hello
[General]
soft-hitclap3 is unused
can u silence the first spinner end of each diff cos it doesn't land on anything important so u dont really need the feedback there
[ViolentBoo's Easy]
00:23:145 - i get you're trying to capture vocals here, but it's impossible to follow every vocal beat at this difficulty level because of the limitations that are set. u can see where this goes wrong with sliders like 00:25:904 (1) - the vocal ends up on 00:26:076 - instead and makes the slider feel really awkward because the player doesn't feel as if they are clicking to anything. to work around this it might be better to follow instruments instead where the density is notably lower and the player can feel the rhythm. places like 00:22:455 - 00:23:318 - 00:23:835 - 00:24:697 - 00:25:214 - 00:26:076 - 00:26:593 - have kick drums which provides a nice track to build your rhythm around
00:39:007 (1,1) - not really a fan of the rotation cos it makes the sliders touch. why not copy paste the same slider to get the same angle?
00:52:111 (4,1) - flow is a little sharp here, putting it somewhere around x372 y192 and rearranging the other sliders would be better iom
01:25:559 - i wouldnt skip this snare
02:08:318 (2,3) - dont really like the flow here too. try point 02:08:662 (3) - downward for nicer flow
overall i reckon u should use more 2/1 sliders in places for variation. some sections are entirely 1/1
[Extra]
00:33:490 - i think u need to calm down with the amount of triplets in this section. 00:33:662 (2,3,4) - and 00:34:180 (6,7,8) - are two different forms of triplets, the one at 00:33:662 (2,3,4) - has three of the same sounds so a triplet here is good, while 00:34:180 (6,7,8) - is only following the blue tick melody which could be mapped as https://puu.sh/sZnXl/2087ea43b7.png right now this section just feels harder than the chorus in terms of density and u should try reduce the amount of triplets
00:39:697 (6,7,8) - confusing cos the spacing looks the same yet the rhythms are different. try use distance snap for this
00:52:283 (5,6,7) - try space this a bit further from 00:51:593 (2)
00:52:283 (5,6,7,8,9,1,2,3,4) - also i dont rly like the use of 3 triplets in a row here, maybe you could remove 00:52:369 (6) - cos it isn't as prominent as the others
01:03:490 (6,7,1) - triplet should be on 01:04:093 - cos there is no sound at 01:03:921
01:09:869 (4,5,6,7,8) - 01:13:835 (3,4,5,6) - 01:18:662 (4,5,6,7) - why use so much spacing here? this feels harder to play than the more intense parts of the map and you should allow for some contrast between these sections
gl
[General]
soft-hitclap3 is unused
can u silence the first spinner end of each diff cos it doesn't land on anything important so u dont really need the feedback there
[ViolentBoo's Easy]
00:23:145 - i get you're trying to capture vocals here, but it's impossible to follow every vocal beat at this difficulty level because of the limitations that are set. u can see where this goes wrong with sliders like 00:25:904 (1) - the vocal ends up on 00:26:076 - instead and makes the slider feel really awkward because the player doesn't feel as if they are clicking to anything. to work around this it might be better to follow instruments instead where the density is notably lower and the player can feel the rhythm. places like 00:22:455 - 00:23:318 - 00:23:835 - 00:24:697 - 00:25:214 - 00:26:076 - 00:26:593 - have kick drums which provides a nice track to build your rhythm around
00:39:007 (1,1) - not really a fan of the rotation cos it makes the sliders touch. why not copy paste the same slider to get the same angle?
00:52:111 (4,1) - flow is a little sharp here, putting it somewhere around x372 y192 and rearranging the other sliders would be better iom
01:25:559 - i wouldnt skip this snare
02:08:318 (2,3) - dont really like the flow here too. try point 02:08:662 (3) - downward for nicer flow
overall i reckon u should use more 2/1 sliders in places for variation. some sections are entirely 1/1
[Extra]
00:33:490 - i think u need to calm down with the amount of triplets in this section. 00:33:662 (2,3,4) - and 00:34:180 (6,7,8) - are two different forms of triplets, the one at 00:33:662 (2,3,4) - has three of the same sounds so a triplet here is good, while 00:34:180 (6,7,8) - is only following the blue tick melody which could be mapped as https://puu.sh/sZnXl/2087ea43b7.png right now this section just feels harder than the chorus in terms of density and u should try reduce the amount of triplets
00:39:697 (6,7,8) - confusing cos the spacing looks the same yet the rhythms are different. try use distance snap for this
00:52:283 (5,6,7) - try space this a bit further from 00:51:593 (2)
00:52:283 (5,6,7,8,9,1,2,3,4) - also i dont rly like the use of 3 triplets in a row here, maybe you could remove 00:52:369 (6) - cos it isn't as prominent as the others
01:03:490 (6,7,1) - triplet should be on 01:04:093 - cos there is no sound at 01:03:921
01:09:869 (4,5,6,7,8) - 01:13:835 (3,4,5,6) - 01:18:662 (4,5,6,7) - why use so much spacing here? this feels harder to play than the more intense parts of the map and you should allow for some contrast between these sections
gl