Mods
[C u r i] wrote:
[Aihuro]
00:13:828 (4) - add finish at slider head Okay fixed~
00:15:757 (2) - ^ Already added
01:39:442 (7,1) - how about increase ds? cuz 01:39:617 - there is exist strong beat for jump Okii~
01:56:459 (10,1) - swap nc No change. . I think it's okay how it is. .
i'm shit modder xD GL!
Deppyforce wrote:
[Aihuro's Hard]
uncheck widescreen support Fixed
00:08:301 - not sure about ignoring this but map 00:08:126 - cuz they sound pretty same to me so both 1/4 ticks should be mapped i think lol Okay~
00:15:319 - same here, this one is even more noticeable sound Okay~
00:41:635 - missed 1/4 lol why ignore this when u map all 1/4s before (e.g. 00:36:986 (6,7,8) - 00:31:371 (6,7,8) - Lol, didn't noticed that XD
00:59:529 - 01:00:845 (2) - same, dont be afraid if the map will have too many 1/4s lol it would make sense to make the map harder as u play longer if song can support it Okay, fixed
01:16:108 (6,7) - tbh this linear flows a bit bad but who cares rly Fixed
theres actually a lot of ignored 1/4s in kiai, u should map some xd i believe it plays better than just 1/2 mapping with ds the whole verse, also the sr might just get buff up to around 3.2 which would actually work better for spread Will check with other modders
01:34:529 (2,3,4) - try make triangle or something for better aesthetics Okay
01:47:161 (3,4) - these are noticeably different sound but theyre map with same rhythm wow i'd change (3) to 2 circles instead cuz u can make both drum sounds clickable that way Yep, fixed
Pata-Mon wrote:
[Hard]
00:42:073 - this sound is not really important, because drum and vocal are at 00:41:898 - and 00:42:249 - , so you can use this rhythm: http://b1.loli.io/images/omom.jpg Okay seems good, fixed
00:44:880 - 00:50:494 - ^ Yep, fixed both
00:55:933 - add note? Yep
01:40:143 (2,3,4,5) - http://b1.loli.io/images/WmOv.jpg Yep, followed your suggestion
01:49:442 - no sound here, and 01:49:266 - is important Okay, fixed
Thanks for the mods everyone~