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Shokk - You Reposted in the Wrong Neighborhood

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Topic Starter
ZekeyHache

DaxMasterix wrote:

GENERAL

  1. Creo que está de más decir que tanto el BG como el vídeo no tienen directa relación con el tema, aún siendo meme, y en ese caso, mantelos hasta que te obligen a cambiarlos, si es que :P ojala no pase nada :v
  2. Gray CC looks so.... out of place between the other colours.. I recommend removing it or change it to.. this green? I based my colors on the video~
  3. The lyrics are mature content (? La cosa es que el lenguaje utilizado en la música no es apta para todas las edades, deberías poner un warning en el comentario. True, added~
Easy:
  1. 00:00:122 (1,2,3) - Add the whistle to the end of the slider too nope, it would feel like too much
  2. 00:03:583 (4) - IMO, If you add a default soft whistle in the end of this sliders, sounds pretty good oki doki
  3. 00:18:583 (1) - Maybe better like this nah
  4. 01:11:660 (4,5) - Maybe, better like this okay, seems more beginner-friendly~
Normal:
  1. 00:00:122 (1,3,1) - Same about in Easy nein
  2. 00:04:160 (4) - And this with a default soft-whistle oki
  3. 00:08:775 (4) - Siento que esto debería estar un poco más a la derecha, por la dirección del slider previo esta bien asi, va derechito en el camino~
  4. 00:49:737 (3) - Much better like this IMO I prefer it my way, I'm trying to do things like I usually wouldn't do in this map~
  5. 00:50:602 (4) - This drum whistle sounds so... Outplaced it fits imo, there's a sound there that usually don't appear in other red ticks~
  6. 01:32:141 (4) - Move up, according to the previous slider direction okay
Wrong Neighborhood Boi!
  1. A VER A VER CABALLERO, USTE SABE LO QUE PIENSO DE BIG CS, Asi que supongo está de más decir que CS7 looks like shit for me, but, debido a que es tu "estilo" se que no lo cambiaras :c de hecho no es mi estilo, y nunca he usado cs7 :v estoy tratando de mappear diferente a como lo hago de amnera usual en este map~ Y si, no lo cambiare :U
  2. 00:22:622 (6,7,8,9) - I would preffer a zig-zag pattern here nah, I'm focusing on symmetry here
That's all, good luck with the rank!" :D
Thanks fur the mod!

Updated~
Izzywing

Marmowka wrote:

[Hobbes2's Hard]
cs = 4.5? Why?
00:09:352 (1) - ctrl + g, plzz but then spacing is really small
00:19:448 (3) - ^ Nope, I like the current flow!
00:13:679 (1,1) - do it http://puu.sh/s6JxX.jpg stacked it
00:24:352 (5,6) - dont overlaps, move in the right nope its a consistent overlap pattern throughout the map
00:31:708 (6) - ... and etc
00:52:910 (6,1,2) - flow this , better perceived http://puu.sh/s6JPh.png wrong picture? lol
01:00:698 (3) - and 4,5 move down http://puu.sh/s6JYR.jpg 01:12:814 (3,4,5) - http://puu.sh/s6K1g.jpg 5 crooked did something
01:13:968 (1,2,3) - bad blanked fixed

Cosmolade wrote:

[Hobbes2's Hard]
  1. 00:07:045 (1,2,3) - The flow here is weird, try this
    your suggestion is ok but its not necessarily better than mine so ill keep it
  2. 00:16:275 (1,2) - To be honest, I don't like this pattern, why you overlap them? It have no flow, maybe if you Ctrl+G the next slider (2) will be fixed but I'm not sure, All the parts with this pattern feel weird when I play them :'< try to fix them, like Ctrl+G: No thanks, the reason is that while this is flow is different, that doesn't mean it's bad. It still plays fine and fits the difficulty level.
    00:18:583 (1) -> and (2) in you want to fix the flow correctly .- 00:22:045 (5) .- 00:27:814 (1) -> and (3), replacing (2) in the new sliderhead, Ctrl+G (5) too .- 00:31:708 (6) .- 00:46:275 (1) -> with Ctrl+G (3) too, and replace the note (2) again in the sliderhead .- 01:02:429 (1) -> and Ctrl+G (2) too .- 01:12:525 (2) .- 01:17:141 (2) .- wew all of these are declined due to the same reason I said above. The flow is different but it's fine.
  3. 00:24:785 (6,7) - Ctrl+G feels, and flows better Again, different flow but I actually like the emphasis this gives on 6 to be a bit mroe specific
  4. 00:38:775 (7) - ^
  5. 00:49:160 (3) - ^
  6. 00:53:198 (1,2) - ^
  7. 01:10:939 (6,7) - ^ (if you do it, Ctrl+G (7) later) same for all of these lol
  8. 00:39:352 (1) -Avoid to overlap the reverse (7), It's very hard to read, even in the editor Think so? I'll keep it mind and fix if someone else says it.
Sorry for denying pretty much everything but it seems much of your mod is based on what you subjectively think is bad flow, and I have to disagree on those. It's fine though, since it's all opinions in the end. I'll keep your points in mind for future mods!

DaxMasterix wrote:

Hobbes2's Hard
  1. 00:11:372 (6,7) - IMO, Much better stacked in 00:11:660 (1) But...that would ruin the intensity of these notes! They're spaced like this as the bouncy sound is powerful and I wanted to emphasize it.
  2. 00:13:679 (1) - :D No. Looks so overplaced, it's good that follow the "jumpy-sound" but.. Looks strange for me, I recommend a single circle. That, or silence the end of the slider Silenced the end.
  3. 00:19:448 (3) - Ctrl+G for sure I prefer how it plays now, it's a neat rotational flow
  4. 00:22:910 (6,7) - Same as before, stack them in the next object I don't understand why you want me to remove this type of pattern at all
  5. 00:25:073 (7) - Erase, and if you feel that's empty, add an object in 00:25:218 (x) - why? this sound 00:25:073 - is significant.
  6. 00:32:141 (1) - The same as before about the "jumpy-sound" In this case, you can just follow the voice and change this slider for 2 circles silenced end
  7. 00:39:352 (1) - The reverse arrow is hidden by the previous object, move them a little bit fixed with some ctrl+gs
  8. 00:50:602 (6) - Like in normal, this drum whistle sounds... overplaced ezek says its fine
  9. 00:50:891 (1) - Good try but bad slider :/ its fine
  10. 00:53:198 (1,2) - I think the slider should start where the (1) is, sounds and plays better I like this different rhythm since the vocals do something pretty different here. Plays weird but it matches the music so its ok.
  11. 00:57:525 (8,9) - Same as the others, better stack :3 Nope.
  12. 00:59:833 (1) - Yep, you know what I'm going to say right? This personally sounds so odd Silenced end
  13. 01:00:698 (3) - wow nope Yeah fixed this one lol
  14. 01:15:987 (6,7) - THIS, is ok instead of the others, but, if you changed them, then for consistency you must change this too :roll: same as before
  15. 01:18:295 (1) - Yep, follow the voice with two circles, is MUCH better IMO I value the consistency
Thanks everyone!

http://pastebin.com/MbBMEwmV
Topic Starter
ZekeyHache
Updated~

Metadata
Song: SC / YT
Artist name: https://puu.sh/t3VsC/587ca98cec.png (Thanks Sieg!)
Gero
Hello~

Changes/Fixes


  1. Fixed some rhythmical patterns.
  2. Fixed some patterns to increase the aesthetics.
  3. Improved the flow in some parts.
  4. We've fixed some things in the settings.
  5. Added few hitsounds in all difficulties.
Log (Spanish)
20:18 *ezek is editing [https://osu.ppy.sh/b/1118549 Shokk - You Reposted in the Wrong Neighborhood [Easy]]
20:19 Gero: aguantame las cumbias, voy a descargar
20:19 ezek: okas
20:22 Gero: veamos, veamos
20:23 ezek: :o
20:27 *Gero is editing [http://osu.ppy.sh/b/1118549 Shokk - You Reposted in the Wrong Neighborhood [Easy]]
20:27 Gero: 00:53:198 (3) - Que te parece usar CTRL+G en este slider para darle un poco de movimiento al cursor, además de que se ve mucho mejor de esta manera
20:28 ezek: okay
20:28 ezek: aplicado~
20:33 *Gero is editing [http://osu.ppy.sh/b/1118550 Shokk - You Reposted in the Wrong Neighborhood [Normal]]
20:33 Gero: 01:26:372 - Me parece que falta algo aqui, se siente bastante vacio, por lo tanto me gustaria añadir un circulo en esta sección
20:34 Gero: 01:28:679 - Así como hiciste aqui
20:34 ezek: aplicado~
20:37 Gero: Para la dificultad de Hobbes2 lo unico que no me convence es el Circle Size al igual que tu dificultad, una es demasiado bajo y otra demasiado alto, considera usar 4.0 en la de Hobbes2 y en la tuya 5.0 para equilibrarlo un poco
20:38 Gero: usa AR de 8 en tu dificultad
20:39 ezek: En mi diff preferia usar 6.5 entonces, es que la hice para cs7 y no quiero hacerla tan regalada ;w;
20:39 ezek: AR8 aplicado
20:39 ezek: y Hobbes que dice?
20:40 Gero: 6.5 esta bien
20:40 ezek: okas
20:40 ezek: hay cambios con hobbes?
20:41 Gero: estoy hablando con el
20:41 ezek: okas
20:44 Gero: En la easy y en la ultima dificultad faltan los whistles en el spinner, considera añadirlos
20:44 Gero: otra cosa, habla con Hobbes2 ya que su dificultad es la unica que terminar en otro punto lo cual crea inconsistencia de alguna manera
20:45 ezek: aplique los hs que faltaban
20:46 Gero: seria todo
20:46 ezek: respecto a Hobbes, pues el quizo terminar su diff ahi, y ya que es GD pues tiene su derecho a terminarla en otro punto
20:46 Gero: supongo que si, pero seria recomendable terminarla en el mismo punto, dejalo así por ahora
20:47 Gero: por cierto en background que usaste se debe a? el video parece un meme más que otra cosa xD
20:47 ezek: la cancion es un meme
20:47 ezek: cualquier cosa le queda :v
20:47 Gero: no realmente
20:47 ezek: bueno pos, buscare otra :v
20:47 ezek: sho queria ese husky uwu
20:48 Gero: pon algo que encaje con la canción
20:48 Gero: pokemon y un husky no tienen nada que ver xD
20:48 ezek: la cancion no tiene video oficial por asi decirlo, es un remix
20:49 Gero: si pero algo acorde a las lyrics tal vez, de por si son bien cochinas e inadecuadas
20:49 ezek: y el video lo saque de alguien que lo subio con esta misma cancion
20:49 ezek: [https://www.youtube.com/watch?v=HiTEd4H2GsM memes are love]
20:50 Gero: pues pon a un perrito bailando o algo xD el BG se ve bastante random
20:50 ezek: en eso ando
20:52 Gero: "Shake that Ass" considera eliminar "Ass" de los tags
20:52 Gero: es inapropiado, ademas de que es parte de la canción, dudo que alguien busque un mapa por esa palabra
20:52 Gero: es innecesario imo
20:52 Gero: solo deja Shake
20:53 ezek: well
20:53 ezek: ya discuti eso con otros BNs y.... http://puu.sh/t7ipj/584d330195.jpg
20:53 Gero: no soy excusas otros mapas xD
20:53 Gero: eso es parte de la misma metadata y titulo de las canciónes, en este caso no es asi
20:54 ezek: es un tag pls :v
20:54 Gero: es equivalente a poner Dick o algo así
20:54 Gero: "Creo que está de más decir que tanto el BG como el vídeo no tienen directa relación con el tema, aún siendo meme, y en ese caso, mantelos hasta que te obligen a cambiarlos, si es que"
20:54 Gero: "ojala no pase nada :v"
20:54 ezek: ay pos lo quito pues, shoron :v
20:54 Gero: really, ezek?
20:54 Gero: siendo BN y haciendo esas cosas xD
20:55 ezek: son cosas de ezek :v
20:55 Gero: avisame cuando hayas hecho update~
20:56 ezek: okas
20:56 ezek: Hobbes hizo cambios?
20:56 Gero: posteo sus cambios en el thread
20:57 ezek: oohh
21:06 ezek: listo~
21:06 ezek: redownload :v
21:07 Gero: dame np
21:07 *ezek is playing [https://osu.ppy.sh/b/1118551 Shokk - You Reposted in the Wrong Neighborhood [Wrong Neighborhood Boi!]]
21:09 ezek: editas tu post de la estrellita con el log
21:10 Gero: okay~
Izzywing
ranking outdated memes :ok_hand:

EDIT - update, Gero asked to make it CS4 instead of CS3.9 and I obliged. Also edited 2 of the long sliders to make them prettier because they looked ugly.


http://pastebin.com/49pS795u
Topic Starter
ZekeyHache
updated~
Gero


~ Bubbled ~
Aurele
im so dead xdd
Pentori
heyo
[Hobbes2's Hard]
00:04:593 - add drum whistle for percussion, like in top diff
00:13:968 - two timing lines at the same point :c
00:16:275 (1,2) - 00:18:295 (7,1) - not really a fan of doing stuff like this in a hard, the flow is so sharp
00:18:583 (1,2,3,4) - if you're following vocal here why dont u do the same at 00:09:352 (1,2,3,4,5) - ?
00:22:910 (6,7,1) - erm i'd reduce the spacing, so that you can keep this pattern for unique sounds like 00:11:372 (6,7)
00:25:073 (7) - ending this rhythm on a blue tick feels very awkward
00:28:968 (5) - seems pretty undermapped, considering how many vocals are here
00:33:439 (4,5,6) - why stack these to end on a blue tick? right now the most dominant beat is in the middle of the stack 00:33:583 (5) - giving it no emphasis
00:53:198 (1,2) - you could swap nc for more emphasis on the offbeat vocal

i dont really like the overall design of the hard, but feel free to get this rebubbled when you fix the double timing point
gl
Izzywing
Hobbes2's Hard

00:04:593 - add drum whistle for percussion, like in top diff Done
00:13:968 - two timing lines at the same point :c Isn't this not unrankable because the settings dont conflict? fixed anyway of course
00:16:275 (1,2) - 00:18:295 (7,1) - not really a fan of doing stuff like this in a hard, the flow is so sharp Yeah, you're right, but I knew that when making these patterns and it's intentional. I think ti's fine for the difficulty level (i was kinda thinking it was alright to put some harder patterns in here to better the curve a bit)
00:18:583 (1,2,3,4) - if you're following vocal here why dont u do the same at 00:09:352 (1,2,3,4,5) - ? Good point, adjusted rhythm on the former
00:22:910 (6,7,1) - erm i'd reduce the spacing, so that you can keep this pattern for unique sounds like 00:11:372 (6,7) Fixed
00:25:073 (7) - ending this rhythm on a blue tick feels very awkward True, but it's kinda just the song I guess. not sure what else to do here since the red tick is pretty underwhelming. blue tick feels like a good stopping point
00:28:968 (5) - seems pretty undermapped, considering how many vocals are here adjusted
00:33:439 (4,5,6) - why stack these to end on a blue tick? right now the most dominant beat is in the middle of the stack 00:33:583 (5) - giving it no emphasis Fixed
00:53:198 (1,2) - you could swap nc for more emphasis on the offbeat vocal cool idea

i dont really like the overall design of the hard, but feel free to get this rebubbled when you fix the double timing point

Thanks for the check.

cd
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 40939
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
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[Editor]
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DistanceSpacing: 1.9
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:You Reposted in the Wrong Neighborhood
TitleUnicode:You Reposted in the Wrong Neighborhood
Artist:Shokk
ArtistUnicode:Shokk
Creator:ezek
Version:Hobbes2's Hard
Source:
Tags:Glue70 Casin Shake that bloo Eminem Nate Dogg Remix meme two to one hobbes2 青
BeatmapID:1120614
BeatmapSetID:527207

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.9
SliderTickRate:1

[Events]
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225,267,25073,1,0,0:0:0:0:
358,74,25506,6,0,L|363:171,1,95,2|0,0:0|0:0,0:0:0:0:
434,252,25939,1,0,0:0:0:0:
434,252,26083,2,0,P|434:298|430:321,1,47.5,8|0,0:0|0:0,0:0:0:0:
328,340,26372,2,0,P|396:336|434:351,2,95,0|2|0,0:0|0:0|0:0,0:0:0:0:
434,252,27093,2,0,P|434:298|430:321,1,47.5,0|8,0:0|0:0,0:0:0:0:
210,290,27525,2,0,P|210:245|214:222,1,47.5,0|0,0:0|0:0,0:0:0:0:
161,362,27814,6,0,P|168:283|161:260,1,95,2|0,0:0|0:0,0:0:0:0:
92,188,28247,1,0,0:0:0:0:
92,188,28391,2,0,L|85:248,1,47.5,8|0,0:0|0:0,0:0:0:0:
183,173,28679,2,0,L|191:112,1,47.5,0|0,0:0|0:0,0:0:0:0:
96,88,28968,2,0,P|72:85|49:80,2,47.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
156,28,29400,1,0,0:0:0:0:
156,28,29545,1,8,0:0:0:0:
305,36,29833,1,0,0:0:0:0:
360,89,29977,1,0,0:0:0:0:
407,150,30122,6,0,P|411:210|407:252,1,95,2|0,0:0|0:0,0:0:0:0:
331,321,30554,1,0,0:0:0:0:
331,321,30698,2,0,P|256:321|229:317,1,95,8|0,0:0|0:0,0:0:0:0:
161,241,31131,1,0,0:0:0:0:
161,241,31275,2,0,L|153:343,1,95,2|0,0:0|0:0,0:0:0:0:
87,250,31708,2,0,P|113:295|127:305,1,47.5,0|8,0:0|0:0,0:0:0:0:
165,93,32141,6,0,P|199:93|183:55,1,85.4999973907472
186,55,32429,6,0,L|289:54,1,95,2|0,0:0|0:0,0:0:0:0:
335,154,32862,1,0,0:0:0:0:
335,154,33006,2,0,L|233:152,1,95,8|0,0:0|0:0,0:0:0:0:
161,229,33439,1,0,0:0:0:0:
152,236,33583,2,0,P|144:296|144:304,1,47.5
68,356,33872,2,0,P|65:332|60:309,1,47.5
8,236,34160,1,8,0:0:0:0:
128,52,34448,1,0,0:0:0:0:
339,119,34737,6,0,P|411:135|445:138,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
256,43,35458,1,0,0:0:0:0:
256,43,35602,1,0,0:0:0:0:
248,267,35891,2,0,P|244:313|248:336,1,47.5,2|0,0:0|0:0,0:0:0:0:
145,362,36179,2,0,P|149:317|145:294,1,47.5,0|0,0:0|0:0,0:0:0:0:
168,207,36468,1,8,0:0:0:0:
39,21,36756,1,0,0:0:0:0:
263,32,37045,6,0,L|268:136,1,95,2|0,0:0|0:0,0:0:0:0:
373,81,37477,1,0,0:0:0:0:
373,81,37622,2,0,L|368:184,1,95,8|0,0:0|0:0,0:0:0:0:
286,248,38054,1,0,0:0:0:0:
286,248,38198,2,0,P|282:290|286:313,1,47.5,2|0,0:0|0:0,0:0:0:0:
396,298,38487,2,0,P|361:273|340:266,1,47.5,0|0,0:0|0:0,0:0:0:0:
431,375,38775,2,0,P|478:324|472:256,1,142.5,8|0,0:0|0:0,0:0:0:0:
417,377,39352,6,0,P|370:378|328:359,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
407,146,40218,2,0,P|347:123|305:131,2,95,0|2|0,0:0|0:0|0:0,0:0:0:0:
457,248,40939,1,0,0:0:0:0:
457,248,41083,2,0,L|396:260,1,47.5,8|0,0:0|0:0,0:0:0:0:
305,294,41372,2,0,L|244:305,1,47.5,0|0,0:0|0:0,0:0:0:0:
142,343,41660,6,0,B|138:321|149:298|149:298|138:264|138:264|149:237|138:199,1,132.999995941162,0|8,0:0|0:0,0:0:0:0:
297,55,42525,5,0,0:0:0:0:
305,59,42670,1,0,0:0:0:0:
313,63,42814,2,0,B|321:117|344:170,1,95,2|0,0:0|0:0,0:0:0:0:
259,233,43247,1,0,0:0:0:0:
259,233,43391,2,0,B|252:180|229:127,1,95,8|0,0:0|0:0,0:0:0:0:
134,104,43823,1,0,0:0:0:0:
134,104,43968,6,0,B|127:148|97:167|97:167|104:189|101:210|101:210|72:224|58:277,2,190,2|8|2,0:0|0:0|0:0,0:0:0:0:
347,24,45410,1,0,0:0:0:0:
354,24,45554,1,0,0:0:0:0:
362,24,45698,2,0,P|377:62|388:85,1,47.5,8|0,0:0|0:0,0:0:0:0:
309,154,45987,2,0,P|293:116|282:93,1,47.5,0|0,0:0|0:0,0:0:0:0:
331,237,46275,6,0,P|339:169|350:135,1,95,2|0,0:0|0:0,0:0:0:0:
453,188,46708,1,0,0:0:0:0:
453,188,46852,2,0,L|445:286,1,95,8|0,0:0|0:0,0:0:0:0:
373,362,47285,1,0,0:0:0:0:
373,362,47429,2,0,P|430:362|479:366,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
145,359,48295,1,0,0:0:0:0:
206,142,48583,6,0,P|200:177|202:199,1,47.5,2|0,0:0|0:0,0:0:0:0:
314,208,48872,2,0,P|286:187|267:176,1,47.5,0|0,0:0|0:0,0:0:0:0:
399,192,49160,2,0,P|384:261|339:290,1,95,8|0,0:0|0:0,0:0:0:0:
277,338,49593,1,0,0:0:0:0:
277,338,49737,2,0,L|163:341,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
309,119,50602,1,2,3:0:0:0:
309,127,50747,1,0,0:0:0:0:
309,135,50891,6,0,B|301:161|286:161|256:108|271:55,1,95,2|0,0:0|0:0,0:0:0:0:
381,93,51323,1,0,0:0:0:0:
381,93,51468,2,0,P|386:157|366:199,1,95,8|0,0:0|0:0,0:0:0:0:
282,245,51900,1,0,0:0:0:0:
282,245,52045,2,0,L|385:267,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
73,336,52910,2,0,P|81:290|77:267,1,47.5,0|0,0:0|0:0,0:0:0:0:
73,214,53198,1,2,0:0:0:0:
123,275,53343,6,0,P|115:214|126:169,1,95
210,119,53775,2,0,P|293:123|331:116,1,95,8|0,0:0|0:0,0:0:0:0:
400,70,54208,1,0,0:0:0:0:
400,70,54352,2,0,P|468:108|491:131,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
290,267,55218,1,0,0:0:0:0:
77,195,55506,6,0,L|66:89,1,95,2|0,0:0|0:0,0:0:0:0:
157,36,55939,1,0,0:0:0:0:
157,36,56083,2,0,P|218:40|252:32,1,95,8|0,0:0|0:0,0:0:0:0:
358,13,56516,1,0,0:0:0:0:
358,13,56660,2,0,P|363:51|362:64,1,47.5,2|0,0:0|0:0,0:0:0:0:
296,146,56948,2,0,P|291:108|292:95,1,47.5,0|0,0:0|0:0,0:0:0:0:
385,155,57237,1,8,0:0:0:0:
220,328,57525,1,0,0:0:0:0:
140,328,57670,1,0,0:0:0:0:
60,328,57814,6,0,P|52:256|56:208,1,95,2|0,0:0|0:0,0:0:0:0:
144,172,58247,1,0,0:0:0:0:
144,172,58391,2,0,P|144:219|136:266,1,95,8|0,0:0|0:0,0:0:0:0:
60,152,58823,1,0,0:0:0:0:
60,152,58968,2,0,L|56:40,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
332,64,59833,6,0,P|356:60|320:32,1,85.4999973907472,0|0,0:0|0:0,0:0:0:0:
336,19,60122,6,0,P|368:8|440:24,1,95,2|0,0:0|0:0,0:0:0:0:
500,96,60554,1,0,0:0:0:0:
500,96,60698,2,0,P|500:156|480:200,1,95,8|0,0:0|0:0,0:0:0:0:
388,216,61131,1,0,0:0:0:0:
388,216,61275,2,0,P|304:216|272:208,1,95,2|0,0:0|0:0,0:0:0:0:
204,152,61708,1,0,0:0:0:0:
204,152,61852,1,8,0:0:0:0:
60,320,62141,2,0,P|64:280|64:268,1,47.5,0|0,0:0|0:0,0:0:0:0:
132,356,62429,6,0,P|112:320|148:272,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
352,348,63295,2,0,L|288:348,1,47.5
436,312,63583,2,0,P|376:300|336:272,1,95,2|0,0:0|0:0,0:0:0:0:
288,192,64016,1,0,0:0:0:0:
288,192,64160,2,0,L|280:72,1,95,8|0,0:0|0:0,0:0:0:0:
104,224,64737,6,0,P|104:276|104:288,1,47.5,2|0,0:0|0:0,0:0:0:0:
24,188,65025,2,0,P|24:240|24:252,1,47.5,0|0,0:0|0:0,0:0:0:0:
88,140,65314,2,0,P|128:84|180:60,1,95,8|0,0:0|0:0,0:0:0:0:
256,40,65747,1,0,0:0:0:0:
256,40,65891,2,0,P|328:56|388:52,1,95,2|0,0:0|0:0,0:0:0:0:
456,28,66323,1,0,0:0:0:0:
456,28,66468,1,8,0:0:0:0:
384,236,66756,2,0,L|328:244,1,47.5,0|0,0:0|0:0,0:0:0:0:
468,180,67045,6,0,L|372:192,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
292,308,67910,2,0,L|224:300,1,47.5,0|0,0:0|0:0,0:0:0:0:
360,364,68198,6,0,B|340:352|320:344|320:344|300:332|292:308|292:308|308:260|304:228|276:184,1,190,2|8,0:0|0:0,0:0:0:0:
139,52,69064,1,0,0:0:0:0:
356,69,69352,6,0,P|371:123|333:110,1,95,2|0,0:0|0:0,0:0:0:0:
464,110,69785,1,0,0:0:0:0:
464,110,69929,2,0,P|442:163|397:197,1,95,8|0,0:0|0:0,0:0:0:0:
307,208,70362,1,0,0:0:0:0:
307,208,70506,2,0,P|335:273|377:306,1,95,2|0,0:0|0:0,0:0:0:0:
247,276,70939,2,0,P|298:300|319:304,1,47.5,0|8,0:0|0:0,0:0:0:0:
334,364,71227,1,0,0:0:0:0:
112,266,71660,6,0,L|112:159,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
244,91,72525,2,0,P|230:133|227:141,1,47.5,0|0,0:0|0:0,0:0:0:0:
295,19,72814,2,0,P|294:78|312:143,1,95,2|0,0:0|0:0,0:0:0:0:
392,173,73247,1,0,0:0:0:0:
392,173,73391,2,0,L|392:63,1,95,8|0,0:0|0:0,0:0:0:0:
273,266,73968,6,0,P|221:291|193:342,1,95,2|0,0:0|0:0,0:0:0:0:
302,357,74400,1,0,0:0:0:0:
302,357,74545,2,0,P|354:332|382:281,1,95,8|0,0:0|0:0,0:0:0:0:
328,188,74977,1,0,0:0:0:0:
328,188,75122,2,0,P|321:104|325:77,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
132,84,75987,1,0,0:0:0:0:
100,154,76131,1,0,0:0:0:0:
80,228,76275,6,0,L|80:336,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
222,173,77141,2,0,L|217:250,1,47.5,0|0,0:0|0:0,0:0:0:0:
327,208,77429,2,0,L|215:274,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
432,15,78295,6,0,P|393:30|384:9,1,71.25,0|0,0:0|0:0,0:0:0:0:
384,11,78583,6,0,L|320:12,1,47.5,2|0,0:0|0:0,0:0:0:0:
448,116,79016,1,0,0:0:0:0:
380,148,79160,2,0,L|320:148,1,47.5,8|0,0:0|0:0,0:0:0:0:
442,251,79593,1,0,0:0:0:0:
374,283,79737,2,0,L|268:284,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
376,64,80602,1,0,0:0:0:0:
200,196,80891,6,0,P|192:236|180:264,2,47.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
144,104,81323,1,0,0:0:0:0:
144,104,81468,2,0,P|104:140|72:232,1,142.5,8|0,0:0|0:0,0:0:0:0:
152,296,82045,2,0,L|276:288,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
64,96,82910,1,0,0:0:0:0:
268,84,83198,6,0,P|308:64|324:56,1,47.5,2|0,0:0|0:0,0:0:0:0:
384,156,83487,2,0,P|381:154|341:134,1,47.5,0|0,0:0|0:0,0:0:0:0:
396,20,83775,2,0,L|396:68,2,47.5,8|0|0,0:0|0:0|0:0,0:0:0:0:
200,116,84352,2,0,P|192:192|196:228,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
396,216,85218,1,0,0:0:0:0:
192,292,85506,6,0,P|180:208|184:176,1,95,2|0,0:0|0:0,0:0:0:0:
240,104,85939,1,0,0:0:0:0:
240,104,86083,2,0,P|324:100|376:84,1,95,8|0,0:0|0:0,0:0:0:0:
436,60,86516,1,0,0:0:0:0:
436,60,86660,2,0,P|440:144|448:180,1,95,2|0,0:0|0:0,0:0:0:0:
332,344,87237,2,0,P|328:260|320:224,1,95,8|0,0:0|0:0,0:0:0:0:
108,236,87814,6,0,B|146:237|161:209|161:209|180:226|208:216|208:216|226:171|196:124,1,190,2|8,0:0|0:0,0:0:0:0:
256,192,88679,12,0,92429,0:0:0:0:
Topic Starter
ZekeyHache
Updated~
Gero

Gero wrote:



~ Rebubbled ~
riffy
These videos are so random I have a feeling ezek makes them by himself.

[General]
  1. According to soundcould and YouTube of the artist, it's SHOKK青
    Note: that'd require a tcheck for romanization, as well. // Unless, you get the artist themselves to tell you that Shokk is the right way of crediting them and SC/YT channel name are not the matter to be worried about.
  2. Even with the 16:9 aspect ratio the background has a certain part of text offscreen. This pretty much makes it confusing for a large part of community (not to mention users with 4:3 and 5:4 dispalys). Are you sure you want it to be this way?
  3. I would like ending times to be consistent, these are just spinners, after all. Unless either you or Hobbes2 have a reason they'd prefer to keep things this way.
[Easy]
  1. Consider lowering difficulty settings. Approach Rate 3 and Overall Difficulty / HP Drain 2 would do a better job in handling the difficulty, it seems. After all, this is a low BPM song with pretty slow sliders mostly mapped in 1/1. Not to mention the spread balance.
  2. 00:08:198 (5,1) - due to the fact that there are no followpoints I would place (1) lower to prevent possible misreading. Some players might expect (5) to have two reverses. example
  3. 00:39:352 (3) - it would be good if you could align the red anchor with the slider tick. This way, the direction change would match the beat following the song more accurately.
    Note: 01:16:275 (4) - same

    I feel like I have just been on some really slow acid trip. Everything was working so well with the song.
[Normal]
  1. 00:57:814 (1,2,3) - would be good if you could introduce more than just a single symmetrical pattern. The one on 00:37:045 (1,2,3) - was lovable.
  2. 01:25:506 (1) - a very minor overlap with the score-metre could be avoided while we still have a chance to do so.


    Good.
[Hobbes2's Hard]
  1. Could use AR 7 as the BPM is relatively low and the whole thing is super chill. Besides, this would fit better iwth the spread.
  2. 00:29:545 (7) - covering the downbeat under a stack does not feel quite right. I would rather space it properly to make it more noticeable.
  3. 00:50:891 (1) - this is the only slider of such a shape, which makes it stand out in a a rather negative way. Perhaps, you could try to add more of such sliders as to keep things consistent.

    That is quite a huge jump in terms of difficulty, from Normal with little to no 1/4s to intense 1/4 jumps. In this case, it is not the BPM that matters, but rather the relative difficulty increase. Perhaps, Gero would like to explain his decision of bubbling this and it's just me misinterpreting the spread.
[Insane]
  1. 00:19:016 (2) - any reason for the slider curve near the end? Feels somewhat random and out of your style. Use a plain arc-shaped slider?
  2. 00:21:756 (3,6,7,8,9) - the spacing of these 1/4s implies a slowdown, which can feel like something you would want to avoid. perhaps, it would make more sense to increase spacing on these patterns as to match the music change?
    Note: this would apply similar changes to all the pattern, which would bring some difficulty spikes, so I recommend to consider this.
  3. 00:37:622 (3,4,5) - 00:38:198 (5,6,7) - these patterns and similar ones cause a bit of confusin, in my opinions. Aы sliders usually get dropped of earlier they require a bit of a jump after them for the sake of keeping flow smooth, yet you lower spacing, creating some kind of a slowdown and adding a jump to 00:38:631 (6,7) - patterns like this, which are generally harder to hit. So, it would feel better if it was slider(jump)circle-slider, rather than slider-circle(jump)slider
    Note: this would also apply to a good deal of similar patterns and require a good amount of changes, so please be careful with that as well.
  4. 00:33:583 (5) - 00:39:352 (1) - 00:47:429 (6) - these sliders would feel better if instead of the reverse they had a circle on the second white tick. These way the sltrong beats would be clickable, giving enough emphasis to the clap sounds.

    I feel like this needs some explanation on certain aspects.
Overall, I feel like we need to talk this out befor eit goes any further. Comments from both mappers and modders who checked the set are very much appreciated. Spread and Insane are my main concerns so far.
Topic Starter
ZekeyHache

Bakari wrote:

These videos are so random I have a feeling ezek makes them by himself.

[General]
  1. According to soundcould and YouTube of the artist, it's SHOKK青
    Note: that'd require a tcheck for romanization, as well. // Unless, you get the artist themselves to tell you that Shokk is the right way of crediting them and SC/YT channel name are not the matter to be worried about. mentioned on a previous post + talked about it in discord~
  2. Even with the 16:9 aspect ratio the background has a certain part of text offscreen. This pretty much makes it confusing for a large part of community (not to mention users with 4:3 and 5:4 dispalys). Are you sure you want it to be this way? okay, fixed with my photoshop skills :v
  3. I would like ending times to be consistent, these are just spinners, after all. Unless either you or Hobbes2 have a reason they'd prefer to keep things this way. It's just that I prefer it my way and Hobbes2 prefers his way. You know we don't have to be consistent since there's no much difference + the difference is on a GD~
[Easy]
  1. Consider lowering difficulty settings. Approach Rate 3 and Overall Difficulty / HP Drain 2 would do a better job in handling the difficulty, it seems. After all, this is a low BPM song with pretty slow sliders mostly mapped in 1/1. Not to mention the spread balance. I moved AR to 3, but I'll keep HP on 3 since the diff is already too simple and you can fail many notes without losing~
  2. 00:08:198 (5,1) - due to the fact that there are no followpoints I would place (1) lower to prevent possible misreading. Some players might expect (5) to have two reverses. example fixed my way~
  3. 00:39:352 (3) - it would be good if you could align the red anchor with the slider tick. This way, the direction change would match the beat following the song more accurately. k
    Note: 01:16:275 (4) - same k

    I feel like I have just been on some really slow acid trip. Everything was working so well with the song.
[Normal]
  1. 00:57:814 (1,2,3) - would be good if you could introduce more than just a single symmetrical pattern. The one on 00:37:045 (1,2,3) - was lovable. k
  2. 01:25:506 (1) - a very minor overlap with the score-metre could be avoided while we still have a chance to do so. k


    Good.
[Insane]
  1. 00:19:016 (2) - any reason for the slider curve near the end? Feels somewhat random and out of your style. Use a plain arc-shaped slider? k
  2. 00:21:756 (3,6,7,8,9) - the spacing of these 1/4s implies a slowdown, which can feel like something you would want to avoid. perhaps, it would make more sense to increase spacing on these patterns as to match the music change?
    Note: this would apply similar changes to all the pattern, which would bring some difficulty spikes, so I recommend to consider this. I prefer to keep these kind of patterns my way~ I want to keep a shorter ds in streams because they're usually harder at this CS
  3. 00:37:622 (3,4,5) - 00:38:198 (5,6,7) - these patterns and similar ones cause a bit of confusin, in my opinions. Aы sliders usually get dropped of earlier they require a bit of a jump after them for the sake of keeping flow smooth, yet you lower spacing, creating some kind of a slowdown and adding a jump to 00:38:631 (6,7) - patterns like this, which are generally harder to hit. So, it would feel better if it was slider(jump)circle-slider, rather than slider-circle(jump)slider
    Note: this would also apply to a good deal of similar patterns and require a good amount of changes, so please be careful with that as well. I like these patterns as how they are~ They fit the song for me and I love that way that makes them challenging, but I really don't feel anything bad about the flow :/ I was consistent throughout all the diff, so players should get the idea of how this diff works anyway~
  4. 00:33:583 (5) - 00:39:352 (1) - 00:47:429 (6) - these sliders would feel better if instead of the reverse they had a circle on the second white tick. These way the sltrong beats would be clickable, giving enough emphasis to the clap sounds. As you can see, I usually do that emphasis con claps, but I want to have some exceptions and have those repeat sliders to give more variety to the diff, it would feel too boring without those imo~

    I feel like this needs some explanation on certain aspects.
Overall, I feel like we need to talk this out befor eit goes any further. Comments from both mappers and modders who checked the set are very much appreciated. Spread and Insane are my main concerns so far.
Thanks fur the mod furrykari! ^^

Updated & waiting for Hobbes2~
Hikomori
no pense que iba para ranked esto xd
anaelisa121
O mapa tá muito divertido, eu joguei e AMEI! Arrasou, querida. BEIJOS DE LUZ!

Por que eu não ganhei accuracy com ele?
Izzywing
Hobbes2's Hard
Could use AR 7 as the BPM is relatively low and the whole thing is super chill. Besides, this would fit better iwth the spread. Implemented this change, although I did it for the map itself not the spread. AR is a property of the maps, not the spread imo
00:29:545 (7) - covering the downbeat under a stack does not feel quite right. I would rather space it properly to make it more noticeable. Not sure on this one. It's not actually a downbeat, just a clap, also spacing this normally doesn't really fit the music here imo.
00:50:891 (1) - this is the only slider of such a shape, which makes it stand out in a a rather negative way. Perhaps, you could try to add more of such sliders as to keep things consistent. Fixed this shape, its definitely out of place.

That is quite a huge jump in terms of difficulty, from Normal with little to no 1/4s to intense 1/4 jumps. In this case, it is not the BPM that matters, but rather the relative difficulty increase. Perhaps, Gero would like to explain his decision of bubbling this and it's just me misinterpreting the spread.
imo the spread isn't perfect, but I think it's rankable. All 1/1, to some 1/2, to 1/4 I think should be okay. I guess the thing really pushing the limit are the spaced out sections, but I really like them for how they emphasize the specific sounds they are mapped to. I can certainly nerf those patterns if I need to, hopefully I won't have to. Maybe another opinion on the spread would be good.

Thanks for the mod, Bakari.

diff
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 40939
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 92429,97045
DistanceSpacing: 1.9
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:You Reposted in the Wrong Neighborhood
TitleUnicode:You Reposted in the Wrong Neighborhood
Artist:Shokk
ArtistUnicode:Shokk
Creator:ezek
Version:Hobbes2's Hard
Source:
Tags:Glue70 Casin Shake that bloo Eminem Nate Dogg Remix meme two to one hobbes2 青
BeatmapID:1120614
BeatmapSetID:527207

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.9
SliderTickRate:1

[Events]
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60,328,57814,6,0,P|52:256|56:208,1,95,2|0,0:0|0:0,0:0:0:0:
144,172,58247,1,0,0:0:0:0:
144,172,58391,2,0,P|144:219|136:266,1,95,8|0,0:0|0:0,0:0:0:0:
60,152,58823,1,0,0:0:0:0:
60,152,58968,2,0,L|56:40,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
332,64,59833,6,0,P|356:60|320:32,1,85.4999973907472,0|0,0:0|0:0,0:0:0:0:
336,19,60122,6,0,P|368:8|440:24,1,95,2|0,0:0|0:0,0:0:0:0:
500,96,60554,1,0,0:0:0:0:
500,96,60698,2,0,P|500:156|480:200,1,95,8|0,0:0|0:0,0:0:0:0:
388,216,61131,1,0,0:0:0:0:
388,216,61275,2,0,P|304:216|272:208,1,95,2|0,0:0|0:0,0:0:0:0:
204,152,61708,1,0,0:0:0:0:
204,152,61852,1,8,0:0:0:0:
60,320,62141,2,0,P|64:280|64:268,1,47.5,0|0,0:0|0:0,0:0:0:0:
132,356,62429,6,0,P|112:320|148:272,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
352,348,63295,2,0,L|288:348,1,47.5
436,312,63583,2,0,P|376:300|336:272,1,95,2|0,0:0|0:0,0:0:0:0:
288,192,64016,1,0,0:0:0:0:
288,192,64160,2,0,L|280:72,1,95,8|0,0:0|0:0,0:0:0:0:
104,224,64737,6,0,P|104:276|104:288,1,47.5,2|0,0:0|0:0,0:0:0:0:
24,188,65025,2,0,P|24:240|24:252,1,47.5,0|0,0:0|0:0,0:0:0:0:
88,140,65314,2,0,P|128:84|180:60,1,95,8|0,0:0|0:0,0:0:0:0:
256,40,65747,1,0,0:0:0:0:
256,40,65891,2,0,P|328:56|388:52,1,95,2|0,0:0|0:0,0:0:0:0:
456,28,66323,1,0,0:0:0:0:
456,28,66468,1,8,0:0:0:0:
384,236,66756,2,0,L|328:244,1,47.5,0|0,0:0|0:0,0:0:0:0:
468,180,67045,6,0,L|372:192,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
292,308,67910,2,0,L|224:300,1,47.5,0|0,0:0|0:0,0:0:0:0:
360,364,68198,6,0,B|340:352|320:344|320:344|300:332|292:308|292:308|308:260|304:228|276:184,1,190,2|8,0:0|0:0,0:0:0:0:
139,52,69064,1,0,0:0:0:0:
356,69,69352,6,0,P|371:123|333:110,1,95,2|0,0:0|0:0,0:0:0:0:
464,110,69785,1,0,0:0:0:0:
464,110,69929,2,0,P|442:163|397:197,1,95,8|0,0:0|0:0,0:0:0:0:
307,208,70362,1,0,0:0:0:0:
307,208,70506,2,0,P|335:273|377:306,1,95,2|0,0:0|0:0,0:0:0:0:
247,276,70939,2,0,P|298:300|319:304,1,47.5,0|8,0:0|0:0,0:0:0:0:
334,364,71227,1,0,0:0:0:0:
112,266,71660,6,0,L|112:159,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
244,91,72525,2,0,P|230:133|227:141,1,47.5,0|0,0:0|0:0,0:0:0:0:
295,19,72814,2,0,P|294:78|312:143,1,95,2|0,0:0|0:0,0:0:0:0:
392,173,73247,1,0,0:0:0:0:
392,173,73391,2,0,L|392:63,1,95,8|0,0:0|0:0,0:0:0:0:
273,266,73968,6,0,P|221:291|193:342,1,95,2|0,0:0|0:0,0:0:0:0:
302,357,74400,1,0,0:0:0:0:
302,357,74545,2,0,P|354:332|382:281,1,95,8|0,0:0|0:0,0:0:0:0:
328,188,74977,1,0,0:0:0:0:
328,188,75122,2,0,P|321:104|325:77,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
132,84,75987,1,0,0:0:0:0:
100,154,76131,1,0,0:0:0:0:
80,228,76275,6,0,L|80:336,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
222,173,77141,2,0,L|217:250,1,47.5,0|0,0:0|0:0,0:0:0:0:
327,208,77429,2,0,L|215:274,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
432,15,78295,6,0,P|393:30|384:9,1,71.25,0|0,0:0|0:0,0:0:0:0:
384,11,78583,6,0,L|320:12,1,47.5,2|0,0:0|0:0,0:0:0:0:
448,116,79016,1,0,0:0:0:0:
380,148,79160,2,0,L|320:148,1,47.5,8|0,0:0|0:0,0:0:0:0:
442,251,79593,1,0,0:0:0:0:
374,283,79737,2,0,L|268:284,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
376,64,80602,1,0,0:0:0:0:
200,196,80891,6,0,P|192:236|180:264,2,47.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
144,104,81323,1,0,0:0:0:0:
144,104,81468,2,0,P|104:140|72:232,1,142.5,8|0,0:0|0:0,0:0:0:0:
152,296,82045,2,0,L|276:288,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
64,96,82910,1,0,0:0:0:0:
268,84,83198,6,0,P|308:64|324:56,1,47.5,2|0,0:0|0:0,0:0:0:0:
384,156,83487,2,0,P|381:154|341:134,1,47.5,0|0,0:0|0:0,0:0:0:0:
396,20,83775,2,0,L|396:68,2,47.5,8|0|0,0:0|0:0|0:0,0:0:0:0:
200,116,84352,2,0,P|192:192|196:228,2,95,2|0|8,0:0|0:0|0:0,0:0:0:0:
396,216,85218,1,0,0:0:0:0:
192,292,85506,6,0,P|180:208|184:176,1,95,2|0,0:0|0:0,0:0:0:0:
240,104,85939,1,0,0:0:0:0:
240,104,86083,2,0,P|324:100|376:84,1,95,8|0,0:0|0:0,0:0:0:0:
436,60,86516,1,0,0:0:0:0:
436,60,86660,2,0,P|440:144|448:180,1,95,2|0,0:0|0:0,0:0:0:0:
332,344,87237,2,0,P|328:260|320:224,1,95,8|0,0:0|0:0,0:0:0:0:
108,236,87814,6,0,B|146:237|161:209|161:209|180:226|208:216|208:216|226:171|196:124,1,190,2|8,0:0|0:0,0:0:0:0:
256,192,88679,12,0,92429,0:0:0:0:
riffy
Let's hear from Gero/ezek, I am curious to know what they think.
Topic Starter
ZekeyHache
On the spread concern, I share the same thoughts as Hobbes2, however, I added some more notes to Normal to make it a bit more dense so the spread feels more appropriate. Also, the addition of many 1/4 on Hobbes2's diff is fine because the BPM is low and doesn't make those way too challenging, I'm totally fine with it~

Updated~
riffy
We added an alternative way of spelling neigbourhood to the tags.Also set STR to 2. The spread seems to be okay, it's rhythm heavy on N-H and aim heavy on H-I, which kind of makes it balanced. Metadata has been addressed twice in the posts above.

Rebubbled.



shake that ass for me
Aurele
Ranked!

jk, bye.
Sonnyc
General.
00:00:698 - 00:01:852 - 00:03:006 - I'm not really sure why you've ignored the drum beats of here in your hitsounds. They just sound the same with the other one you've expressed with a hitsound.

Normal.
00:13:679 (5) - You were using a stack concept on this distinct sound. However at the similar part of the song which appeared at 00:32:141 (4), you didn't. Consistency issue. Also, it would've been better if you could express this sound with some hitsound.
00:41:660 (1) - This is slightly weaker than 00:42:814 (3). I doubt if using a same slider concept accurately reflects that aspect.

Hard.
00:53:343 (1) - Why is this starting at a blue tick while there aren't much stuff to support this rhythm in the song? Well listening more carefully lead me to a conclusion that you were trying the express the vocals, but at least your intention didn't felt to be delivered intuitively. Might consider removing 00:53:198 (7) so the vocal beat of 00:52:910 (6) will indicate the following rhythm is also clearly a vocal.
01:11:227 (7) - Uh however, I feel this to be overmapped.
01:18:295 (1) - You definitely forgot to lower the volume at the end.

Insane.
00:19:593 (4,5,6) - You will want to make the spacing of (4,5) less jumpy. If you look at the actual spacings of (4,5,6), they are highly similar. However you'll know that the rhythms are 1/4 and 1/2 each, which is different. Using the same spacing concept at a different rhythm choice wasn't really indicating the rhythms properly in your mapping, and you'll want an adjustment here.
01:27:814 - Volume is reducing starting from here. What do you think about giving some difference in your mappings? Such as, removing jumps like 01:28:679 (6,7) - etc what you've presented before, since the music is less intense. Things like 01:31:564 (5,6,7) felt too much in such a quiet section.

Feels not so bad. But since I'm not really a fan of the 1/4 slider overlaps in Hobbes diff, or the constant 1/4 jumps in Insane, guess I'm just leaving a nomination to another BN.

Feel free to get a rebubble from Bakari.
Izzywing
Hard.
00:53:343 (1) - Why is this starting at a blue tick while there aren't much stuff to support this rhythm in the song? Well listening more carefully lead me to a conclusion that you were trying the express the vocals, but at least your intention didn't felt to be delivered intuitively. Might consider removing 00:53:198 (7) so the vocal beat of 00:52:910 (6) will indicate the following rhythm is also clearly a vocal. I originally had it without 7 but it made this very weird to listen to and play since it's skipping the beat there which is also a downbeat. i prefer the current rhythm as it follows the vocals while still maintaining the player's rhythm.
01:11:227 (7) - Uh however, I feel this to be overmapped. I removed the clickable circle and made the 1/4 slider a reverse instead.
01:18:295 (1) - You definitely forgot to lower the volume at the end. Fixed

Thanks for the mod Sonnyc!

http://pastebin.com/raw/mTtf83qR
Topic Starter
ZekeyHache

Sonnyc wrote:

General.
00:00:698 - 00:01:852 - 00:03:006 - I'm not really sure why you've ignored the drum beats of here in your hitsounds. They just sound the same with the other one you've expressed with a hitsound. I thought it would't sound good, but after actually trying it, it does sound fine, so yee, added~

Normal.
00:13:679 (5) - You were using a stack concept on this distinct sound. However at the similar part of the song which appeared at 00:32:141 (4), you didn't. Consistency issue. Also, it would've been better if you could express this sound with some hitsound. k, applied consistency on that particular sound
00:41:660 (1) - This is slightly weaker than 00:42:814 (3). I doubt if using a same slider concept accurately reflects that aspect. true, fixed~

Insane.
00:19:593 (4,5,6) - You will want to make the spacing of (4,5) less jumpy. If you look at the actual spacings of (4,5,6), they are highly similar. However you'll know that the rhythms are 1/4 and 1/2 each, which is different. Using the same spacing concept at a different rhythm choice wasn't really indicating the rhythms properly in your mapping, and you'll want an adjustment here. omg, this is a big mistake of mine ;w; idk how no one noticed it before, fixed~
01:27:814 - Volume is reducing starting from here. What do you think about giving some difference in your mappings? Such as, removing jumps like 01:28:679 (6,7) - etc what you've presented before, since the music is less intense. Things like 01:31:564 (5,6,7) felt too much in such a quiet section. I like the concept, applied!

Feels not so bad. But since I'm not really a fan of the 1/4 slider overlaps in Hobbes diff, or the constant 1/4 jumps in Insane, guess I'm just leaving a nomination to another BN.

Feel free to get a rebubble from Bakari.
Thanks for the check! It was helpful ^w^

Updated~
riffy

Gero wrote:

Gero wrote:



~ Rebubbled ~
Ashton
crap, I landed in the wrong neighborhood...




Time to pay up I guess!
vipto
oh cool someone mapped this

ah and just to avoid the dq after this goes ranked, artist name should be SHOKK青, according to his shoundcloud!
dont forget to get the romanised artist right.

https://soundcloud.com/shokkbutt
Topic Starter
ZekeyHache

vipto wrote:

oh cool someone mapped this

ah and just to avoid the dq after this goes ranked, artist name should be SHOKK青, according to his shoundcloud!
dont forget to get the romanised artist right.

https://soundcloud.com/shokkbutt
I was having issues with that (rominization) bc KwaN wasn't able to give me a clear answer, then the artist ignored me when I asked directly :v Later I asked another osu! member for help on that but also I got ignored, not mentioning that person's name just to avoid drama~

After that mess, Sieg was able to find somewhere where that artist explicitly says that he/she goes by "Shokk" as you see here. This was already mentioned, so pls read all the previous posts next time you find a situation like this~ Thank for trying to help anyway c:
vipto

ezek wrote:

vipto wrote:

oh cool someone mapped this

ah and just to avoid the dq after this goes ranked, artist name should be SHOKK青, according to his shoundcloud!
dont forget to get the romanised artist right.

https://soundcloud.com/shokkbutt
I was having issues with that (rominization) bc KwaN wasn't able to give me a clear answer, then the artist ignored me when I asked directly :v Later I asked another osu! member for help on that but also I got ignored, not mentioning that person's name just to avoid drama~

After that mess, Sieg was able to find somewhere where that artist explicitly says that he/she goes by "Shokk" as you see here. This was already mentioned, so pls read all the previous posts next time you find a situation like this~ Thank for trying to help anyway c:
well fair enough but i'd say if the artist releases his music under a certain alias on their soundcloud or whatever it should be taken as their main artist name.
i would at least capitalize it, as seen on the soundcloud, even if you're not going for the chinese symbol (i think?).
Topic Starter
ZekeyHache
I have to go with the name the way it was mentioned by the artist on that screenshot, otherwise I would have to go with the capitals and the symbol because I can't modify what has been written by the artist, and such thing would lead to the romanization issue again. That's why the current metadata is the best option~

The weird symbol is on tags btw~
vipto
i dont think some random screenshot is the best source for metadata, especially when there is a soundcloud account on which the artist releases music very frequently. i'm personally not that keen on metadata but it seems really obvious here.
Topic Starter
ZekeyHache
It's not "random", it's the artist saying he/she goes by that name. This only goes for the artist name and the song's title is taken from soundcloud. Now, I'm gonna re-explain this clearly and hopefully satisfy you. So initially I was using the artist name as it is in souncloud; however, that required a romanized version of it, so I sent a pm to our favorite awesome metadata girl, KwaN. After taking a look into it, KwaN told me that romanization was up to the artist since she wasn't sure about something in that symbol/letter being either japanese or chinese and she suggested me to contact the artist. So I personally sent a pm to the artist on soundclud and I litearally waited for a month (and now even more time than that has passed and still no answer v:). So after that month passed I informed KwaN about the situation and she suggested me to ask someone else who is also good at metadata (sry I really don't wanna mention that person), so I sent a pm to that person and I got ignored as well. Some weeks later I asked for help on discord and Sieg found some place, I think it was the artist's twitch, where he/she explicitly says "I go by Shokk"; just like you saw in the screenshot. So since there's no weird symbol, there's also no need for romanization as well~ I can't use all caps just like in soundcloud and ignore the symbol because that would be altering the source for metadata because it's not exactly as it is stated in there or the screenshot, so I have to go by one of the two sources for the artist name, that's why I'm using "Shokk" and there is nothing wrong with it~ I would be open to make any change IF KwaN herself tells me there's an actual change to be made, but for now, this is the best metadata.
Sonnyc
And where did you get the screenshot? Just showing a screenshot itself without the original link makes it quite "random". If it was from the artist's twitch, attaching the twitch url would be great.

Anyways, at least both the youtube and soundcloud accounts are "SHOKK青". Whatever the romanization for the last chinese character is, it's a capital letter,,
Izzywing
The screenshot is from here

It's the same shokk (Shokk Bloo or whatever shows up on their soundcloud too)

IDK if this is any relevant but 青 means blue in vietnamese, so the romanization of Shokk青 is probably Shokk Bloo
Sonnyc
"SHOKKBloo"

青 means blue. guess we've got the romanization.
vipto
i downloaded the song from his soundcloud here https://soundcloud.com/shokkbutt/ruining-songs-forever

the metadata of the mp3 file read "SHOKK♥" which would at least suggest a capitalization.
this is literally what it has been released and your metadata should reflect that.
Topic Starter
ZekeyHache
Gonna look into this later, I'm tired rn, thank you for your input all of.you~
Izzywing


Asked him on twitch, here's what he said. Current metadata should be fine then.
Sonnyc
lol cool
Topic Starter
ZekeyHache
Oh
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