thanks for moddingCloudchaser wrote:
Hi! M4M from my queue.
I hope my mod helps you in anything because these maps are really well made and for me, it's a bit difficult to find major stuff to fix. Going to check until Insane, I'm not that good modding higher difficulties.
InsaneHyper
- 00:18:510 - 00:18:668 - You should considerer in add a note here to keep the consistency. changed
- 00:13:062 (5) - Sounds better with 1/2 and makes more sense with previous pattern. no, i prefer this. it's also consistent with the other times i use sliders like this
- 00:17:799 (5,6) - this plays weird as well by the composition, you could try something like you did in 00:12:589 (3,4,5) - i like this. adds variation to the 1/2 rhythms
- 00:18:904 (4,5) - It's weird to see these sliders when at the beginning you used a lot of 1/4 streams and then suddenly you're following melodies i know. i mapped this to the whoosh sounds in the music. weird is beautiful
- 00:39:904 (6) - NC, strong note + change of snap don't want too many NCs. it would be redundant here because it's an easy to hit repeat slider
- 00:39:747 - I would say, in my opinion, that this slider should be changed for circles for give emphasis to the cymbals. i prefer giving emphasis to the guitar sounds
- 00:47:483 - 00:50:010 - 00:50:483 - 00:51:273 - 00:51:747 - 00:52:536 - 00:57:589 - 01:02:641 - 01:12:747 - 01:22:852 (1) - add finish hitsound(there are a lot like these, idk why you didn't). because this is my hitsounding style
- 01:07:694 (1,2,3) - blanket please :3 no
- 01:10:220 (1,2,4,1,2,3) - finish hitsound in white/blue/red order refer to what i previously mentioned
Hard
- 00:15:431 (4) - This sound off with the rhythm, try with this: http://i.imgur.com/noswJ5E.png this completely matches the rhythm. i'm following the melody here
- 00:35:168 (1,2) - they would look better if they were symmetrical imo fixed
- 01:22:536 (6) - It doesn't feel good finishing a slider in a strong note, I would make it clickable i'll think about this
Normal
- 00:27:115 (6,1) - Blanket here, please. there is
- 00:31:694 (5,6,1) - this is very confusing to read, so many different stacks here. I sightly suggest you to remove a turn from 00:32:010 (6) - and snap. fixed my own way
- 00:33:747 (4,1) - blanket it pretty much is
Easy
- 01:08:642 (2) - Try something like this, it has better flow imo. http://i.imgur.com/xXG5bCh.png it's fine to me. the flow isn't bad here, and changing this would require an overhaul of all the subsequent patterns
- 01:51:904 (1,2) - what's going on with these sliders XD XD
I'm bothered that you didn't put any finish hitsound when this had a lot of opportunities for that
- Seems fine to me