00:00:698 (1,2) - Use different slider shapes here for the lead in, compared to the rest of your map?
would like to keep this for now, it's ok imo00:19:242 (3) - Lessen the curve on these so instead of it following the next sliders head, it follows the curve of the next slider as a whole, like this.
i think more curve here will be better for the transitioning to the next slider00:48:745 (3) - Why is this part of its own combo? Remove the NC possibly.
fixed00:59:684 (4) - You can make this more curved. The slight curve doesn't look nice imo.
you're right, fixed!Double check your hitsounding at the end of the map starting from the second half of the second Kiai. I believe you forgot to place slider whistles for the whole ending. (All diffs)
fixed01:27:530 (1) - Add whistle on slider head and slider end to compliment finish? (All diffs)
sure do00:01:360 (3,4) - This is really confusing, I think that you should shorten 00:01:692 (4) - by 1 repeat. should be ok here bcoz 00:02:005 (1) - has low spacing to indicate the 1/4 beat there.
00:19:242 (1) - Stack on 00:18:414 (2) - . fixed
00:39:795 (3,4,1) - Were these intended to be slightly off? they seems fine to me though ><
00:48:413 (5,1) - Switch NC and bring them closer. 00:48:745 (1) - NC on (1) is better imo, since the downbeat is at there. and the jump was to emphasize the strong beats there
00:57:032 (3) - 00:59:021 (1) - Sudden strange slider shapes, I think that if you want to use these, use them more throughout your map just don't suddenly introduce them.
01:20:900 (1) - Slightly off again. i don't see anything here though
01:27:530 (1,2) - Should have a bigger jump than 01:27:364 (5,1) - for emphasis.its ok here, since both of them have nearly the same strong beats.
00:19:242 (1,2) - Doesn't look nice how they are slightly touching. I suggest this.
curve (2) following the slider end of (1) instead00:21:894 (1) - Why did you SV change here? I also think It'd be better to map this slider as just a 1/2 slider and a circle.
the slightly different sound on that part suggest for a sv changes imo. and i'll keep this abit simple, so 1/1 slider is ok here, since i use 3/4 slider +1 circle already in the highest diff00:55:706 (3,4,5,6) - This pattern is harder to read than it needs to be. So, replace 00:56:038 (5,6) - with 1/2 slider?
its nice to read here with ar9 imo. and i want to emphasize all of the piano sounds there01:12:612 (4) - Stack on 01:12:115 (2) - .
fixed01:12:943 (1,2,3) - Same as with 00:19:242 (3) - in Easy diff.
blanketing with the slider head gives smoother flow imo01:20:900 (1) - Ok I really like the SV change here because the music actually gives it a reason to be here.
this is actually the same as the one u mention above lolThe ending of this map is really easy compared to some other portions. I think you should replace some of the sliders with some 1/2 jumps.
i actually use the same rhythm here with the first and 2nd kiai. and the same jump on same rhythm too, but i'll definitely think of this00:13:608 (5) - Make these sliders in the Kiai more tilted, or perfectly straight. (Actually just all sliders like this in general.) they're fine imo, still in flow xD
00:32:171 (4,1,2) - I think that because of the change in combo, 00:32:502 (1,2) - should be visually different. will think about this, bcoz of the vocal feels same here, the same pattern works fine too ><
00:33:829 (1,2,3,1,2,3,1,2,3,4,5) - This pattern is so cool! Why don't you use it for the next section too 00:36:481 (1,2,3,1,2,3,1,2,3,4,5,6,7) - ? they're same actually lol, xD
00:47:087 (1,2,1,2,1,2,1,2) - Seems overly hard to read, can be fixed by removing the NC at 00:47:751 (1) - 00:47:751 (1) - . someone suggest me to NC them, but yeah NC seems better for reading for me too ><
00:48:414 (1,2) - This jump should be visually different from those before it since it is entering a new musical pattern. Maybe. will think about this, bcoz i think the new musical pattern starts at 00:48:745 (1) -
00:48:746 (1) - Remove NC? the strong downbeat is here
01:11:451 (8,9,1) - I don't think this should be a triple. ya, fixed
01:22:060 (8,9,1) - Same. But now I see you maybe trying to make it more intense compared to the previous iteration of this section, the jump patterns are already enough I don't think you need the triples too. this time its a beat there, i didnt mistake it this time xD , the previous one has no beat compare to this haha
01:22:226 (1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3,1,2,3,4,5) - Use that cool unravelling pattern from earlier! would prefer to have variation on patterns xD