White Puppy wrote:
I'll surely be looking forward to this skin
Look forward no more (well, at least, less) cuz a beta is now available to download.Srey wrote:
hype
(less because the little things aren't done... welp i think i need some help...)
White Puppy wrote:
I'll surely be looking forward to this skin
Look forward no more (well, at least, less) cuz a beta is now available to download.Srey wrote:
hype
This is a problem i'm having trouble to fix. The mode icon is displayed over the mouseover image so it's hard to fix. I might find a work around instead, redesigning the mouse over images alltogether.rys wrote:
There appears to be a problem with selection-mode-over and such.
Yes, but colours will come after the green one is stable. sorry to be blunt but it makes it easier and more secure (in terms of bugs) to make the whole skin and then recolour it, rather than make all of them and manage all of them while they're being built.Bara- wrote:
WE.NEED.MORE.COLOURS
Thanks! Yes, the ranking icons are a placeholder. They're from my SKY skin. The mod selection... I kinda rushed them... It was meant to be a design test but when i added the three tests in they looked ok, so i did all of them and it looked fine. I wanted to change them but i don't have any ideas for a new design.. suggestions anybody??Suck wrote:
Overall this is a very nice skin and there's a lot of potential to it, however since I do not know what you've planned for the future all I can really say is that the mod selection and plain rankings stand out. Now the mod selection looks clustered, feels like it needs to be more simplified to make it look somewhat decent. The rankings seem to be possible placeholders, but since I don't know I just wanted to point out that they look odd within the skin.
I'm not going to sit here and just point out negatives, like I said pretty good skin with a good concept behind it and I'm looking forward to see the continued progress. So uhh... good luck
Support for Standard Defenition screens will come after the skin is stable. sorry for the wait...Sevanial wrote:
1 small problem, it's all @2x which i am unable to use it
Woah nice detail! very helpful. Don't worry about being overwhelming.Firinael wrote:
Looks pretty cool and neat, but the hitcircles are a bit too dark (I think using a hitcircle similar to Yugen's but with the gradient all around would get a look similar to the original while also being clearer), also as someone else mentioned the "mode" button seems to be bugged out. Apart from that, everything seems to be in order (despite some stuff that are still WIP but that's WIP so yeah).
btw I love that you added the score multipliers for mods, that's a great touch
Edit: also, it's probably my PC that's shit but the main menu lags a lot because of the falling hexagons and lines freaking out when I move the cursor. Like, laggy to the point of almost freezing. Dunno what's the deal with that but you might wanna look into it. (It's the snow + parallax effects that are bugging out btw)
Edit 2: the ranking icons look kinda meh, maybe going for a more square-y style would look better. (Also, the S icon doesn't look hype at all because of the color being sort of bland - not lively, and getting an S is supposed to be this great thing, but having an underwhelming icon kinda makes it not that great)
Edit 3: could you provide an alternate version of the spinner that's simpler? The current one is kind of too huge and detailed for me lol.
sorry for being kind of overwhelming but hey, you wanted feedback, right? e.e
UO 073 wrote:
FEEDBACK-BACK Sevanial wrote:
1 small problem, it's all @2x which i am unable to use it
Support for Standard Defenition screens will come after the skin is stable. sorry for the wait...
Thanks for your patience! I'll do my bestSevanial wrote:
Alright, I'll be waiting. Hope it will be as amazing as the preview images make it out to be
Yes, they are. This is a placeholder image as i haven't done the hitbursts yet... so yeh... not done yetPaneiru wrote:
You might want to make the misses a bit smaller or something. The miss objects are a bit too big which might induce even more misses after a single miss because of how they clutter the playfield
UO 073 wrote:
FEEDBACK-BACK rys wrote:
There appears to be a problem with selection-mode-over and such.
This is a problem i'm having trouble to fix. The mode icon is displayed over the mouseover image so it's hard to fix. I might find a work around instead, redesigning the mouse over images alltogether.About this: maybe not using a .png image, instead using an image with a black background, might be a workaround?
Okay, first of all - holy shit that is some impressive graphical work right there. Second - damn, the mouseover being displayed under is kind of dumb. Maybe you could incorporate the mode icon image into the mouseover image somehow? But that would probably be super hard. : /-yuo- wrote:
No, that won't work...
Here's whats happening:
The mode mouseover image is always displayed under the mode icon image, so you cant overlay the mode icon.
(i dunno why i went through all that effort to make that... )
Oh, and by the way, the mode mouseover image is actually already black
Thanks for the feedback! I'll consider voting after all colours and HD are complete, then i'll make a poll. Thanks anyway for the vote!Jad Marin wrote:
Looking forward to the skin(s)! Especially to the red version . Keep up the great work, the skin looks so cool already ;u;
For now I quietly cast my vote for a mania! mode as well~
Aww... I'm sorry about that. I'll try get it done as fast as i can (but even this may be long because i'm really busy...) thanks for your patience though!Infemy wrote:
Damn, unable to use this skin since it doesn't support lower resolutions at 16:9
Guess I'll have to wait, but it does look really nice!
I'm glad you like it! looking forward to the future too.Ryees wrote:
Wow. Wooow. I will be super thrilled when this is set up with different colors. Do want.
This is very pretty. Keep it up.
Lol ok, I should add follow point settings... maybe next updateZivoz wrote:
Remove followdots how?
edit:nvm
oh.. ok... How could i make it better?ripmyacc wrote:
[5/10]
Nothing special ¯\_(ツ)_/¯
Thanks for the support! hows spinner trippy? you havent seen anything yetDephiy wrote:
The spinner is probably one of the most trippy things I've ever seen but I love it haha. What you've got going on so far is great, and I look forward to the full release
Download by clicking the image. You can click images, you knowBarbarose wrote:
[i][i][/i][/i]I have no idea where to download it, the only download button I see is on Image. xd
But the skin looks nice
Thats okay!Barbarose wrote:
Ah, I had to allow Java plugin or whatever - my bad, thanks
You're Welcome!0Azimuth wrote:
Holy shit. This skin is PHENOMENAL! Thank you!
I dunno, does it need UI sounds? The default UI sounds are unoffensive and don't clash with the skin. (Plus, if you decided to go back and add UI sounds later, you wouldn't have to REDO any work in all the various versions of the skin - it's a relatively safe late addition)-yuo- wrote:
Note: the UI sounds are missing, I know. I'm not as good as making sounds and i'm struggling to find some sounds that suit the skin. If you have any suggestions do tell me.
The problem with this is, if i release full version with full HD and all colours, i would need to edit ALL 9 VERSIONS of the skin, and that's a hassle. And i feel it needs extra sounds because it feels unfinished and unprofessional...0Azimuth wrote:
I dunno, does it need UI sounds? The default UI sounds are unoffensive and don't clash with the skin. (Plus, if you decided to go back and add UI sounds later, you wouldn't have to REDO any work in all the various versions of the skin - it's a relatively safe late addition)-yuo- wrote:
Note: the UI sounds are missing, I know. I'm not as good as making sounds and i'm struggling to find some sounds that suit the skin. If you have any suggestions do tell me.
Maybe start on the other versions and come back if somebody offers up sound skills and ideas?
The problem with this is, if i release full version with full HD and all colours, i would need to edit ALL 9 VERSIONS of the skin, and that's a hassle. And i feel it needs extra sounds because it feels unfinished and unprofessional...If it'd be too much of a hassle to update them all, then I think it'd be better to delay the other colors in favor of getting the sounds right.
That's fair. Shame you can't just have a package that adds sounds to the currently installed skin (instead of having to repack the full skin nine times). I'm biased because I'm more hyped for the other colors you have planned than for menu sounds.-yuo- wrote:
The problem with this is, if i release full version with full HD and all colours, i would need to edit ALL 9 VERSIONS of the skin, and that's a hassle. And i feel it needs extra sounds because it feels unfinished and unprofessional...0Azimuth wrote:
I dunno, does it need UI sounds? The default UI sounds are unoffensive and don't clash with the skin. (Plus, if you decided to go back and add UI sounds later, you wouldn't have to REDO any work in all the various versions of the skin - it's a relatively safe late addition)
Maybe start on the other versions and come back if somebody offers up sound skills and ideas?
Why not just give everyone PSD files and let them color themselves? Or set up some sort of generator software?Firinael wrote:
The problem with this is, if i release full version with full HD and all colours, i would need to edit ALL 9 VERSIONS of the skin, and that's a hassle. And i feel it needs extra sounds because it feels unfinished and unprofessional...If it'd be too much of a hassle to update them all, then I think it'd be better to delay the other colors in favor of getting the sounds right.
I mean, people could recolor their skins even without the PSD files, if they felt so inclined. Setting up some sort of generator software is more work, I'd wager. I'm a bit of a hypocrite, since I'm also offering up suggestions, but I think both of those don't really solve the problem.TheMadCharles wrote:
Firinael wrote:
Why not just give everyone PSD files and let them color themselves? Or set up some sort of generator software?
Cool! soz but please wait... I'm at a bottleneck in my workload...xi9w wrote:
dude i love the new update! can't wait for mania skinned!
Awww... yeh, i'm trying to get it done asap... Thanks for waiting!Veestire wrote:
I need to wait for non-hd version as my monitor is about 6 years old :/
But from the screenshots i can see that it looks fantastic!
I might be able to do SD (scaling down from HD), but I don't wanna do it in the middle of your work and/or find some sounds that you can choose from. Also, grab WubWoofWolf's v1.5, there might be some there-yuo- wrote:
A collab would be a great, GREAT help, it could fill in some skills I don't have... anyone?
- The cursor just doesn't really fit the skin's theme of dark and flat aesthetics. It looks cool, yeah, but it just stands out too much as something that looks like it came from another skin.TheMadCharles wrote:
Cursor:
- It doesn't expand on clicking, but the light does
- Trail isn't a solid line
- The acronyms are not bad IMO, since it's easy to make out what each means if you have minimal familiarity with the game.TheMadCharles wrote:
Song screen:
- When starting a song, the UI gets glitchy (which I understand)
- I don't like that there are acronyms there, not so newbie friendly
- the border and song thumbnail aren't aligned properly (look at the bottom line)
- Back button isn't labeled
- osu!cookie is covered
- hit0 being taken from the Sky skin might be a result of the skin being WIP but it still should be noted that the miss shouldn't occupy that much space for a pro skin. Right now missing with this skin is even worse because the miss effect is pretty distracting and might cause you to miss more stuff.TheMadCharles wrote:
Gameplay:
- Miss is taken from your Sky skin (WIP in nutshell)
- Warning arrows are too small for my taste
- You should add more variants of reverse arrows: Two arrows, Full Ring, Arrow in a circle, Arrow in a ring, Reverse symbol, half of ring outside/inside/on border of slider
- Spinner looks nice, but I it's too aesthetic for the "pros" IMO
- Speaking of the spinner, the glow might trigger epilepsy people
- It would've been nice for dots and bigger numbers
- Hit bursts just demand a number in the green color (300,100,50) and not a dot. Also centered and above cursor
- Did you know that you could also skin the leaderboard numbers? It's scoreentry-XYZ or sth like that. It's in Seouless' v7, which you can get through Cookiezi' userpage
- Scorebar should have a line that marks off 100%
- Combo colors should be changed to shades of green, that red and purple seems off with this green and black theme
- Countdown seems too small for my liking
- Small ranking letters should have the same color as the entire theme
- Too bad you can't change the pie color :/
- Same stuff as before with the acronyms, maybe just add one more letter to the acronyms... "scr" for score, "cmb" for combo and "acc" for accuracy should look better.TheMadCharles wrote:
Ranking:
- I don't like that there are acronyms there, not so newbie friendly
- Back button should[?] touch with graph
- Ranking letters are too small, they should be about 3 times bigger than text
- https://osu.ppy.sh/ss/7262781etters "SC" aren't lined up to the score
- Back button isn't labeled