I'm going to reply your mod in a few minutes, thanks a lot Cherry.
EDIT:
EDIT:
Cherry Blossom wrote:
IT'S ME
I agree with Irre concerning difficulty spikes, Gero and Lexia's parts are not balanced, and it is clearly noticeable. Lexia, want remake some parts.
For example :
- 00:16:322 (1,2,3,4,1,2,3,4,1) - and compare to 00:25:643 (1,2,3,4,5,6,1) - . The song is a little similar, but patterns are different, Gero uses a constant DS and some slider jumps, when lexia uses long circle jumps. And don't forget that it is a 206 BPM song, and you can feel the difference.
- 01:43:555 (6,7,1,2,3,4,5,6,1,2) - and 01:53:021 (1,2,3,4,5,1) - , same as ^ As I said before, she want to remake some of them to keep the consistency.
Let's mod it.
Gero :- 00:34:671 (2,3,1) - This is not really comfortable to play, the straight slider forces you to make a little "V" movement, and that's difficult to do it on this BPM and SV, this is kind of flow breaking to me. You can get more opinions and testplays on this pattern. I really like this kind of pattern so I really want to keep it as is even I'm going to ask for more opinions and for testplays.
- 00:45:740 (1,2,3) - Some people find it cool, but i don't really think it is. There is nothing clearly audible on blue ticks (you also silenced sliders) and these 7/8 slider are just following nothing. I recommend you to use 1/4 sliders instead. Same as 02:00:303 (1,2,3) - Fixed.
- 01:05:691 (2,3,4,5) - Quite surprising because you didn't make a perfect square or diamond pattern, The player expects it, the current pattern looks a little uncomfortable to play because of the DS variation, the player needs much aim or needs to be helped by the AR to be able to handle these circles. So you should make a perfect shape here. Fixed.
Good luck.