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u's - No brand girls [OsuMania]

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Topic Starter
Reyzra
guys, please stop with more useless posting, 1 page is enough, this is kind of annoying, and not helping me at all lol, my phone is ringing everytime you post, do it somewhere else instead.
if you want cheer me or something just "be quiet" and dont post something gibberish again unless related with the beatmap, that helps me a lot thanks!
alacat
Hello, Please change the source to original version before getting Qualify. "ラブライブ! School idol project"
Topic Starter
Reyzra

alacat wrote:

Hello, Please change the source to original version before getting Qualify. "ラブライブ! School idol project"
hello there~
hmm about that, i followed this source of this ranked beatmap https://osu.ppy.sh/b/248740 and also this https://osu.ppy.sh/b/243746
is this not correct source?
alacat
These are fine but this song is from Japanese anime. It's better to use original version!

official website : http://www.lovelive-anime.jp/
Julie
Hello, I'm here, sorry for the long long long long long long wait, seem another BN is taking care of my previous request before this map, so I'm now here owo.
Muu-chan

Julie wrote:

Hello, I'm here, sorry for the long long long long long long wait, seem another BN is taking care of my previous request before this map, so I'm now here owo.
Hello Juchaan welcome :9
deadbill
will this map gonna be ranked? will the wait is finally be over? stay tune at this thread to find the answer!

Quick mod:
next time, change your nickname into a famous ranked mapper to be ranked quickly.
and dont ever use 'dead' and 'bill' in your nickname, since those words will give you bad karma.
GGEZ

p.s. since it is 2016, and people are easily being offended. I have to clarify that was just a sarcasm okay, please dont be mad at me. Im just a sad sarcastic guy who live in my mother's garage, please spare my rudeness
deadbill
or pretend to be a girl, since most of BNs are desperate virgins.
show em titties and you might get ranked m8

p.s. this is also a sarcasm
WarriorPaladin
I can't wait for this beatmap be Ranked >:v
PD: I love all your beatmaps Reyzra :D
(Pls revive KiRa-KiRa Sensation and Sunny day song :p)
Aras
map this next, please owo
"Azalea - Torikoriko please" from LL!sunshine
Topic Starter
Reyzra

deadbill wrote:

or pretend to be a girl, since most of BNs are desperate virgins.
show em titties and you might get ranked m8

p.s. this is also a sarcasm
youve got wrong room dude, the exit right this way :arrow:

WarriorPaladin wrote:

I can't wait for this beatmap be Ranked >:v
PD: I love all your beatmaps Reyzra :D
(Pls revive KiRa-KiRa Sensation and Sunny day song :p)
thanks, but i dont know when im in mood gonna rank that..

Aras25 wrote:

map this next, please owo
"Azalea - Torikoriko please" from LL!sunshine
not familiar with the song lol
----------------------------------------
waiting for BN, counting, how many BN gonna dumped this map lol
Julie
This is gonna be some huge check soo, I'm just going to post and edit bit by bit since I have a life to live too xD

Not close to be done
[Maximum Live (66% checked)]

00:08:346 (8346|1) - I don't really hear the drum sound you're trying to map, the stream really start here 00:08:422 - @.@.

00:10:554 (10554|0) - and 00:22:736 (22736|1) - Add a finish hitsound to keep it consistent with the HD, there is a new cymbal sound from the song.

00:27:533 - Add a note on the 2nd column with whistle hitsound? To make some kind of trills to continue the drum stream from the song? instead of having a 1/2 jack feel, while player might hear a drum stream clearly and coul be easier to play.

00:48:168 (48168|2,48472|1,48777|0,48929|1,49082|3) - Actually not really sure what you're matching those LNs for hmm, probably need to dicuss this.
- For 00:48:320 (48320|3) - I am not sure if you were trying to match the drum or the guitar, I hear no drum, only a guitar string at 00:48:244 - and 00:48:320 - . The problem is, your hitsound make it sound like a drum sound so it doesn't really fit. If you were trying to make some kind of drum feeling, is best to remove along with this notes 00:48:625 (48625|2) - to show that there is some change in the drum part of the song.
- If you were trying to do both guitar and drum for those normal notes, 00:48:320 (48320|3,48625|2) - remove whistle, since those whistle give some kind of drum feeling due to the sound, while there isn't one coming from the song.

00:50:452 (50452|2) -, 00:50:757 (50757|0) - , 00:51:061 (51061|1) - ^, you're making it too dense and constant 1/2 tapping while this part of the song should be a bit more relax.

00:53:193 (53193|0,53498|1) - ^

01:04:767 - Forgot your whistle here for the bass.

01:09:031 - Shouldn't it be consistent with the "Hai hai hai", that mean 3 notes. Probably because you didn't hear the cymbal clearly, but is still there, I kinda hear it but is like as low as this one 00:59:285 - . The song and drum are pretty much consistent if you ask me. Also 3 notes can also emphasize the repeat lyrics "Hai hai hai". Seem like an important part for me to spam some chord.

01:14:513 (74513|3,74513|0,75122|0,75122|3) - Ok we'll have to discuss with these notes, if you keep it at it is, we do hear some kind of bass due to YOUR whistle hitsound, but from the song itself, I don't hear a new sound much for it to be a 2-chord notes.

01:14:970 (74970|1) - Forgot your whistle here for the drum + just like the lower difficulty.

01:15:122 (75122|3,75122|0) - Same reason as 01:14:513 (74513|3,74513|0,75122|0,75122|3) - , and hey look 01:15:731 - same part but no notes.

01:16:950 (76950|3,76950|0) - , 01:17:559 (77559|3,77559|0) - , 01:19:386 (79386|0,79386|2) - , 01:19:995 (79995|2,79995|0) - ^, welp you'll have to figure out something tbh, I'm not here to lower the difficulty or SR, and of course this doesn't really ruin the gameplay because player will just hit them due to the consistency, but I really feel like you're changing the song a bit =w=.

01:16:493 - , 01:18:929 - , 01:21:366 - Ahhh the drum here is sooooooo clear at 100%, is way better then mapping these 01:16:950 - really really low sound that aren't the drum.

01:16:950 (76950|3,76950|0) - , 01:17:559 (77559|3,77559|0) - , 01:19:386 (79386|0,79386|2) - , 01:19:995 (79995|2,79995|0) - ^

01:22:584 (82584|2) - and 01:32:330 (92330|2) - Add a whistle, the bass still continue and to keep consistent with your other diff

01:34:462 (94462|1,94462|3,94767|3,94767|1) - 1 whistle enough, don't need double whistle to keep consistent with the others.

01:36:442 - Add one more note on column 1 for the bass.

01:51:366 (111366|2,111670|2,111975|2) - Remove the whistle, since you're kinda changing the song here, while player could probably feel that there isn't much drum in the song in term of hearing xD.

01:53:802 (113802|1,114107|1,114412|1) - ^

01:56:239 (116239|2,116544|0,116848|0) - ^, your hitsound is pretty clear, so yeahh xD.

01:57:457 (117457|0) - Forgot your whistle here for the start of the drum stream.

02:06:137 (126137|1) - Not sure if you want to map this note, since no drum, only guitar hmm, since you mostly match the drum for this part, and some guitar only you didn't map for example 02:07:356 - , 02:06:899 - , etc.

02:15:275 (135275|2) - and 02:16:493 (136493|1) - Forgot your whistle here, loud bass from the song owo

02:18:320 (138320|1) - and 02:18:625 (138625|1) - hmm, relisten closely to the drum, relisten here 02:18:320 - , I really don't hear any drum if you delete your notes, probably suggest deleting this notes, and then after go whistle whistle clap. Add a whistle on this one too 02:18:929 (138929|1) - .

02:29:513 (149513|1,149665|1) - Hmm this might be consider ghost notes, I do hear the drum stream starting at 02:29:742 - +, hmm :S.

02:32:026 (152026|2) - I'm getting trigger that loud and clear bass don't have whistle, while the other, some really low one have =w=, add one!

02:39:183 (159183|1,159183|2,159335|1,159335|2,159792|2,159792|1,159945|2,159945|1,160401|2,160401|1,160554|1,160554|2) - Pretty sure you could have done something more cool to match the actual guitar pitch sound instead of making 3 same pattern, while is not the same pitch. Example : http://puu.sh/siKKb/a7fc244884.png . I like the note -> small LNs, note -> small LNs, etc idea owo

02:42:686 (162686|0) - Shouldn't this be one long LNs like this one 02:37:813 (157813|1) - ?
Frim4503
here we go
the real MVP :)
Muu-chan

Frim4503 wrote:

here we go
the real MVP :)
hypee
deadbill
maap om
please forgive me :'V
Julie


Ayy let's push this to rank >w<
[Easy]

00:16:950 (16950|3) - Remove the whistle, keep it consistent with a clap only.

00:19:386 (19386|3) - Make it same hitsound as 00:19:691 (19691|0) - ? Finish + clap.

01:12:077 (72077|3) - Move this to the left hand? Since this might be a bit more hard for beginners, compare to normal http://puu.sh/sxT8G/db6388a240.png . Since is usually harder for beginner to keep one of the middle column in hold while having to click a note outside on the same hands.

01:38:269 (98269|3) - Add a finisher, make it loud here owo!

02:57:762 (177762|2) - Forgot your whistle here.

03:22:736 (202736|3) - Remove the finisher, keep it consistent with your other diff, it feel a bit too loud.

03:30:960 (210960|1) - Forgot your whistle here.

03:31:873 (211873|3) - Clap only keep it consistent with the other.

03:37:051 (217051|0) - Add a finisher? Same cymbal sound as 03:36:442 - .

03:59:589 (239589|0) - Add a whistle to keep it consistent with all the other diff.
[Normal]

03:41:315 - Ok, so normal is the only difficulty that the 3rd kiai end here. In term of mapping style, I don't see much different in what you are matching with the other difficulty, mostly with EZ, and since you contribute it as well, I wonder if there is some kind of special reason for you to make it different kiai. If not, try to keep them all consistent.

00:23:041 (23041|2,23346|1,23650|0,23955|1,24259|3) - Hmm pretty sure you are mapping the same sound as 00:20:604 (20604|3,20909|2,21214|1,21518|2,21823|1,22127|3,22432|1,22584|2) - , yet hitsound are different, keep it consistent?

00:28:523 (28523|0,28676|2) - Switch these 2 hitsound, the bass is here 00:28:523 - .

01:22:736 (82736|3,82736|2,83041|1,83041|0,83346|3,83346|2) - Judging from how the drum in the song work, shouldn't these 2 01:22:736 (82736|3,82736|2,83041|1,83041|0) - have the same hitsound? and make this 01:23:346 (83346|3,83346|2) - clap clap instead?

01:41:620 - Put at least one whistle hitsound owo, so they can feel the drum while playing~.

02:34:462 (154462|2) - Forgot your whistle here.

02:36:899 (156899|1) - and 02:48:777 (168777|1) - ^

03:28:676 (208676|2) - Add whistle for the bass? You only kept those hitnormal on the drum stream for the last kiai.

03:54:107 (234107|1) - Since you are really following the drum, delete this? Since you are making some new bass sound from the song while there is none here.

[Hard]

02:20:909 - This is the only difficulty that the 2nd kiai doesn't end here, make it end here? Better keep it consistent with all the other difficulty that you contribute, since I don't seee any special reason for it to be different as well.

03:25:478 - Wouldn't it be better to start the 3rd kiai here like all the other difficulty? I mean that's where the impact start no? Here 03:25:021 - is like just the small drum begining to go up.

00:17:102 (17102|2,17406|1) - Hmm forgot your whistle on those bass?

00:32:635 (32635|1) - No whistle, should be like this notes 00:32:939 (32939|1) - same instrument sound.

00:34:919 - Hmmm only 2 hitnormal, that doesn't look like you there xD, the hitnormal feel too low for such loud cymbal xD.

00:38:269 (38269|0,38422|3) - I think you might want to switch these 2 hitsound to keep it consistent with the other diff, and also for the drum that you try to match with.

01:13:447 (73447|1,73523|0,73599|2,73676|3,73752|1,73828|0) - Judging from your hitsound, you are totally trying to match just like the exact drum from the song, and yeah there is some inconsistency with the last difficulty, but most of them are fine, except this part, I'm pretty sure you would want a whistle more then a clap judging from the song drum.

01:41:620 (101620|1,101620|3,101772|0,101772|2) - Switch hitsound, it should be bass -> snare.

02:00:655 (120655|3) - Delete? Give more emphasis on those "hai hai hai /o/" so make this one 2 notes 02:00:808 - ? Also because the bass do start here 02:00:960 - , just like you did here 02:03:244 (123244|3,123244|1,123396|2) - .

02:10:554 - and 02:12:990 - ^ A bit the same reason, but add a notes, give more emphasis on those "hai hai hai \o\".

02:34:919 (154919|3) - I really don't hear some kind of bass here, yeah you did add whistle on your max level, but maybe we can kinda make this part a bit less denser then the last level. I was wondering how about deleting this notes to follow the guitar better, so that there is some kind of break at 02:34:767 - . If you accept, delete these too 02:32:483 (152483|3) - , 02:37:356 (157356|2) - , 02:44:665 (164665|3) - and um this one 02:45:275 (165275|2) - if you want.

02:52:584 (172584|2) - , 02:55:021 (175021|3) - , 02:57:457 (177457|2) - change these to finish? your finish sample on that custom is a hithat which fit more.

03:01:417 (181417|2) - , 03:02:330 (182330|2) - , 03:03:853 (183853|2) - , 03:04:767 (184767|3) - ^.

03:05:833 (185833|3,185909|2) - Due to the drum stream starting at 03:05:681 - , it does feel a bit hard and weird to start at 03:05:833 - , since it feel like you are starting in the middle of a stream. To be honest if you want to make something spread between the normal and max level, since this part is pretty calm, and a 5 notes stream + LNs might be a bit too hard, how about this http://puu.sh/syTih/f41fe0f922.png? The would start playing on those drum stream.

03:06:290 (186290|2) - , 03:07:203 (187203|1) - , 03:08:726 (188726|1) - Same reason as 02:52:584 (172584|2) - .

03:11:772 (191772|2) - , 03:14:209 (194209|2) - ,03:14:209 (194209|2) - ^, remove the whistle.

03:15:579 (195579|3) - Add a whistle for the bass stream.

03:21:518 (201518|2,201670|1) - You sure you want to match the vocal on this part, since you didn't at 03:21:518 (201518|2,201670|1) - +.

03:28:676 - Add whistle for the bass?

03:31:417 (211417|2) - Remove the whistle to keep it consistent with the max level, since there is no bass sound from the song.

03:36:594 (216594|0) - Ok this part is probably just as dense as the max level, delete this notes? since there is no new drum and the new guitar string isn't that audible, could add a little small break instead of being as dense as the max level. Is not much, but is better even a little bit no? XD.

03:39:868 (219868|1) -Since here is mostly the end of a guitar, there not much drum sound here, how about delete it? Also to not make it as dense as the max level.

03:42:533 (222533|1) - Add a whistle for the bass?

03:44:970 - to 03:46:797 - ok no no no no no THIS IS TOO DENSE waaa!! Look at normal -> hard, and hard -> insane, wowowo, this is like a huge burst in insane, and is nearly the same level, just a little bit less 2 notes chord, but still, the gaps between normal to hard is way too huge, make it more of a normal stream, you can add some few double notes, but I feel like there is too much. How about double notes in only these part 03:45:579 - , 03:46:188 - ?

03:49:995 (229995|1) - Add whistle, should be like this 03:52:432 (232432|1) - .

03:55:478 (235478|3) - ^

03:57:153 (237153|2) - Add a clap to make it consistent with the max level? Seriously this one not much a problem haha, just pointing it out.
[Maximum Live]

00:08:346 (8346|1) - I don't really hear the drum sound you're trying to map, the stream really start here 00:08:422 - @.@.

00:10:554 (10554|0) - and 00:22:736 (22736|1) - Add a finish hitsound to keep it consistent with the HD, there is a new cymbal sound from the song.

00:27:533 - Add a note on the 2nd column with whistle hitsound? To make some kind of trills to continue the drum stream from the song? instead of having a 1/2 jack feel, while player might hear a drum stream clearly and coul be easier to play.

00:48:168 (48168|2,48472|1,48777|0,48929|1,49082|3) - Actually not really sure what you're matching those LNs for hmm, probably need to dicuss this.
- For 00:48:320 (48320|3) - I am not sure if you were trying to match the drum or the guitar, I hear no drum, only a guitar string at 00:48:244 - and 00:48:320 - . The problem is, your hitsound make it sound like a drum sound so it doesn't really fit. If you were trying to make some kind of drum feeling, is best to remove along with this notes 00:48:625 (48625|2) - to show that there is some change in the drum part of the song.
- If you were trying to do both guitar and drum for those normal notes, 00:48:320 (48320|3,48625|2) - remove whistle, since those whistle give some kind of drum feeling due to the sound, while there isn't one coming from the song.

00:50:452 (50452|2) -, 00:50:757 (50757|0) - , 00:51:061 (51061|1) - ^, you're making it too dense and constant 1/2 tapping while this part of the song should be a bit more relax.

00:53:193 (53193|0,53498|1) - ^

01:04:767 - Forgot your whistle here for the bass.

01:09:031 - Shouldn't it be consistent with the "Hai hai hai", that mean 3 notes. Probably because you didn't hear the cymbal clearly, but is still there, I kinda hear it but is like as low as this one 00:59:285 - . The song and drum are pretty much consistent if you ask me. Also 3 notes can also emphasize the repeat lyrics "Hai hai hai". Seem like an important part for me to spam some chord.

01:14:513 (74513|3,74513|0,75122|0,75122|3) - Ok we'll have to discuss with these notes, if you keep it at it is, we do hear some kind of bass due to YOUR whistle hitsound, but from the song itself, I don't hear a new sound much for it to be a 2-chord notes.

01:14:970 (74970|1) - Forgot your whistle here for the drum + just like the lower difficulty.

01:15:122 (75122|3,75122|0) - Same reason as 01:14:513 (74513|3,74513|0,75122|0,75122|3) - , and hey look 01:15:731 - same part but no notes.

01:16:493 - , 01:18:929 - , 01:21:366 - Ahhh the drum here is sooooooo clear at 100%, is way better then mapping these 01:16:950 - really really low sound that aren't the drum.

01:16:950 (76950|3,76950|0) - , 01:17:559 (77559|3,77559|0) - , 01:19:386 (79386|0,79386|2) - , 01:19:995 (79995|2,79995|0) -

01:22:584 (82584|2) - and 01:32:330 (92330|2) - Add a whistle, the bass still continue and to keep consistent with your other diff

01:34:462 (94462|1,94462|3,94767|3,94767|1) - 1 whistle enough, don't need double whistle to keep consistent with the others.

01:36:442 - Add one more note on column 1 for the bass.

01:51:366 (111366|2,111670|2,111975|2) - Remove the whistle, since you're kinda changing the song here, while player could probably feel that there isn't much drum in the song in term of hearing xD.

01:53:802 (113802|1,114107|1,114412|1) - ^

01:56:239 (116239|2,116544|0,116848|0) - ^, your hitsound is pretty clear, so yeahh xD.

01:57:457 (117457|0) - Forgot your whistle here for the start of the drum stream.

02:06:137 (126137|1) - Not sure if you want to map this note, since no drum, only guitar hmm, since you mostly match the drum for this part, and some guitar only you didn't map for example 02:07:356 - , 02:06:899 - , etc.

02:15:275 (135275|2) - and 02:16:493 (136493|1) - Forgot your whistle here, loud bass from the song owo

02:18:320 (138320|1) - and 02:18:625 (138625|1) - hmm, relisten closely to the drum, relisten here 02:18:320 - , I really don't hear any drum if you delete your notes, probably suggest deleting this notes, and then after go whistle whistle clap. Add a whistle on this one too 02:18:929 (138929|1) - .

02:29:513 (149513|1,149665|1) - Hmm this might be consider ghost notes, I do hear the drum stream starting at 02:29:742 - +, hmm :S.

02:32:026 (152026|2) - I'm getting trigger that loud and clear bass don't have whistle, while the other, some really low one have =w=, add one!

03:35:071 (215071|1) - Make this the same hitsound as 03:35:148 (215148|2) - , since is the same drum.

02:39:183 (159183|1,159183|2,159335|1,159335|2,159792|2,159792|1,159945|2,159945|1,160401|2,160401|1,160554|1,160554|2) - Pretty sure you could have done something more cool to match the actual guitar pitch sound instead of making 3 same pattern, while is not the same pitch. Example : http://puu.sh/siKKb/a7fc244884.png . I like the note -> small LNs, note -> small LNs, etc idea owo

02:42:686 (162686|0) - Shouldn't this be one long LNs like this one 02:37:813 (157813|1) - ?

03:10:249 - How about adding a notes with a whistle, the bass do sound pretty clear here.

03:48:472 - Shouldn't this have one more notes with whistle just like here 03:49:082 - 03:47:863 - ?

03:50:604 (230604|2) - Should be a whistle like 03:50:300 (230300|2,230909|0,231214|2) - .

03:54:107 (234107|0) - I feel that you might be making this part 03:53:650 (233650|3,233650|2,233802|1,233802|0,233955|3,233955|2,234107|0,234107|1,234259|0,234259|3) - a bit to dense compare to the other part near this section, and the song still feel slow here as well, probably remove this 03:54:107 (234107|0) - ? Since doesn'T have the same drum sound as 03:53:955 - and 03:54:259 - .
Julie
oups that double post, osu forum was giving me some error :<
Topic Starter
Reyzra

Julie wrote:



Ayy let's push this to rank >w<
haha lets do this julie
[Easy]

00:16:950 (16950|3) - Remove the whistle, keep it consistent with a clap only.

00:19:386 (19386|3) - Make it same hitsound as 00:19:691 (19691|0) - ? Finish + clap.

01:12:077 (72077|3) - Move this to the left hand? Since this might be a bit more hard for beginners, compare to normal http://puu.sh/sxT8G/db6388a240.png . Since is usually harder for beginner to keep one of the middle column in hold while having to click a note outside on the same hands.

01:38:269 (98269|3) - Add a finisher, make it loud here owo!

02:57:762 (177762|2) - Forgot your whistle here.

03:22:736 (202736|3) - Remove the finisher, keep it consistent with your other diff, it feel a bit too loud.

03:30:960 (210960|1) - Forgot your whistle here.

03:31:873 (211873|3) - Clap only keep it consistent with the other.

03:37:051 (217051|0) - Add a finisher? Same cymbal sound as 03:36:442 - .

03:59:589 (239589|0) - Add a whistle to keep it consistent with all the other diff.
ALL APPLIES HERE~
[Normal]

03:41:315 - Ok, so normal is the only difficulty that the 3rd kiai end here. In term of mapping style, I don't see much different in what you are matching with the other difficulty, mostly with EZ, and since you contribute it as well, I wonder if there is some kind of special reason for you to make it different kiai. If not, try to keep them all consistent. my bad, i didnt notice this is different to any other diff lol

00:23:041 (23041|2,23346|1,23650|0,23955|1,24259|3) - Hmm pretty sure you are mapping the same sound as 00:20:604 (20604|3,20909|2,21214|1,21518|2,21823|1,22127|3,22432|1,22584|2) - , yet hitsound are different, keep it consistent? aye

00:28:523 (28523|0,28676|2) - Switch these 2 hitsound, the bass is here 00:28:523 - .

01:22:736 (82736|3,82736|2,83041|1,83041|0,83346|3,83346|2) - Judging from how the drum in the song work, shouldn't these 2 01:22:736 (82736|3,82736|2,83041|1,83041|0) - have the same hitsound? and make this 01:23:346 (83346|3,83346|2) - clap clap instead? ah youre right

01:41:620 - Put at least one whistle hitsound owo, so they can feel the drum while playing~. you know that im missing/forgot HS there, not intetionally lol

02:34:462 (154462|2) - Forgot your whistle here.

02:36:899 (156899|1) - and 02:48:777 (168777|1) - ^

03:28:676 (208676|2) - Add whistle for the bass? You only kept those hitnormal on the drum stream for the last kiai.

03:54:107 (234107|1) - Since you are really following the drum, delete this? Since you are making some new bass sound from the song while there is none here. ok

[Hard]

02:20:909 - This is the only difficulty that the 2nd kiai doesn't end here, make it end here? Better keep it consistent with all the other difficulty that you contribute, since I don't seee any special reason for it to be different as well. yeah youre right this is not spesial reason, because this is just missing inherited points lol

03:25:478 - Wouldn't it be better to start the 3rd kiai here like all the other difficulty? I mean that's where the impact start no? Here 03:25:021 - is like just the small drum begining to go up. youre right haha

00:17:102 (17102|2,17406|1) - Hmm forgot your whistle on those bass? ofc is missing, my bad

00:32:635 (32635|1) - No whistle, should be like this notes 00:32:939 (32939|1) - same instrument sound.

00:34:919 - Hmmm only 2 hitnormal, that doesn't look like you there xD, the hitnormal feel too low for such loud cymbal xD. as always this is my mistake for missing HS lol :D

00:38:269 (38269|0,38422|3) - I think you might want to switch these 2 hitsound to keep it consistent with the other diff, and also for the drum that you try to match with.

01:13:447 (73447|1,73523|0,73599|2,73676|3,73752|1,73828|0) - Judging from your hitsound, you are totally trying to match just like the exact drum from the song, and yeah there is some inconsistency with the last difficulty, but most of them are fine, except this part, I'm pretty sure you would want a whistle more then a clap judging from the song drum. aye okay switch to whistle

01:41:620 (101620|1,101620|3,101772|0,101772|2) - Switch hitsound, it should be bass -> snare.

02:00:655 (120655|3) - Delete? Give more emphasis on those "hai hai hai /o/" so make this one 2 notes 02:00:808 - ? Also because the bass do start here 02:00:960 - , just like you did here 02:03:244 (123244|3,123244|1,123396|2) - . good idea~

02:10:554 - and 02:12:990 - ^ A bit the same reason, but add a notes, give more emphasis on those "hai hai hai \o\".

02:34:919 (154919|3) - I really don't hear some kind of bass here, yeah you did add whistle on your max level, but maybe we can kinda make this part a bit less denser then the last level. I was wondering how about deleting this notes to follow the guitar better, so that there is some kind of break at 02:34:767 - . If you accept, delete these too 02:32:483 (152483|3) - , 02:37:356 (157356|2) - , 02:44:665 (164665|3) - and um this one 02:45:275 (165275|2) - if you want. hmm i think im gonna keep this part so it isnt same as NM diff, its very similar if i deleted some of that

02:52:584 (172584|2) - , 02:55:021 (175021|3) - , 02:57:457 (177457|2) - change these to finish? your finish sample on that custom is a hithat which fit more. err i think that custom is for 2nd part of this 03:10:858- i guess, that 1st part is only follow drum, because note is not for hit hat

03:01:417 (181417|2) - , 03:02:330 (182330|2) - , 03:03:853 (183853|2) - , 03:04:767 (184767|3) - ^. same as above

03:05:833 (185833|3,185909|2) - Due to the drum stream starting at 03:05:681 - , it does feel a bit hard and weird to start at 03:05:833 - , since it feel like you are starting in the middle of a stream. To be honest if you want to make something spread between the normal and max level, since this part is pretty calm, and a 5 notes stream + LNs might be a bit too hard, how about this http://puu.sh/syTih/f41fe0f922.png? The would start playing on those drum stream.
i think im gonna add 5 note stream, it didnt hurt to add some on HD anyway lol
03:06:290 (186290|2) - , 03:07:203 (187203|1) - , 03:08:726 (188726|1) - Same reason as 02:52:584 (172584|2) - . same as i mention above too

03:11:772 (191772|2) - , 03:14:209 (194209|2) - ,03:14:209 (194209|2) - ^, remove the whistle.

03:15:579 (195579|3) - Add a whistle for the bass stream.

03:21:518 (201518|2,201670|1) - You sure you want to match the vocal on this part, since you didn't at 03:21:518 (201518|2,201670|1) - +. what are you trying to compare?, its the same timeline lol

03:28:676 - Add whistle for the bass?

03:31:417 (211417|2) - Remove the whistle to keep it consistent with the max level, since there is no bass sound from the song.

03:36:594 (216594|0) - Ok this part is probably just as dense as the max level, delete this notes? since there is no new drum and the new guitar string isn't that audible, could add a little small break instead of being as dense as the max level. Is not much, but is better even a little bit no? XD. youre right gonna add some break

03:39:868 (219868|1) -Since here is mostly the end of a guitar, there not much drum sound here, how about delete it? Also to not make it as dense as the max level.

03:42:533 (222533|1) - Add a whistle for the bass?

03:44:970 - to 03:46:797 - ok no no no no no THIS IS TOO DENSE waaa!! Look at normal -> hard, and hard -> insane, wowowo, this is like a huge burst in insane, and is nearly the same level, just a little bit less 2 notes chord, but still, the gaps between normal to hard is way too huge, make it more of a normal stream, you can add some few double notes, but I feel like there is too much. How about double notes in only these part 03:45:579 - , 03:46:188 - ? ok i destroyed the double note instead lol

03:49:995 (229995|1) - Add whistle, should be like this 03:52:432 (232432|1) - .

03:55:478 (235478|3) - ^

03:57:153 (237153|2) - Add a clap to make it consistent with the max level? Seriously this one not much a problem haha, just pointing it out. hmm this is supposed to be whistle not clap haha, i changed the MX too then
[Maximum Live]

00:08:346 (8346|1) - I don't really hear the drum sound you're trying to map, the stream really start here 00:08:422 - @.@. aye deleted

00:10:554 (10554|0) - and 00:22:736 (22736|1) - Add a finish hitsound to keep it consistent with the HD, there is a new cymbal sound from the song.

00:27:533 - Add a note on the 2nd column with whistle hitsound? To make some kind of trills to continue the drum stream from the song? instead of having a 1/2 jack feel, while player might hear a drum stream clearly and coul be easier to play. added

00:48:168 (48168|2,48472|1,48777|0,48929|1,49082|3) - Actually not really sure what you're matching those LNs for hmm, probably need to dicuss this.
- For 00:48:320 (48320|3) - I am not sure if you were trying to match the drum or the guitar, I hear no drum, only a guitar string at 00:48:244 - and 00:48:320 - . The problem is, your hitsound make it sound like a drum sound so it doesn't really fit. If you were trying to make some kind of drum feeling, is best to remove along with this notes 00:48:625 (48625|2) - to show that there is some change in the drum part of the song.
- If you were trying to do both guitar and drum for those normal notes, 00:48:320 (48320|3,48625|2) - remove whistle, since those whistle give some kind of drum feeling due to the sound, while there isn't one coming from the song. i agree with you here, gonna remove that

00:50:452 (50452|2) -, 00:50:757 (50757|0) - , 00:51:061 (51061|1) - ^, you're making it too dense and constant 1/2 tapping while this part of the song should be a bit more relax. just applied

00:53:193 (53193|0,53498|1) - ^

01:04:767 - Forgot your whistle here for the bass.

01:09:031 - Shouldn't it be consistent with the "Hai hai hai", that mean 3 notes. Probably because you didn't hear the cymbal clearly, but is still there, I kinda hear it but is like as low as this one 00:59:285 - . The song and drum are pretty much consistent if you ask me. Also 3 notes can also emphasize the repeat lyrics "Hai hai hai". Seem like an important part for me to spam some chord. hoo i see

01:14:513 (74513|3,74513|0,75122|0,75122|3) - Ok we'll have to discuss with these notes, if you keep it at it is, we do hear some kind of bass due to YOUR whistle hitsound, but from the song itself, I don't hear a new sound much for it to be a 2-chord notes. so what would you recomend of this? remove the ghosting whistle sound?

01:14:970 (74970|1) - Forgot your whistle here for the drum + just like the lower difficulty.

01:15:122 (75122|3,75122|0) - Same reason as 01:14:513 (74513|3,74513|0,75122|0,75122|3) - , and hey look 01:15:731 - same part but no notes. no notes mean im filing with break so the player can take some breath, you notice i did that all the way

01:16:493 - , 01:18:929 - , 01:21:366 - Ahhh the drum here is sooooooo clear at 100%, is way better then mapping these 01:16:950 - really really low sound that aren't the drum. there is sv in the way, what will happen if you put a note in the sv? lol, need sacrifice 1 note here

01:16:950 (76950|3,76950|0) - , 01:17:559 (77559|3,77559|0) - , 01:19:386 (79386|0,79386|2) - , 01:19:995 (79995|2,79995|0) - what does this means julie? lol

01:22:584 (82584|2) - and 01:32:330 (92330|2) - Add a whistle, the bass still continue and to keep consistent with your other diff

01:34:462 (94462|1,94462|3,94767|3,94767|1) - 1 whistle enough, don't need double whistle to keep consistent with the others. pfft my bad

01:36:442 - Add one more note on column 1 for the bass.

01:51:366 (111366|2,111670|2,111975|2) - Remove the whistle, since you're kinda changing the song here, while player could probably feel that there isn't much drum in the song in term of hearing xD. okay same as youre suggesting before

01:53:802 (113802|1,114107|1,114412|1) - ^

01:56:239 (116239|2,116544|0,116848|0) - ^, your hitsound is pretty clear, so yeahh xD. yeah ofc lol

01:57:457 (117457|0) - Forgot your whistle here for the start of the drum stream.

02:06:137 (126137|1) - Not sure if you want to map this note, since no drum, only guitar hmm, since you mostly match the drum for this part, and some guitar only you didn't map for example 02:07:356 - , 02:06:899 - , etc. actually i blank some of it for a gap for letting

02:15:275 (135275|2) - and 02:16:493 (136493|1) - Forgot your whistle here, loud bass from the song owo

02:18:320 (138320|1) - and 02:18:625 (138625|1) - hmm, relisten closely to the drum, relisten here 02:18:320 - , I really don't hear any drum if you delete your notes, probably suggest deleting this notes, and then after go whistle whistle clap. Add a whistle on this one too 02:18:929 (138929|1) - .

02:29:513 (149513|1,149665|1) - Hmm this might be consider ghost notes, I do hear the drum stream starting at 02:29:742 - +, hmm :S. hmmm i deleted that lol

02:32:026 (152026|2) - I'm getting trigger that loud and clear bass don't have whistle, while the other, some really low one have =w=, add one!

03:35:071 (215071|1) - Make this the same hitsound as 03:35:148 (215148|2) - , since is the same drum.

02:39:183 (159183|1,159183|2,159335|1,159335|2,159792|2,159792|1,159945|2,159945|1,160401|2,160401|1,160554|1,160554|2) - Pretty sure you could have done something more cool to match the actual guitar pitch sound instead of making 3 same pattern, while is not the same pitch. Example : http://puu.sh/siKKb/a7fc244884.png . I like the note -> small LNs, note -> small LNs, etc idea owo i actually no following guitar here tbh so i stick with that pattern

02:42:686 (162686|0) - Shouldn't this be one long LNs like this one 02:37:813 (157813|1) - ? haha youre right

03:10:249 - How about adding a notes with a whistle, the bass do sound pretty clear here. sv get in the way cant add note

03:48:472 - Shouldn't this have one more notes with whistle just like here 03:49:082 - 03:47:863 - ? lol

03:50:604 (230604|2) - Should be a whistle like 03:50:300 (230300|2,230909|0,231214|2) - .

03:54:107 (234107|0) - I feel that you might be making this part 03:53:650 (233650|3,233650|2,233802|1,233802|0,233955|3,233955|2,234107|0,234107|1,234259|0,234259|3) - a bit to dense compare to the other part near this section, and the song still feel slow here as well, probably remove this 03:54:107 (234107|0) - ? Since doesn'T have the same drum sound as 03:53:955 - and 03:54:259 - . ok gonna deleted it
thanks for the check julie :)
im gonna do some double check about this before updating the map to make sure dont have any inconsistent HS and note lol

Beatmap has been updated
Julie
03:01:417 (181417|2) - , 03:03:853 (183853|2) - , 03:06:290 (186290|2) - , 03:08:726 (188726|1) - Ok, I'll say it one more time, this part is in hard, and I'm pretty sure you did match the exact same drum as the MX (since you are the hitsounder) and that "2nd part" you been talking about. I don't know why you wouldn't put those finish (hit-hat) hitsound on them, and also I really don't hear a bass for those whistle as well. But yeah repeating this, since I do find it fishy, I do understand your reasoning, but is the same for the "2nd part" that you mention, the finish hithat hitsound is for both this part AND the 2nd part, just like in MX.

03:05:681 (185681|3,185757|2,185833|0,185909|2) - Also since you added the drum stream in HD as well, probably want to keep the hitsound constant with MX?
Topic Starter
Reyzra

Julie wrote:

03:01:417 (181417|2) - , 03:03:853 (183853|2) - , 03:06:290 (186290|2) - , 03:08:726 (188726|1) - Ok, I'll say it one more time, this part is in hard, and I'm pretty sure you did match the exact same drum as the MX (since you are the hitsounder) and that "2nd part" you been talking about. I don't know why you wouldn't put those finish (hit-hat) hitsound on them, and also I really don't hear a bass for those whistle as well. But yeah repeating this, since I do find it fishy, I do understand your reasoning, but is the same for the "2nd part" that you mention, the finish hithat hitsound is for both this part AND the 2nd part, just like in MX. if you says so, but i add more note tp keep consisten with 2nd part

03:05:681 (185681|3,185757|2,185833|0,185909|2) - Also since you added the drum stream in HD as well, probably want to keep the hitsound constant with MX?sry forgot to add HS for this one
thanks for the rechecK~

it seems julie has lost her status as a BN mania *sigh :o
gonna search another BN again, this map has failed 2 times to qualify now lol
[ A v a l o n ]
Re-re-re
Topic Starter
Reyzra

[ A v a l o n ] wrote:

Re-re-re
how much we keep doing this *sigh :o
Akasha-
Attempting finish it next week
Verniy_Chan
sudah beberapa kali saya re:vacum, masih belum di qualify juga
mohon sabar ini ujian~ rey..
Topic Starter
Reyzra

Verniy_Chan wrote:

sudah beberapa kali saya re:vacum, masih belum di qualify juga
mohon sabar ini ujian~ rey..
this is just a game ver, santay aja... lol
Frim4503
hope this gonna ranked soon
Amiichii
Ditinggal bobo aja :'v
Topic Starter
Reyzra
IRC with KK
2017-01-07 22:27 Kuo Kyoka: rip
2017-01-07 22:27 Kuo Kyoka: still online?
2017-01-07 22:28 Reyzra: gonna off soon
2017-01-07 22:28 Kuo Kyoka: well i thought you gonna pm me last 2 days
2017-01-07 22:29 Kuo Kyoka: so we can irc
2017-01-07 22:29 Kuo Kyoka: but nvm i will post mod thread
2017-01-07 22:30 Reyzra: well i thought youre gonna mod it without me pm'ing you
2017-01-07 22:30 Kuo Kyoka: well like i said t6
2017-01-07 22:30 Kuo Kyoka: to pm me
2017-01-07 22:30 Kuo Kyoka: nvm i will post thread
2017-01-07 22:35 Reyzra: is it big mod?, if its not big i can IRC for while for 30 min
2017-01-07 22:35 Reyzra: i guess
2017-01-07 22:36 Kuo Kyoka: it modified a lot so a light mod may help
2017-01-07 22:36 Kuo Kyoka: the bg looks similar, had I mod it before?
2017-01-07 22:37 Reyzra: yeah you did mod it i guess but looks 1 years ago
2017-01-07 22:37 Reyzra: i forgot lol
2017-01-07 22:38 Kuo Kyoka: lol i found it
2017-01-07 22:38 Kuo Kyoka: time flies
2017-01-07 22:38 Kuo Kyoka: ok
2017-01-07 22:38 Reyzra: feels mostalgi yet?
2017-01-07 22:38 Kuo Kyoka: ACTION is editing [https://osu.ppy.sh/b/643897 u's - No brand girls [Collab EZ]]
2017-01-07 22:38 Reyzra: *nostalgic
2017-01-07 22:38 Kuo Kyoka: nostalgia?
2017-01-07 22:38 Kuo Kyoka: yeah
2017-01-07 22:38 Kuo Kyoka: i miss old time
2017-01-07 22:39 Reyzra: i cant leave my mind onto this until ranked lol
2017-01-07 22:40 Kuo Kyoka: lol
2017-01-07 22:40 Kuo Kyoka: sorry for delay btw
2017-01-07 22:41 Kuo Kyoka: 01:48:320 (108320|1,108625|0) - what about move it to the right 1 column for balance
2017-01-07 22:41 Reyzra: dont worry, i ask many other BN, only you and julie who take response from me lol
2017-01-07 22:41 Reyzra: oh ok
2017-01-07 22:41 Reyzra: applied
2017-01-07 22:42 Kuo Kyoka: 02:08:726 (128726|2,128879|1,129031|0,129335|1,129488|2,129640|3) - this one
2017-01-07 22:42 Kuo Kyoka: looks different compared with 01:05:376 (65376|1,65681|0,65985|1,66290|2) - 03:29:132 (209132|1,209437|3,209742|2,210046|1) -
2017-01-07 22:42 Kuo Kyoka: better change it back
2017-01-07 22:43 Reyzra: hmm different each diff
2017-01-07 22:44 Reyzra: you think its better consistent?
2017-01-07 22:44 Kuo Kyoka: well it's up to you
2017-01-07 22:44 Kuo Kyoka: but better consistent them
2017-01-07 22:44 Kuo Kyoka: it's somehow weird to play
2017-01-07 22:44 Kuo Kyoka: 02:52:584 (172584|0) - no kick sound on here, better remove
2017-01-07 22:44 Reyzra: i think in chorus 2 is different lol
2017-01-07 22:44 Reyzra: ok gonna revert it
2017-01-07 22:45 Kuo Kyoka: still haihai i guess so
2017-01-07 22:45 Kuo Kyoka: haihaihai
2017-01-07 22:45 Kuo Kyoka: 02:55:021 (175021|0) - no kick sound
2017-01-07 22:45 Kuo Kyoka: 02:57:457 (177457|1) -
2017-01-07 22:46 Kuo Kyoka: 03:02:330 (182330|3) -
2017-01-07 22:46 Kuo Kyoka: 03:04:767 (184767|3) -
2017-01-07 22:46 Kuo Kyoka: 03:07:203 (187203|2) -
2017-01-07 22:46 Reyzra: i think i noticed it too lol
2017-01-07 22:47 Reyzra: but somehow its good with add with kick lol
2017-01-07 22:47 Kuo Kyoka: it was a hihat / cym i believe
2017-01-07 22:47 Kuo Kyoka: hh up to you
2017-01-07 22:47 Kuo Kyoka: sound like echoed
2017-01-07 22:48 Reyzra: you know i did that in all diff
2017-01-07 22:48 Reyzra: lol
2017-01-07 22:48 Reyzra: hmm, brb
2017-01-07 22:48 Reyzra: gonna go to toilet
2017-01-07 22:49 Kuo Kyoka: lol ok
2017-01-07 22:49 Kuo Kyoka: ez now fine
2017-01-07 22:53 Kuo Kyoka: the video, looks like fan made
2017-01-07 22:56 Kuo Kyoka: 01:05:681 (65681|3) - should add long note here for haihaihai
2017-01-07 22:57 Kuo Kyoka: 02:09:031 (129031|2) - same
2017-01-07 23:00 Kuo Kyoka: 02:09:031 (129031|2) - you might want to add more kick notes on here for fun
2017-01-07 23:01 Kuo Kyoka: overall map are fine, can i just give a light mod?
2017-01-07 23:03 Reyzra: im back
2017-01-07 23:03 Reyzra: ok any mod is fine to mee
2017-01-07 23:06 Reyzra: yeah the vid is called MAD or whatever, compilation and adding some effect,
2017-01-07 23:06 Kuo Kyoka: yea ok
2017-01-07 23:06 Kuo Kyoka: 00:05:452 - add note on here? i feel missing
2017-01-07 23:06 Reyzra: still EZ diff?
2017-01-07 23:07 Reyzra: hmm i dont feels like add 1/4 note there if it was EZ you mean
2017-01-07 23:07 Kuo Kyoka: ACTION is editing [https://osu.ppy.sh/b/515573 u's - No brand girls [HD]]
2017-01-07 23:07 Kuo Kyoka: i mean this
2017-01-07 23:07 Kuo Kyoka: and nooooo
2017-01-07 23:08 Reyzra: lol
2017-01-07 23:08 Kuo Kyoka: the mod i gave you while you're away is normal diff
2017-01-07 23:08 Reyzra: what??
2017-01-07 23:08 Reyzra: lol
2017-01-07 23:08 Kuo Kyoka: http://puu.sh/tegOD/dc0602a875.jpg this mod
2017-01-07 23:09 Reyzra: lol gonna revert it
2017-01-07 23:09 Kuo Kyoka: rip sorry
2017-01-07 23:11 Reyzra: well, just glad its not really that much
2017-01-07 23:12 Kuo Kyoka: hope it can done fasdt
2017-01-07 23:12 Kuo Kyoka: 00:26:544 - add note for kick
2017-01-07 23:12 Kuo Kyoka: ACTION is editing [https://osu.ppy.sh/b/515573 u's - No brand girls [HD]]
2017-01-07 23:14 Reyzra: applied
2017-01-07 23:14 Kuo Kyoka: 01:22:127 - what about this one, i just feel weird with the current pattern for vocals tho http://puu.sh/teh4c/1b77692d98.jpg about you following vocals here
2017-01-07 23:15 Reyzra: your suggest in that SS?
2017-01-07 23:16 Reyzra: 01:22:584 (82584|1,82584|0,82736|3,82736|2,82889|0,82889|1,83041|3,83041|2) - how about i just deleted this?
2017-01-07 23:17 Reyzra: the previous one is originally following the guitar
2017-01-07 23:18 Kuo Kyoka: feel confused
2017-01-07 23:18 Kuo Kyoka: what about http://puu.sh/tehgY/6bbe64da27.jpg
2017-01-07 23:20 Reyzra: [http://prntscr.com/dsmo1o is it better to delete that 1 note in the side of LN]
2017-01-07 23:20 Kuo Kyoka: its up to you
2017-01-07 23:20 Kuo Kyoka: i think it was for cymbal
2017-01-07 23:21 Reyzra: i dont hear a cymbal there
2017-01-07 23:23 Reyzra: [http://prntscr.com/dsmpd4 how about i change like this?]
2017-01-07 23:23 Kuo Kyoka: 03:33:092 (213092|0,213092|1,213092|3,213396|1,213396|2,213396|3) - why 3 notes here
2017-01-07 23:23 Kuo Kyoka: that;s nice
2017-01-07 23:24 Reyzra: "hai hai hai"
2017-01-07 23:24 Reyzra: but wait that makes inconsistent lol
2017-01-07 23:25 Kuo Kyoka: yes
2017-01-07 23:25 Kuo Kyoka: other only 2 notes
2017-01-07 23:25 Reyzra: changed it
2017-01-07 23:26 Kuo Kyoka: ACTION is editing [https://osu.ppy.sh/b/515574 u's - No brand girls [Maximum Live!]]
2017-01-07 23:26 Reyzra: done with HD?
2017-01-07 23:27 Kuo Kyoka: yes
2017-01-07 23:27 Kuo Kyoka: 00:54:716 - this one
2017-01-07 23:27 Kuo Kyoka: http://puu.sh/tehGF/2db79e521d.jpg this pattern more fit with rhythm more imo
2017-01-07 23:28 Reyzra: lol that my pattern 1 years ago
2017-01-07 23:28 Reyzra: revert it back, also in 2nd chorus too
2017-01-07 23:29 Kuo Kyoka: lol
2017-01-07 23:30 Kuo Kyoka: well that haihai is a little delay
2017-01-07 23:30 Kuo Kyoka: but i think it's fine
2017-01-07 23:30 Reyzra: i dont know that mp3 relate or offset prob
2017-01-07 23:30 Reyzra: but i think offset is good
2017-01-07 23:30 Kuo Kyoka: it's mp3
2017-01-07 23:31 Kuo Kyoka: idk
2017-01-07 23:31 Reyzra: lol
2017-01-07 23:31 Kuo Kyoka: but still accecptable
2017-01-07 23:31 Reyzra: you said that 1 years ago
2017-01-07 23:31 Reyzra: too
2017-01-07 23:31 Kuo Kyoka: i remember you ever add note on 1/8 just because of it
2017-01-07 23:31 Kuo Kyoka: lol really?
2017-01-07 23:32 Reyzra: yep, i remember it
2017-01-07 23:32 Kuo Kyoka: lol haha i can't recall it
2017-01-07 23:34 Kuo Kyoka: 02:51:975 (171975|1) - this one is also cymbal
2017-01-07 23:34 Kuo Kyoka: why not 3 notes
2017-01-07 23:34 Reyzra: that because you have many map taking care off lol
2017-01-07 23:34 Kuo Kyoka: nah
2017-01-07 23:34 Reyzra: because of the flow i guess
2017-01-07 23:34 Reyzra: seems like end of the err, idk seems feels like it
2017-01-07 23:34 Kuo Kyoka: my brain is a golden fish brain, that's why i forgot to check your map several of time
2017-01-07 23:34 Kuo Kyoka: hmm ok
2017-01-07 23:36 Kuo Kyoka: sv is a little bad
2017-01-07 23:36 Reyzra: you need protein then lol
2017-01-07 23:36 Reyzra: where?
2017-01-07 23:36 Reyzra: so i can fix it
2017-01-07 23:36 Kuo Kyoka: 03:18:168 - i can't catch it well on here
2017-01-07 23:36 Reyzra: that SV is 1 year lol
2017-01-07 23:36 Kuo Kyoka: probably i need it lol
2017-01-07 23:37 Reyzra: hmm looks like i can smooth it but will take time lol, i mean need trial and error 1st
2017-01-07 23:38 Kuo Kyoka: hmm
2017-01-07 23:38 Kuo Kyoka: i can give you a better sv
2017-01-07 23:38 Kuo Kyoka: i mean i will help you re do some of it
2017-01-07 23:38 Kuo Kyoka: but it need time
2017-01-07 23:38 Reyzra: hoo lets see
2017-01-07 23:38 Reyzra: lol
2017-01-07 23:38 Reyzra: you just copying my word haha
2017-01-07 23:39 Kuo Kyoka: hhh
2017-01-07 23:39 Kuo Kyoka: but lets do mod first
2017-01-07 23:39 Reyzra: alright
2017-01-07 23:40 Kuo Kyoka: 03:45:122 - add a note on here for guitar then
2017-01-07 23:41 Reyzra: oh missing note
2017-01-07 23:41 Reyzra: apply
2017-01-07 23:42 Kuo Kyoka: 03:56:391 (236391|0,236544|0,236696|0) - need to be short hold like 03:56:391 (236391|1,236544|1,236696|1) -
2017-01-07 23:42 Kuo Kyoka: for guitar feeling
2017-01-07 23:42 Reyzra: 2 LN then?
2017-01-07 23:42 Kuo Kyoka: http://puu.sh/teilv/5c0ef73492.png
2017-01-07 23:42 Kuo Kyoka: .yeah
2017-01-07 23:43 Reyzra: ok just apply it
2017-01-07 23:43 Kuo Kyoka: ok that's all
2017-01-07 23:43 Kuo Kyoka: hmm about sv
2017-01-07 23:43 Kuo Kyoka: you want me to fix it for you or you gonna fix it by yourself?
2017-01-07 23:44 Reyzra: hmm both?
2017-01-07 23:44 Reyzra: well i try mine first lol
2017-01-07 23:45 Kuo Kyoka: ok
2017-01-07 23:45 Kuo Kyoka: catch me tomorrow so we can discuss about it together
2017-01-07 23:45 Reyzra: you can give me a feed back later, if its not enough we can go with your sv
2017-01-07 23:45 Reyzra: okay, will catch you tomorrorw
2017-01-07 23:45 Reyzra: thanks for today
2017-01-07 23:46 Reyzra: gonna off for now
2017-01-07 23:46 Kuo Kyoka: ok
2017-01-07 23:46 Kuo Kyoka: good night then
2017-01-07 23:46 Kuo Kyoka: ok by seeing you
2017-01-07 23:46 Reyzra: g night
2017-01-08 21:08 Reyzra: hi there i just changed the sv, but before i update it just wanna ask something
2017-01-08 21:10 Kuo Kyoka: keep going
2017-01-08 21:11 Reyzra: 02:23:041 - you see i put SV is here and more of this after that, do you think necessary?
2017-01-08 21:13 Kuo Kyoka: not really
2017-01-08 21:13 Kuo Kyoka: but adding it is fine
2017-01-08 21:13 Reyzra: okay i just keep it at that
2017-01-08 21:13 Kuo Kyoka: i will recheck soon
2017-01-08 21:13 Kuo Kyoka: kinda busy now
2017-01-08 21:15 Reyzra: so can i upload it now?
2017-01-08 21:16 Kuo Kyoka: yeah
2017-01-08 21:23 Reyzra: ok, done
2017-01-08 21:23 Reyzra: just pm here if you have a problem
2017-01-08 22:20 Kuo Kyoka: hmm
2017-01-08 22:20 Kuo Kyoka: 03:18:168 - from here to 03:18:777 - better blank it
2017-01-08 22:20 Kuo Kyoka: it;s better but
2017-01-08 22:20 Kuo Kyoka: feel weird to catch it with sv here]
2017-01-08 22:21 Reyzra: but it will inconsitent with here 03:19:082 -
2017-01-08 22:21 Kuo Kyoka: ACTION is away: currently dinner, i will be back
2017-01-08 22:25 Kuo Kyoka: well
2017-01-08 22:25 Kuo Kyoka: it's kind of weird to keep them with that
2017-01-08 22:25 Kuo Kyoka: idk how to fix them to be more visible here
2017-01-08 22:26 Reyzra: well if i remove them, the other one is must remove too
2017-01-08 22:29 Kuo Kyoka: the rest are fine but after 03:17:863 - is quite difficult
2017-01-08 22:29 Kuo Kyoka: lets me check
2017-01-08 22:31 Reyzra: oh yeah, can you move this green line 03:18:625 - to 03:18:701 -
2017-01-08 22:32 Reyzra: it will slow down a little
2017-01-08 22:35 Kuo Kyoka: http://puu.sh/tfnKd/10ac8e0d84.jpg something simple like this is fine
2017-01-08 22:35 Kuo Kyoka: 03:18:777 - 1.5 03:19:005 - 0.5 03:19:234 - 3x (keep the rest)
2017-01-08 22:37 Reyzra: 03:18:549 - how about this part?
2017-01-08 22:39 Kuo Kyoka: no need
2017-01-08 22:39 Kuo Kyoka: just keep it blank
2017-01-08 22:40 Kuo Kyoka: the sound on here was just fade out
2017-01-08 22:40 Kuo Kyoka: feeling blank is fine enough
2017-01-08 22:40 Reyzra: 03:19:082 - same as here then
2017-01-08 22:41 Reyzra: its better without sv rather add it just one sv there
2017-01-08 22:44 Kuo Kyoka: hmm
2017-01-08 22:44 Kuo Kyoka: i use 1.5 and 0.5 for a reason for that
2017-01-08 22:45 Kuo Kyoka: with the time i gave you too
2017-01-08 22:45 Kuo Kyoka: to make the sv more balance
2017-01-08 22:48 Kuo Kyoka: the sv
2017-01-08 22:49 Kuo Kyoka: after i feel like this map MUST play it around 3 times and remember the song rhythm before get well on here
2017-01-08 22:49 Reyzra: your sv is kinda fast from what i think
2017-01-08 22:49 Kuo Kyoka: well idk what to do
2017-01-08 22:49 Kuo Kyoka: but how about ask other for help
2017-01-08 22:50 Reyzra: i dont have any friend that knows sv
2017-01-08 22:50 Reyzra: sry
2017-01-08 22:50 Kuo Kyoka: Pope Gadget
2017-01-08 22:50 Kuo Kyoka: or Evening
2017-01-08 22:52 Kuo Kyoka: 03:24:259 - on here hmm
2017-01-08 22:53 Kuo Kyoka: this 3 timings was some how give weird feeling because of small effects on here
2017-01-08 22:54 Reyzra: looking last mod sv, i saw evening mod, but not mention 03:18:777 - part
2017-01-08 22:55 Kuo Kyoka: because 03:18:472 - 0.5 on here
2017-01-08 22:56 Kuo Kyoka: 03:18:625 - 1.0 on here while the song is fading out
2017-01-08 22:56 Kuo Kyoka: is kinda weird with this speed up
2017-01-08 22:58 Reyzra: that 1.0 actually here 03:18:701 -
2017-01-08 22:58 Reyzra: so it will same as this 03:19:158 -
2017-01-08 23:00 Reyzra: oh yeah, about this 03:55:782 (235782|0,235782|1,236087|1,236087|0) - do you think the note need 2 LN like 03:56:391 (236391|1,236391|0,236544|1,236544|0) - ?
2017-01-08 23:00 Kuo Kyoka: hmm
2017-01-08 23:00 Kuo Kyoka: yeah two holds is better
2017-01-08 23:00 Kuo Kyoka: but can you catch evening?
2017-01-08 23:01 Kuo Kyoka: if he can confirm sv fine then i will go
2017-01-08 23:01 Kuo Kyoka: im just unsure about the part i mentioned
2017-01-08 23:01 Kuo Kyoka: the rest are neat tho
2017-01-08 23:01 Reyzra: i try
2017-01-08 23:13 Reyzra: [https://osu.ppy.sh/ss/7007665 here what he's saying]
2017-01-08 23:14 Kuo Kyoka: ok i will check general stuffs
2017-01-08 23:14 Reyzra: it weird to some other ppl i guess
2017-01-08 23:15 Reyzra: ok then
2017-01-08 23:15 Kuo Kyoka: yeah it's weird to play for a firs time
2017-01-08 23:15 Reyzra: well i just put apologize message in main thread for the weird sv lol
2017-01-08 23:16 Kuo Kyoka: hmm
2017-01-08 23:16 Kuo Kyoka: your hitsound files
2017-01-08 23:16 Kuo Kyoka: have hit4,5
2017-01-08 23:17 Kuo Kyoka: but your timing you only used 23
2017-01-08 23:17 Reyzra: 4 and 5 used on EZ
2017-01-08 23:18 Kuo Kyoka: ok but what's different them tho
2017-01-08 23:18 Reyzra: i used 2 different HS file, the one with high vol, and the one with low vol
2017-01-08 23:18 Reyzra: you can hear the clap sound
2017-01-08 23:18 Kuo Kyoka: oh ok
2017-01-08 23:19 Reyzra: 2 and 4 is different clap volume
2017-01-08 23:19 Kuo Kyoka: hmm
2017-01-08 23:19 Kuo Kyoka: ok
2017-01-08 23:19 Kuo Kyoka: hs files are ok too
2017-01-08 23:19 Kuo Kyoka: everything set?
2017-01-08 23:20 Reyzra: wait, how about the pattern? is all set to you?
2017-01-08 23:21 Reyzra: oh, about vid in the web
2017-01-08 23:21 Reyzra: why there is no DL without video?
2017-01-08 23:23 Kuo Kyoka: it's buggy
2017-01-08 23:23 Kuo Kyoka: i can't find the button too
2017-01-08 23:23 Kuo Kyoka: you will got the button after it get qualified i believe
2017-01-08 23:23 Kuo Kyoka: yeah the patterns are fine
2017-01-08 23:23 Kuo Kyoka: just wait for you
2017-01-08 23:23 Reyzra: ok let me check one last time
2017-01-08 23:37 Kuo Kyoka: pm me in forum if you are fine with the rest
2017-01-08 23:37 Kuo Kyoka: and can you post my irc? im gonna to offline soon
2017-01-08 23:37 Kuo Kyoka: i will quality throught phone
2017-01-08 23:37 Reyzra: sure
2017-01-08 23:37 Kuo Kyoka: qualify*
2017-01-08 23:37 Reyzra: lol
2017-01-08 23:37 Kuo Kyoka: because it was fine to me already, just up to you now
2017-01-08 23:38 Kuo Kyoka: ok see you later
2017-01-08 23:38 Reyzra: bye
i think its all already set, Waiting for you KK~
Akasha-
u's - No brand girls [OsuMania modding]


[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: Okay
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: None
- Hitsound: Okay
- Timing: Okay
- Other: Okay

Qualified

Congratulations!
Topic Starter
Reyzra

Kuo Kyoka wrote:

u's - No brand girls [OsuMania modding]


[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: Okay
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: None
- Hitsound: Okay
- Timing: Okay
- Other: Okay

Qualified

Congratulations!
finally, thanks KK :)
Akasha-
I don't know what was this bug but no video button only come each time the map got qualified lmfao
Kagu-chan
Naisu <3
First Collab :3
Topic Starter
Reyzra

Kuo Kyoka wrote:

I don't know what was this bug but no video button only come each time the map got qualified lmfao
yeah the button have appeared when qualified lol

Kagu-chan wrote:

Naisu <3
First Collab :3
congrats kagu, this map never have EZ if you dont volunteer in the first place, so thanks :)
Sies
sekian lama penantian xD pada akhirnya ....
congrats yak! :D :D
-NanoRIPE-
akhirnya ranked juga ~
grats!
Frim4503
ga everlasting bubble lagi dah :v

congrats
Frim4503
ga everlasting bubble lagi dah :v

congrats
WarriorPaladin
Finally qualified after so much time :D
Congrats :v/
Surono
DREAMS♂COME♂TRUE
Syadow-
Finally gratz mas >w<)b
Verniy_Chan
Akhirnya~
Amiichii
ggpw
2,33 years to wait this D:
Aras

Amiichii wrote:

ggpw
2,33 years to wait this D:
Virtue-
GGWP SENSEI :V
AchsanLovers
Eh udh rank yak?
Gratz ~
Haruto
Wah saya ingat map ini dulu (pernah ask testplay kalo ga salah dulu ya wkwk).
Gratz Reyzra~!
misternopal
Gratz Rey XD

Love u's <3 // u'64ever XD
Maneh
Jejak aja deh
Maneh
Jejak aja deh
Factorial
Belated congrats for your ranked your map!

Its me, Neil Leyou
Topic Starter
Reyzra

Factorial wrote:

Belated congrats for your ranked your map!

Its me, Neil Leyou
thanks.
lol i know you, youre the one who suggest me to make EZ diff for this beatmap
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