forum

Team Grimoire - C18H27NO3(extend)

posted
Total Posts
97
show more
headphonewearer
general

- ar10

pure darkness

00:11:065 (2) - i feel like this circle could be placed somewhere else for better flow, maybe like x:240
01:02:494 - blanket (6) with (4)
01:07:636 (2) - add nc and delete the nc after
01:17:779 (7) - i dont like this note being stacked with (5) id move it somewhere else
01:47:065 (4) - this looks better imo
01:54:494 (1,2) - these repeat sliders are a little bit too long, maybe change them to 4 smaller ones
01:59:065 (1,2) - ^
02:03:636 (1,2) - ^^
02:09:922 - this looks better imo
02:31:065 (1,2) - place the red tick in the middle of the sliders to make it look better
02:48:208 (1,2) - change to slider
03:33:993 - looks better like this
05:06:494 (2) - add nc and delete the nc after

sick map dude, gl with rank
Topic Starter
Vivyanne

havkz wrote:

general

- ar10 nop! ar is free of choice and i like the current one more
fuck ar10 x xd


pure darkness

00:11:065 (2) - i feel like this circle could be placed somewhere else for better flow, maybe like x:240 ill consider this, i don't really see the point in doing it anyways as the creation of the V and the notes after it now link nicely
01:02:494 - blanket (6) with (4) prefer my current way off flow
01:07:636 (2) - add nc and delete the nc after sorry not sure about this! i've been told to swap and hold by many different people so ill keep it like this because imo it's easier to read
01:17:779 (7) - i dont like this note being stacked with (5) id move it somewhere else keeping this open
01:47:065 (4) - this looks better imo it might look better sure! but it ruins the flow that i want to have going here
01:54:494 (1,2) - these repeat sliders are a little bit too long, maybe change them to 4 smaller ones
01:59:065 (1,2) - ^
02:03:636 (1,2) - ^^ nah, wanted the section to be unique, like no one else would do it. this was the result. also the mixup imo is fun + it makes the player able to rest a bit (which is needed at this point)
02:09:922 - this looks better imo would make it irregular with the other streams tbh! because of the spacing that clearly is higher in your example!!
02:31:065 (1,2) - place the red tick in the middle of the sliders to make it look better done on purpose to not be mainstream
02:48:208 (1,2) - change to slider wanted the long sliders to emphasise the sound like 02:50:494 (1,1) - i guess you can call it a alkgjalksgj sound
03:33:993 - looks better like this fixed
05:06:494 (2) - add nc and delete the nc after same as before

sick map dude, gl with rank thanks!
Flezlin
hi, m4m from your queueueueueu

s̶b̶ ̶g̶i̶v̶e̶s̶ ̶m̶e̶ ̶e̶p̶i̶l̶e̶p̶s̶y̶ sb is making my eyes water after modding :o

  • [Pure Dankmemes]
  1. 00:34:494 (1,2,3,4,1,2,3,4,5,6) - maybe this should be mapped the same rhythm as 00:29:922 (1,2,3,4,5,6,1,2,3,4,5,6) -
  2. 00:37:351 (4,5,6,7,8) - maybe slider -> triple like you did here 00:32:779 (4,5,6,7) -
  3. 00:39:636 (3) - why is this so s p a c e d tho
  4. 00:42:779 (2,3) - can you make the spacing from 2 to 3 the same as 00:42:494 (1,2) -
  5. 00:45:065 (2,3,4) - reverse slider?, its the same sound as 00:40:494 (2) -
    meanwhile 00:42:779 (2) - and 00:47:351 (2,3) - sound the same
  6. 00:57:065 (5,6,7,8,1) - maybe rotate 00:56:779 (1,2,3,4) - 180 degrees and ctrl+g so that it emphasizes the wee woo wah
  7. 01:05:922 (4) - no blanket with 01:05:351 (1) - ? :<
  8. 01:30:494 (1) - check stream curve
  9. 01:39:351 (5) - can u move to be blanketed by 01:38:351 (7) - ?
  10. 01:42:922 (7) - why not a full slider like this one? 01:38:351 (7) -
  11. 01:47:494 - what, no slider at all?
  12. 01:48:208 (1,2,3,4,5,6,7,8,1) - maybe make the spacing get lower towards the end?
  13. 02:09:922 (1,2,3,4,5,6,7,8) - transition looks kinda funky, move a little to the left?
  14. 02:43:494 (4,5,1) - this feels kinda surprising, maybe reverse slider or ctrl+g for smoother/quicker transition?
  15. 02:51:494 (4) - this spacing feels like too much, and i think it would look nicer being blanketed by 02:50:494 (1) -
  16. 02:54:494 - i think the increase in spacing should be more like a staircase (for a lack of a better word)
    like 02:54:494 (1,2,1,2) - are even, then increase at 02:55:065 (1,2,1,2) - but keep it even, then increase once more at 02:55:636 (1,2,1,2) - but still keep it even
  17. 03:22:636 - hoyl is this spacing neccessary? even more spaced than chorus
  18. 03:21:922 (2,1,2,1,2,1,2,3) - maybe reduce spacing here for a bit (bc it gets softer here and to emphasize the next bit more)
  19. 03:35:065 - wow thats freaky and i love it at the same time
  20. 03:44:208 (1,2,3,4) - maybe this can be emphasized more (or all sliders?)
  21. 03:54:065 (6,7,8) - ^
  22. 04:20:779 - spacing here is huge compared to earlier 00:58:494 - at the same sounds
  23. 05:06:494 (2) - i feel like this would be cooler if it were in the middle
  24. 05:13:065 (4,1,2) - do this again? 05:08:494 (6,1) -
  25. 05:23:922 (2) - just like earlier, maybe make this three circles like 05:28:494 (2,3,4) - ? its the same sound
    meanwhile 05:26:208 - and 05:30:779 - are the same sound
  26. 05:33:636 - oo thats creepy
ok my eyes hurt now x_x
sorry for bad mod, im still noob

GL with your map! :D
Topic Starter
Vivyanne

Flezlin wrote:

hi, m4m from your queueueueueu

s̶b̶ ̶g̶i̶v̶e̶s̶ ̶m̶e̶ ̶e̶p̶i̶l̶e̶p̶s̶y̶ sb is making my eyes water after modding :o

  • [Pure Dankmemes]
  1. 00:34:494 (1,2,3,4,1,2,3,4,5,6) - maybe this should be mapped the same rhythm as 00:29:922 (1,2,3,4,5,6,1,2,3,4,5,6) - not rly the drums are different :v
  2. 00:37:351 (4,5,6,7,8) - maybe slider -> triple like you did here 00:32:779 (4,5,6,7) - uh it is the same? the notes before the 1/8 sliders are mapped in a identical way
  3. 00:39:636 (3) - why is this so s p a c e d tho emphasis!
  4. 00:42:779 (2,3) - can you make the spacing from 2 to 3 the same as 00:42:494 (1,2) -
  5. 00:45:065 (2,3,4) - reverse slider?, its the same sound as 00:40:494 (2) -
    meanwhile 00:42:779 (2) - and 00:47:351 (2,3) - sound the same ya i get the point but i did the changes on purpose so you wouldnt have 4x the same boring thing ;w;
  6. 00:57:065 (5,6,7,8,1) - maybe rotate 00:56:779 (1,2,3,4) - 180 degrees and ctrl+g so that it emphasizes the wee woo wah ill look into this later
  7. 01:05:922 (4) - no blanket with 01:05:351 (1) - ? :< 01:05:351 (1,4,7) - is now all on the same line tho~
  8. 01:30:494 (1) - check stream curve ya i know the curve isnt right but since the change is big i sorta wanted to emphasise that
  9. 01:39:351 (5) - can u move to be blanketed by 01:38:351 (7) - ? sure!
  10. 01:42:922 (7) - why not a full slider like this one? 01:38:351 (7) - listen to the main sound! the reverse catches the change that happens at 01:43:065 - which is not present at 01:38:494 -
  11. 01:47:494 - what, no slider at all? maybe, considering
  12. 01:48:208 (1,2,3,4,5,6,7,8,1) - maybe make the spacing get lower towards the end? get the point but i wanted the stream shape to be stable so the flow somehow doesnt break with the jumps
  13. 02:09:922 (1,2,3,4,5,6,7,8) - transition looks kinda funky, move a little to the left? did somthing
  14. 02:43:494 (4,5,1) - this feels kinda surprising, maybe reverse slider or ctrl+g for smoother/quicker transition? wanted to keep it a surprise sorry!
  15. 02:51:494 (4) - this spacing feels like too much, and i think it would look nicer being blanketed by 02:50:494 (1) - i know what blankets are ;w;
  16. 02:54:494 - i think the increase in spacing should be more like a staircase (for a lack of a better word)
    like 02:54:494 (1,2,1,2) - are even, then increase at 02:55:065 (1,2,1,2) - but keep it even, then increase once more at 02:55:636 (1,2,1,2) - but still keep it even uh i wanted to have 02:54:494 (1,2) - different from the rest of the pattern because of the new sound i start emphasising later on in the upcoming pattern
  17. 03:22:636 - hoyl is this spacing neccessary? even more spaced than chorus YES THIS IS NEEDED
  18. 03:21:922 (2,1,2,1,2,1,2,3) - maybe reduce spacing here for a bit (bc it gets softer here and to emphasize the next bit more) no! more stupid insane stuff!
  19. 03:35:065 - wow thats freaky and i love it at the same time x)
  20. 03:44:208 (1,2,3,4) - maybe this can be emphasized more (or all sliders?) linear jumps for the emphasis ;w;
  21. 03:54:065 (6,7,8) - ^ i clearly hear 3 beats here :V
  22. 04:20:779 - spacing here is huge compared to earlier 00:58:494 - at the same sounds because ending! i wanted the map to still be somehow become more difficult overtime
  23. 05:06:494 (2) - i feel like this would be cooler if it were in the middle
  24. 05:13:065 (4,1,2) - do this again? 05:08:494 (6,1) - nah! i want the jumping to start at 05:13:351 (1) - because of the big white tick so i went for it!
  25. 05:23:922 (2) - just like earlier, maybe make this three circles like 05:28:494 (2,3,4) - ? its the same sound
    meanwhile 05:26:208 - and 05:30:779 - are the same sound dont hate on my variation!
  26. 05:33:636 - oo thats creepy xd
ok my eyes hurt now x_x
sorry for bad mod, im still noob

GL with your map! :D
thank!
will start on your mod hopefully tomorrow, otherwise rip ill be on vacation ;w;
MisterDinner
I LOVE YOU KITCHEN GUN BANG BANG BANG BANG

KITCHEN GUN MODDING ACTION
- Well first i have an idea, you could make the streams that are mapped to samples that increase in pitch start very close together and drastically increase in spacing, vice versa for decreasing volume. Say at 01:32:779 (1) - the stream could shrink and expand as that sound progresses.
- You could decrease spacing a bit in the calm parts (as calm as this song gets anyways) like in azure arbitrator, so you dont accidentally kill Rafis or something when he tries this DT HR HD, like 03:04:208 (1) - 03:06:351 (2) - the spacing is especially ludicrous for the intensity of the part.
- You could increase the speed of those kick sliders so the player is required to stay in the middle of the track the best he or she can to add an extra level of skill required
02:54:065 (2) - Im aware that this is 7. something stars, but in this part that jump could cause problems

Thats it, thats all i see wrong, but mind you it took me 75 levels to hit 1000pp so...
But im kind of a 7* enthusiast so I had to try and help, im ecstatic whenever something like this get gets ranked.
P.s thx for the nightmares from the story board.
p.p.s I love the idea of a map getting more and more difficult as it goes on.
p.p.p.s Im excited to see megumin and gayz flock to this map lol
I LOVE YOU KITCHEN GUN
Topic Starter
Vivyanne

MisterDinner wrote:

I LOVE YOU KITCHEN GUN BANG BANG BANG BANG >it should be 3x bang!

KITCHEN GUN MODDING ACTION
- Well first i have an idea, you could make the streams that are mapped to samples that increase in pitch start very close together and drastically increase in spacing, vice versa for decreasing volume. Say at 01:32:779 (1) - the stream could shrink and expand as that sound progresses. i have 2 reasons to not do this!!
1. im a lazy fuck and dont wanna change the entire sections around it zz
2. it can ruin the momentum the map gives in the first place from the jumps! the stream spacing is based on the sound, but also from the jumps beforehand! if i were to change the streams, that'd mean i have to change the entire map around. not this time aa

- You could decrease spacing a bit in the calm parts (as calm as this song gets anyways) like in azure arbitrator, so you dont accidentally kill Rafis or something when he tries this DT HR HD, like 03:04:208 (1) - 03:06:351 (2) - the spacing is especially ludicrous for the intensity of the part. hell no boi i am not nerfing anything it seems completely fine ya!
also even if the song may not be too strong at those points i still believe i am allowed to put these kind of jumps in there because imo the wubs are the true highlight in the song

- You could increase the speed of those kick sliders so the player is required to stay in the middle of the track the best he or she can to add an extra level of skill required keeping this open, this might trigger a lot of people and me because of the constant SV changes
02:54:065 (2) - Im aware that this is 7. something stars, but in this part that jump could cause problems i dont see why it creates problems, it's a standard linear flow jump pattern, it won't harm anyone

Thats it, thats all i see wrong, but mind you it took me 75 levels to hit 1000pp so... level means nothing! it's about playcount. level system is broken anyways xdd
But im kind of a 7* enthusiast so I had to try and help, im ecstatic whenever something like this get gets ranked. ! thank
P.s thx for the nightmares from the story board. xd
p.p.s I love the idea of a map getting more and more difficult as it goes on. thankk!
p.p.p.s Im excited to see megumin and gayz flock to this map lol same tbh
I LOVE YOU KITCHEN GUN
C00L

Beafowl wrote:

plz rank gud map
silly g00se
http://osu.ppy.sh/ss/5823757 I did it xdddd As a barely below 5k
^Tecu-sama told me to write this here :d
Mazziv
irc nazi mod
2016-08-13 11:39 Mazziv: ready for a nazi mod on that map?
2016-08-13 11:39 Mazziv: i wanna try again
2016-08-13 11:39 HighTec: give me your best shot
2016-08-13 11:39 Mazziv: irc mod
2016-08-13 11:39 Mazziv: doe
2016-08-13 11:39 HighTec: DO
2016-08-13 11:39 HighTec: IT
2016-08-13 11:39 Mazziv: 00:03:636 (1,1) - why
2016-08-13 11:40 Mazziv: i would use a smaller ds for the intro
2016-08-13 11:40 Mazziv: since it has no reason to be spaced
2016-08-13 11:40 HighTec: i actually
2016-08-13 11:40 HighTec: have some of it scaled down already
2016-08-13 11:40 HighTec: xd
2016-08-13 11:40 HighTec: but not uploadedd
2016-08-13 11:40 Mazziv: 00:03:636 - has a sound
2016-08-13 11:40 Mazziv: but you didnt emphasize it
2016-08-13 11:40 Mazziv: and since theres not much to emphasize in the intro
2016-08-13 11:41 Mazziv: you should try to emphasize this SWOOOOSH
2016-08-13 11:41 HighTec: ill see what i can make out of it
2016-08-13 11:41 Mazziv: with a slider or something
2016-08-13 11:42 Mazziv: 00:07:636 (5) - NC here
2016-08-13 11:42 HighTec: ya maybe, but i also kinda want to keep the white tick rythm going so its more consistent
2016-08-13 11:42 Mazziv: and change the nc so its 1-2
2016-08-13 11:42 HighTec: if I were to NC that the whole consistency behind the NCing as before would be broken
2016-08-13 11:42 Mazziv: because 00:11:065 (2,3,4,1) - would be one combo too
2016-08-13 11:42 Mazziv: if you nc the 5
2016-08-13 11:43 HighTec: but then i have to switch the first NCing around too because it'd break consistency pls ;w
2016-08-13 11:43 HighTec: i get the point but not rly wanting to break some sht
2016-08-13 11:43 Mazziv: 00:12:208 (3) - the sv is way too fast for the calm part
2016-08-13 11:43 Mazziv: also
2016-08-13 11:43 Mazziv: MUTE THOSE FUCKING SLIDERBODYS
2016-08-13 11:44 Mazziv: 00:10:494 (1,4) -
2016-08-13 11:44 HighTec: SV catches same space as the spacing tbh
2016-08-13 11:44 Mazziv: ...
2016-08-13 11:44 HighTec: ye i didnt wanna stack that
2016-08-13 11:44 HighTec: B)
2016-08-13 11:45 Mazziv: do it
2016-08-13 11:45 Mazziv: it doesnt look like u did it on purpose
2016-08-13 11:45 HighTec: okfix
2016-08-13 11:45 HighTec: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2016-08-13 11:45 Mazziv: it feels like the fast sv is forced in the beginning
2016-08-13 11:45 Mazziv: because theres no reason to have fast sv imo
2016-08-13 11:46 Mazziv: and m u t e s l i d e r b o d y
2016-08-13 11:46 HighTec: its lower than in the rest of the map tbh
2016-08-13 11:46 HighTec: ye ill contact my hitsound guy for that
2016-08-13 11:46 HighTec: xd
2016-08-13 11:46 Mazziv: hitsoundguy.jpeg
2016-08-13 11:47 HighTec: d
2016-08-13 11:47 Mazziv: 00:17:351 (1) - could have more spacing to emphasize the piano
2016-08-13 11:47 Mazziv: 00:22:779 (3,2) - -______ -
2016-08-13 11:48 HighTec: yes
2016-08-13 11:48 Mazziv: 00:24:779 (1,2) - looks good
2016-08-13 11:48 Mazziv: 00:25:351 (1,2) - what the fuck bernie
2016-08-13 11:48 Mazziv: 00:25:351 (1,2) - not even same spacing as 00:25:636 (2,4) -
2016-08-13 11:48 HighTec: a
2016-08-13 11:48 Mazziv: aaaa
2016-08-13 11:48 HighTec: shut up marcel
2016-08-13 11:48 Mazziv: i never nazi'd so hard but its fun kinda
2016-08-13 11:49 Mazziv: 00:28:779 (1,2,3) - nice triangle please? ;W;
2016-08-13 11:49 HighTec: uh it wasnt rly meant to be a triangle but ok
2016-08-13 11:49 Mazziv: 00:32:779 (4,1) - a
2016-08-13 11:49 Mazziv: WHAT ELSE IS IT THAN?
2016-08-13 11:50 HighTec: not visible during gameplay no change on that overlap <3
2016-08-13 11:50 Mazziv: 00:43:636 (1,2,3) - doesnt really fit into the rest of the patterns
2016-08-13 11:51 Mazziv: 00:45:922 (1) - wheres the slider?
2016-08-13 11:51 HighTec: that my son
2016-08-13 11:51 HighTec: is me running out of creativity
2016-08-13 11:51 Mazziv: skystar meme
2016-08-13 11:51 HighTec: and that is for variation purposes
2016-08-13 11:51 Mazziv: the music doesnt change doe
2016-08-13 11:51 Mazziv: so keep it like that so the rhythm is consistant
2016-08-13 11:51 Mazziv: u fuck
2016-08-13 11:52 Mazziv: 00:49:636 (2,3,4) - ask mr monstrata on how to make triangles
2016-08-13 11:52 HighTec: 00:39:065 (1,2,3,4) - 00:41:351 (1,2) - 00:43:636 (1,2,3) - 00:45:922 (1,2,3) - consistently different
2016-08-13 11:52 HighTec: <3
2016-08-13 11:52 Mazziv: cuz that my nigga is not a trinagle
2016-08-13 11:52 HighTec: that triangle was made
2016-08-13 11:52 HighTec: with ctrl+shift+d
2016-08-13 11:53 Mazziv: imo with sliders it sounds better
2016-08-13 11:53 Mazziv: v:
2016-08-13 11:53 Mazziv: THAT TRIANGLE IS NOT MADE WITH CTRL+SHIFT D
2016-08-13 11:53 HighTec: IT
2016-08-13 11:53 HighTec: WAS
2016-08-13 11:53 HighTec: WH
2016-08-13 11:53 Mazziv: CLICK ON 2
2016-08-13 11:54 Mazziv: AND TELL ME THE SPACING IS THE SAME BETWEEN 2-3 AND 1-2
2016-08-13 11:54 HighTec: just
2016-08-13 11:54 HighTec: whwhw
2016-08-13 11:54 HighTec: okfixing now fukooff
2016-08-13 11:55 Mazziv: THANSK
2016-08-13 11:55 Mazziv: 00:49:779 (3,1) - BLANK
2016-08-13 11:55 Mazziv: ET
2016-08-13 11:55 Mazziv: 00:50:208 (5,2) - NOT EPRFECLTY STACKED
2016-08-13 11:56 HighTec: now that i changed the triangle
2016-08-13 11:56 HighTec: i wanna ignore blanket but fixed stack
2016-08-13 11:56 Mazziv: a
2016-08-13 11:56 Mazziv: 00:58:494 - the sliders in this section sound super random
2016-08-13 11:57 HighTec: it'd be stupid
2016-08-13 11:57 Mazziv: i see no pattern behind dem
2016-08-13 11:57 HighTec: if it were full circles tho
2016-08-13 11:57 Mazziv: yeah but try to give it a pattern or rhythm like
2016-08-13 11:57 HighTec: 00:59:351 (6,3,6) - these should be fixed i guess
2016-08-13 11:58 HighTec: for the rest it is a bit consistent
2016-08-13 11:58 Mazziv: yes
2016-08-13 11:58 HighTec: placed some more circles on 00:59:922 (3) -
2016-08-13 11:59 HighTec: 01:02:779 (5,6) - and yes i hope u understand this
2016-08-13 11:59 Mazziv: listen to teh song without hitosunds
2016-08-13 11:59 HighTec: i mostly
2016-08-13 11:59 Mazziv: 1 and 4 would fit for a slider
2016-08-13 11:59 HighTec: have effect sounds off
2016-08-13 11:59 HighTec: during mapping xd
2016-08-13 11:59 Mazziv: yes i do
2016-08-13 12:00 Mazziv: i noticed that when i saw the part
2016-08-13 12:00 HighTec: 01:01:922 (1,4) - like done here so
2016-08-13 12:00 Mazziv: cuz the sliders sound super weird
2016-08-13 12:00 Mazziv: yes!
2016-08-13 12:00 Mazziv: exactly
2016-08-13 12:00 HighTec: fine ill see what i can do with it zz
2016-08-13 12:01 Mazziv: 00:58:494 (1,2,3,4) - try this to
2016-08-13 12:01 Mazziv: make it something like
2016-08-13 12:02 Mazziv: http://puu.sh/qzKjc.jpg
2016-08-13 12:02 Mazziv: so u have that circular flow
2016-08-13 12:03 HighTec: ya i guess
2016-08-13 12:03 Mazziv: 00:59:922 (3) - ctrl+g and move 00:59:779 (2) - a bit down so you have that weird triangle
2016-08-13 12:03 HighTec: but i wanted it to be a bit linear at the beginning which it is a bit now
2016-08-13 12:04 Mazziv: 00:59:779 (2) - no
2016-08-13 12:04 HighTec: i think ill experiment it a bit around
2016-08-13 12:04 Mazziv: 01:00:351 (5) -
2016-08-13 12:04 Mazziv: this
2016-08-13 12:04 Mazziv: lo
2016-08-13 12:05 Mazziv: 01:04:779 (4,5,6,7,1) - use the ctrlshiftd memes for the star
2016-08-13 12:05 Mazziv: it looks like me irl
2016-08-13 12:05 HighTec: LOL
2016-08-13 12:05 Mazziv: 01:07:351 (1) - ctrl+g
2016-08-13 12:05 HighTec: ilike how it plays tho ;(
2016-08-13 12:05 Mazziv: for better flow
2016-08-13 12:06 Mazziv: nothing changes playwise if you make it a good looking star
2016-08-13 12:06 Mazziv: only aesthetics
2016-08-13 12:06 HighTec: it does !!!
2016-08-13 12:06 Mazziv: and move 01:07:636 (2) - to the new sliderend
2016-08-13 12:06 Mazziv: how
2016-08-13 12:06 HighTec: changes in spacing xd
2016-08-13 12:07 Mazziv: to emphasize a repetetiv kick(or snare idk what music is)
2016-08-13 12:07 HighTec: i gues
2016-08-13 12:07 HighTec: okfixed move on
2016-08-13 12:07 Mazziv: theres no reason to change spacing if the music doesnt give you a reason too
2016-08-13 12:08 Mazziv: i skip the part with the slider mess u created
2016-08-13 12:08 HighTec: i said
2016-08-13 12:08 HighTec: that i fixed it
2016-08-13 12:08 HighTec: u fuk
2016-08-13 12:08 Mazziv: i know
2016-08-13 12:08 Mazziv: but it applies to every part
2016-08-13 12:08 Mazziv: to everything
2016-08-13 12:08 Mazziv: pishi taught me this
2016-08-13 12:08 HighTec: o
2016-08-13 12:09 Mazziv: i actually learned something
2016-08-13 12:09 Mazziv: im proud ofmyself
2016-08-13 12:09 Mazziv: call me senpai or some shit
2016-08-13 12:09 HighTec: you learned from my mistakes?
2016-08-13 12:09 HighTec: wh
2016-08-13 12:10 Mazziv: 01:55:636 (1,2,1,2,1,2,1,2) - has 1-2 nc
2016-08-13 12:10 Mazziv: 01:53:494 (2,3,4,5,6,7,8) -
2016-08-13 12:10 Mazziv: AND THIS!?1!?!?!
2016-08-13 12:10 HighTec: uh
2016-08-13 12:10 HighTec: ops
2016-08-13 12:10 HighTec: xd
2016-08-13 12:10 HighTec: i think
2016-08-13 12:10 HighTec: i mustve forgotten it
2016-08-13 12:10 HighTec: while changing up the pattern
2016-08-13 12:11 Mazziv: 01:43:921 (5) - remove the nc here?
2016-08-13 12:11 HighTec: there
2016-08-13 12:11 HighTec: is a slight spacing change tho
2016-08-13 12:11 Mazziv: 01:47:494 (6) - not having a slider as before
2016-08-13 12:11 Mazziv: prev: 0,70
2016-08-13 12:11 Mazziv: next : 0,69
2016-08-13 12:11 Mazziv: slight
2016-08-13 12:12 HighTec: ;d
2016-08-13 12:12 Mazziv: remove the nc fam
2016-08-13 12:12 Mazziv: not worth
2016-08-13 12:12 HighTec: 01:47:494 (6,1,2,3) - wanted this jump pattern to be a thing
2016-08-13 12:12 HighTec: ok ill do it pls dot hurt me dad
2016-08-13 12:12 Mazziv: but it lacks in rhythm
2016-08-13 12:12 Mazziv: so either remove the sliders before
2016-08-13 12:12 Mazziv: or make here one too
2016-08-13 12:12 HighTec: WAIT
2016-08-13 12:13 HighTec: I HAVE THE BEST SOLUTION
2016-08-13 12:13 Mazziv: make a dick slider
2016-08-13 12:14 HighTec: http://puu.sh/qzKGL/2673c2ce25.jpg
2016-08-13 12:14 HighTec: literally
2016-08-13 12:14 HighTec: reversed it
2016-08-13 12:14 HighTec: but then with slider first
2016-08-13 12:15 HighTec: job well done B)
2016-08-13 12:15 Mazziv: +1
2016-08-13 12:16 Mazziv: 01:49:636 (6) - for me here the spacing of the stream should change
2016-08-13 12:17 Mazziv: 01:54:494 (1,2) - looks super weird and i think 4 sliders would fit way more(like you did later on)
2016-08-13 12:18 HighTec: i know it looks weird but wanted the section to be unique
2016-08-13 12:18 HighTec: also kinda a break for the intensity you had before
2016-08-13 12:18 Mazziv: but you lose tons of momentum with those sliders
2016-08-13 12:18 HighTec: 02:02:494 (1,2,3,4) - i did this to fit the stream tho
2016-08-13 12:18 Mazziv: yeah i know
2016-08-13 12:18 Mazziv: it makes sense
2016-08-13 12:19 HighTec: i wanted it to break the momentum xd
2016-08-13 12:19 Mazziv: u also have the bonsai syndrom
2016-08-13 12:19 HighTec: also i think some variation is nice \o/
2016-08-13 12:19 HighTec: wh
2016-08-13 12:19 Mazziv: let me show u what the bonsai syndrom is
2016-08-13 12:20 Mazziv: l
2016-08-13 12:20 Mazziv: ur slider
2016-08-13 12:20 Mazziv: )
2016-08-13 12:20 Mazziv: good looking slider
2016-08-13 12:20 Mazziv: see?
2016-08-13 12:20 Mazziv: thats the bonsai syndrom
2016-08-13 12:20 Mazziv: use more curves u fuck
2016-08-13 12:20 HighTec: o
2016-08-13 12:20 Mazziv: 01:58:779 (3) - ctrl+g lo
2016-08-13 12:21 HighTec: i dont think ctrl+g is better so untouchd
2016-08-13 12:21 Mazziv: 01:58:636 (2,2) - HOYL
2016-08-13 12:24 Mazziv: 02:31:065 (1,2) - has a bigger spacing than 02:29:922 (1,2) -
2016-08-13 12:24 Mazziv: and 02:29:922 (1,2) - is much further away on the timeline
2016-08-13 12:24 Mazziv: 02:31:636 (2,2) - i dont even
2016-08-13 12:24 Mazziv: 02:36:779 (1,2) - unrankable
2016-08-13 12:24 HighTec: that overlap is ages away
2016-08-13 12:24 Mazziv: if you use a reverse slider
2016-08-13 12:24 Mazziv: youre not allowed to put a note on it
2016-08-13 12:25 Mazziv: just place it a bit aside from it
2016-08-13 12:25 HighTec: its completely fine
2016-08-13 12:25 HighTec: idk
2016-08-13 12:25 HighTec: i asked bara and otehrs
2016-08-13 12:25 HighTec: they said fine
2016-08-13 12:25 Mazziv: ive been told not allowed cuz ranking criteria
2016-08-13 12:25 Mazziv: lo
2016-08-13 12:25 Mazziv: w/e
2016-08-13 12:25 Mazziv: lets mo ve on
2016-08-13 12:26 Mazziv: 02:41:065 (3) - try
2016-08-13 12:26 Mazziv: that the slidertail has teh same spacing to the sliderend of 02:40:208 (1) -
2016-08-13 12:27 Mazziv: 02:40:208 (1) - 02:40:208 (1,3) - a
2016-08-13 12:27 HighTec: i guess i can try but looks weird, would make it kinda unclear that it 1/8
2016-08-13 12:27 HighTec: all those overlaps are not visible ingame tho <3
2016-08-13 12:27 Mazziv: 02:44:208 (3,4) - why reduce the spacing
2016-08-13 12:28 HighTec: people
2016-08-13 12:28 HighTec: told me to do that
2016-08-13 12:28 HighTec: idk
2016-08-13 12:28 Mazziv: 02:48:779 (1,2,3,4) - HOW DID YOU LIKE
2016-08-13 12:28 Mazziv: NOT EMPHASIZE THAT!?!?!
2016-08-13 12:29 Mazziv: https://www.youtube.com/watch?v=7tHjDwmKpfs
2016-08-13 12:29 HighTec: it fine
2016-08-13 12:29 HighTec: wh
2016-08-13 12:30 Mazziv: emphasize it with sliders
2016-08-13 12:30 Mazziv: since u spam circles anyway
2016-08-13 12:31 HighTec: why use sliders at that moment when it clearly are 4 strong beats
2016-08-13 12:31 HighTec: wh
2016-08-13 12:31 Mazziv: to emphasize the wub?
2016-08-13 12:31 HighTec: dont wanna skip the beats sry
2016-08-13 12:33 Mazziv: 03:01:351 (1,2,3,4) - wha bout this sldiering?
2016-08-13 12:34 HighTec: mm mayb
2016-08-13 12:34 HighTec: ill think about that
2016-08-13 12:34 Mazziv: 03:24:779 (1,1,1,1) - stack em/use low spacing to do a build up
2016-08-13 12:34 Mazziv: 03:29:351 (1,2,1,2) - increas spacing
2016-08-13 12:34 Mazziv: 03:31:636 (1,2,3,4) - go crazy
2016-08-13 12:35 HighTec: o
2016-08-13 12:35 Mazziv: HOYL SHIT THAT SECOND KIAI STORYBOARD
2016-08-13 12:35 Mazziv: SCARE ME
2016-08-13 12:35 HighTec: mayb
2016-08-13 12:35 HighTec: LOL did u get jumpscared
2016-08-13 12:36 Mazziv: 03:53:922 (1) - nc here?
2016-08-13 12:36 Mazziv: YES
2016-08-13 12:36 Mazziv: FUCK OFF
2016-08-13 12:36 Mazziv: U AND UR FUCKING HITOSUND SNAD STORYBOARD
2016-08-13 12:36 Mazziv: DEGEN
2016-08-13 12:36 HighTec: that nc is fine
2016-08-13 12:36 HighTec: SB ISNT MINE LOL
2016-08-13 12:37 HighTec: http://puu.sh/qzLqG/a7dda09b27.png
2016-08-13 12:37 Mazziv: Cheesecake
2016-08-13 12:37 Mazziv: i will fucking eat him
2016-08-13 12:37 HighTec: LOL
2016-08-13 12:38 Mazziv: 04:22:494 (5) - i think this feels clunky to play
2016-08-13 12:38 HighTec: i like it tho
2016-08-13 12:38 Mazziv: 04:24:779 (5) - ctrlg
2016-08-13 12:38 Mazziv: please
2016-08-13 12:38 Mazziv: for flows sake
2016-08-13 12:39 HighTec: ctrl+g would insert negative flow
2016-08-13 12:39 HighTec: nah
2016-08-13 12:40 Mazziv: let me show u what i mean my dude
2016-08-13 12:41 HighTec: moving 04:24:494 (3) - would improve it tho
2016-08-13 12:42 Mazziv: http://puu.sh/qzLB1.jpg
2016-08-13 12:42 HighTec: oo in that sense
2016-08-13 12:43 HighTec: okgotcha
2016-08-13 12:43 Mazziv: so u have that big circular movement
2016-08-13 12:43 HighTec: yaya
2016-08-13 12:44 Mazziv: well
2016-08-13 12:44 Mazziv: nvm that
2016-08-13 12:44 Mazziv: since thats the part where u have the inconsistant slidermemes
2016-08-13 12:45 HighTec: xd
2016-08-13 12:45 Mazziv: 04:43:065 (5,6) - u emphasized the new sound that came in with 04:38:494 (1) -
2016-08-13 12:45 Mazziv: right?
2016-08-13 12:45 Mazziv: the dunno what it is sounmd
2016-08-13 12:45 HighTec: a alkgjaslkgja sound tbh
2016-08-13 12:46 HighTec: and i think ?
2016-08-13 12:46 Mazziv: 04:39:065 (1) - slider here then,
2016-08-13 12:46 Mazziv: 04:39:636 (5) -
2016-08-13 12:47 HighTec: ending has less sliders for increased cancer
2016-08-13 12:47 Mazziv: 04:39:922 - here and 04:40:208 - here
2016-08-13 12:47 Mazziv: try to emphasize the sound with sliders
2016-08-13 12:47 Mazziv: so its not the slider note note slider note note rhythm
2016-08-13 12:48 HighTec: i could but kinda dont wanna all the time
2016-08-13 12:48 HighTec: i want more cancer
2016-08-13 12:48 Mazziv: well for ranked you can go full cancer
2016-08-13 12:48 Mazziv: only if you want to be the next alien
2016-08-13 12:48 HighTec: xd
2016-08-13 12:49 Mazziv: 05:22:494 (1,2,3,1,2,3,1,2,1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3,1,2,1,2,3,4,1) - lower the ds
2016-08-13 12:49 Mazziv: to like ant size
2016-08-13 12:49 HighTec: no
2016-08-13 12:49 HighTec: x
2016-08-13 12:49 HighTec: d
2016-08-13 12:49 HighTec: or perhaps
2016-08-13 12:49 HighTec: abit
2016-08-13 12:49 Mazziv: cant judge the rest cuz i got epilepsy kappa
2016-08-13 12:50 HighTec: xd
Topic Starter
Vivyanne
as a side note arphimigon also gave me some advice so made changes according that too

mazziv is gya btw
Coin
fix pretty pls a



Also fix the links in special thanks section!

gl
Topic Starter
Vivyanne

Onur636 wrote:

fix pretty pls a



Also fix the links in special thanks section!

gl
u nazi rrrrr
fixd desc
Gus
hey man m4m from modreqs dont 4get to mod ya boi back

ight lets get into this fucking crazy map

[Pure Darkness]
00:02:494 (1) - I think this part in general just should be less spaced and incorporate more sliders; it is the slow beginning after all, would create a cool leadup, but its up to you of course here

00:11:351 (3,4,1) - space these notes out more for consistency, kills what momentum you've been building w the beginning currently OR change the angle bc that also kills momentum, either would fix tbh

00:30:922 (4,5,6) - change to slider? angle is super tough for opening here

00:33:922 (5) - delete this note and extend the slider out, its so hard to hit notes coming off a 1/8th slider especially a stacked one (could do it here too 00:31:922 (5) - I'd say this is really important, this hinders playability and it's a super easy fix, just delete the note and drag the slider in its place, yea? )

00:35:494 (5,6,1) - this jump is WAY 2 big (5-6 plays so difficultly bc 210bpm slider RIGHT into the note pls move it clloser)

00:39:351 (2) - thru 00:47:922 (4) - turn the hitsound volume down, its way 2 loud rn

00:49:779 (3) - blanket w 00:50:494 (1)

00:58:494 (1) - from here to 01:12:208 (1) - could use less spacing.. would help emphasize the spacing in the kiai time bc rn the only difference between the kiai and this section is the difference in the actual song

01:11:636 (1,2,3,4,1,2,3,4) - sliders would fit this particular sound way better than a stream would

01:25:351 (1,2,3,4,5,6,7,8) - try making the stream increase in DS (accelerating stream) as it would fit the sound much better

02:49:494 (2,3,4) - space this less

02:54:065 (2,1,2) - again super tough sliderjump feels out of place too, this section is amazing though

02:58:636 (2,3,4) - space less

03:03:208 (2,3,4) - ^^^ or just stack these triples...

03:12:922 (2,1) - biggest jump in the section but im not sure its intended... move 03:13:065 (1,2) - closer to 03:12:779 (1,2)

03:17:922 (1) - this SV is so sudden

03:20:208 (1) - While I personally like this slider, its not easy to tell that it's going to go so slow, maybe change? idk not very player friendly up2u but its visually amazing

03:24:779 (1) - 1/3 sliders instead of single notes makes this flow so much better
like so:
forgot to nc but u get the idea

or alternatively do something like this with it and use sliders, hitsound only the beginnings like you did here 02:29:922 (1,2,1,2,1,2,1)


03:38:494 (1,2,3,4) - fix square?

04:33:922 (1,2,3,4,1,2,3,4) - stream doesnt fit this sound imo

05:22:494 (1) - hitsound volume again


holy I hope this helped? crazy map. gl with the set, cool song.
Topic Starter
Vivyanne

Gus wrote:

hey man m4m from modreqs dont 4get to mod ya boi back

ight lets get into this fucking crazy map

[Pure Darkness]
00:02:494 (1) - I think this part in general just should be less spaced and incorporate more sliders; it is the slow beginning after all, would create a cool leadup, but its up to you of course here yea i think i've explained this already in the past, with me only wanting to follow the hard beats for the beginning. i know i could've caught more but then the section didnt feel unique to me

00:11:351 (3,4,1) - space these notes out more for consistency, kills what momentum you've been building w the beginning currently OR change the angle bc that also kills momentum, either would fix tbh changed angle, still keeping the spacing low because then the 1/2 is better readable

00:30:922 (4,5,6) - change to slider? angle is super tough for opening here nah this is already past the opening, wanted to keep everything equally intense as of00:29:922 (1) - also if i were to make it a repeat slider it would break the consistency with all other triples

00:33:922 (5) - delete this note and extend the slider out, its so hard to hit notes coming off a 1/8th slider especially a stacked one (could do it here too 00:31:922 (5) - I'd say this is really important, this hinders playability and it's a super easy fix, just delete the note and drag the slider in its place, yea? ) but it's such an important sound to click!! it reopens the drumming section and having that not clickable would be worse and something the song isn't asked for. I get the playing POV but the song isn't asking for it in this occation

00:35:494 (5,6,1) - this jump is WAY 2 big (5-6 plays so difficultly bc 210bpm slider RIGHT into the note pls move it clloser) idk it flows perfectly fine and i hardly ever see anyone missing there, keeping this open for more opinions

00:39:351 (2) - thru 00:47:922 (4) - turn the hitsound volume down, its way 2 loud rn a switch from 100% to 40% is enough for me tbh

00:49:779 (3) - blanket w 00:50:494 (1) intentional for perfect triangle, sorry!

00:58:494 (1) - from here to 01:12:208 (1) - could use less spacing.. would help emphasize the spacing in the kiai time bc rn the only difference between the kiai and this section is the difference in the actual song it actually is less spaced overall, the intensity is lower i swear xd ill see if i wanna nerf it tho

01:11:636 (1,2,3,4,1,2,3,4) - sliders would fit this particular sound way better than a stream would but i made all wubs streams to make it consistent with the 3rd + 4th kiai where i also put in a lot of streams!!

01:25:351 (1,2,3,4,5,6,7,8) - try making the stream increase in DS (accelerating stream) as it would fit the sound much better explained already why i am not really planning on doing this ;w;

02:49:494 (2,3,4) - space this less it fits the intensifying of 02:49:351 (1,2,3,4,5) - tho

02:54:065 (2,1,2) - again super tough sliderjump feels out of place too, this section is amazing though changed the jump a little, but keeping the kickslider as it really doesn't affect gameplay that much and it is a triple that i still wanted to catch

02:58:636 (2,3,4) - space less

03:03:208 (2,3,4) - ^^^ or just stack these triples... spacing=fun! again both of these are now unique in the map and actually flow well with the rest of the section

03:12:922 (2,1) - biggest jump in the section but im not sure its intended... move 03:13:065 (1,2) - closer to 03:12:779 (1,2) idk, was done for a symmetry meme

03:17:922 (1) - this SV is so sudden good thing to hear that it's working as intented!

03:20:208 (1) - While I personally like this slider, its not easy to tell that it's going to go so slow, maybe change? idk not very player friendly up2u but its visually amazing i thought the slider was fine as the map before that also reduces in spacing so maybe this could be a little slower too so i can change this into a more unique slider!

03:24:779 (1) - 1/3 sliders instead of single notes makes this flow so much better uniqueness things that i've explained for the intro~~ good suggestions tho but it'd ruin my idea behind it
like so:
forgot to nc but u get the idea

or alternatively do something like this with it and use sliders, hitsound only the beginnings like you did here 02:29:922 (1,2,1,2,1,2,1)


03:38:494 (1,2,3,4) - fix square? kept it like this because fuk squares!!

04:33:922 (1,2,3,4,1,2,3,4) - stream doesnt fit this sound imo i think it does, from a linear sound to a more wubby sound and the stream shows that rn!

05:22:494 (1) - hitsound volume again same explenation again


holy I hope this helped? crazy map. gl with the set, cool song.
thanks for the mod! ill be getting on your map soon
Silverboxer
m4m

dark thingy diff or somethin

I think your offset is wrong, feels way too early to me? try offset 2502

hitsounds being at 100% most of the time is a bit loud, lower to 80 or 70?

this map is mapped like that blame jonimay helblinde map, which I don't think is really fit for ranking. I will mod this despite that because I think it's just my opinion, and if you fix stuff then it is perfectly fine. But as the map is now, a bunch of patterns might have to be changed, I dunno :thinkin:

00:00:208 (1) - normal hitsound at 100% when the song is quiet lol, please make the end of this spinner quiet
00:39:065 (1) - why not lower slider velocity for this section a bit? then it can go to this normal sv when the section at 00:48:208 starts
00:39:065 (1) - this whole section feels randomly placed as well. different flow, overlap, distance snap, different objects used, and it is a quiet and calm section. in my opinion this section should not have such different patterns, especially for such a simple beat it follows.
00:41:922 (2,2) - fix overlap on stuff like this. I won't mention others because it is not important now but there are definitely more objects like this
01:01:636 (7,8,1) - seems awkward to hit
01:01:922 (1,2,3) - 2 is so close to the end of the last slider and then 3 is so far away? spacing differs too much
01:06:494 (1,2,3) - same here
01:08:636 (7,1) - this seems awkward too? like it's the last direction i'd expect to slider to be going
01:09:636 (6,7,1) - mostly small angle jumps and then suddenly this, I don't know how to mod this kind of map. it really is just lots of jump training patterns but some random flow thrown in sometimes
01:11:065 (1,2,3) - awkward to play after the previous pattern and the angle into the spaced stream is a bit weird
01:11:636 (1,2,3,4,1,2,3,4) - not to be nitpicking asshole but this stream doesn't really match the music here. I think 01:11:636 (1,2,3,4) - should be a long slider with some wacky shape (or something) and then 01:11:993 (2,3,4) - you should delete circle 4, there is no sound here
01:15:636 (1,2,3,4,5,6,7,8,1) - does not fit the music. should be something like this: http://puu.sh/stEPq/3a4c6ba6b3.jpg
01:29:922 (1,2,3,4,5,6,7,8) - sounds like two 3/4 sliders in a row, not a stream
same problem with most of the other streams in this map

sorry I can not really mod this well, there are lots of jumps I disagree with and I can not find any reason behind most of the patterns. For the record, I like the map, but there is a lot to fix for it to be ranked in my opinion. good luck if you resurrect it.

I will mod another one of your maps to make up for this mod
Topic Starter
Vivyanne
changed things accordingly
also might remap some sections later



still thanks for modding !
Okoratu
can u at least set combocolors
Topic Starter
Vivyanne


fixed oko
Loctav
Loved as per mapper's request.
Mazziv
BOY
headphonewearer
Please sign in to reply.

New reply