General
Burnt Rice?
Burnt Rice?
- normal-hitsamples might be to loud for a calm snail house song like this would go with drums or soft-hitnormals
- you really should hitsound important beats, things in extra can also be applid to lower diffs
Extra
00:06:115 (4) - x:468 y:212 minor spacing inconsitency
00:07:615 (3) - you are missing a very important percussion here
00:07:802 (4,5,6) - I'd suggest to either stick with only automatic stacks or manual ones 00:08:552 (2,3,4) - it looks cleaner if you do
00:10:615 (3) - you are missing a very important percussion here why not make this 00:10:240 (2) - a reverse slider so it atleast ends on a sliderend
00:36:865 (1,3) - blanket
00:39:490 (7,1,2,3) - Hitsound stuff like this with a soft-hitwhistle or something it will help the player know what to listen to.
01:27:302 (7) - sliderend should never have a stronger sound then the sliderhead
01:49:240 (4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4) - don't just plainly map the rhythm with only circles,try to play with the rhythm.
00:06:115 (4) - x:468 y:212 minor spacing inconsitency
00:07:615 (3) - you are missing a very important percussion here
00:07:802 (4,5,6) - I'd suggest to either stick with only automatic stacks or manual ones 00:08:552 (2,3,4) - it looks cleaner if you do
00:10:615 (3) - you are missing a very important percussion here why not make this 00:10:240 (2) - a reverse slider so it atleast ends on a sliderend
00:36:865 (1,3) - blanket
00:39:490 (7,1,2,3) - Hitsound stuff like this with a soft-hitwhistle or something it will help the player know what to listen to.
01:27:302 (7) - sliderend should never have a stronger sound then the sliderhead
01:49:240 (4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4) - don't just plainly map the rhythm with only circles,try to play with the rhythm.