19:59 Time Capsule: catch me if you free tonight for mod
20:00 Komore: hi, im free rn actually ;d
20:00 Time Capsule: go then?
20:00 Komore: ok
20:03 Time Capsule: personal view
20:03 Time Capsule: 00:14:533 (1,2,1,2,1,2) - apply down beat emphasis maybe
20:04 Komore: hm
20:04 Komore: what do you mean
20:05 Time Capsule: decrease the ds
20:06 Time Capsule: smth like [https://gyazo.com/7ca76bde3e8be5b41e215e38c41f877d that]
20:07 Time Capsule: 00:27:320 (5,4) - i would avoid that overlap
20:09 Time Capsule: you can try [https://gyazo.com/6f01610ca0093467a743546a31bfe4c5 this]
20:09 Komore: ok
20:10 Komore: fixed and probably fixed the first thing
20:12 Time Capsule: 00:29:533 (1,2,3) - 120* rotate pattern [https://gyazo.com/6863a494f99441fed27536dee4c09566 p]
20:13 Time Capsule: 00:33:221 (6) - you can add more curve about 2~3 grid to absorb that flow from (5)
20:13 Komore: want to keep that pattern and added curve
20:14 Time Capsule: 00:34:451 (2) - this emph softer [https://gyazo.com/5084a32871bd3eaef68f9b0f5974bec2 p]
20:15 Time Capsule: you can also blanket it with earlier (6)
20:15 Komore: i dont use such sliders :p
20:15 Time Capsule: your choise
20:17 Time Capsule: 00:37:648 (1) - i dont feel conf with this flow tbh, try x376 y112
20:17 Komore: isnt that too much lol
20:17 Time Capsule: 00:46:500 (4) - stack this end with with this 00:44:533 (3) - end properly
20:18 Time Capsule: well, you apply jump there and current placing just like reducing it too much
20:18 Komore: idk, ill think about that
20:18 Komore: fixed the stack
20:20 Time Capsule: 00:51:418 - [https://gyazo.com/1874681d254d2d09304552d5570240b1 recc]
20:21 Komore: holy fuck
20:22 Komore: i did smth
20:22 Time Capsule: 01:11:090 (1,3) - blanket?
20:22 Time Capsule: 01:11:090 (1,4) - this kind of overlap will be mention a lots by modder fyi
20:22 Komore: no, i like it how it is rn
20:23 Time Capsule: 01:11:090 (1,3) - same as before
20:24 Time Capsule: 01:13:795 (3,1) - if this meant to blanket fix it, if not move the teil point about 2~3 grid up
20:24 Komore: that overlap is invisible in the game
20:24 Komore: it shouldnt be a blanket, they are not even appearing at the same time ><
20:24 Time Capsule: still can feel it when you play iy
20:25 Time Capsule: mapper also will notice it more imo
20:25 Komore: idk, ill try to do smth
20:25 Komore: but imo its unneccessary
20:25 Time Capsule: 01:23:877 (5,6) - i really want to do smth w this but dont know what z
20:26 Time Capsule: 01:26:828 (1,3) - blank rev
20:27 Komore: not a blanket and idk what to do with that either
20:27 Time Capsule: 01:42:566 (1,2,3,4,5,6,7,8) - a bit got me
20:27 Time Capsule: 01:49:451 - no break?
20:28 Komore: fixed the jump a bit (i guess)
20:28 Komore: break might be confusing so idk if its really needed
20:29 Time Capsule: 02:09:615 (5,1,2) - i hate myself for cant unseen this kind of overlap w
20:29 Time Capsule: 02:16:254 (2,4) - blank
20:30 Komore: fixed the overlpa
20:30 Time Capsule: 02:23:877 (1,2,3,4,5,6) - jump still can improve
20:31 Time Capsule: since im not really know how to make good pattern i will leave that as a notice
20:31 Komore: that wasnt a blanket
20:31 Time Capsule: reccomended to
20:31 Time Capsule: 02:26:828 (3,4) - holding the jump?
20:32 Komore: i did smth in the jump, so the overlaps in it are the same
20:32 Komore: want to keep 02:26:828 (3,4) -
20:33 Time Capsule: 02:33:713 (1,2,3,4,1,2,3,4,1,2,3,4) - also can be improve to emph the beat softer
20:33 Time Capsule: i will use kind of increased jump
20:34 Time Capsule: 02:39:369 (1,2,3) - and you apply here w
20:34 Time Capsule: 02:42:566 (4) - decrease indeed
20:35 Komore: will do smth with jumps but not now cuz idk lol
20:35 Komore: what do you mean
20:35 Time Capsule: my reccomendation jump pattern is mostly boring
20:35 Komore: 02:42:566 (4) -
20:35 Time Capsule: decrease the curve
20:35 Komore: ok done
20:37 Time Capsule: 03:05:189 - the moment when you change emph beat from vocal to music feel a bit rough somehow
20:37 Time Capsule: idk whats wrong, take attention here
20:38 Komore: ok, will think what to do
20:39 Time Capsule: 03:13:057 - this rhytm lead to next gap better [https://gyazo.com/df4c6ddef3158cad283941ee7f8deebc p]
20:39 Time Capsule: 03:20:434 (5,1) - yk
20:40 Komore: want to keep that rhytm, but fixed the blanket i think :d
20:41 Time Capsule: i prefer that rhytm more actually since your current miss too much beat
20:41 Time Capsule: mayor beat
20:42 Komore: but the melody ;w;
20:42 Time Capsule: rhytm placement .-.
20:42 Time Capsule: except you dont make gap after that one it will be more understanable you follow the melody there
20:42 Time Capsule: imo
20:43 Time Capsule: 03:33:467 (2) - this kind of applyment slider on red tick not always fit actually
20:44 Time Capsule: 03:33:467 (2,3) - simply rhytm change
20:44 Komore: will think about that rhytm, but want to keep that slider
20:46 Time Capsule: 03:37:402 (2,3,1) - yk
20:46 Komore: that is ok imo
20:47 Time Capsule: 03:46:254 (6) - this will worth with 1/2 slider on 0.70x sv
20:47 Time Capsule: nope, lower around 0.60x
20:48 Time Capsule: if the sound of end slider bother you just add a new timing and reduse the volume
20:50 Komore: i want to keep, because it will sound strange since im not going to map that slow part
20:50 Time Capsule: nope not strange at all
20:50 Time Capsule: mapper actually will se that as a "touch"
20:50 Komore: will ask about it
20:51 Time Capsule: 03:57:811 (3) - please say that you emphasisng the drum there
20:52 Komore: yes
20:53 Time Capsule: that touch i mean
20:53 Komore: its ok
20:54 Time Capsule: 04:06:172 (1,2) - applying overlap as much as 04:01:746 (3,1) - this maybe? i mean its last reffrain right
20:54 Komore: nah, i use this spacing for all 1/4 patterns
20:54 Komore: lol 50 mins passed
20:55 Time Capsule: you have promise or smth
20:55 Time Capsule: sorry
20:55 Komore: its ok lol, i just realised
20:56 Time Capsule: 04:16:992 (1) - please dont waste this jump
20:56 Time Capsule: 04:19:205 (4,5) - again
20:57 Komore: its not wasted, its the same as i did before
20:57 Time Capsule: 04:22:893 - a bit inspiration to mapping, you can apply this kind of thisng when focusing to melody but also want to catch the vocal [https://gyazo.com/29333ca8d5bd0b25faec2e2b809e9957 p]
20:58 Time Capsule: that forth and back pattern is not a jump
20:58 Time Capsule: its diffrent category on mapping uu
20:59 Time Capsule: 04:39:123 (6,1) - yk
20:59 Komore: fixd
21:00 Time Capsule: 05:14:656 (1) - i already grab my drink at this point when first time play it w
21:00 Time Capsule: thats the mayor i think
21:02 Time Capsule: for review (honest one) theres some part that feel a bit pushed to empasing vocal, also some that focusing to minor beat insted of mayor one
21:02 Time Capsule: but when you play it and get to the first jump you will fell like " i want more jump like this" and continue
21:03 Time Capsule: but until middle it not increase spesificly (ik bcoz its low bpm map) but still want more jump so bad
21:03 Komore: did u like it tho
21:04 Time Capsule: 04:41:582 (1,2,3,4,5,6,7,8) - i like this kind of jump
21:05 Time Capsule: but theres still more bothering flow breaker for me
21:05 Time Capsule: even so this map still not reach it full potential
21:06 Time Capsule: i wish to look it foward
21:06 Time Capsule: i think thats it?
21:07 Komore: ok, ive already updated it tho
21:07 Time Capsule: sorry for the long time it need btw
21:07 Time Capsule: its just too dark here too see my own keyboard lol
21:07 Komore: i started hating ircs xD
21:07 Time Capsule: xD
21:08 Komore: anyway, thanks for (nazi) help :3
21:08 Komore: post log ot smth?
21:09 Time Capsule: if i nazi it it actually will only take around 10 minute
21:09 Time Capsule: lmao
21:09 Time Capsule: plz kill meh
21:10 Komore: lol
21:13 Komore: post log pls, cuz i need to go
21:16 Time Capsule: a sec