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Chata - enn

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yf_bmp
finished sb: http://puu.sh/u1gq5/5f4ec5cb1e.zip
promised to do something simple xd
but i didn't control myself
rank it pls.
Stjpa
looks like something is gonna happen? call me if u need a bn
pw384
??????
10/10 storyboard
plz rank
[Mahua]

384059043 wrote:

??????
10/10 storyboard
plz rank
Topic Starter
Natteke desu
M
O
T
H
E
R
O
F
F
U
C
K
I
N
G
G
O
D




le ebin salt
yf_bmp
http://puu.sh/u2uAT/a029387463.jpg forgot this file (SB\Purple.jpg)
Lama Poluna
I want to draw your attention on a story by Japanese writer of the early twentieth century Kenji Miyazawa: "Night on the galactic railroad". Full of confidence I have, but I think the whole song is a reference to this work. May be after reading this short story will be easier to understand and the text itself. And it's not just in the night Express train that is hurtling through the darkness of the starry sky. The song and the story communicates something else, namely the theme of death and the human desires that aspire to the stars along with the souls which carries the express.

GriMnir - one who flies on the edge of the world.
Mirash
особо нечего писать, мне все нравится о.о!

Collab
01:45:356 (8) - возможно ты хочешь выгнуть его немного и поднять выше, чтобы дистанс был как между 01:45:234 (7,9) - http://i.imgur.com/xB5FNEM.png
01:47:063 (6,7,1,2) - можно квадрат чуть ровнее сделать, вейв чуть правее
01:55:599 (1) - чуть ниже от 01:54:624 (1) -
02:03:404 (1) - чуть выше от 02:02:429 (1) -
02:29:502 (1) - тут нк поставил на вокал и сломал 02:28:770 (3,4,5,1) - этот патерн, а тут 01:03:648 (6) - нет. 01:03:648 (6,1) - свапни тогда!
03:00:721 (4,5) - а они не слишком близко?
03:51:749 мне кажется этот красный поинт должен быть тут 03:51:739

од не сильно низкий? на обоих дифах
AncientMario
Hi ya!

Storyboard

Collab

00:26:087 (1,3) - чуть-чуть меньший оверлап сделай
00:40:234 (1,2,3,4) - чуть ровнее сделай паттерн
00:43:404 (1,2) - вот тут они не равномерно на 00:43:892 (3) - наславиваются
00:48:160 (2) - слайдер меньше изгибай, а то выходит бланкет не ровный
01:52:063 (3,4,5) - может тут сделать мистера Монстрату? (треугольник)
01:56:697 (2,3) - нужен стак более ровный
02:36:087 (1,2,3,4) - Вот тут джампы сделай, будет вообще охрененно!
03:04:990 (2) - влево его немного
03:19:014 (3,4,5) - вот это что-то пиздец, сори
03:20:234 (4,1) - А что если тут вот так сделать? https://ancimario.s-ul.eu/uQaA1bi4
04:47:802 (1,2,3,4) - а вот тут я бы сделал менее ровные стаки
04:49:753 (1,2,3,4) - https://ancimario.s-ul.eu/9qgUEIuX вышло криво, но думаю ты понял

Очень хорошо сделано. Мне нравится! Ranked! Ой, я же не бн:(
yf_bmp
Please check it in playing mode or cinema mode √
Lama Poluna
[General]
  1. Включить опастность эпилепсии в 2 диффах? А в Starry Sky включить видскрин.
  2. dark.jpg unused file.
  3. Анранк разрешение бг.
  4. Добавить в теги : enn~Abyss~ 茶太屋 ワニ 上海アリス幻樂団

[Collab]
  1. 01:49:746 (3) - тут точно должен быть нк, или убрать 01:49:258 (1) - тут, как тут 02:04:868 (7,8,1) -
  2. 02:06:331 (1,5) - честно я не понимаю как ты ставишь нк, как будто ты делис, он так же странно их ставит, но по моему это не логично. Больге не буду про них писать.
  3. 00:39:502 (1,1,1,2) - мне не особо втирают эти крновские недослайдеры, может им придать более волнистую форму?
  4. 03:25:356 (3,5,1) - может сделать что то такое?
  5. 03:50:396 (7,8) - разве они должны быть стакнуты?
    Больше не могу найти о чем написать, все хорошо.
Cellina
dat storyboard is preventing a massive lag on my pc
Kyubey
I wish yf_bmp made a storyboard for me some day, but sadly I don't have any mapset worthy his godlike storyboards.

[General]
SB\dark.jpg — unused file.
Добавь тегов: doujin comiket 81 c81 abyss. Последнее — перевод кандзи в названии трека, пусть будет.
00:55:112 - 01:00:356 вот в этом куске софтвистлы какие-то странные, будто часть пропустил, так и должно быть? Звучит не особо хорошо.
[Collab]
03:25:356 (3,5,1) - раздвинь ты их чуть сильнее, пятёрка под тройкой почти незаметна из-за одинаковых цветов
[Диффнейм]
Вайдскрин саппорт включи.
02:09:990 (1,2) - если тут ctrl+g сделать то ведётся приятнее
04:14:997 (5,1) - нет здесь такого разгона в треке чтобы такой резкий джамп делать, он не в тему играется, лучше поменяй
Lama Poluna

Kyubey wrote:

I wish yf_bmp made a storyboard for me some day, but sadly I don't have any mapset worthy his godlike storyboards.
pls, yf
Topic Starter
Natteke desu
okay, so what was fixed:
widescreen support ✔
unused file ✔
tags ✔
OD was increased on both diffs ✔
metadata ✔
several gameplay-wice changes, to mention some: those big jumps, addresed by delis, that jump thingie mentoined by kyubey (sadly i can't recall all of the changes because i'm dumb motherfucker and have no changelog (i was fixing all those year old mods last three months and now i hate my fucking job)) ✔
some nazi stuff such as blankets ✔

What wasn't fixed:
NCs ✘
hitsounds ✘
timing ✘

Thank you all people for your hardwork!
Kyubey
#1
Topic Starter
Natteke desu
thanks, pups
Stjpa
metadata source? just wondering because theres a spacebar between enn and ~ in romanised but not in the original title

[collab]
- 00:40:356 (2) - looks a bit weird that the slider is not blanketing 00:40:234 (1,3,4) - equally, wouldnt be much work to fix i guess
- 02:45:112 (1,2,3,4,5) - has completely different rhythm 01:34:868 - here, really weird considering that nothing much changed in the music or at least nothing that seems to be really audible
- 03:34:746 (4,5) - dont u think that the spacing here is a bit huge in context with the pattern here, as a player i definitely wouldnt expect such a large jump but rather another overlap pattern or something
- 03:36:331 (6) - personally id structure this slider a little differently to emphasize the much stronger beat on the next slider
- 03:58:090 (2) - whats ur intention of not making the flow intuitive without any jumps like u do afterwards

last diff seems fine

edit: im wondering if u should enable the storyboard strobe warning because some parts are actually really flashy and its just a warning after all, so enabling it doesnt hurt
Topic Starter
Natteke desu
everything except 03:36:331- was fixed
as for metadata, according to kyubey and delis, it's fine to use spacebars in romanisation since these are two different words (source was smoothie's mapset)


not updated yet thought (i blame my connection)
Delis
damn I'm not actually watching one
Topic Starter
Natteke desu
:^)


Updated btw
Topic Starter
Natteke desu
Zad
Topic Starter
Natteke desu
:-[
Stjpa
#2
Topic Starter
Natteke desu
thank
Uberzolik
i love u for making this map
pw384
would be better if "yf_bmp" is added into tags in the next mod for qualification
love this deeply, both map and storyboard
Topic Starter
Natteke desu
Ye i planned to add. Also it seems like i need another metadata check
Topic Starter
Natteke desu
i'm dumb
Garden
aaa i think i cannot check this today a cold is killing me rn i'll do it when i recover
well just take this as a placeholder
Topic Starter
Natteke desu

alacat wrote:

I think it's wrong.
maybe same case p/3122868 or https://osu.ppy.sh/s/143723

Title : enn~淵~
Romanised : enn
Source : 東方神霊廟 ~ Ten Desires.
Tags : Chiisana Yokubou no Hoshizora 上海アリス幻樂団 Team Shanghai Alice

http://www16.big.or.jp/~zun/html/th13top.html
http://sally.dojin.com/SA-002b.html
Stjpa
Re-bub #1 because of sb changes and new metadata
Kyubey
#2
Topic Starter
Natteke desu
thanks
Garden
aadd touhou to tags

collab:
01:03:648 (6,1) - 01:19:258 (6,1) - you did contrary new combos for vocal in highest diff
03:45:843 (4) - the reverse is not mapped to any specific sound here maybe u wanna make 03:46:575 - clickable or sth but the idea is not consistent with highest diff either so i supposed its a mistake

extra:
01:09:258 (4,5,6,1,2,3) - suddenly bumped up spacing and continuous anti-clockwise movement here make it stand out as a quite gimmick pattern to play in this relatively calm section, compared with exact same rhythm patterns in similar sections so i suggest rearranging a bit here.
02:29:502 (6,1) - should swap nc for vocal like u did to the first part
Topic Starter
Natteke desu
there was a converstation via irc
бокс
soo, 03:45:843 (4) - i haven't fixed this in collab (whole that diff have a bit other rhythmic since i really tried to make it less complicated) and 01:09:258 (4,5,6,1,2,3) - i really tried to reduce the spacing, but i probably failed (also i wanted to emphazise vocals with those spacings)
10:06 EvilElvis: updating atm
10:10 Garden: hmm.. 03:45:843 (4,5) - dont u think combine them into one is less complicated?
10:16 EvilElvis: 03:46:575 (5) - is strong beat actually, and i want to have it clicable because otherwice whole stuff will be odd to play, because most of the strong beats would be unckicable
10:17 Garden: well okie i think i misunderstood it

also some ncs were fixed
Garden
qualified!
Topic Starter
Natteke desu
BEST 8 OF MARCH GIFT THANK YOU LOVE
allein
Congrats, sweetie ~ <3
pw384
AWESOME
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