maybe down and to the right?
This was a nice set of maps - especially for Taikosu!. Also, I played them in Taiko mode too just to spite your "ignore Taiko" line.
I could've sworn I've seen that... umm... thing in another game before... Meh ><aquabluu wrote:
The character in my avatar is named.....well, look at my username. It's my own character. ^^
Haha, that, or a Manaphy ^^; Anyway, good luck in getting this ranked! We need more TaikOsu! mapsaquabluu wrote:
It looks like a Chao, I know. >w<
I don't know why some maps got this moving orange backround on the upper half of the screen and some don't. I just noticed this one doesn't have one.When a map has 7 or more storyboard elements, the orange bar is automatically removed.
Pretty fine, though I think the 1.40 velocity on all difficulties is making them all appear a bit too similar in osu mode (the difficulty spread suffers from this: They are all somewhat close to a middle level difficulty).Yeah this is a big problem for TaikOsu maps. I haven't looked at the map yet, but I think aqua used different distance spacing for each difficulty?
Defending about this opinion, I use SV0.7(as my style, 0.72) on [Kantan] and [Futsuu] except some Expert songs(Like [Futsuu] which is using 1/4 notes)Dangaard wrote:
Pretty fine, though I think the 1.40 velocity on all difficulties is making them all appear a bit too similar in osu mode (the difficulty spread suffers from this: They are all somewhat close to a middle level difficulty).
'bout this, on the most difficult modes you must try to make spinners "easier"...aquabluu wrote:
(yeah I know, authentic TaikOsu is damn restrictive)
No.Derekku wrote:
[General]
*Offset is a bit early. Try 1,910 and resnap on all diffs please.
Why did not Zekira say about this ;_;?Topic name wrote:
Taiko no Tatsujin - Kimi no Akari [Taiko|Osu]
...I lol'd. So hard.DogYi wrote:
This is a cute song~i love it. but i expect that there should have a taiko map...
orzZekira wrote:
Stop failing aqua...
Genre: Unspecified (Other)
aquabluu wrote:
WHEN DID THIS HAPPEN
Thanks everyone!Nevermind the genre anymore lol