forum

I.O.I - Whatta Man (Good man)

posted
Total Posts
49
show more
PyroBear
[Advanced]
  1. 00:23:418 (3,4) - make them the same sliders as 00:22:618 (1,2)
  2. 00:38:618 (1) - Too short recovery time according to ranking criteria
  3. 01:12:218 (5) - Make it the same slider as 01:11:418 (3)
  4. 01:33:018 (1) - Spinner recovery too short.
  5. 02:09:818 (1) - ^
  6. 02:25:618 (1) - ^
  7. 02:37:018 (1) - ^
My 20 mins are over.
Topic Starter
wasin

Lexis wrote:

Hi, M4M From my queue~ t/475851

imo~ = In My Opinion

[Normal]

  1. 00:41:018 (1,2,3) - The flow is really weird here; Try to change the placing or patterning to get a greater flow. okayyy changed
  2. 00:49:418 (5,1) - Looks really weird and sharp for a Normal diff imo~ nothing changed, still the same
  3. 00:53:818 (2,3,4) - The flow (3-4) is really bad. I'll suggest to do a copy of 2 and ctrl+J it. It's better imo~ that was very good idea
  4. 00:56:218 (1) - Maybe curving this slider a bit will make it look smoother ? there is a short slider, i don't wanna make it into curved
  5. 00:56:618 (2,3,4,5) -Really weird flow y not ?
  6. 01:21:018 (2,3) - This is a bit confusing. (for a New player) previous modder complained about this patt, so changed
  7. 02:49:018 (4) - Why this slider is so weird ?? There isn't something special here ?_? changed
  8. 02:50:218 (2,3) - Improve Blanket okayy
[Advanced]

  1. 00:13:018 (1,2,3) - Same distance enter the notes ? yess
  2. 00:27:418 - 00:30:618 - 00:33:818 - 00:37:018 - Map these beats to get a better emphasis nooo, nothing beats to put some notes also followed the inst of the song
  3. 00:36:818 (4,5) - Improve blanket nothing worng ??
  4. 00:47:418 (6,1) - ^ ^^
  5. 00:52:018 (2,3) - ^ ^^
  6. 01:01:018 (1,3) - ^ ^^
  7. 01:09:818 (6,1) - ^
  8. 01:15:418 (5,6) - ^
  9. 01:31:418 (4,5) - Flow ? of course!
  10. 01:43:218 (2,3) - Improve blanket nothing wrong
    ( 02:06:218 (1) - BOOM HEADSHOT 360° NO SCOPE lol) haha I have just noticed
  11. 02:22:618 (1,2) - They are not parallel oops! that was my mistake, fixed
  12. 02:24:018 (3,4) - Improve blanket
  13. 02:45:018 (3,4) - ^
  14. 02:53:018 (1,3) - ^
  15. 02:57:818 (1,2) - ^ (slider blanket)
--- That's all for my mod ! ---
--- I hope it helps you and your map ^^ ---
--- Good luck for the next !---
Thank you very much, about blanket I need some reasons from you to tell it for me, most of blankets are really perfect and don't need to fix it.

Marianna wrote:

whatta mod

Normal

  1. 00:18:018 - 01:12:418 - Maybe you should not ignore this, it's a very strong beat and even being the easiest diff such things need attention and need to be used, Maybe you can use a 1/2 reverse slider to use the beat while being easy yes you're right, but it's quite makes gameplay difficult when playing easiest if i did something on the red tick, so just followed the vocal not the best is better in easiest diff

  2. 00:43:418 (1) - 00:49:418 (5) - (...) Here is not the right place for a 1/2, just stressing the vocals that does not need to be treated so especially so when neither can we hear, you could use this 1/2 here 00:42:018 - Because it has a stronger beat than the vocal lolll I think this is the right place to place a 1/2 slider


  3. 00:52:018 (4,5) - Do not ignore the strong beat please, it is much louder than the vocal and for this difficulty it is difficult to hear where you are since these objects the reason same as the first


  4. 01:17:018 (1) - 02:09:818 (1) - You basically destroyed all the consistency you had so far putting a spinner where you should have it 00:22:618 - Maybe you should map here because it is a bit inconsistent compared to the previous session okay let me consider, if the next modder complain about this i'll change it


  5. 02:00:218 - Here you need a circle urgently, because this strong beat should be used and a nc would fall just fine before this break okayy, did other diffs as well


  6. 03:05:818 (6) - A NC would be of great help to the consistency of the map and before a large spinner needs a NC okayyy


Advanced

  1. 00:18:418 (8) - 00:24:218 - I can even understand that in normal you have to ignore this, but in a considerably high difficity you should follow the instrumental so that the players can follow your reasoning of mapping okayy


  2. 02:09:818 (1) - 01:17:018 (1) - 02:00:218 - same as normal diff okayy


  3. In this difficulty you have been changing randomly between instrumental and vocal, this is a really bad thing because much of the vocal is 1/3 and if you follow the frequency of the map randomly it could be that it is harmful to the gameplay because the players would never know what to follow , I advise you to be a bit more consistent and make the switch between instrumental and vocal at the right time i just avoided some parts that couldn't followed 1/3 vocals so i decided to follow inst that players could play also if i followed 1/3 it was very difficult to play although it follows on the vocals

Hard

  1. Nothing to say about this diff, just the same observation of advanced and one more thing.
    You made a hard diff but still ignoring a lot that would be very good for a fluid gameplay, unless you plan to make an insane, I advise you to map the things you left behind because it is the last diff and you just ignored a lot of it Could be used the reason same as advanced


GL ^^
thank marianna :D
Juiceys
Just a small blanket mod

Normal:
02:50:218 (2,3) - Blanket is off
00:21:018 (3,4) - ^ Move 4 a bit to the right
02:41:018 (1,2) - ^ Lower the right side of 2

Advanced:
01:24:218 (3,5) - move the tail of 5 a bit to the right

Hard: Now we talk about emphasis uhuhuhuhu
00:14:618 (1) - This note has a strong beat and is a downbeat and I feel like a stack doesnt emphasize the beat right I think it could be emphasized using a small jump and maybe a flow break
00:17:818 (1) - ^
00:21:018 (1) - ^
00:40:218 (1) - Here for sure as it marks the start of the kiai and a change in intensity
00:59:418 (1) - ^
01:04:618 (2,3) - Lower the tail of 3 to blanket better
Strategas
[hard]

02:46:418 (4) - maybe you don't want to overlap here, because it's nearing the end and you didn't use overlaps like this before might be lead to annoying combo breaks

[advanced]

00:35:418 (1,2,3) - this overlap doesn't look that nice tbh :(
01:01:018 (5,6,7) - same

01:41:818 (3,5) - can you um... make them not touch?

01:43:218 (6,7) - blanket off

01:48:018 (2,3) - flow is pretty poor here, better if you ctrl+h 01:48:218 (3) - slider http://i.imgur.com/p8NCcEm.png

can call me when ready
Topic Starter
wasin

siwu320 wrote:

Hello~ from my queue~

[Hard]
  1. 00:25:818 (1) - 00:26:618 (3) - Consider adding 2 notes between those two sliders with 1/6 division to fit with rhythm? I think this won't change the overall difficulty at all and make this part more playable for dt players. Also the same for 00:29:018 (1) - 00:29:818 (3) - as well. no these are already fit with rhythm if you listen carefully
  2. 02:17:818 (1,2,3) - Why not try to add SV slightly at this part? Since the lyrics go with "oh oh~" You may try to emphasize it. You can refer to Natsu's map Girls' Generation - Gee. In the hardest diff, SV turns from 1.1x to 1.8x when thee song goes to "no no no no no" and this makes the whole map much interesting. i prefer this and be consistent with SV 1.5 all of this diff, so nothing changed
  3. 02:37:018 (1) - Suggest make this spinner shorter and add few notes; (But that actually doesn't matter much lol) loll okayy still the same
Also, consider compress the video size to within 24MB? Too big~ video size is 21 MB, looks fine

Good map and this looks very cool!

PyroBear wrote:

[Advanced]
  1. 00:23:418 (3,4) - make them the same sliders as 00:22:618 (1,2) looks fine nothing to fix. can you explain more ?
  2. 00:38:618 (1) - Too short recovery time according to ranking criteria naa that's enough
  3. 01:12:218 (5) - Make it the same slider as 01:11:418 (3) loll that was bad idea since i made these to be a triangle 01:11:418 (3,4,5) -
  4. 01:33:018 (1) - Spinner recovery too short. reason same as 00:38:618 (1)
  5. 02:09:818 (1) - ^ ^^
  6. 02:25:618 (1) - ^ ^^
  7. 02:37:018 (1) - ^ ^^
My 20 mins are over.

Juiceys wrote:

Just a small blanket mod

Normal:
02:50:218 (2,3) - Blanket is off it's not necessary just a bit
00:21:018 (3,4) - ^ Move 4 a bit to the right looks fine
02:41:018 (1,2) - ^ Lower the right side of 2 fine~

Advanced:
01:24:218 (3,5) - move the tail of 5 a bit to the right still the same

Hard: Now we talk about emphasis uhuhuhuhu
00:14:618 (1) - This note has a strong beat and is a downbeat and I feel like a stack doesnt emphasize the beat right I think it could be emphasized using a small jump and maybe a flow break i prefer this sorry t_t
00:17:818 (1) - ^ ^^
00:21:018 (1) - ^ ^^
00:40:218 (1) - Here for sure as it marks the start of the kiai and a change in intensity still the same
00:59:418 (1) - ^ still the same
01:04:618 (2,3) - Lower the tail of 3 to blanket better fixed
Thank you guys and happy new year :)
Topic Starter
wasin
will reply Strategas soon!

I need to do something about BTS - Save ME.
Topic Starter
wasin

Strategas wrote:

[hard]

02:46:418 (4) - maybe you don't want to overlap here, because it's nearing the end and you didn't use overlaps like this before might be lead to annoying combo breaks fixed

[advanced]

00:35:418 (1,2,3) - this overlap doesn't look that nice tbh :( imo is very pretty shape and flowing, so still the same
01:01:018 (5,6,7) - same reason same as above

01:41:818 (3,5) - can you um... make them not touch? here i did it on propose, as you can see many sliders previous i always made it touch, also this is my style ;)

01:43:218 (6,7) - blanket off fixed

01:48:018 (2,3) - flow is pretty poor here, better if you ctrl+h 01:48:218 (3) - slider http://i.imgur.com/p8NCcEm.png good point, fixed

can call me when ready
thank you so much and happy new year. ;)
Strategas
whatta man, whatta man, whatta man, *something in korean* , good man.

whose the man tho, I only see women
Topic Starter
wasin

Strategas wrote:

whatta man, whatta man, whatta man, *something in korean* , good man.

whose the man tho, I only see women
loll you can see the man in the video , ty so much
Adventure
but who the man in mv, so curious?
Topic Starter
wasin

arnoldusj wrote:

but who the man in mv, so curious?
i dun know :?:
Xiaolin
My sis and I think that it's someone from Boys24, but we don't even know who. xP

Also, grats on getting bubbled and good luck on getting it ranked soon. ^^
Topic Starter
wasin

Lapis Aoki wrote:

My sis and I think that it's someone from Boys24, but we don't even know who. xP

Also, grats on getting bubbled and good luck on getting it ranked soon. ^^
wewww~ ty ;)
Mafumafu
M4M from queue.

[Normal]
I think you need to re-arrange the spacing to avoid such slightly overlaps: 00:21:818 (4,5) - . Make them overlap more: https://puu.sh/tm3oP/2ca934ae2f.png You need to adjust the spacing of all hit objects!
01:51:818 (3,5) - I think such overlaps ought not to appear in low difficulties.

[Advanced]
00:35:418 (1,2,3) - This layout should be improved. As you could see, the sldieredge of 1 overlaps with 2, which looks really sad. https://puu.sh/tm3Fa/f384805487.png
01:01:018 (5,6) - Same. Please avoid this overlap.
01:41:818 (3,5) - Please avoid this overlap.

[Hard]
02:15:018 (2,3) - Please avoid this slight overlap.

Call me back.
Topic Starter
wasin

Regraz wrote:

M4M from queue.

[Normal]
I think you need to re-arrange the spacing to avoid such slightly overlaps: 00:21:818 (4,5) - . Make them overlap more: https://puu.sh/tm3oP/2ca934ae2f.png You need to adjust the spacing of all hit objects! fixed some points.
01:51:818 (3,5) - I think such overlaps ought not to appear in low difficulties. fixed.

[Advanced]
00:35:418 (1,2,3) - This layout should be improved. As you could see, the sldieredge of 1 overlaps with 2, which looks really sad. fixed. https://puu.sh/tm3Fa/f384805487.png
01:01:018 (5,6) - Same. Please avoid this overlap. fixed.
01:41:818 (3,5) - Please avoid this overlap. Like a previous BN said, here i did it on purpose, as you can see many sliders previous i always made it touch, also this is my style. ;)

[Hard]
02:15:018 (2,3) - Please avoid this slight overlap. The reason same as a previous BN said, here i did it on purpose, as you can see many sliders previous i always made it touch, also this is my style. ;)


Call me back.
updated

also changed the title from Whatta man (Good man) to Whatta Man (Good man)

source : http://puu.sh/tpp0w/75934090b3.png
http://music.naver.com/album/index.nhn?albumId=655245
Mafumafu
I should point out that naver could not be regarded as a source of metadata, since it is like a music retailer like Apple Music.
You need to find an official source.
Topic Starter
wasin
Strategas
give me another source taken to another level
Sonnyc
The official website does not contain an album information as I could see.

https://youtu.be/hF7dwG41fjI?list=PLkFT ... kqscc_5oZH

The YouTube channel is their official account. Also the one at the description could be refered. It is an official k-music channel.
The current metadata feels good to go enough for me.
Topic Starter
wasin
I.O.I (Korean: 아이오아이) consists of 11 members: Somi, Sejeong, Yoojung, Chungha, Sohye, Zhou, Chaeyeon, Doyeon, Mina, Nayoung, Yunjung. The band debuted on May 4, 2016, under YMC Entertainment and CJ E&M.
*Top 11 contestants of Produce 101 – will actively promote for 10 months.

The official debut with their first mini-album [Chrysalis] in may, seven of the beloved girls of I.O.I will return as a unit and release a single album called [Whatta Man] on August 9th. I.O.I's first unit album [Whatta Man]
Mafumafu
OK rebubbled since Metadata has been changed, You could call previous BN for nomination!
Topic Starter
wasin

Regraz wrote:

OK rebubbled since Metadata has been changed, You could call previous BN for nomination!
tq. ;)
Strategas
q

oh thought 24 hours passed already
Feerum
Yep, missed the 24h waiting time after bubble.

Please wait 8 more hours before qualify this beatmap again
Reverted to bubble
Strategas
ty
Topic Starter
wasin

Feerum wrote:

Yep, missed the 24h waiting time after bubble.

Please wait 8 more hours before qualify this beatmap again
Reverted to bubble
bubbled 3 times :o

ty.
Strategas
#4
Topic Starter
wasin

Strategas wrote:

#4
<3 thankssssssssssss!!!!!!
Nuolong
woo congrats!!
Xiaolin
Grats on getting it ranked without getting it dq. :D
Topic Starter
wasin

Nuolong wrote:

woo congrats!!

Lapis Aoki wrote:

Grats on getting it ranked without getting it dq. :D

<3 <3
Please sign in to reply.

New reply