https://osu.ppy.sh/b/845200 Just double check if your metadata is right, since the ranked version of this set is different
Platter
00:12:007 (3) - Why does this slider get a dash but none of the other important sounds in the intro do
00:22:319 (3,1) - Spaced a bit small
00:27:757 (2) - slider doesn't really reflect what you're trying to do in game
Can't mod low diffs because i am dead inside right now
Rain
Imo if you added curve when needed to some 1/1 sliders, it would improve droplet flow a bit. Just a mapping style thing
00:02:632 (2,2) - Just move these towards the center a bit so they're walkable without stopping
00:07:132 (2,1) - Not sure this should be a small dash when 00:08:632 (2,1) - is almost walkable.
Just re-adjust some of the spacings on the opening sections so that high notes -> more spacing, low notes -> less distance
00:19:132 (2) - Flows better if moved right a bit, still walkable
00:23:444 (5,6,7) - Could move 6 left a little so it's a more obvious curve
00:27:757 (3) - Could use more spacing to emphasise the sound. I'd also suggest curving the slider so the tail is vertical, improves readability because droplets follow the fruit better
00:42:007 (1,2,3) - Move 2 closer to 1 but keep the distance of 2,3 the same. By doing this it emphasises the vocal better. A bit like 00:49:507 (1,2,3) -
00:50:257 (3,4) - Ok but this one is too close because there's little dash leniency
00:46:507 (1,2,3,4,5,6,7,8) - This really needs larger spacing between circles in general
00:52:507 (1,2,3,4) - This pattern doesn't really follow anything in the music. I'd suggest that remapping it a little. You could change it so that the notes are in pairs so the voice is mapped better
00:55:507 (1,2,3) - Just as a general spacing rule, snares/claps that are on small white ticks should have more spacing than the beats on large white ticks, as they are usually louder and are more important to have larger spacing
01:00:757 (3,4,5,6) - Increase circle spacing
01:03:382 (2) - Voice pitch is stressed here, add more distance to map it better
01:04:132 (4,1) - That change in distance is unreadable because of the last pattern
01:09:569 (4,5) - Hyperdash could be added
01:00:757 (3) - stream thing I think you got it by now, just apply to any future ones
01:10:882 (5) - Not bad but could be improved if the streams had more variety than just left/right
01:12:569 (3,4,5) - Spacing is kinda going out the window here. 5 is a really quiet sound and shouldn't have much distance.
I really like the next section
01:19:132 (2,3) - Rotate a bit for better slider leniancy
01:21:382 (3) - Move right a bit, since you emphasised that sound in future parts
01:29:069 (3,4) - I feel spacing is becoming a bit too large for these to be caught reasonably
01:42:382 (2) - pls do not stack it's really hard to read those. Easy fix is to just ctrl-h everything after here
01:45:569 (2,3,4) - Oddly enough, the way these are positioned implies that flow is going left. ctrl-< them once and the pattern should flow right.
02:07:507 (1) - uaaa rotate this since the slider droplets are in an ugly pattern right now
Sorry but some of the things on overdose are really difficult to read. Generally when on slow parts of hard songs it's best to use flow that always goes in a left/right pattern. It's predictable and much easier to read
Platter
00:12:007 (3) - Why does this slider get a dash but none of the other important sounds in the intro do
00:22:319 (3,1) - Spaced a bit small
00:27:757 (2) - slider doesn't really reflect what you're trying to do in game
Can't mod low diffs because i am dead inside right now
Rain
Imo if you added curve when needed to some 1/1 sliders, it would improve droplet flow a bit. Just a mapping style thing
00:02:632 (2,2) - Just move these towards the center a bit so they're walkable without stopping
00:07:132 (2,1) - Not sure this should be a small dash when 00:08:632 (2,1) - is almost walkable.
Just re-adjust some of the spacings on the opening sections so that high notes -> more spacing, low notes -> less distance
00:19:132 (2) - Flows better if moved right a bit, still walkable
00:23:444 (5,6,7) - Could move 6 left a little so it's a more obvious curve
00:27:757 (3) - Could use more spacing to emphasise the sound. I'd also suggest curving the slider so the tail is vertical, improves readability because droplets follow the fruit better
00:42:007 (1,2,3) - Move 2 closer to 1 but keep the distance of 2,3 the same. By doing this it emphasises the vocal better. A bit like 00:49:507 (1,2,3) -
00:50:257 (3,4) - Ok but this one is too close because there's little dash leniency
00:46:507 (1,2,3,4,5,6,7,8) - This really needs larger spacing between circles in general
00:52:507 (1,2,3,4) - This pattern doesn't really follow anything in the music. I'd suggest that remapping it a little. You could change it so that the notes are in pairs so the voice is mapped better
00:55:507 (1,2,3) - Just as a general spacing rule, snares/claps that are on small white ticks should have more spacing than the beats on large white ticks, as they are usually louder and are more important to have larger spacing
01:00:757 (3,4,5,6) - Increase circle spacing
01:03:382 (2) - Voice pitch is stressed here, add more distance to map it better
01:04:132 (4,1) - That change in distance is unreadable because of the last pattern
01:09:569 (4,5) - Hyperdash could be added
01:00:757 (3) - stream thing I think you got it by now, just apply to any future ones
01:10:882 (5) - Not bad but could be improved if the streams had more variety than just left/right
01:12:569 (3,4,5) - Spacing is kinda going out the window here. 5 is a really quiet sound and shouldn't have much distance.
I really like the next section
01:19:132 (2,3) - Rotate a bit for better slider leniancy
01:21:382 (3) - Move right a bit, since you emphasised that sound in future parts
01:29:069 (3,4) - I feel spacing is becoming a bit too large for these to be caught reasonably
01:42:382 (2) - pls do not stack it's really hard to read those. Easy fix is to just ctrl-h everything after here
01:45:569 (2,3,4) - Oddly enough, the way these are positioned implies that flow is going left. ctrl-< them once and the pattern should flow right.
02:07:507 (1) - uaaa rotate this since the slider droplets are in an ugly pattern right now
Sorry but some of the things on overdose are really difficult to read. Generally when on slow parts of hard songs it's best to use flow that always goes in a left/right pattern. It's predictable and much easier to read