Garden
Garden wrote:
[Easy]
- since there's quite dense rhythm in normal, the diff gap can be a bit too high imo, maybe u can consult other ppl for this n tend to be more dense imo anyway.
[Normal]
- 01:11:214 (2,1) - can somewhat improve blanket did
[Hard]
- HP4 for diffspread o ye actually good point.
- 01:41:814 (5) - maybe not friendly enough for normal players to read hmm i think only edgy stuff is kinda hard to read dunno about this cuz the slidertrack is actually visible and so on. i think i wait for more ppl on this.
[Insane]
- 01:35:064 (5,6,1) - 01:54:264 (5,6,1) - might be abrupt cuz imo low sv maps are more about cursor tracing, ppl may focus more on their movement instead of the changing rhythm patterns, especially when they played most of the map and no triplets exist elsewhere. these are the hardest parts in the map therefore it should be fine emphasizing these parts with triplets.
- 01:53:514 (2,5,6,1) - also if u would like to keep the previous rhythm pattern, it's kinda untidy here with the auto-stack, might wanna rearrange a bit yep moved the triplet+slider thing a bit down .
- some inherited points unused where u use extended sliders in insane/extra they have no affect on the diff so meh
[Gangsta]
- 01:19:539 (6) - 01:20:739 (6) - 01:36:339 (4) - keep ds can be neat owell didn't notice the first one.
- some inherited points unused as well
nice sv design and solid overall quality for me, good luck on this!
- 01:01:314 (5,6,7,8) - 01:10:914 (5,6,7,8) - curve iss too much imo, even having the edge of 5 overlapped with 8. 01:13:314 (5,6,7,8,1) - this one is fine for me based on ur design of the pattern i think both are mandatory thinks which don't affect the gameplay to much.
Down
Down wrote:
M4M from your queue
[Easy]
■ 00:58:614 (4,1) - Check the spacing. It's 1.24x fixed
■ 01:15:414 (2) - Not recommended to use the 1/4 slider in Easy diff. it is very confusing to new player. as last note its fine.
[Normal]
■ 01:41:214 (3,4) - Check the spacing. It kinda close. all +-0.1? dunno what you mean tho.
■ 01:49:314 (7,1) - It's 1.57x its 1.30 for me tho.
Nice, This diff is style that I like.
[Hard]
■ 01:56:814 (4) - NC, In your other diff, this place has a NC. y
[Insane]
■ 01:22:614 (1) - Ctrl+G here. It is disturbed flow of stream and you did it like this 01:31:914 (2,3,4,5,1). its the exact same pattern? dunno what you mean.
■ 01:27:714 (5) - Make one more reverse like this 01:37:314 (1) they differenciate.
■ 01:45:564 (2) - I think that clap was a bit abused. Please remove this clap. whoops forgot to copypaste hitsounds from e xtra
[Gangsta]
■ 00:37:014 (4) - Ctrl+G flow is better IMO. have double anti-flow here should be fine i guess.
■ 00:42:864 (3,4) - I don't agree with that antijump is fit the song. Please give more distance. same distance as 00:43:464 (6,1) - now.
■ 00:49:464 (2) - Replace this circle with 1/4 slider. This is same sound with 00:49:464 not quite the same the first one has more prominent sound on 1/8 tick.
■ 00:58:914 (1,2) - Also replace it if you accept front my suggestion. ^
■ 01:31:914 (2,3,4,5,1) - Why is this spacing big? You didn't use big spacing stream on whole map. cuz the kiai should be harder then the intro lol
■ 01:56:564 (2) - NC? You added a NC in this place on your Insane diff. made it for reading purpose on insane and cuz of the antistack + weird 1/12 snapping here. so yeah i suppose that extra players can read this with not much problem.
Wow, I haven't seen anything like this style before, but this is nice!
I'm really sorry my modding skills really sucks btw I hope this mod's kinda useful..lol
Good luck!
thanks for modding both of you - i'll get to your maps soon.